Jonathan G Rennison
55d78a23be
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/3rdparty/squirrel/include/squirrel.h
# src/blitter/32bpp_sse_func.hpp
# src/bridge_map.h
# src/clear_map.h
# src/company_manager_face.h
# src/console_func.h
# src/core/bitmath_func.hpp
# src/core/endian_func.hpp
# src/core/random_func.hpp
# src/depot_map.h
# src/elrail_func.h
# src/fontcache.h
# src/industry_map.h
# src/map_func.h
# src/newgrf_spritegroup.h
# src/object_map.h
# src/rail.h
# src/rail_map.h
# src/road_func.h
# src/road_map.h
# src/saveload/saveload.h
# src/saveload/saveload_error.hpp
# src/settings_gui.cpp
# src/sl/oldloader.h
# src/sprite.h
# src/spritecache.h
# src/station_func.h
# src/station_map.h
# src/story_base.h
# src/strings_func.h
# src/tile_cmd.h
# src/tile_map.h
# src/tile_type.h
# src/town.h
# src/town_map.h
# src/tree_map.h
# src/tunnel_map.h
# src/tunnelbridge_map.h
# src/vehicle_func.h
# src/viewport_func.h
# src/void_map.h
# src/water.h
# src/water_map.h
# src/widget_type.h
5 months ago
Rubidium
3a676a5af0
Codechange: replace static inline with static for non-class functions
5 months ago
Jonathan G Rennison
42c8f50551
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/release-linux.yml
# .github/workflows/release-macos.yml
# .github/workflows/release-windows.yml
# .gitignore
# COMPILING.md
# src/company_gui.cpp
# src/date_gui.cpp
# src/engine.cpp
# src/engine_func.h
# src/fileio.cpp
# src/linkgraph/linkgraph_gui.h
# src/newgrf_debug_gui.cpp
# src/newgrf_gui.cpp
# src/order_gui.cpp
# src/osk_gui.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/script/api/script_event_types.hpp
# src/sl/oldloader_sl.cpp
# src/smallmap_gui.cpp
# src/station_cmd.cpp
# src/toolbar_gui.cpp
# src/town_gui.cpp
# src/transparency_gui.cpp
# src/vehicle_gui.cpp
# src/widget.cpp
# src/widget_type.h
# src/widgets/dropdown.cpp
# src/widgets/dropdown_func.h
# src/widgets/dropdown_type.h
# src/widgets/group_widget.h
# src/widgets/vehicle_widget.h
# src/window.cpp
# src/window_gui.h
# src/window_type.h
6 months ago
Peter Nelson
a0dfb76e34
Codechange: Replace mishmash of types for widget index with WidgetID.
...
Indices were stored as int, but often passed around as uint/uint8_t and casts.
Now they should all use WidgetID.
6 months ago
Jonathan G Rennison
290822d150
Update viewport positions in two stages
9 months ago
Patric Stout
0238a2b567
Codechange: use std::variant instead of using bitflags in the value ( #11191 )
10 months ago
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
...
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
11 months ago
Jonathan G Rennison
9a5df29648
Adjustments for PR #556
...
Setting text/condition, tooltip condition
12 months ago
Rubidium
321f01602a
Codechange: reduce passing around parameters, but formatting strings earlier
12 months ago
Jonathan G Rennison
61e9c3084f
Add picker tool to main toolbar help menu
...
See: #498
Supports:
* Rail types
* Road/tram types
* Objects
* Rail stations/waypoints
* Road stops/waypoints
Add unset hotkey
1 year ago
Jonathan G Rennison
d7bf6b2c07
Feature: Highlight waypoint tiles when adjacent or distant joining
1 year ago
Jonathan G Rennison
df5ca1d7fb
Highlight waypoint tiles when adjacent or distant joining
1 year ago
Jonathan G Rennison
6d483cc5cc
Add toggle to show vehicle route overlay even when window is not focused
1 year ago
Jonathan G Rennison
4c2244cc21
Viewport: Refactor handling of vehicle route overlays
1 year ago
Jonathan G Rennison
ae9b416684
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/ai/ai_core.cpp
# src/ai/ai_gui.cpp
# src/ai/ai_instance.cpp
# src/console_cmds.cpp
# src/engine_type.h
# src/game/game_gui.cpp
# src/game/game_instance.cpp
# src/goal.cpp
# src/goal_cmd.h
# src/lang/english.txt
# src/lang/estonian.txt
# src/network/network_client.cpp
# src/newgrf.cpp
# src/newgrf_generic.h
# src/openttd.cpp
# src/saveload/saveload.h
# src/script/api/script_log.cpp
# src/script/api/script_town.cpp
# src/settings_table.cpp
# src/station_cmd.cpp
# src/station_cmd.h
# src/station_map.h
# src/strings.cpp
# src/table/settings/difficulty_settings.ini
# src/table/settings/gui_settings.ini
# src/tbtr_template_gui_main.h
# src/timetable_cmd.cpp
# src/timetable_cmd.h
# src/timetable_gui.cpp
# src/town_gui.cpp
# src/train_gui.cpp
# src/water_cmd.cpp
1 year ago
Rubidium
4e65ec1dc4
Codechange: do not declare functions in blocks
1 year ago
Jonathan G Rennison
d97968a4f9
Rename ChildScreenSpritePositionMode enum values
1 year ago
Jonathan G Rennison
87056562e5
Change ChildScreenSpriteToDraw relative flag to an enum
...
Use separate modes for prior and upstream non-relative modes
1 year ago
Jonathan G Rennison
58d841486e
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/os/windows/font_win32.cpp
# src/script/api/script_object.hpp
# src/town_cmd.cpp
# src/train_cmd.cpp
# src/viewport.cpp
# src/viewport_func.h
1 year ago
Peter Nelson
002fe67bef
Add: Optionally disable child sprites drawing relative to parent sprites offsets.
