Commit Graph

57693 Commits (567e235883d66c443c39eb2feaabbf56cc3e5533)
 

Author SHA1 Message Date
Jonathan G Rennison dadbad2bfc Saveload: Log changes in SlExecWithSlVersion 7 months ago
Jonathan G Rennison 6dec7a5b35 Saveload: Add PeekByte method to ReadBuffer 7 months ago
Jonathan G Rennison bd2358f6cc Saveload: Tidy up logging of chunk IDs
Add helper to dump chunk IDs as strings
Avoid duplicate logging of load steps for upstream load paths
7 months ago
Jonathan G Rennison ba1fa3ad29 Saveload: Fix SlNullPointers with upstream chunks 7 months ago
Jonathan G Rennison b58ecb0cd8 Saveload: Remove unnecessary auto-length use for tracerestrict 7 months ago
Jonathan G Rennison 8e8d698b24 Fix comment spelling errors 7 months ago
Jonathan G Rennison 158fbe19f8 Fix missing includes 7 months ago
Jonathan G Rennison 1f08ea54e5 Script: Fix narrowing conversion warning 7 months ago
Jonathan G Rennison aad6fadd7f Fix noreturn tag in window crash log 7 months ago
Jonathan G Rennison c2d581a928 Revert "Iconv: Ensure that OTTD2FS/FS2OTTD are thread-safe"
This reverts commit 94d326b1e0.
7 months ago
Jonathan G Rennison 4469925605 Add missing typename specifier 7 months ago
Jonathan G Rennison a7c7e3d618 Add missing includes for std::runtime_error 7 months ago
Loïc Guilloux d310a04276 Fix #12133: [Script] Don't crash when emergency saving (#12138)
(cherry picked from commit 25d1238907)
7 months ago
Loïc Guilloux 5098c77c38 Fix: [Script] Only show debug script window at the end of savegame loading (#12135)
(cherry picked from commit 2d7ad9f717)
7 months ago
Jonathan G Rennison ff0d212705 Fix incorrect assert of LinkGraph LastCompression date 7 months ago
Jonathan G Rennison 69ae516353 Fix loading of depot unbunch bit from vanilla saves 7 months ago
Jonathan G Rennison 37e6f36b1f Fix off by one in wallclock mode ConvertDateToYMD 7 months ago
Jonathan G Rennison 79388e4207 Include dates and tick counters in state checksum 7 months ago
Jonathan G Rennison 24cd52616c Add getter for calendar sub date fract 7 months ago
Jonathan G Rennison f32eef4f38 Allow changing time-keeping mode in-game 7 months ago
Jonathan G Rennison 471934e685 Add a helper to get the number of days in a given calendar month 7 months ago
Jonathan G Rennison 6e10f01f59 Fix timetable durations when loading old saves
With version 1 of XSLFI_TT_WAIT_IN_DEPOT or without XSLFI_TIMETABLE_EXTRA
7 months ago
Jonathan G Rennison 0993622f09 Fix production cargo icon in industry window 7 months ago
Jonathan G Rennison 40f5f17e32 Tidy up focus management for vehicle dropdowns 7 months ago
Jonathan G Rennison fc2f746b80 Increase river pathfinding node limit 7 months ago
Jonathan G Rennison d512602369 Charge scripts for use of ScriptList::FillList
See: https://github.com/OpenTTD/OpenTTD/issues/12128
7 months ago
Jonathan G Rennison 351c607dad Call ProcessScheduledResize from FinishInitNested
This is to make sure that OnResize is called at least once before
the window is first drawn, to set up scrollbar capacities, etc

See: d3c673e2
7 months ago
Damian Laczak 2aa574a48f Fix #10983: [AdminPort] Correct order of messages
(cherry picked from commit 49c3215751)
7 months ago
Peter Nelson 5c35a87ed7 Fix a258833: Don't invalidate station list on vehicle load/unload. (#12112)
a258833 fixed a bug but as a result causes the station list to be rebuilt every time (once per game tick) a vehicle loads/unloads.

Instead just mark the window for redraw.

(cherry picked from commit f20d241e81)
7 months ago
Koen Bussemaker 69af0e8f26 Codechange: Skip non-water water region patches in neigbor search
(cherry picked from commit 8a1cea2ab6)
7 months ago
Jonathan G Rennison a98a56669b Merge branch 'master' into jgrpp
# Conflicts:
#	regression/regression/result.txt
#	src/autoreplace_cmd.cpp
#	src/industry_gui.cpp
#	src/landscape.cpp
#	src/network/network_content.cpp
#	src/newgrf_roadstop.cpp
#	src/pathfinder/yapf/yapf_ship.cpp
#	src/road_gui.cpp
#	src/saveload/ai_sl.cpp
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/station.cpp
#	src/station_gui.cpp
#	src/video/cocoa/cocoa_ogl.h
#	src/video/sdl2_opengl_v.h
#	src/video/video_driver.hpp
#	src/video/win32_v.h
#	src/widget_type.h
#	src/widgets/dropdown.cpp
#	src/widgets/dropdown_type.h
#	src/window.cpp
7 months ago
Jonathan G Rennison 4097fc4e33 Saveload: Enable upstream mode SlAutolength
Use non-upstream implementation for SlCopyBytes
7 months ago
Jonathan G Rennison 8a85055c68 Saveload: Use std::span for autosave temporary buffer view 7 months ago
Jonathan G Rennison 75dd135e8d Merge tag '14.0-beta3' into jgrpp
# Conflicts:
#	regression/regression/result.txt
#	src/industrytype.h
#	src/network/core/config.h
#	src/network/core/network_game_info.cpp
#	src/network/core/network_game_info.h
#	src/network/core/packet.cpp
#	src/network/core/packet.h
#	src/network/core/tcp.cpp
#	src/network/core/tcp.h
#	src/network/core/tcp_admin.cpp
#	src/network/core/tcp_content.cpp
#	src/network/core/tcp_coordinator.cpp
#	src/network/core/tcp_game.cpp
#	src/network/core/tcp_game.h
#	src/network/core/tcp_turn.cpp
#	src/network/core/udp.cpp
#	src/network/core/udp.h
#	src/network/network_admin.cpp
#	src/network/network_client.cpp
#	src/network/network_client.h
#	src/network/network_command.cpp
#	src/network/network_content.cpp
#	src/network/network_internal.h
#	src/network/network_query.cpp
#	src/network/network_query.h
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/network/network_turn.cpp
#	src/network/network_udp.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
7 months ago
FedelloKirfed 2e3e93fe32 Update Galician Translations
(cherry picked from commit 10596e84cf)

