Commit Graph

159 Commits (4d419b9f3e058be20f62e494829e8ae1b167e82b)

Author SHA1 Message Date
rubidium dea1144bcb (svn r16850) -Codechange: unify some naming of variables between waypoints and stations. 15 years ago
smatz 1f29e38b83 (svn r16849) -Codechange: replace GetCargo() by CargoSpec::Get() 15 years ago
rubidium e067d4a4b8 (svn r16821) -Codechange: unify the naming of type::UpdateVirtCoord and UpdateAll[Type]VirtCoords. 15 years ago
smatz b6960e4e17 (svn r16814) -Codechange: make IsNormalAircraft() member of Aircraft 15 years ago
smatz 95c7993451 (svn r16809) -Fix [FS#3021](r13096): automatic resizing of SelectCompanyLiveryWindow wasn't working as expected 15 years ago
rubidium 3b8d0621a2 (svn r16785) -Codechange: make ships going to buoys use OT_GOTO_WAYPOINT too 15 years ago
rubidium 4d14c1b534 (svn r16722) -Codechange: unify the naming of the Is/Set/HasArticulatedPart functions 15 years ago
smatz ecfaa0564d (svn r16718) -Codechange: make IsFreeWagon() member of Train 15 years ago
smatz adc5363202 (svn r16717) -Codechange: make IsFrontEngine() member of Train 15 years ago
smatz 76a50ce94d (svn r16714) -Codechange: use pool-like accessors for Subsidy 15 years ago
smatz f4d0d94184 (svn r16711) -Codechange: use FOR_ALL_SUBSIDIES macro when iterating over all subsidies 15 years ago
smatz 023f78b5ff (svn r16710) -Fix: invalidate subsidies with invalid source or destination when converting older savegames 15 years ago
rubidium 927c4a0fe8 (svn r16709) -Fix [FS#2994]: the list of animated tiles could have duplicates (only for old savegames) and tiles that weren't animated 15 years ago
rubidium 985608c713 (svn r16694) -Fix [FS#2995] (rgradual loading, rnewindustries): only pay for whatever has been actually unloaded and perform the payment when unloading has finished. This fixes, amongst others:
* cheating by starting to unload and after getting paid rushing to the depot to get sold (or unloading, loading and getting paid again for the remainder)
 * cargo being dropped onto a station at the moment a stockpiling industry doesn't accept it anymore
 * industries getting cargo that has not been unloaded yet and subsequently dumping it back on the station in one go
Note: you will now get paid after the unloading has finished, so you'll have to wait a bit longer for 'your' money.
15 years ago
smatz e6a165881c (svn r16664) -Codechange: move house-related stuff from town.h and town_type.h to separate files 15 years ago
smatz fa1ad0fd3c (svn r16654) -Codechange: cache industries in station's coverage area instead of searching them everytime payment is made 15 years ago
smatz 8343340acb (svn r16643) -Codechange: replace GetStationByTile() by Station::GetByTile() 15 years ago
smatz 0045096403 (svn r16640) -Codechange: move roadstop stuff to separate files 15 years ago
rubidium 2a7b07137a (svn r16572) -Codechange: also catch FPEs in saveload and the warning about missing NewGRFs; only happens when assertions are disabled and NewGRFs are missing. 15 years ago
smatz 5a6bb53894 (svn r16553) -Codechange: don't use TRACK_BIT_WORMHOLE and TRACK_BIT_DEPOT as bitmasks 15 years ago
smatz 0c10006907 (svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check 15 years ago
frosch 5b497d6b49 (svn r16525) -Codechange: Notify small ufos on deletion of road vehicles, so they can head for somewhere else instead of stumbling over a ghost. 15 years ago
smatz 5a463c8347 (svn r16442) -Codechange: use new Vehicle accessors at more places 15 years ago
smatz 7ee882d03f (svn r16441) -Codechange: new class SpecializedVehicle used as superclass for all vehicle types 15 years ago
yexo 0d56cfabfa (svn r16439) -Change: Make the default vehicle servicing settings company-based settings, so in a multiplayer game everyone can change them. 15 years ago
smatz 7854e68b95 (svn r16407) -Fix [FS#2913]: set CargoPacket::source to INVALID_STATION when source station is deleted 15 years ago
