Richard Wheeler
2b92577f5c
Fix: Add shading to river slopes
...
Adds a 32bpp shading to the river rapids/slopes to make them more visible. Requires a bump of original graphics grfs to use container version 2. Fixes #9031
2023-11-26 23:54:10 +01:00
Peter Nelson
46098449b6
Fix 7cfcf65
: cargo_filter_criteria is now a CargoID instead of a index. ( #11497 )
2023-11-26 19:30:22 +00:00
Peter Nelson
7bee955a4b
Change: Set height of larger heightmap/scenario worldgen buttons by text height. ( #11496 )
...
This allows the button height to scale properly by font size.
2023-11-26 17:56:51 +00:00
Peter Nelson
872fdcbbab
Change: When building NewGRFs, use grfid (from grfcodec) to calculate NewGRF MD5 hash. ( #11492 )
...
This allows for v2 container NewGRFs to be created. Hashes are needed for building the baseset metadata, so the .hash files are stored the source tree so they can be built if grfcodec and grfid are not present.
The hash of openttd.grf is not actually needed, but it is simpler to leave it in than handle only orig_extra.grf.
2023-11-26 15:59:41 +00:00
Jonathan G Rennison
c5a292c0df
Fix #11493 : Incorrect flow values in LinkGraphJob::EdgeAnnotation ( #11494 )
2023-11-25 20:57:20 +00:00
translators
c6b9227dbb
Update: Translations from eints
2023-11-25 18:37:21 +00:00
Tyler Trahan
d28caa3ced
Codechange: Use ticks for timetable start date
2023-11-25 11:50:46 -05:00
Tyler Trahan
3902acb13d
Codechange: Define a TickCounter variable type for TimerGameTick::counter
2023-11-25 11:50:46 -05:00
Peter Nelson
bc1d49ebf4
Codechange: Add missing ar
from Toolb
.
2023-11-25 16:45:01 +00:00
Peter Nelson
5489b9fc0c
Codechange: Undo #11447 , drop down list divider lines are now explicit.
2023-11-25 16:45:01 +00:00
Peter Nelson
667be98ce8
Codechange: List toolbar menu items and dividers explicitly.
...
This makes it clearer what items will be shown in the list, allows for non-consecutive
string IDs, and means unused enum values are not necessary.
2023-11-25 16:45:01 +00:00
Peter Nelson
47eabe0cd9
Fix 7cfcf65
: Check if last-remembered build vehicle cargo filter is valid. ( #11486 )
...
This can be invalid when switching between games with different cargoes loaded.
2023-11-23 22:46:22 +00:00
Peter Nelson
096da3e59f
Fix #11407 : Don't steal focus from dropdown menus. ( #11484 )
2023-11-22 19:09:20 +00:00
Peter Nelson
09d01bd015
Fix: Restore original cargo legend 'blob' dimensions. ( #11480 )
...
An off-by-one in a previous life made the 'blob' too narrow.
2023-11-21 19:51:24 +00:00
Peter Nelson
c2f19fed24
Fix: Widget without tooltip should use STR_NULL not STR_EMPTY. ( #11482 )
2023-11-21 19:35:47 +00:00
Peter Nelson
c18a1494b7
Codechange: Remove FONT_HEIGHT_... macros. ( #11481 )
...
These make it look like we're dealing with a constant, but actually each is a call to `GetCharacterHeight(...)`.
2023-11-21 19:04:24 +00:00
translators
96ec9c1b47
Update: Translations from eints
...
indonesian: 67 changes by ekaknl22
2023-11-21 18:40:02 +00:00
Peter Nelson
0d60dc0353
Fix 96d98d08
: Crash in text layouter due to trying to find height of string with zero-width.
...
96d98d08
removed the hardcoded minimum width in favour of all-calculated widths, however this does not work when determining multiline text sizes.
2023-11-20 23:09:20 +00:00
Peter Nelson
62d4fd0572
Codechange: Add method to guess the width/height required for a multiline string.
...
This is necessary for widget layouts where a minimum width is not yet known during UpdateWidgetSize().
2023-11-20 23:09:20 +00:00
Peter Nelson
f281525492
Codechange: Add method to resize both width and height of a widget.
2023-11-20 23:09:20 +00:00
Peter Nelson
d04fd4602d
Codechange: Assert that max width passed to GetStringHeight is non-zero.
...
Max width of zero will cause text layouters to crash, potentially after exhausting memory first.
2023-11-20 23:09:20 +00:00
Peter Nelson
0578b8eaa9
Change: Use picker-spacing for scenario found town window. ( #11478 )
2023-11-20 23:06:15 +00:00
Peter Nelson
a58a043402
Fix 6065122
: Missing SetFill on worldgen spacer. ( #11477 )
2023-11-20 19:31:26 +00:00
Jonathan G Rennison
9822fa6584
Fix: Trivial autoreplace of mixed cargo articulated engines ( #11253 )
...
Do not fail autoreplace/autorenew of mixed cargo articulated engines
due to an inability to refit to mixed cargoes, when no refit is
required because the target engine already has a suitable set of cargoes.
Notably, this allows autorenew (autoreplace to same engine type)
to succeed.
