rubidium
|
eadc44d8cb
|
(svn r9960) -Fix [FS#813]: road wasn't properly added when overbuilding a tram rails with normal rails to for a crossing.
|
2007-05-28 03:41:18 +00:00 |
|
maedhros
|
d07b57f9aa
|
(svn r9959) -Fix: Only call GetNextVehicle for trains.
|
2007-05-27 17:27:07 +00:00 |
|
rubidium
|
cbcd24f562
|
(svn r9958) -Fix (r9892): upgrading old savegames made (road)bridges unuseable.
|
2007-05-27 14:42:40 +00:00 |
|
rubidium
|
d887c1e684
|
(svn r9957) -Change: replace cargo tram with freight tram for consistency.
|
2007-05-27 10:00:37 +00:00 |
|
peter1138
|
7273802f0c
|
(svn r9956) -Codechange: Add tram livery schemes
|
2007-05-27 09:33:41 +00:00 |
|
maedhros
|
4f6ffd4e12
|
(svn r9955) -Codechange: Make _roadveh_enter_depot_unk0 slightly less mysterious.
|
2007-05-27 09:17:30 +00:00 |
|
rubidium
|
3b267df0af
|
(svn r9954) -Fix [FS#811]: trolley AI crashed when trying to determine what the roadbits are.
|
2007-05-27 08:53:21 +00:00 |
|
maedhros
|
4ff33af406
|
(svn r9953) -Fix: Only check whether trains are multiheaded when cloning.
|
2007-05-27 05:32:37 +00:00 |
|
glx
|
5e41d3364c
|
(svn r9952) -Fix r9951: it was not possible to build a drive-through station over a road/tram
|
2007-05-27 01:59:07 +00:00 |
|
glx
|
39463156df
|
(svn r9951) -Fix: slope check was incomplete when building road over tram track (and vice-versa)
-Fix: you could build a drive-through station over a sloped road/tram track
|
2007-05-27 01:03:59 +00:00 |
|
rubidium
|
0be092ec71
|
(svn r9950) -Feature(tte): allow terraforming under bridges.
|
2007-05-26 23:23:22 +00:00 |
|
rubidium
|
fe9bf75436
|
(svn r9949) -Fix: (road) depots got deowned on bankrupts.
|
2007-05-26 23:18:42 +00:00 |
|
rubidium
|
9e8f500f7f
|
(svn r9948) -Fix (r9947): building illegal roads on slopes. Why do 'fixes' always have the tendancy to backfire?
|
2007-05-26 22:44:09 +00:00 |
|
rubidium
|
5bdf6833b3
|
(svn r9947) -Fix [FS#807]: don't check whether roadbits may be built when they are already built for another type.
|
2007-05-26 22:19:04 +00:00 |
|
rubidium
|
ff0bf9fb1f
|
(svn r9946) -Fix: more places that weren't correctly marked dirty...
|
2007-05-26 22:01:49 +00:00 |
|
rubidium
|
567035ebb5
|
(svn r9945) -Fix: bridges were not properly marked dirty when adding/removing roadtypes.
|
2007-05-26 21:45:16 +00:00 |
|
rubidium
|
fba2106536
|
(svn r9944) -Fix: tile selection drawn on the wrong height for some road bridges.
|
2007-05-26 21:34:38 +00:00 |
|
rubidium
|
336c9a5cc4
|
(svn r9943) -Fix [FS#806]: building roads/trams did take notice of the foundation of the opposite roadtype.
|
2007-05-26 21:00:48 +00:00 |
|
rubidium
|
b741bd1b1e
|
(svn r9942) -Fix [FS#804]: crash when upgrading both ends of a bridge.
|
2007-05-26 20:52:23 +00:00 |
|
bjarni
|
ae9b3c41e0
|
(svn r9941) -Fix: trams could be cloned to appear in normal road depots and vice versa (spotted by Desolator)
|
2007-05-26 20:30:55 +00:00 |
|
rubidium
|
a88d005c76
|
(svn r9940) -Fix [FS#805]: upgrading a bridge removed roadtypes.
|
2007-05-26 20:30:40 +00:00 |
|
maedhros
|
c7897d4422
|
(svn r9939) -Fix (r3139): EngineHasArticPart(v) is only valid for trains.
|
2007-05-26 17:06:45 +00:00 |
|
bjarni
|
3963b48f17
|
(svn r9938) -Fix [FS#799]: 100 wagons train + replace engine
Replacing a unit in a train will now remove the old unit before adding the new one. This will solve issues when max train length has been reached
|
2007-05-26 17:00:44 +00:00 |
|
truelight
|
ba85ab33d6
|
(svn r9937) -Codechange: don't define a function that is never declared or used
|
2007-05-26 16:18:43 +00:00 |
|
truelight
|
0c13d00735
|
(svn r9936) -Fix: (Un)ScaleByZoom missed a minus sign in some cases
|
2007-05-26 15:20:13 +00:00 |
|
rubidium
|
235916db4c
|
(svn r9935) -Fix: could not build a drive through station when there when you own the tram bits and the town owns the road.
