rubidium
e4af35d316
(svn r18764) -Fix [FS#3422]: split the (un)load ticks counter and signal wait counter; sometimes they might get into eachother's way
15 years ago
yexo
b378e82676
(svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline
15 years ago
rubidium
fbfcbe06ec
(svn r18515) -Change: make it visible when you're to pass the next signal on danger and possible to cancel it
...
-Fix [FS#2891]: when you pass a signal at danger, in a PBS controlled area, don't try to do the 'safe' thing and stop, but continue going; the user wanted the train to pass the signal at danger so (s)he has to suffer the consequences. Ofcourse one can always stop the train manually.
15 years ago
rubidium
3e6c530e1e
(svn r18506) -Fix [FS#3368]: no error message was created for the first fatal NewGRF error.
15 years ago
rubidium
0e78fdb54c
(svn r18486) -Fix: when switching language and you're getting a different font, recalculate the coordinates/sizes of the viewport signs. Otherwise it gets glitchy or abbreviated (in the smallmap)
15 years ago
rubidium
fac2f8ce1a
(svn r18404) -Codechange: link drive through stops better together
...
-Feature: make penalty for road stop occupancy user configurable
-Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty
-Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it
-Change: improve the throughput of the drive through road stops by letting them stop closer together
15 years ago
rubidium
aa40d8e3ad
(svn r18388) -Codechange: move entering/leaving of road stops to functions of RoadStop
15 years ago
rubidium
0ef0e13795
(svn r18385) -Cleanup: remove the now unneeded multistop slot management code
15 years ago
rubidium
9426f2b173
(svn r18379) -Codechange: move the cache updating function to its own header to reduce the include 'pathfinder' dependencies
15 years ago
rubidium
f52e27c688
(svn r18364) -Codechange: move the pathfinders and their related files into a separate directory
15 years ago
rubidium
3a83eab967
(svn r18362) -Cleanup: remove OPF for RVs and NTP to clean up lots of code and simplify some things for the future
15 years ago
rubidium
36a20894aa
(svn r18141) -Fix (r18051): one couldn't (easily) continue a game in single player that was 'not enough players'/'waiting on join'-paused
15 years ago
smatz
1165817cf2
(svn r17879) -Codechange: convert awarded pax subsidies from old savegames using simple heuristic (instead of deleting them)
15 years ago
rubidium
06c55863ca
(svn r17817) -Codechange: MakeWater actually made sea tiles, so rename it to MakeSea and unduplicate the code to make sea, rivers and canals.
15 years ago
rubidium
9696e3e39b
(svn r17816) -Codechange: move the CargoList invalidation-after-saveload to the function that handles the CargoPackets instead of spreading it around over the saveload files. Also add some code to validate whether the caches are valid; to be removed later when no problems turn up
15 years ago
rubidium
4ad30fecde
(svn r17806) -Codechange: split CargoPacket's 'afterload' to a separate function
15 years ago
rubidium
138e7233bc
(svn r17800) -Codechange: first steps into making CargoList a template
15 years ago
rubidium
d6cded5380
(svn r17693) -Cleanup: remove some unneeded includes
15 years ago
rubidium
afed4330da
(svn r17685) -Fix: autounpausing kept trying to unpause a loaded game that was paused due to an error. Just reject such savegames in dedicated servers.
15 years ago
rubidium
ca91a97826
(svn r17579) -Fix: remove doxygen docs for removed parameters, or change @param to @tparam if necessary
15 years ago
rubidium
55ddce8da2
(svn r17493) -Codechange: store the depot index on the map
15 years ago
rubidium
bb94724a09
(svn r17492) -Codechange: don't store the town index for road depots.
15 years ago
smatz
22e9d59559
(svn r17439) -Fix (r17436): you weren't paid for cargo delivered to houses and headquarters anymore
15 years ago
frosch
438a429549
(svn r17433) -Codechange: Store cumulated inflation in savegame and compute all prices from that instead of storing all prices separately.
...
Note: Savegame conversion computes the inflation from max loan. Prices from modified savegames will get lost. TTO savegames will also behave slightly different.
-Change: NewGRF price modifiers now take effect everytime when loading NewGRFs instead of once on gamestart.
15 years ago
smatz
ee685c8287
(svn r17316) -Codechange: use Industry::GetByTile() instead of GetIndustryByTile()
15 years ago
yexo
f548a1b3b3
(svn r17298) -Fix [FS#3153]: reloading an AI started a new AI in the first available company slot causing other AIs to be started
15 years ago
rubidium
31a6ce5643
(svn r17267) -Change [FS#3139]: mention the MD5 checksum of the original NewGRF in the "saveload failed horribly"-error message and make it more clear that the filename is of the current NewGRF
15 years ago
rubidium
7fbc33dae1
(svn r17248) -Fix: add GPL license notice where appropriate
15 years ago
yexo
a8773bba2d
(svn r17215) -Cleanup: remove unused return value
15 years ago
smatz
13e23141b4
(svn r17124) -Codechange: store subsidies in a pool (instead of an array)
15 years ago
smatz
046be0a199
(svn r17119) -Codechange: replace constants in subsidy.cpp by enum values
15 years ago
smatz
2a430d981f
(svn r17113) -Change [FS#265][FS#2094][FS#2589]: apply the subsidy when subsidy's destination is in station's catchment area and cargo packets originate from subsidy's source
...
