translators
|
578bb6638f
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Update: Translations from eints
chinese (traditional): 120 changes by wpi3
vietnamese: 2 changes by KhoiCanDev
|
2 years ago |
translators
|
e3a4524133
|
Update: Translations from eints
chinese (traditional): 130 changes by Tetrapod1206, 10 changes by wpi3
italian: 6 changes by Rivarossi
|
2 years ago |
glx22
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906613e83a
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Change: [CMake] Disable newgrf scan for regression check
|
2 years ago |
glx22
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ed1457dca3
|
Fix 55170ae: [Script] Building two-way signals could end up one-way
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2 years ago |
Jonathan G Rennison
|
145536e1fd
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VarAction2: Detect and replace reverse subtract via temp storage
|
2 years ago |
Jonathan G Rennison
|
381aa04660
|
Debug: Add sprite dump button to industry debug window
|
2 years ago |
Jonathan G Rennison
|
dd2e1fe956
|
Add chicken bit to disable varact2 optimisation
|
2 years ago |
Jonathan G Rennison
|
72e2ee882e
|
Fix 1a38cbde7: Ship viewport hash not updated on rotation
|
2 years ago |
Jonathan G Rennison
|
f0a0b2e200
|
VarAction2: Flatten constant operations on constants in more cases
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2 years ago |
Jonathan G Rennison
|
2360b3e93e
|
VarAction2: Detect and replace scaled reads of train/RV/ship current speed
|
2 years ago |
translators
|
992c72c0cb
|
Update: Translations from eints
chinese (traditional): 365 changes by wpi3
|
2 years ago |
Jonathan G Rennison
|
730b84e262
|
Fix load check of a savegame with realistic braking enabled triggering signal checks on current game
|
2 years ago |
Jonathan G Rennison
|
13cdef2a2d
|
VarAction2: Remove redundant and with 1 when value is already bool
|
2 years ago |
Jonathan G Rennison
|
2f09eff404
|
VarAction2: Convert boolean, invert sequence to ternary
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2 years ago |
Jonathan G Rennison
|
90a2aa57fc
|
VarAction2: Detect and replace signed relational comparisons
|
2 years ago |
Jonathan G Rennison
|
e732042785
|
VarAction2: Remove redundant constant loads
|
2 years ago |
Jonathan G Rennison
|
74e1a40f7c
|
VarAction2: Remove trivially resolvable deterministic sprite groups
|
2 years ago |
Jonathan G Rennison
|
3b5eede3fc
|
VarAction2: Detect and replace operations which always produce 0
|
2 years ago |
translators
|
57230c559b
|
Update: Translations from eints
swedish: 18 changes by joeax910
vietnamese: 26 changes by KhoiCanDev
|
2 years ago |
Jonathan G Rennison
|
a21ae12c90
|
VarAction2: Remove redundant temp store loads after stores
|
2 years ago |
Jonathan G Rennison
|
db5be4f92e
|
VarAction2: Remove constant parameter redirection via variable 7B
|
2 years ago |
Jonathan G Rennison
|
08b83352bf
|
Fix truncation of variable mapping A2VM->VPRM params wider than 8 bits
And remapped variables via variable 7B
|
2 years ago |
Jonathan G Rennison
|
da629e4cfa
|
VarAction2: Replace divs of powers of 2 with shifts where possible
|
2 years ago |
Jonathan G Rennison
|
fad5973161
|
VarAction2: Reduce shift right and mask ops into adjust shift/mask
|
2 years ago |
Jonathan G Rennison
|
012d73ef34
|
VarAction2: Detect equality comparisons
Remove redundant equality with 0 comparison before ternary
|
2 years ago |
Jonathan G Rennison
|
7283825638
|
VarAction2: Detect and replace ternary operator pattern
|
2 years ago |
Jonathan G Rennison
|
e3df522111
|
VarAction2: Delete provably zero adjustment operations
|
2 years ago |
Jonathan G Rennison
|
502980ba61
|
Support railtype-dependant GRF train speed limits with realistic braking
See: #389
|
2 years ago |
Jonathan G Rennison
|
aeac77e012
|
Fix engine callbacks not being analysed in newly generated games
|
2 years ago |
translators
|
d89e7484c8
|
Update: Translations from eints
swedish: 15 changes by joeax910
|
2 years ago |
translators
|
59f16b1a38
|
Update: Translations from eints
korean: 5 changes by telk5093
russian: 12 changes by Ln-Wolf
|
2 years ago |
Jonathan G Rennison
|
1a38cbde74
|
Fix ships not always updating in viewport map mode
Adjust sprite_seq_bounds to plausible value matching current rotation
to fix viewport update region missing vehicle tile
|
2 years ago |
Jonathan G Rennison
|
cf3ea7b6af
|
Debug: Include x_offs/y_offs in vehicle debug window
|
2 years ago |
Jonathan G Rennison
|
0ac96a0da3
|
Show vehicle inspect window when ctrl-shift clicking in group list window
|
2 years ago |
TELK
|
7ec5d7b8de
|
Update: Korean translation up to 6107aa9
|
2 years ago |
translators
|
8d8f45f0dd
|
Update: Translations from eints
russian: 25 changes by Ln-Wolf
|
2 years ago |
translators
|
3a2c0531b6
|
Update: Translations from eints
italian: 1 change by Rivarossi
polish: 2 changes by pAter-exe
|
2 years ago |
translators
|
b1e24a0ae3
|
Update: Translations from eints
italian: 22 changes by Rivarossi
|
2 years ago |
Jonathan G Rennison
|
6107aa9e5c
|
Render an overlay of the measurement tool area in viewport map mode
See: #388
|
2 years ago |
Jonathan G Rennison
|
981104e308
|
Add a functor fill mode to GfxFillPolygon
|
2 years ago |
Jonathan G Rennison
|
9fddfdeccf
|
Fix viewport map scrolling box blend over vehicles on animated blitters
|
2 years ago |
Jonathan G Rennison
|
a9caeaa7f1
|
Fix viewport map scrolling box blend on emscripten
|
2 years ago |
Jonathan G Rennison
|
b92ae644c4
|
Add a Blitter::SetPixel32 function
|
2 years ago |
Jonathan G Rennison
|
b464c589af
|
Reduce blitter MoveTo calls when drawing viewport map scrolling box blend
|
2 years ago |
translators
|
9d979a6d23
|
Update: Translations from eints
spanish (mexican): 1 change by absay
german: 25 changes by SecretIdetity
|
2 years ago |
Jonathan G Rennison
|
16259e9619
|
Allow measurement tool in viewport map mode
See: #388
|
2 years ago |
Jonathan G Rennison
|
4991309018
|
Fix timetable autofill activation when scheduled dispatch is active
|
2 years ago |
translators
|
9842e8b762
|
Update: Translations from eints
spanish (mexican): 8 changes by absay
czech: 18 changes by adamek0202
russian: 1 change by Ln-Wolf
catalan: 5 changes by J0anJosep
|
2 years ago |
Jonathan G Rennison
|
ad47275d53
|
Disabling timetable automation without ctrl no longer clears timetable
|
2 years ago |
translators
|
f8c6034b93
|
Update: Translations from eints
spanish (mexican): 21 changes by absay
italian: 1 change by Rivarossi
russian: 12 changes by Ln-Wolf
|
2 years ago |