rubidium
5abeb5be65
(svn r10014) -Fix: roads became automatically one way in the scenario editor.
2007-06-01 17:58:43 +00:00
miham
44c9a4dcba
(svn r10013) -Update: WebTranslator2 update to 2007-06-01 19:05:03
...
american - 7 fixed by WhiteRabbit (7)
catalan - 1 fixed by arnaullv (1)
danish - 37 fixed, 7 changed by ThomasA (44)
french - 7 fixed, 1 changed by glx (8)
italian - 7 fixed, 1 changed by lorenzodv (8)
korean - 7 fixed by darkttd (7)
swedish - 8 fixed by giddorah (8)
turkish - 23 fixed by jnmbk (23)
ukrainian - 1 fixed by mad (1)
2007-06-01 17:05:23 +00:00
glx
435cc84f66
(svn r10012) -Fix (r9999): crash when forcing road vehicles to turn
2007-06-01 16:06:23 +00:00
maedhros
3c7273271d
(svn r10011) -Fix (r10008): Set the right svn properties on articulated_vehicles.h and correct a file comment.
2007-06-01 12:26:14 +00:00
maedhros
814409fb94
(svn r10010) -Fix (r10008): Add articulated_vehicles.h to the project files.
2007-06-01 12:19:23 +00:00
maedhros
fa548f1a6f
(svn r10009) -Codechange: Add and use Vehicle::IsPrimaryVehicle to replace individual checks depending on the vehicle type.
2007-06-01 12:03:10 +00:00
maedhros
2181e11c18
(svn r10008) -Codechange: Move a couple of functions related to articulated vehicles to a file of their own.
2007-06-01 11:41:02 +00:00
maedhros
abdffa410d
(svn r10007) -Codechange: Add some asserts to IsFrontEngine and friends to ensure that only trains use them.
2007-06-01 11:17:30 +00:00
glx
6a4be9758c
(svn r10006) -Fix (FS#362): allow different signal types on one tile
2007-05-31 21:21:04 +00:00
belugas
4c243d099c
(svn r10005) -Codechange: Merge two flags (2cc and newhouses) indicating some newgrf features have been loaded, and introduce the newindustry one.
2007-05-31 19:13:41 +00:00
rubidium
4a62006c39
(svn r10004) -Fix: trams can always intersect/have junctions on one way roads (because they only work for busses and lorries).
2007-05-31 18:12:35 +00:00
rubidium
b3aa28e879
(svn r10003) -Fix (r9999): crash when vehicle had to turn on a bridge.
2007-05-31 18:11:39 +00:00
rubidium
f7f289667d
(svn r10002) -Fix (r9999): don't try to get the disallowed directions from a road depot...
2007-05-31 16:47:32 +00:00
belugas
78151810d7
(svn r10001) -Codechange: Add support for removing dynamically allocated newgrf data
2007-05-31 15:40:36 +00:00
rubidium
294a154bf7
(svn r9999) -Feature: make it possible to disallow busses and lorries to go a specific way on straight pieces of road.
2007-05-31 15:15:00 +00:00
rubidium
cca48f8e7e
(svn r9998) -Fix (r9990): possible null pointer dereferences on MorphOS.
2007-05-31 14:29:19 +00:00
miham
598d6d041a
(svn r9997) -Update: WebTranslator2 update to 2007-05-31 16:16:13
...
american - 30 fixed by WhiteRabbit (30)
french - 1 changed by glx (1)
2007-05-31 14:16:22 +00:00
rubidium
a4750af656
(svn r9996) -Fix: be more strict when building/upgrading roads and/or road stops.
2007-05-31 07:34:40 +00:00
peter1138
9cb7ebfccc
(svn r9995) -Fix (r9962): Don't scroll the map at the start of a new game
2007-05-31 07:21:33 +00:00
belugas
311b04e87a
(svn r9994) -Codechange: Add pointers for Industry and Industry Tiles in the grf file.
2007-05-31 03:35:11 +00:00
rubidium
eab80301fc
(svn r9993) -Fix (r9992): smallish typos resulting in compile time errors.
2007-05-30 20:34:16 +00:00
belugas
06bc9866aa
(svn r9992) -Codechange: Remove some hardcoded references to Industry IDs.
...
A few more to go
2007-05-30 20:20:58 +00:00
rubidium
1e371a99d2
(svn r9991) -Fix: one could build road when trams were driving on the tile and vice versa.
2007-05-30 20:13:58 +00:00
rubidium
b5915a25df
(svn r9990) -Fix: MorphOS and AmigaOS do not like "//" in filenames as that means the same as "/../" in means in Unix.
2007-05-30 18:24:54 +00:00
rubidium
734a302fd1
(svn r9989) -Fix [FS#817]: trams/road vehicles did go to the closest road stop regardless whether they could actually "drive" on there.
2007-05-30 18:22:56 +00:00
rubidium
9d7be92bf4
(svn r9988) -Codechange: remove the last direct map accesses, except the ones needed for the savegame saving/loading mechanisms.
2007-05-30 13:33:19 +00:00
rubidium
fc9df2c336
(svn r9987) -Fix [FS#818]: a train under a bridge could collide with a train on the bridge.
2007-05-30 13:27:56 +00:00
rubidium
0bdd409765
(svn r9986) -Fix (r9934): flooding towns could not remove tram tracks (boekabart).