-Change [FS#1134]: subsidies aren't bound to stations after awarding anymore, they still apply to town or industry, no matter what station is used for loading and unloading. Awarded subsidies from older savegames are lost
-Change [NoAI]: due to these changes, AISubsidy::GetSource and AISubsidy::GetDestination now return STATION_INVALID for awarded subsidies
15 years ago
smatz
74d3382b94
(svn r17107) -Codechange: store type of subsidy source and destination in the Subsidy struct instead of determining it every time it's needed
15 years ago
rubidium
1fe3ad3288
(svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives
15 years ago
rubidium
5592eb4955
(svn r16993) -Change: make the rail waypoint builder draggable
15 years ago
rubidium
2dd998ab06
(svn r16962) -Codechange: more work towards multi tile waypoints
15 years ago
rubidium
7440ec7a73
(svn r16947) -Codechange: use TileArea instead of train_tile, trainst_w and trainst_h.
15 years ago
rubidium
cf38a5bee6
(svn r16939) -Codechange: s/RailwayStation/RailStation/ to unify the way it's written.
15 years ago
rubidium
2c6b5237f6
(svn r16938) -Codechange: introduce helper function to tell whether a tile is either a rail station or rail waypoint tile
15 years ago
smatz
13a7c550ad
(svn r16916) -Fix (r16909): station acceptance was reset after game load
15 years ago
rubidium
68ead6b84f
(svn r16909) -Fix [FS#2996]: NewGRF stations would be triggering assertions all over the place when using the more advanced station types.
...
-Change: make (rail) waypoints sub classes of 'base stations', make buoys waypoints and unify code between them where possible.
15 years ago
rubidium
2646a99d29
(svn r16908) -Codechange: s/DepotWaypointReservation/DepotReservation/
15 years ago
rubidium
ed5ced71c8
(svn r16897) -Codechange: use the 'generic' station spec to station allocation for waypoints too
15 years ago
smatz
af13707e00
(svn r16877) -Codechange: use Subsidy::IsAwarded() instead of testing subsidy's age
15 years ago
rubidium
8c17c6cb2b
(svn r16868) -Codechange: unify UpdateAll[Station|Waypoint]VirtCoords
15 years ago
rubidium
06ea681b5f
(svn r16860) -Codechange: introduce a helper to assign a station spec to Waypoints
15 years ago
smatz
57d3d4ce5e
(svn r16857) -Fix [FS#3036](r16652): crash when train partially in depot crashed
15 years ago
rubidium
9933df9d89
(svn r16855) -Codechange: remove unused 'conversion' stuff from the waypoint struct and make it more similar to Station.
15 years ago
rubidium
a007d609af
(svn r16854) -Fix (r2046): savegames from before this version would get the town id as their 'index' (#<num). For stations with custom names that custom name would be dropped and the lowest 6 bits of the StringID would be used for the 'index'. In other words, it resulted in a mess.
15 years ago
rubidium
665fa7f9c1
(svn r16851) -Codechange: use StationSpecList in waypoint too
15 years ago
rubidium
dea1144bcb
(svn r16850) -Codechange: unify some naming of variables between waypoints and stations.
15 years ago
smatz
1f29e38b83
(svn r16849) -Codechange: replace GetCargo() by CargoSpec::Get()
15 years ago
rubidium
e067d4a4b8
(svn r16821) -Codechange: unify the naming of type::UpdateVirtCoord and UpdateAll[Type]VirtCoords.
15 years ago
smatz
b6960e4e17
(svn r16814) -Codechange: make IsNormalAircraft() member of Aircraft
15 years ago
smatz
95c7993451
(svn r16809) -Fix [FS#3021](r13096): automatic resizing of SelectCompanyLiveryWindow wasn't working as expected
15 years ago
rubidium
3b8d0621a2
(svn r16785) -Codechange: make ships going to buoys use OT_GOTO_WAYPOINT too
15 years ago
rubidium
4d14c1b534
(svn r16722) -Codechange: unify the naming of the Is/Set/HasArticulatedPart functions
15 years ago
smatz
ecfaa0564d
(svn r16718) -Codechange: make IsFreeWagon() member of Train
15 years ago
smatz
adc5363202
(svn r16717) -Codechange: make IsFrontEngine() member of Train
15 years ago
smatz
76a50ce94d
(svn r16714) -Codechange: use pool-like accessors for Subsidy
15 years ago
smatz
f4d0d94184
(svn r16711) -Codechange: use FOR_ALL_SUBSIDIES macro when iterating over all subsidies
15 years ago
smatz
023f78b5ff
(svn r16710) -Fix: invalidate subsidies with invalid source or destination when converting older savegames
15 years ago
rubidium
927c4a0fe8
(svn r16709) -Fix [FS#2994]: the list of animated tiles could have duplicates (only for old savegames) and tiles that weren't animated
15 years ago
rubidium
985608c713
(svn r16694) -Fix [FS#2995] (rgradual loading, rnewindustries): only pay for whatever has been actually unloaded and perform the payment when unloading has finished. This fixes, amongst others:
...
