rubidium
|
484dab34c9
|
(svn r24065) -Feature-ish [FS#5101]: debug option for showing the redrawn dirty blocks/rectangles
|
13 years ago |
rubidium
|
fae5d26175
|
(svn r23985) -Fix [FS#5074]: inconsistent quit/abandon/exit game/scenario/editor strings
|
13 years ago |
rubidium
|
9fff11b183
|
(svn r23867) -Fix [FS#5020]: make the colour of the dropdown items for opening the vehicle list for which the company has no vehicles looking less horrid
|
13 years ago |
rubidium
|
d5eeab43b7
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
13 years ago |
rubidium
|
b49906fa9d
|
(svn r23696) -Fix (r23695): 5 <-> 6... today is not my day
|
13 years ago |
rubidium
|
7dc6e5b5fc
|
(svn r23695) -Fix/Feature [FS#4916]: make a distinction between fully zoomed in and default zoomed in screenshots
|
13 years ago |
truebrain
|
ccf9b01f5d
|
(svn r23630) -Add: a Goal GUI to show your current goals
|
13 years ago |
truebrain
|
f5478b62d1
|
(svn r23607) -Add: wire GameScript in all the GUIs
|
13 years ago |
frosch
|
7b9891f086
|
(svn r23579) -Fix (r23525): Most up/down arrows stopped working.
|
13 years ago |
rubidium
|
f3f88ffcb3
|
(svn r23548) -Codechange: unify and document toolbar widgets
|
13 years ago |
truebrain
|
49e88dcbf0
|
(svn r23528) -Codechange: move widget enums to widgets/NNN_type.h
|
13 years ago |
truebrain
|
da63ce43fa
|
(svn r23525) -Codechange: make Window::flags4 WindowFlags instead of uint16, with only values known in WindowFlags (and move out 2 timers to their own variable)
-Codechange: rename Window::flags4 to Window::flags
-Codechange: move some non-inline functions from .hpp to .cpp
|
13 years ago |
peter1138
|
c44b47c186
|
(svn r23019) -Codechange: Support resized company colour icon in dropdown lists that use it.
|
13 years ago |
planetmaker
|
3e5d60ea2e
|
(svn r22708) -Feature [FS#4701]: Display option to hide competitors' signs and station names (Zuu)
|
13 years ago |
planetmaker
|
7a5f3a7e76
|
(svn r22677) -Doc: A few doxygen sprinkles in toolbar_gui.cpp
|
13 years ago |
planetmaker
|
cc68dac035
|
(svn r22675) -Change: Add a menu entry for the sprite bounding box debuging feature in the help menu and enable bounding boxes only in conjunction with the newgrf developer tools
|
13 years ago |
alberth
|
0a5f690be2
|
(svn r22514) -Feature: Save heightmap in scenario editor.
|
14 years ago |
frosch
|
7b251297c9
|
(svn r22429) -Add: some constants for specific palette colours used in the GUI.
|
14 years ago |
rubidium
|
87272273b5
|
(svn r22405) -Document: some more "random-ish" tidbits
|
14 years ago |
terkhen
|
a88fe7c2aa
|
(svn r22343) -Change: Remove pixel limiter for query strings.
|
14 years ago |
frosch
|
4b4a40a72e
|
(svn r22241) -Codechange: Add additional to-be-used parameter to OnInvalidateData().
