Fix engine callbacks not being analysed in newly generated games

pull/393/head
Jonathan G Rennison 2 years ago
parent 1a38cbde74
commit aeac77e012

@ -317,6 +317,7 @@ void GenerateWorld(GenWorldMode mode, uint size_x, uint size_y, bool reset_setti
GfxLoadSprites();
InitialiseExtraAspectsVariable();
LoadStringWidthTable();
AnalyseEngineCallbacks();
/* Re-init the windowing system */
ResetWindowSystem();

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