#653
7 months ago
Jonathan G Rennison 1040f9612f Saveload: Tag duplicate detection in SlTableHeader as maybe unused 7 months ago
Jonathan G Rennison a874bb70b1 Remove unused saveload desc in cheats_sl.cpp 7 months ago
Jonathan G Rennison 6ab1f9a416 Use CargoID instead of CargoSpec in town_production_cargoes 7 months ago
Jonathan G Rennison 19e4895ffd Add cargo mask of town production cargoes
Use for all non-GUI cases (where display sort order is not required)
7 months ago
Jonathan G Rennison 8581808952 Merge tag '14.0-beta2' into jgrpp
# Conflicts:
#	CMakeLists.txt
#	src/cargotype.cpp
#	src/console_cmds.cpp
#	src/graph_gui.cpp
#	src/industry_cmd.cpp
#	src/industrytype.h
#	src/misc_gui.cpp
#	src/network/network_client.cpp
#	src/newgrf.cpp
#	src/newgrf_town.cpp
#	src/object_cmd.cpp
#	src/openttd.cpp
#	src/pathfinder/water_regions.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/table/build_industry.h
#	src/table/engines.h
#	src/vehicle.cpp
#	src/vehicle_cmd.cpp
#	src/vehicle_gui.cpp
7 months ago
Jonathan G Rennison c6893388ab Fix order flags collision in OT_GOTO_DEPOT
Move depot wait is timetabled flag to xflags
7 months ago
Jonathan G Rennison 821c5970db Disallow unbunching if auto-separation, scheduled dispatch or per-cargo full load 7 months ago
Jonathan G Rennison f9e8a49df0 Auto-separation: Do not allow enabling if unbunching is present
Check for scheduled dispatch/unbunching in enable command
Show in button tooltip
7 months ago
Jonathan G Rennison df2d4bd83c Scheduled dispatch: Do not allow enabling if unbunching is present
Check for auto-separation/unbunching in enable command
Show in enable button tooltip and summary text
7 months ago
Jonathan G Rennison 0fd3f93310 Debug: Add unbunching state to debug info 7 months ago
Jonathan G Rennison 8f9783e7d3 Debug: Adjust vehicle debug text order/indentation 7 months ago
Jonathan G Rennison fdd666f66a Merge tag '14.0-beta1' into jgrpp
# Conflicts:
#	src/3rdparty/squirrel/squirrel/sqcompiler.cpp
#	src/aircraft.h
#	src/animated_tile.h
#	src/base_consist.h
#	src/cargotype.h
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/core/overflowsafe_type.hpp
#	src/engine_gui.cpp
#	src/industry_gui.cpp
#	src/lang/english.txt
#	src/music/extmidi.cpp
#	src/network/core/network_game_info.cpp
#	src/network/network_server.cpp
#	src/newgrf.cpp
#	src/newgrf_industries.cpp
#	src/order_base.h
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/order_type.h
#	src/os/macosx/misc_osx.cpp
#	src/os/windows/crashlog_win.cpp
#	src/rail_gui.cpp
#	src/rail_gui.h
#	src/roadveh.h
#	src/roadveh_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/saveload/saveload_error.hpp
#	src/script/api/script_town.cpp
#	src/settingsgen/settingsgen.cpp
#	src/ship.h
#	src/ship_cmd.cpp
#	src/smallmap_gui.cpp
#	src/spritecache.cpp
#	src/stdafx.h
#	src/strgen/strgen.cpp
#	src/strgen/strgen.h
#	src/table/settings/script_settings.ini
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/town.h
#	src/town_cmd.cpp
#	src/town_cmd.h
#	src/town_gui.cpp
#	src/train.h
#	src/train_cmd.cpp
#	src/tree_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_cmd.cpp
#	src/vehicle_gui.cpp
#	src/vehiclelist.cpp
#	src/waypoint_base.h
#	src/widget.cpp
7 months ago
frosch 555a37930b
Fix: Shadows of individual character glyphs could be drawn over other characters (#12115) 7 months ago
Damian Laczak 49c3215751 Fix #10983: [AdminPort] Correct order of messages 7 months ago
Peter Nelson f20d241e81
Fix a258833: Don't invalidate station list on vehicle load/unload. (#12112)
a258833 fixed a bug but as a result causes the station list to be rebuilt every time (once per game tick) a vehicle loads/unloads.

Instead just mark the window for redraw.
7 months ago