|
14 years ago |
yexo
|
30f55a402c
|
(svn r22071) -Fix (r20075): some hotkey names in hotkey.cfg for the scenario editor toolbar were completely bogus
|
14 years ago |
rubidium
|
cb2c7f871f
|
(svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h
|
14 years ago |
rubidium
|
05199a641a
|
(svn r21890) -Cleanup: remove some unneeded includes
|
14 years ago |
rubidium
|
9ff9e1d1ca
|
(svn r21867) -Codechange: move creating the rail type dropdown to a more general location
|
14 years ago |
rubidium
|
95e0695e02
|
(svn r21866) -Feature [FS#4394]: [NewGRF] Rail type property to influence sorting of rail types in the drop down list
|
14 years ago |
rubidium
|
abc1828d30
|
(svn r21842) -Feature [FS#4393]: [NewGRF] Introduction dates/required types for rail types; e.g. introduce a particular rail type in 1960 (or when a vehicle using it is introduced), but also allow limiting its introduction to only happen when the required railtypes are available
|
14 years ago |
rubidium
|
dc94c94599
|
(svn r21841) -Feature: [NewGRF] Allow to define other railtypes that should be introduced if a particular rail type is introduced, e.g. to make sure slow rail is introduced when fast rail gets introduced
|
14 years ago |
rubidium
|
21a134983e
|
(svn r21817) -Change: only show rail/road types that will eventually be available in-game. For example don't show trams when there is no tram NewGRF loaded
|
14 years ago |
yexo
|
b6680625d3
|
(svn r21696) -Feature [FS#4362]: allow changing the AI configuration in the scenario editor / in game
|
14 years ago |
alberth
|
628820de39
|
(svn r21592) -Codechange: Return unique values for placing a sign and land-info querying, store the callback information locally, and use it instead of the global _place_proc.
|
14 years ago |
alberth
|
4a500d24fb
|
(svn r21591) -Codechange: Align case functions.
|
14 years ago |
alberth
|
bf5aea4898
|
(svn r21590) -Codechange: All click handling functions of the main toolbar return CBF_NONE.
|
14 years ago |
alberth
|
03aa5395ac
|
(svn r21589) -Codechange: Move PlaceLandBlockInfo() to the right file, introduce a ShowLandInfo() function.
|
14 years ago |
rubidium
|
c7066d00af
|
(svn r21358) -Codechange: make some network function names conform to coding style
|
14 years ago |
planetmaker
|
5ea8947a0c
|
(svn r21355) -Feature-ish [FS#4280]: Happy Zuu and a hotkey for the AI debug window for all (Zuu)
|
14 years ago |
rubidium
|
5ec2bcc0d9
|
(svn r21157) -Codechange: remove information about the text direction out of the language "list"
|
14 years ago |
planetmaker
|
98de280343
|
(svn r21116) -Add [FS#3012]: Reduce the chances to accidentially break savegames with NewGRFs
|
14 years ago |
yexo
|
f1c4ac2c40
|
(svn r21054) -Fix [FS#4188] (r19397): scenario starting year was not set correctly when changed by clicking on the date panel and entering a new value
|
14 years ago |
frosch
|
0571d871d4
|
(svn r20962) -Fix [FS#4166](r20956): Determine tile under cursor before opening the new viewport. It might appear just below the cursor.
|
14 years ago |
yexo
|
fee8c84de9
|
(svn r20807) -Codechange: don't clamp the width of the main toolbar to 640 pixels
|
14 years ago |
rubidium
|
360d6daf34
|
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
|
14 years ago |
rubidium
|
0318ddc279
|
(svn r20591) -Codechange: make sure _date_fract is set when SetDate is called. Some places wouldn't reset _date_fract correctly at all
|
14 years ago |
michi_cc
|
38d9d87434
|
(svn r20508) -Add [FS#3973]: A new screenshot type that makes a zoomed-in screenshot of the visible viewport. (Eddi)
|
14 years ago |
michi_cc
|
901a526f8c
|
(svn r20507) -Change: Remove the shortcut hints from the screenshot menu strings (as they're configurable now) and rename "Giant screenshot" to "Whole map screenshot".
|
14 years ago |
rubidium
|
8c85b4ce3d
|
(svn r20281) -Codechange: unify case scope closure + break coding style
|
14 years ago |
yexo
|
f357bf9674
|
(svn r20201) -Feature [FS#3926]: add several new hotkeys to the global hotkey list and to the order windows. None of them has a default keybinding.
|
14 years ago |
yexo
|
cafe07dde8
|
(svn r20200) -Fix [FS#3930]: terraform and extra viewport hotkeys didn't work in the scenario editor (jawsper)
|
14 years ago |
rubidium
|
9fd2afb147
|
(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
|
14 years ago |
yexo
|
721a62e12e
|
(svn r20075) -Feature: customizable hotkeys for the main toolbar in the scenario editor
|
14 years ago |