|
2007-05-26 14:24:19 +00:00 |
|
rubidium
|
7e6f19ac1c
|
(svn r9934) -Fix (r9923): towns could remove 'half' tram tracks.
|
2007-05-26 13:00:52 +00:00 |
|
rubidium
|
d21b1acbcc
|
(svn r9933) -Fix (9925): unified a little too much.
|
2007-05-26 12:34:25 +00:00 |
|
truelight
|
98cf7f5c7b
|
(svn r9932) -Fix: can't assume a zoom-level with MarkAllViewportsDirty, causing segfaults when trying to load savegames in dedicated server via -g (reported by peter1138)
|
2007-05-26 12:19:54 +00:00 |
|
rubidium
|
01709037c0
|
(svn r9931) -Fix: some glitches with catenary and bridges.
|
2007-05-26 10:40:34 +00:00 |
|
rubidium
|
76b1a66498
|
(svn r9930) -Fix (r9838): obiwan could cause vehicles to way a long time (2.5 years) at stations.
|
2007-05-26 09:13:59 +00:00 |
|
rubidium
|
1360c8c116
|
(svn r9929) -Fix [FS#803]: fix several drawing issues.
|
2007-05-26 07:58:49 +00:00 |
|
peter1138
|
f2dc086b30
|
(svn r9928) -Fix (r9805): Default display options were not set correctly.
|
2007-05-26 07:47:52 +00:00 |
|
rubidium
|
781f8cf61b
|
(svn r9927) -Fix: assert triggered when letting a tram run into the wrong side of a depot.
|
2007-05-25 23:45:36 +00:00 |
|
rubidium
|
a6ab2f26a0
|
(svn r9926) -Fix (r9923): the vehicle should continue on the next tile, not 'finishing' the turn.
|
2007-05-25 23:32:30 +00:00 |
|
rubidium
|
4477734e05
|
(svn r9925) -Fix: wrong tooltips in station picker.
|
2007-05-25 23:21:32 +00:00 |
|
rubidium
|
7ce4b8e29c
|
(svn r9924) -Fix: update the road vehicle speeds when stopped and/or running just behind another vehicle.
|
2007-05-25 22:31:34 +00:00 |
|
rubidium
|
a8d9b4e040
|
(svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0.
|
2007-05-25 22:07:40 +00:00 |
|
rubidium
|
c3993ee666
|
(svn r9922) -Fix (r9914): [YAPF] null pointer dereference.
|
2007-05-25 15:49:14 +00:00 |
|
rubidium
|
9fc73931f1
|
(svn r9921) -Fix (r9892): ownership wasn't properly propagated on owner changes.
|
2007-05-25 15:37:12 +00:00 |
|
miham
|
f9cdc944cf
|
(svn r9920) -Update: WebTranslator2 update to 2007-05-25 14:56:27
catalan - 34 fixed, 15 changed by arnaullv (49)
italian - 2 fixed by lorenzodv (2)
romanian - 12 fixed, 11 changed by CrystyB (23)
|
2007-05-25 12:56:41 +00:00 |
|
rubidium
|
ce84250249
|
(svn r9919) -Codechange: prepare some more places for more road types.
|
2007-05-25 11:01:44 +00:00 |
|
rubidium
|
7ec428fe7e
|
(svn r9918) -Fix: the available roadtypes/railtypes were not updated on GRF updates.
|
2007-05-25 08:47:40 +00:00 |
|
rubidium
|
21546a66f3
|
(svn r9917) -Codechange: prepare some more areas for more road types.
|
2007-05-25 08:13:01 +00:00 |
|
peter1138
|
a507341089
|
(svn r9916) -Codechange: Free memory used by cargo translation tables
|
2007-05-25 06:39:12 +00:00 |
|
rubidium
|
821e58ac95
|
(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
|
2007-05-24 22:41:50 +00:00 |
|
rubidium
|
d0a39a231a
|
(svn r9913) -Update: the landscape documentation to reflect the changes to the road bits.
|
2007-05-24 21:59:12 +00:00 |
|
rubidium
|
ef48d1012b
|
(svn r9912) -Fix: the AIs could build any road(station)s.
|
2007-05-24 21:45:54 +00:00 |
|
miham
|
df3a9b4052
|
(svn r9911) -Update: WebTranslator2 update to 2007-05-24 23:07:47
american - 2 fixed by WhiteRabbit (2)
brazilian_portuguese - 9 fixed by tucalipe (9)
bulgarian - 30 fixed by thetitan (30)
czech - 34 fixed by Hadez (34)
dutch - 2 fixed by habell (2)
french - 2 fixed, 12 changed by glx (14)
hungarian - 2 fixed by miham (2)
japanese - 34 fixed, 8 changed by ickoonite (42)
russian - 42 fixed by HMage (42)
slovak - 9 fixed by lengyel (9)
turkish - 25 fixed by jnmbk (25)
ukrainian - 34 fixed by mad (34)
|
2007-05-24 21:08:08 +00:00 |
|
rubidium
|
75f0cb28cd
|
(svn r9910) -Codechange: prepare road building/removing commands for more road types.
|
2007-05-24 09:31:09 +00:00 |
|