* cheating by starting to unload and after getting paid rushing to the depot to get sold (or unloading, loading and getting paid again for the remainder)
* cargo being dropped onto a station at the moment a stockpiling industry doesn't accept it anymore
* industries getting cargo that has not been unloaded yet and subsequently dumping it back on the station in one go
Note: you will now get paid after the unloading has finished, so you'll have to wait a bit longer for 'your' money.
15 years ago
smatz
e6a165881c
(svn r16664) -Codechange: move house-related stuff from town.h and town_type.h to separate files
15 years ago
smatz
fa1ad0fd3c
(svn r16654) -Codechange: cache industries in station's coverage area instead of searching them everytime payment is made
15 years ago
smatz
8343340acb
(svn r16643) -Codechange: replace GetStationByTile() by Station::GetByTile()
15 years ago
smatz
0045096403
(svn r16640) -Codechange: move roadstop stuff to separate files
15 years ago
rubidium
2a7b07137a
(svn r16572) -Codechange: also catch FPEs in saveload and the warning about missing NewGRFs; only happens when assertions are disabled and NewGRFs are missing.
16 years ago
smatz
5a6bb53894
(svn r16553) -Codechange: don't use TRACK_BIT_WORMHOLE and TRACK_BIT_DEPOT as bitmasks
16 years ago
smatz
0c10006907
(svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check
16 years ago
frosch
5b497d6b49
(svn r16525) -Codechange: Notify small ufos on deletion of road vehicles, so they can head for somewhere else instead of stumbling over a ghost.
16 years ago
smatz
5a463c8347
(svn r16442) -Codechange: use new Vehicle accessors at more places
16 years ago
smatz
7ee882d03f
(svn r16441) -Codechange: new class SpecializedVehicle used as superclass for all vehicle types
16 years ago
yexo
0d56cfabfa
(svn r16439) -Change: Make the default vehicle servicing settings company-based settings, so in a multiplayer game everyone can change them.
16 years ago
smatz
7854e68b95
(svn r16407) -Fix [FS#2913]: set CargoPacket::source to INVALID_STATION when source station is deleted
16 years ago
rubidium
c4b627af42
(svn r16392) -Codechange: move some variables (the ones that aren't caches) from VehicleRail to Train
16 years ago
rubidium
80e94b9bb1
(svn r16391) -Codechange: use Train instead of Vehicle where appropriate.
16 years ago
rubidium
7a37220881
(svn r16390) -Codechange: move u.road to RoadVehicle.
16 years ago
smatz
62a7948af0
(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved
16 years ago
smatz
8808f3beea
(svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get()
16 years ago
smatz
5fe906e149
(svn r16351) -Fix (r14773): signal handler could end in endless loop
16 years ago
smatz
0af27062c4
(svn r16349) -Codechange: rename IsPlainRailTile() to IsPlainRail(), introduce shiny new IsPlainRailTile()
16 years ago
smatz
871107f529
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index)
16 years ago
smatz
6221d74644
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
16 years ago
yexo
31eff1d4c3
(svn r16315) -Codechange: move the autorenew settings to a new CompanySettings struct
16 years ago
rubidium
2664f2a2d9
(svn r16242) -Codechange: rework pausing
...
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
16 years ago
rubidium
5790293af6
(svn r16037) -Feature: allow (per order) to let a train stop at the near end, middle or far end of a platform from the point of view of the driver of the train that enters the station.
16 years ago
peter1138
3abddfe705
(svn r15799) -Codechange: Save rail type label list to savegame and perform mapping on load if necessary.
16 years ago
rubidium
b25a4f8231
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
16 years ago
smatz
7c8474da13
(svn r15642) -Codechange: use a default parameter value in CalcClosestTownFromTile
16 years ago
rubidium
7831346ef8
(svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
...
-Feature: allow building road stops on road/tram tracks of competitors.
16 years ago
smatz
3fdac6f702
(svn r15588) -Fix: change owner of waypoints and deleted stations when merging companies or when a company benkrupts
16 years ago
rubidium
c0a8d09ca7
(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
16 years ago
rubidium
377ce6c5bf
(svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability.
16 years ago
smatz
832e392855
(svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
...
-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore
-Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
16 years ago
smatz
0d3f5e6e74
(svn r15299) -Cleanup: remove many redundant includes
16 years ago
belugas
3671ed9e4f
(svn r15290) -Codechange: Isolate size and section of the UnMovable HQ object, in order to keep the Unmovable type free of any irrelevant data
16 years ago
smatz
6dffd8ae82
(svn r15216) -Feature: native support for Transport Tycoon (Original) savegames. Based on SVXConverter's source code and documentation by Roman Vetter
16 years ago
Yexo
db3ee34b44
(svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map.
16 years ago