Commit Graph

116 Commits

Author SHA1 Message Date
Peter Nelson
913d8a7f28 Cleanup: Use std::vector in RandomSpriteGroup. 2021-05-02 09:41:01 +01:00
Peter Nelson
1aeaf39954 Cleanup: Use std::vector in DeterministicSpriteGroup. 2021-05-02 09:41:01 +01:00
Peter Nelson
f785a70a2b Cleanup: Use std::vector in RealSpriteGroup. 2021-05-02 09:41:01 +01:00
Niels Martin Hansen
c8779fb311
Feature: NewGRF callback profiling (#7868)
Adds a console command newgrf_profile to collect some profiling data about NewGRF action 2 callbacks and produce a CSV file.
2020-01-26 13:45:51 +01:00
S. D. Cloudt
13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
Henry Wilson
7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
peter1138
fc5f67123a Fix e66cec8f86: Permit loading of industry production callback with invalid cargo type.
It is only an error if the invalid result is actually used. This will be silently ignored at the moment.
It is still an error if a duplicate cargo type is returned.
2019-03-15 17:43:10 +00:00
Niels Martin Hansen
e66cec8f86 Add: NewGRF support for 16-in-16-out industries 2018-11-03 21:43:54 +01:00
frosch
55a503e6f2 (svn r27989) -Fix (r27985): VA2 optimisation failed in various special cases:
- nvar=0 is meant to return the calculated result.
  - Missing references resolve to NULL and got identified with the default result.
  - Missing 'break' broke overlapping cases.
  - Splitting into non-overlapping cases could result in more than 256 cases.
2018-03-11 15:08:51 +00:00
frosch
07d841d0ef (svn r27985) -Codechange: Convert VA2 switches into ones with non-overlapping ranges, sort them and resolve them using binary search. Speedup sprite resolving by about 7 percent. 2018-03-11 13:21:27 +00:00
frosch
d9d669dcf8 (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
frosch
82ae414e8d (svn r27928) -Fix: [NewGRF] While executing random triggers, var 5F should include the new triggers.
-Fix: [NewGRF] Reset used random triggers only after all A123 chains have been resolved, so that all RA2 in all chains can test the shard triggers. This also includes multiple RA2 in the same A123 chain.
-Fix: [NewGRF] Industry random triggers are stored per tile, even when randomising the shared random bits of the parent industry.
2017-10-25 15:38:14 +00:00
frosch
6b61c4608f (svn r26388) -Codechange: Move resolving of Action 3 into ResolverObject constructor. 2014-03-03 20:02:31 +00:00
frosch
b935cb8415 (svn r26387) -Cleanup (r26173): No need to manually clear registers before resolving. 2014-03-03 19:32:53 +00:00
frosch
3eea1befa7 (svn r26172) -Codechange: Make SpriteGroup::Resolve aware of nested calls. 2013-12-23 18:08:16 +00:00
frosch
db894b0b3f (svn r26085) -Codechange: Pass ResolverObjects as reference instead of pointer since they are never NULL. 2013-11-24 14:41:19 +00:00
planetmaker
c24374f99c (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
frosch
b65ece1ea9 (svn r24695) -Fix/Cleanup: Remove remaining (incorrect) usages of ResolverObject::scope and count. 2012-11-11 12:57:27 +00:00
alberth
33ff55a8f1 (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
alberth
4c9bea2a71 (svn r24692) -Cleanup: Cleanup final parts of the old resolver code. 2012-11-10 20:45:59 +00:00
alberth
69e07c3e00 (svn r24691) -Codechange: Add resolver classes for vehicles. 2012-11-10 20:45:04 +00:00
alberth
e087503fd6 (svn r24690) -Codechange: Add resolver classes for industry tiles. 2012-11-10 20:44:38 +00:00
alberth
348ef7f12c (svn r24688) -Codechange: Add resolver classes for generics. 2012-11-10 20:43:40 +00:00