2007-05-30 13:16:45 +00:00
miham
ee9d6b2d05
(svn r9985) -Update: WebTranslator2 update to 2007-05-30 09:59:31
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dutch - 1 fixed by habell (1)
italian - 16 fixed, 22 changed by lorenzodv (38)
korean - 1 fixed by darkttd (1)
norwegian_bokmal - 8 fixed by jankmi (8)
ukrainian - 30 fixed by mad (30)
2007-05-30 07:59:43 +00:00
belugas
c3f8c58157
(svn r9984) -Codechange: Remove an obsolete structure and a now meaningless enum, in favor of the "real thing"
2007-05-30 02:08:18 +00:00
belugas
0a3ebbbc22
(svn r9983) -Codechange: Use the "enabled" property of the industry spec.
2007-05-30 01:55:11 +00:00
bjarni
eecf582cc4
(svn r9982) -Fix (r9874): autoreplacing vehicles from a group could sometimes add the new vehicle twice to the engine (EngineID, not total count) count in the group
2007-05-29 20:52:35 +00:00
bjarni
6ce4211ad5
(svn r9981) -Fix: fixed a rare event that could cause autoreplace to run out of money and generate an error (spotted by elmex and UndernotBuilder)
...
This happened if the new engine was a dualheaded engine and there was money to replace and refit the front, but not the rear
It also adds the cost of refitting the rear end of dualheaded engines to the cost animations (display only)
2007-05-29 20:06:06 +00:00
rubidium
0b3ad0ceb9
(svn r9980) -Merge: Windows Installer changes in 0.5 (r9864).
2007-05-29 19:01:38 +00:00
rubidium
1dfeb8261c
(svn r9979) -Merge: release changes from 0.5.
2007-05-29 18:55:15 +00:00
belugas
e4785e0376
(svn r9976) -Codechange: Declare a writable array of specs for industry and industry tiles.
...
It will be initialized by the original data upon game start.
Rename some enums to be more consistent too
2007-05-29 17:41:59 +00:00
belugas
21b4b14f79
(svn r9975) -Codechange: Adjust the industry/tile spec arrays, moving the enabled member out of GRFFileProps (end of previous commit).
2007-05-29 14:44:22 +00:00
belugas
6271144452
(svn r9974) -Codechange: Remove the enabled member of GRFFileProps, since it'snot really grf related
2007-05-29 14:32:46 +00:00
bjarni
8aaa258122
(svn r9973) -Cleanup: removed some code that kept both ends of a dualheaded engine in the same train (when moving wagons in a depot)
...
NormaliseTrainConsist() is called later in the same command and it will take care of this issue
2007-05-29 10:35:52 +00:00
rubidium
ed0a6a641e
(svn r9972) -Fix (r9969): silence a warning.
2007-05-29 08:20:38 +00:00
rubidium
e831fb4d5e
(svn r9971) -Fix (r9892, r9958): loading of post-'bridges over "everything"' messed with the railtype of bridges.
2007-05-29 08:19:37 +00:00
miham
67fec6c7a7
(svn r9970) -Update: WebTranslator2 update to 2007-05-29 09:12:20
...
brazilian_portuguese - 29 fixed by tucalipe (29)
catalan - 30 fixed by arnaullv (30)
danish - 1 fixed by ThomasA (1)
dutch - 29 fixed, 2 changed by webfreakz (31)
french - 30 fixed, 2 changed by glx (32)
hungarian - 29 fixed by miham (29)
italian - 30 fixed, 1 changed by lorenzodv (31)
japanese - 18 fixed by ickoonite (18)
korean - 34 fixed by darkttd (34)
portuguese - 5 fixed by izhirahider (5)
romanian - 28 fixed, 682 changed by CrystyB (710)
swedish - 31 fixed by giddorah (31)
traditional_chinese - 57 fixed by thomasau (57)
2007-05-29 07:12:49 +00:00
belugas
e7bbb79ff5
(svn r9969) -Codechange: Cleanup of industries (Step-14). Remove hardcoded-run-time tile acceptance and put in corresponding tile
2007-05-29 00:15:34 +00:00
bjarni
bcb668c2ff
(svn r9967) -Fix (r9938): autoreplace would in certain conditions move dualheaded engines in a train (usually to the rear)
...
-Change: moving an engine in between the two ends of a dualheaded engine will now move the rear dualheaded engine to the front of the newly added engine (instead of moving the new engine to the rear of the rear dualheaded engine)
This can make a difference if there are wagons in the train
2007-05-28 21:40:40 +00:00
rubidium
5ac10d4d2b
(svn r9966) -Fix: bridges and tunnels were not always removed on bankruptcy, thus leaving tunnels/bridges with an invalid owner that would crash the game when clicking with the query tool on them.
2007-05-28 21:32:26 +00:00
rubidium
6a48a58104
(svn r9965) -Fix: the ownership of drive through road stops on town owned roads wasn't properly reset when the road stop was removed.
2007-05-28 20:46:59 +00:00
rubidium
4f9a0f750a
(svn r9964) -Fix: removing of road should not be free of charge.
2007-05-28 19:26:32 +00:00
peter1138
f8120ef5a0
(svn r9963) -Fix (r9962): 'smooth_scroll' patch setting was ignored (always on) in some places.
2007-05-28 17:07:19 +00:00
peter1138
2851f58efa
(svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll'
2007-05-28 16:46:16 +00:00
rubidium
493494a35d
(svn r9961) -Fix (r7182): some file were still in iso8859-15 instead of utf8.
2007-05-28 04:15:32 +00:00