2023-11-20 14:16:28 +01:00
Peter Nelson
96d98d08c8
Change: Use sparse padding for main intro menu. ( #11475 )
2023-11-20 01:12:25 +00:00
Peter Nelson
c80fa7d752
Codechange: Simplify setting minimum width for game options dropdown lists. ( #11474 )
...
Height isn't necessary as drop down controls already have sufficient height, so we can use GetDropDownListDimension() to get the width.
2023-11-20 00:44:06 +00:00
Peter Nelson
f58a7ef673
Codechange: Remove now-unnecessary containers in picker layouts. ( #11473 )
...
These are no longer necessary as the issue they work around was resolved by #11471
2023-11-20 00:14:06 +00:00
Peter Nelson
293a26f248
Change: Use sparse padding and SETTING_BUTTON sizes for custom currency window. ( #11472 )
2023-11-19 21:12:55 +00:00
Peter Nelson
05b55c4d43
Fix: Extra space allocated to container-within-container may not get allocated to children. ( #11471 )
...
Always derive additional length from contained widgets instead of from the container, as the container's minimal length may have been adjusted by an NC_EQUALSIZE parent container.
2023-11-19 00:36:53 +00:00
translators
29102ce42c
Update: Translations from eints
...
dutch: 1 change by Afoklala
2023-11-17 18:38:21 +00:00
Peter Nelson
08778094f4
Fix: extmidi did not move on to next song after playing ends. ( #11469 )
...
`song` is no longer a C-style string so cannot be cleared by writing a NUL char.
Use `.clear()` to properly clear a std::string.
2023-11-17 17:42:19 +00:00
Peter Nelson
b2d4d90502
Change: Apply interface scaling to NewGRF settings min/max sizes.
2023-11-16 20:54:51 +00:00
Peter Nelson
42ae61a4fe
Change: Use sparse padding for NewGRF settings window.
2023-11-16 20:54:51 +00:00
Peter Nelson
cdb4e98a15
Change: Use sparse padding for AI/GS settings windows. ( #11466 )
2023-11-16 20:02:07 +00:00
Peter Nelson
f93711838f
Fix 6317967
: Missing exception for SetPipRatio(). ( #11465 )
2023-11-16 19:22:02 +00:00
Peter Nelson
60651227a0
Change: Simplify world gen widgets and use sparse padding. ( #11464 )
2023-11-16 18:58:59 +00:00
translators
bca321443a
Update: Translations from eints
...
french: 1 change by Lishouuu
2023-11-16 18:39:24 +00:00
Peter Nelson
7d48a3f073
Codechange: Move RectPadding::zero definition to header. ( #11461 )
...
This potentially allows better inlining/optimization.
2023-11-16 17:07:29 +00:00
Peter Nelson
e2e0753916
Codechange: Use GetCurrentRect() where feasible. ( #11460 )
2023-11-16 17:06:57 +00:00
Peter Nelson
17ceed0241
Change: Use sparse padding for Game Options window. ( #11463 )
2023-11-16 17:06:38 +00:00
Peter Nelson
306e75223a
Change: Adjust layouts and standardize spacing for company-related windows.
2023-11-15 12:43:44 +00:00
Peter Nelson
58c037fba0
Change: Increase finance window lines (and underlines) with interface scale.
2023-11-15 12:43:44 +00:00
translators
1dff1e34f6
Update: Translations from eints
...
tamil: 3 changes by Jeyanthinath
2023-11-14 18:36:57 +00:00
Peter Nelson
7cfcf65f95
Codechange: Simplify cargo filter lists, building only when required.
...
Some cargo filter lists were built in advance, and used as lookups to test which cargo type to filter.
Instead, use the Cargo ID directly as the filter parameter, and build the lists only when the drop down list is used.
2023-11-13 21:30:46 +00:00
Peter Nelson
08dfe35442
Codechange: Move DropDownList height and width calculation to helper.
2023-11-13 21:30:46 +00:00
translators
1242b355e5
Update: Translations from eints
...
danish: 1 change by bscargo
polish: 1 change by pAter-exe
2023-11-13 18:38:10 +00:00
Peter Nelson
c877494f7a
Codechange: Simplify autoreplace rail/road types by using separate widget. ( #11457 )
...
This avoids needing to determine which type of list to deal with by additionally checking the window number for VEH_TRAIN/VEH_ROAD.
2023-11-13 12:32:34 +00:00
Tyler Trahan
7a6d102c4b
Codechange: Clean up timetable start checks ( #11456 )
2023-11-13 07:19:39 -05:00
translators
5446ece100
Update: Translations from eints
...
vietnamese: 7 changes by KhoiCanDev
korean: 1 change by telk5093
catalan: 7 changes by J0anJosep
2023-11-12 18:38:05 +00:00
translators
1432511fe5
Update: Translations from eints
...
english (au): 1 change by krysclarke
italian: 7 changes by Rivarossi
russian: 1 change by Ln-Wolf
finnish: 1 change by hpiirai
portuguese: 1 change by azulcosta
portuguese (brazilian): 1 change by pasantoro
2023-11-11 18:36:44 +00:00