alberth
c83db1395b (svn r24687) -Codechange: Add resolver classes for airports. 2012-11-10 20:42:50 +00:00
alberth
82e6001451 (svn r24685) -Codechange: Add resolver classes for rail types. 2012-11-10 20:41:45 +00:00
alberth
c417efc962 (svn r24684) -Codechange: Add resolver classes for stations. 2012-11-10 20:41:08 +00:00
alberth
a9b8b22daf (svn r24683) -Codechange: Add resolver classes for objects. 2012-11-10 20:40:46 +00:00
alberth
d7b62da87b (svn r24682) -Codechange: Add resolver classes for houses. 2012-11-10 20:40:05 +00:00
alberth
0885a2370a (svn r24681) -Codechange: Add resolver classes for cargoes. 2012-11-10 20:39:39 +00:00
alberth
35cee8315a (svn r24680) -Codechange: Add resolver classes for canals. 2012-11-10 20:39:11 +00:00
alberth
b985c4c0f8 (svn r24679) -Codechange: Add resolver classes for towns. 2012-11-10 20:38:46 +00:00
alberth
438495b433 (svn r24678) -Codechange: Introduce scope resolver base class and prepare for adding derived classes. 2012-11-10 20:37:31 +00:00
rubidium
e40eb8177a (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
frosch
1ad7239247 (svn r23138) -Feature: [NewGRF] Allow passing 32bit parameters to 60+x variables (using var 7B). Currently most useful for vehicle var 60. 2011-11-08 17:23:30 +00:00
frosch
e08a227b53 (svn r23136) -Change: [NewGRF v8] Deprecate old-style callback results 0xFF??. 2011-11-08 17:22:19 +00:00
michi_cc
e094d7db62 (svn r23072) -Feature: [NewGRF] House callback 0x148. 2011-10-31 22:31:40 +00:00
frosch
7f228d6909 (svn r22924) -Codechange: Enhance NewGRFSpriteLayout for drawing construction stages in spritelayouts with inconsistent number of sprites per spriteset. 2011-09-11 15:10:09 +00:00
frosch
de27360549 (svn r22923) -Codechange: Move application of the construction stage into TileLayoutSpriteGroup::ProcessRegisters(). 2011-09-11 15:09:13 +00:00
frosch
d10168f211 (svn r22731) -Fix: [NewGRF] The construction stage sprites were incorrectly selected in cases other than 1 or 4 sprites per set. 2011-08-08 21:26:58 +00:00
frosch
f0b723ebaa (svn r22723) -Fix: Do not restrict AdvVarAct2 to 255 operations. 2011-08-06 13:17:18 +00:00
michi_cc
d579af11e8 (svn r22659) -Add: [NewGRF] Support for the land slope check callback for stations. 2011-07-11 16:32:35 +00:00
frosch
8930337aae (svn r22635) -Fix: Correctly reseed random bits of industries and industry tiles. 2011-07-04 20:37:20 +00:00
frosch
8b18292a2e (svn r22634) -Codechange: Deduplicate some code. Note that zeroing 'count' is intentionally removed, it is only used together with 'scope'. 2011-07-04 20:31:57 +00:00
terkhen
0749c65d74 (svn r22564) -Codechange: Rename Get and Store persistent storage functions to GetValue and StoreValue. 2011-06-12 20:40:21 +00:00
terkhen
dc6218aa49 (svn r22563) -Codechange: Use a function for storing values inside the persistent storage. 2011-06-12 20:38:46 +00:00
terkhen
f1cde00372 (svn r22561) -Codechange: Remove constness from Object in ResolverObject. 2011-06-12 20:36:33 +00:00
terkhen
76cd19f846 (svn r22560) -Codechange: Remove constness from House in ResolverObject. 2011-06-12 20:35:37 +00:00
terkhen
e8df5563db (svn r22559) -Codechange: Remove constness from Station in ResolverObject. 2011-06-12 20:34:37 +00:00
terkhen
c98a8308cc (svn r22558) -Codechange: Remove constness from BaseStation in ResolverObject. 2011-06-12 20:34:03 +00:00
frosch
a241a4ce97 (svn r22518) -Feature: [NewGRF] Advanced sprite layouts with register modifiers. 2011-05-29 16:56:22 +00:00