rubidium c4b627af42 (svn r16392) -Codechange: move some variables (the ones that aren't caches) from VehicleRail to Train 15 years ago
rubidium 80e94b9bb1 (svn r16391) -Codechange: use Train instead of Vehicle where appropriate. 15 years ago
rubidium 7a37220881 (svn r16390) -Codechange: move u.road to RoadVehicle. 15 years ago
smatz 62a7948af0 (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved 15 years ago
smatz 8808f3beea (svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get() 15 years ago
smatz 5fe906e149 (svn r16351) -Fix (r14773): signal handler could end in endless loop 15 years ago
smatz 0af27062c4 (svn r16349) -Codechange: rename IsPlainRailTile() to IsPlainRail(), introduce shiny new IsPlainRailTile() 15 years ago
smatz 871107f529 (svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index) 15 years ago
smatz 6221d74644 (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) 15 years ago
yexo 31eff1d4c3 (svn r16315) -Codechange: move the autorenew settings to a new CompanySettings struct 15 years ago
rubidium 2664f2a2d9 (svn r16242) -Codechange: rework pausing
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
15 years ago
rubidium 5790293af6 (svn r16037) -Feature: allow (per order) to let a train stop at the near end, middle or far end of a platform from the point of view of the driver of the train that enters the station. 15 years ago
peter1138 3abddfe705 (svn r15799) -Codechange: Save rail type label list to savegame and perform mapping on load if necessary. 16 years ago
rubidium b25a4f8231 (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 16 years ago
smatz 7c8474da13 (svn r15642) -Codechange: use a default parameter value in CalcClosestTownFromTile 16 years ago
rubidium 7831346ef8 (svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
-Feature: allow building road stops on road/tram tracks of competitors.
16 years ago
smatz 3fdac6f702 (svn r15588) -Fix: change owner of waypoints and deleted stations when merging companies or when a company benkrupts 16 years ago
rubidium c0a8d09ca7 (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 16 years ago
rubidium 377ce6c5bf (svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability. 16 years ago
smatz 832e392855 (svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore
-Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
16 years ago
smatz 0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 16 years ago
belugas 3671ed9e4f (svn r15290) -Codechange: Isolate size and section of the UnMovable HQ object, in order to keep the Unmovable type free of any irrelevant data 16 years ago
smatz 6dffd8ae82 (svn r15216) -Feature: native support for Transport Tycoon (Original) savegames. Based on SVXConverter's source code and documentation by Roman Vetter 16 years ago
Yexo db3ee34b44 (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 16 years ago
smatz 376edabb65 (svn r15183) -Fix: stand-alone rail tiles with invalid owner were not removed. Also, make the whole check a bit more intelligent. 16 years ago
smatz 3511218e37 (svn r15181) -Fix (r15180): of course it is enough to update aircraft once... 16 years ago
smatz 90381d5d63 (svn r15180) -Fix [FS#2560](r8498): old aircraft have to be updated after updating airport_type of oil rigs 16 years ago
smatz 5aa1171988 (svn r15179) -Fix [FS#2560](r12096): removing of leftover level crossings (from very old savegames) failed 16 years ago
smatz a9a8bb3590 (svn r15166) -Codechange: reduce number of includes in afterload.cpp 16 years ago
smatz 52e0c6fd35 (svn r15137) -Fix (r11822)(r14340): signs with sign 'Sign' were lost when converting from TTD savegames 16 years ago
truebrain a3dd7506d3 (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
16 years ago
rubidium 11da45ee55 (svn r14949) -Cleanup: pointer coding style 16 years ago
smatz 7368c740a6 (svn r14828) -Codechange: move most of save/load-specific code to separate files 16 years ago