Commit Graph

5305 Commits

Author SHA1 Message Date
peter1138
94b616630e (svn r7319) -Fix (r7182): (NewGRF) Add space for terminator when translating TTDPatch strings (thanks eddi) 2006-12-01 12:57:31 +00:00
rubidium
68502b1e80 (svn r7318) -Fix: change some unfinished strings: STRING->{CARGO,POWER,WEIGHT,WEIGHT_S} and remove strings that are no longer in english.txt. 2006-12-01 11:23:29 +00:00
KUDr
1b713e9182 (svn r7317) -Fix: (r7299) warning: unused variable num_engines (peter1138) 2006-12-01 08:23:15 +00:00
Darkvater
672d45d8f6 (svn r7316) -Codechange: Make train-build-gui and aircraft-build-gui (unified) look more alike. 2006-12-01 00:28:15 +00:00
Darkvater
efd1e877f0 (svn r7315) -Fix: Have the first engine in the list be selected once again when the window is opened
and remove a useless loop that tested if selected engine is still in list (moved to list
 generation).
2006-12-01 00:26:42 +00:00
Darkvater
8eb6ed2825 (svn r7314) -Cleanup: const, whitespace, coding style and variable usage. 2006-12-01 00:14:10 +00:00
Darkvater
fc1a90b663 (svn r7313) -Codechange: Calling invalidate data on a window will surely warrant a redraw, so call
that after the WE_INVALIDATE_DATA event and remove (some of) the superflouous calls.
2006-12-01 00:09:13 +00:00
Darkvater
3762f8d9d2 (svn r7312) -Fix: When loading a game from a dedicated server the local player global variable was
wrongly set to 0. In theory this allowed a dedicated server to also play. I see no
 history for this bug, but it has been there since the introduction of the dedicated
 server probably. Thanks peter1138 for bringing it to my attention and thanks myself
 for rewriting the code so this bug could surface ;p
2006-11-30 22:23:11 +00:00
peter1138
7b80718803 (svn r7310) -Codechange: Change scrolling dropdown box to use 1 scroll unit = 1 line
of text, instead of 1 row of pixels. This fixes behaviour of scrolling 
with the scrollbar buttons and the mouse wheel.
2006-11-30 21:46:47 +00:00
KUDr
9d2719e3d6 (svn r7309) -Codechange: sort train engines/wagons by number first and then by custom rule 2006-11-30 21:37:06 +00:00
KUDr
5ab10031bc (svn r7308) -Codechange: call GenerateBuildList() only when needed instead of on each redraw (peter1138) 2006-11-30 21:33:09 +00:00
KUDr
4f8f438ea4 (svn r7306) -Codechange: constness (Darkvater) 2006-11-30 19:37:16 +00:00
peter1138
b6854d7e21 (svn r7305) -Codestyle: Indentation fixes 2006-11-30 18:47:57 +00:00
peter1138
8a91f18058 (svn r7304) -Codechange: Reinstate caching of sorted purchase list. Dropping from 9m to 1.5m cycles for a redraw of a full list is not frivolous. 2006-11-30 18:23:25 +00:00
peter1138
058af8eb30 (svn r7303) -Codechange: Sort wagon list as well as engine list. 2006-11-30 18:16:08 +00:00
KUDr
b07b745d52 (svn r7301) -Fix: (r7299) Forgotten $Id$ and eol-style (peter1138) 2006-11-30 17:12:10 +00:00
KUDr
c36481fa75 (svn r7300) -Fix: (r7299) removed unused strings from lang files 2006-11-30 16:03:57 +00:00
KUDr
acf4891180 (svn r7299) -CodeChange: Train and Aircraft Build window GUI code simplified a bit:
- using one engine list instead of 3
- removed engine filters (loco, wagons, helicopters, etc.)
- EngineList code isolated from GUI (moved to helpers.cpp - reusing CBlobT code which does exactly what is needed for EngineList)
- removed unnecessary  "optimization" (rebuild and sort engine list on each WE_PAINT)
2006-11-30 16:03:12 +00:00
KUDr
9d12bcb3f2 (svn r7296) -Fix: [YAPF] setting yapf.rail_look_ahead_max_signals to zero causes YAPF to behave incorrectly. Set its min value to 1. (Danny) 2006-11-30 13:52:31 +00:00
miham
c5251cedc0 (svn r7295) [Translations] Reverted last commit 2006-11-30 08:27:24 +00:00
miham
b02eb14e60 (svn r7294) WebTranslator2 update to 2006-11-30 09:06:04
hungarian  - 1 changed by miham (1)
2006-11-30 08:06:34 +00:00
miham
16e1c6f0d0 (svn r7293) WebTranslator2 update to 2006-11-30 08:56:49
brazilian_portuguese - 4 fixed by tucalipe (4)
catalan    - 4 fixed, 31 changed by arnaullv (35)
croatian   - 13 fixed by blozo (13)
french     - 4 fixed by glx (4)
german     - 1 fixed by Neonox (1)
hungarian  - 7 fixed by miham (7)
2006-11-30 07:57:27 +00:00
Darkvater
d0e55bab8b (svn r7292) -Codechange: Also validate an strip of colours the console string passed to the dedicated
console or logfile.