2 years ago
Jonathan G Rennison
6cf62af092
Change vehicle route overlay settings
...
Add a mode setting: off, all locations, station stops only
Change show vehicle route setting to on/off
Move settings to their own section in the GUI
Add an unset hotkey to switch the mode setting
2 years ago
Jonathan G Rennison
7685c36f35
Implement partial parallelisation of non-map mode viewport rendering
2 years ago
Jonathan G Rennison
28724d651d
Tracerestrict: Add button to highlight all signals using program
2 years ago
Tyler Trahan
fbbc80f79e
Fix #9020 : Update station coverage highlight when adding/removing tiles
2 years ago
Jonathan G Rennison
3ef1a0943b
Merge branch 'master' into jgrpp-beta
...
# Conflicts:
# src/lang/chuvash.txt
# src/lang/czech.txt
# src/lang/english_AU.txt
# src/lang/english_US.txt
# src/lang/german.txt
# src/lang/japanese.txt
# src/lang/korean.txt
# src/lang/latvian.txt
# src/lang/russian.txt
# src/tree_gui.cpp
# src/vehicle.cpp
3 years ago
Niels Martin Hansen
6bd3106681
Feature: Multiple rotating views on title screen
3 years ago
Jonathan G Rennison
e75e2b5bdc
Fix left mouse button scroll in viewport map mode
3 years ago
Matt Kimber
40d5fe1631
Fix eeb88e8: Trains reversed while paused do not correctly update sprite bounds ( #8540 )
3 years ago
Jonathan G Rennison
d7387f3995
Fix changing smallmap legend not updating viewport maps
4 years ago
Jonathan G Rennison
a474e71243
Viewport: Cache landscape pixels in map mode
...
Avoid invalidating landscape pixels for non-landscape updates
(vehicles, overlays, etc.)
4 years ago
Jonathan G Rennison
35565a115b
Viewport: Fix casing of ClearViewportCache(s)
4 years ago
Jonathan G Rennison
352b361e1b
Viewport: Replace viewport mark dirty if zoom level below with flags param
...
Fix missing flags for tracerestrict and effect vehicles
4 years ago
Jonathan G Rennison
3b49f892fa
Redraw connecting link graph overlay links when moving station sign
...
Add test console command
4 years ago
Jonathan G Rennison
5b78090a61
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# src/saveload/town_sl.cpp
# src/screenshot.h
# src/script/api/ai/ai_date.hpp.sq
# src/script/api/ai/ai_marine.hpp.sq
# src/script/api/ai/ai_station.hpp.sq
# src/script/api/game/game_date.hpp.sq
# src/script/api/game/game_marine.hpp.sq
# src/script/api/game/game_station.hpp.sq
# src/script/api/game/game_window.hpp.sq
# src/script/api/script_window.hpp
# src/script/api/template/template_window.hpp.sq
# src/signal.cpp
# src/statusbar_gui.cpp
# src/toolbar_gui.cpp
# src/viewport.cpp
# src/viewport_func.h
4 years ago
TechGeekNZ
a10013dd00
Codechange: Spell 'Viewport' consistently
...
Some places in the codebase misspell 'Viewport' as 'ViewPort' or 'view_port'.
This patch makes everything consistent.
4 years ago
Jonathan G Rennison
a4608f6f72
Cache vehicle positions across draw blocks in viewport map mode
4 years ago
Jonathan G Rennison
8f442500ea
Change how dirty screen, window and viewport areas are tracked for later redrawing
...
Track dirty viewport areas seperately form general screen redraws.
Maintain a dirty block grid per viewport, with a smaller block size.
Use even smaller block size in viewport map mode.
Use a rectangle array for general screen redraws instead of a block grid.
Add a dirty bit to windows and widgets, to simplify the common case
of repainting a whole window or widget, without catching
neighbouring windows or viewports.
4 years ago
Jonathan G Rennison
8956b1ab02
Improve performance of tunnel rendering in viewport map mode
4 years ago
Jonathan G Rennison
c13ff2a1d3
Reduce viewport invalidation area of track reservation changes
4 years ago
Jonathan G Rennison
4d9e07e885
Viewport: Split sprite sort regions when more than 60 sprites present
4 years ago
Jonathan G Rennison
c3223903ed
Codechange: Cache resolved town, station and industry name strings
4 years ago
Jonathan G Rennison
cbdd9f84d8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/console_gui.cpp
# src/lang/korean.txt
# src/video/sdl2_v.cpp
# src/video/sdl2_v.h
# src/window.cpp
# src/window_gui.h
5 years ago
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
5 years ago
Jonathan G Rennison
36eb4165b8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/bridge_map.h
# src/crashlog.cpp
# src/industry.h
# src/linkgraph/linkgraph_type.h
# src/order_type.h
# src/saveload/afterload.cpp
# src/settings.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/spritecache.cpp
# src/stdafx.h
# src/table/settings.h.preamble
# src/train.h
# src/vehicle.cpp
# src/viewport.cpp
# src/viewport_func.h
# src/widgets/station_widget.h
# src/zoom_func.h
# src/zoom_type.h
5 years ago
Jonathan G Rennison
f6b9395c6a
Improve performance of name sorting in town and station list windows
5 years ago
peter1138
81d335b081
Feature: Add station coverage area display for towns.
5 years ago
peter1138
b6733edd17
Feature: Add coverage area display for existing stations.
5 years ago
Niels Martin Hansen
37daf43037
Change: Zoom title game by UI zoom level
5 years ago
Jonathan G Rennison
674732cd68
Merge: Codechange: Use null pointer literal instead of the NULL macro
5 years ago
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
5 years ago