2006-11-29 21:38:19 +00:00
peter1138
d5a7403d09 (svn r7291) -Translation: use SMALL[LEFT|RIGHT]ARROW for two strings 2006-11-29 20:56:30 +00:00
peter1138
475117a50b (svn r7290) -Translation: update Russian for changes since 0.4.8: new commands and string removed or modified in English 2006-11-29 20:53:14 +00:00
peter1138
b7a1385efd (svn r7289) -Translation: use only {STRING}, not {STRINGx} in non-English 2006-11-29 20:26:45 +00:00
peter1138
7f46ba333b (svn r7288) -Translation: Fix currency symbols in Russian 2006-11-29 20:21:21 +00:00
peter1138
d28cc899a4 (svn r7287) -Translation: Add Russian translation based on ttdrussia 0.4.8 release, thanks to Davydov M.A. 2006-11-29 17:57:14 +00:00
peter1138
be0f75c3f8 (svn r7286) -Translation: Remove unfinished latin transliterated Russian translation. 2006-11-29 17:37:28 +00:00
peter1138
93abea25ac (svn r7285) -Fix (r7282): Our vehstatus is a byte, not a word. 2006-11-29 11:48:47 +00:00
peter1138
00053cd0f7 (svn r7284) -Fix (r2361): off by one when calculating vehicle newgrf variable 41 result, partly blamed by vague documentation... (thanks lakie) 2006-11-28 23:44:12 +00:00
Darkvater
5f1d349846 (svn r7283) -Revert (r1932): Remove scancode 41 for linux console because it is 49. If some linux
flavour does use 41, use proper #ifdef guards around it, because right now 'f' also
 toggles console.
2006-11-28 21:13:45 +00:00
peter1138
23762f9534 (svn r7282) -Fix (r625): ttdpatch vars are little endian 2006-11-28 21:03:28 +00:00
Darkvater
5555643808 (svn r7281) -Codechange: [win32] Add win32.h to project file 2006-11-28 20:55:42 +00:00
Darkvater
b9eed21679 (svn r7280) -Codechange: Replace some sprintf() functions with the safer snprintf() functions 2006-11-28 20:55:16 +00:00
Darkvater
ea965a4adf (svn r7279) -Codechange: [win32] Add Windows95/98 support by using MSLU. Only workaround is that the
wide version of EnumDisplaySettings crashes on win95 no matter what, so use ANSI version.
 NOTE: MSLU support is only added to VS2003 project file because VS2005 compiles won't
 even run on Windows95.
2006-11-28 20:01:46 +00:00
Darkvater
8d29e3efdb (svn r7278) -Codechange: [win32] Add UNICODE support so it should compile on OS's using UNICODE
API exclusively.
2006-11-28 19:58:13 +00:00
Darkvater
bf907c8d3c (svn r7274) -Codechange [utf8]: Add input/output unicode support. This actually only changes win32
since it uses UTF16 for file access. To keep os-specific code to a minimum, OpenTTD
 uses UTF8 internally everywhere, converting to OS-type when needed (save/load/screenshot/etc.)
2006-11-28 14:42:31 +00:00
peter1138
051454304d (svn r7273) -Fix (r7250): Initialise game palette before driver initialisation. This fixes a 'black screen' problem with fullscreen with the win32 video driver. 2006-11-28 14:32:24 +00:00
Darkvater
d8083d88ba (svn r7272) -Ok, let's hope this one's correct...stupid msvc 2006-11-28 14:19:18 +00:00
Darkvater
03c8979ec9 (svn r7271) -Codechange: Revert the strtolower part of r7199 as it can actually become broken due to
different codepages. See comments for strtolower function for more information.
2006-11-28 14:12:09 +00:00
peter1138
180019aa40 (svn r7269) -Feature: Add freight trains patch option. This option is a multiplier for the weight of cargo on freight trains, to simulate longer heavier trains. The default value of 1 behaves as before. 2006-11-27 23:11:56 +00:00
peter1138
0cdf487623 (svn r7268) -Codechange: change rail vehicle cached weight from 16 to 32 bit values to avoid possible overflows. 2006-11-27 21:14:19 +00:00
peter1138
ae9ffa1dd0 (svn r7266) -Codechange: Make the NewGRF loading stage look like ttdpatch to NewGRFs 2006-11-27 14:09:13 +00:00
miham
30e99527df (svn r7260) WebTranslator2 update to 2006-11-26 16:36:43
brazilian_portuguese - 40 changed by tucalipe (40)
bulgarian  - 2 fixed by kokobongo (2)
catalan    - 4 changed by arnaullv (4)
croatian   - 168 fixed, 46 deleted, 18 changed by blozo (232)
swedish    - 4 fixed by daishan (4)
2006-11-26 15:38:48 +00:00
peter1138
31bed4ba0f (svn r7257) -Fix (r7216): Fix doubly-utf8-encoded strings that crept in 2006-11-25 11:16:27 +00:00
KUDr
d7196c0ee9 (svn r7256) -Translation: [FS#408] Turkish lang file massive update (jnmbk) 2006-11-25 08:27:44 +00:00
KUDr
a096e3e5b2 (svn r7255) -Comments added for CBlobBaseSimple, CBlobT classes 2006-11-24 21:37:08 +00:00
peter1138
16328e29c4 (svn r7254) -Fix (r7250): move unicode glyph map initialisation to just before newgrf files are loaded, else newgrf glyphs will be cleared out too. (thanks Hadez) 2006-11-24 20:47:29 +00:00
peter1138
763f32da2d (svn r7250) -Codechange: Shuffle sprite loading and character width caching around a bit. This reduces the number of times the sprites are loaded from 5 to 2, just for the intro game. 2006-11-24 18:39:22 +00:00