tron
d9e968e759
(svn r4943) uint tile -> TileIndex tile, byte player -> PlayerID player
2006-05-21 16:18:58 +00:00
tron
e774caca2a
(svn r4940) Remove the dubious feature of remembering the last built depot. It serves no real purpose except causing confusion
2006-05-21 13:51:36 +00:00
peter1138
28318a6cbd
(svn r4709) - Codechange: avoid messing around with globals, magic numbers and literal strings by using a string ID, when drawing the small right arrow for the small order lists (aircraft and ships)
2006-05-03 14:22:59 +00:00
tron
35e93e451f
(svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
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Remove DoCommandByTile(), because now it does the same as DoCommand()
2006-04-10 07:15:58 +00:00
peter1138
59ace676eb
(svn r4322) - Codechange: Remove conversion of kmh to mph from gui code to within the units conversion system, in string.c. This means displaying kmh requires no conversion, instead of being convert from kmh to mph, and then back to kmh again.
2006-04-08 12:04:23 +00:00
tron
8cfcdaa733
(svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends
2006-03-08 06:55:33 +00:00
peter1138
97559a9df9
(svn r3631) - 2cc: Remove use of some temporary variables and perform minor optimization in the form of the ternary operator.
2006-02-20 21:49:31 +00:00
peter1138
b5cd24f05d
(svn r3620) - 2cc: Replace use of macro to determine colour map with a function call for drawing of vehicles.
2006-02-20 09:26:07 +00:00
peter1138
6c28b1cec7
(svn r3524) - Split newgrf features from engine.[ch] into newgrf_engine.[ch], and add the new files to project files.
2006-02-03 12:55:21 +00:00
tron
17ec6ed70d
(svn r3520) Remove unused parameters from some functions
2006-02-02 07:15:46 +00:00
tron
1c3e8630fe
(svn r3511) More whitespace ([FS#46] by Rubidium)
2006-02-01 07:36:15 +00:00
tron
2053685fb5
(svn r3367) Unify the 4 distinct CMD_CHANGE_{AIRCRAFT,ROADVEH,SHIP,TRAIN}_SERVICE_INT commands into one CMD_CHANGE_SERVICE_INT command.
...
As side effect this is a
-Fix: The default AI tried to change the service intervals of vehicles via the CMD_CHANGE_TRAIN_SERVICE_INT command - regardless of the type of the vehicle - which of course failed for non-trains
2006-01-05 21:35:54 +00:00
tron
24d56f889d
(svn r3354) Fix a typo, which survived for about 3000 revisions: s/SRT_SORT_BY/STR_SORT_BY/ (noticed by chu)
2005-12-29 19:06:44 +00:00
peter1138
cac82aa4af
(svn r3350) Fix widget glitch in player ship window (missed in r1379)
2005-12-28 09:29:00 +00:00
tron
28b8b7e269
(svn r3300) Remove unreachable code - in this case some duplicate breaks
2005-12-14 06:49:54 +00:00
peter1138
5f3dc36983
(svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing.
2005-12-07 15:48:52 +00:00
tron
9d0e7b6458
(svn r3181) -Bracing
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-Indentation
-Whitespace
-DeMorgan's Law
-Test with NULL or 0 for non-booleans
-'\0' instead of 0 for chars
-Remove redundantly redundant comments (like DoFoo(); // Do foo)
-Join multiple short lines with a single statement
-Split single lines with multiple statements
-Avoid assignments in if
2005-11-14 19:48:04 +00:00
tron
81e5b16d71
(svn r3172) static, const
2005-11-13 13:43:55 +00:00
tron
4caa0e593d
(svn r3099) Copy&pasto in r3098
2005-10-29 20:28:43 +00:00
tron
7c14b86aaf
(svn r3098) static, const, uint -> TileIndex, indentation, bracing, unused return values, ... mostly related to the clone vehicle GUI
2005-10-28 20:04:54 +00:00
tron
181d586a7c
(svn r3078) Some more stuff, which piled up:
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- const, whitespace, indentation, bracing, GB/SB, pointless casts
- use the trinary operator where appropriate
- data types (uint[] -> AcceptedCargo, ...)
- if cascade -> switch
- if (ptr) -> if (ptr != NULL)
- DeMorgan's Law
- Fix some comments
- 0 -> '\0', change magic numbers to symbolic constants
2005-10-23 13:04:44 +00:00
tron
0b936c3222
(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
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nothing spectacular, just some stuff, which piled up
2005-10-22 06:39:32 +00:00
tron
53a4a6a0f4
(svn r3046) Replace some numbers with sprite names and fix a typo in the sprite list
2005-10-15 11:06:54 +00:00
tron
8980891b09
(svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte/-1 with proper types and constants
2005-10-07 07:35:15 +00:00
tron
0ad3902acf
(svn r3003) Change int, uint, uin16 and byte to EngineID where appropriate, plus some related changes (mostly casts)
2005-10-01 12:43:34 +00:00
tron
f608232673
(svn r2992) Use PlayerID, StationID and INVALID_STATION instead of int, int and -1
2005-09-27 18:51:04 +00:00
Darkvater
4a58250cb9
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
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- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
2005-09-18 20:56:44 +00:00
tron
2aa27f9ecb
(svn r2932) Give the strings consisting of an up/a down arrow symbolic names
2005-09-10 07:38:03 +00:00
bjarni
2412ad5a20
(svn r2795) -Fix: [Clone vehilcle] all error messages should now tell the right vehicle type (chrishuebsch)
2005-08-02 20:14:23 +00:00
ludde
9a060a0f24
(svn r2781) Fix some of the issues with variables in .h files.
2005-08-01 16:31:19 +00:00
tron
0ab62e7498
(svn r2772) Simplify the age notice in the vehicle details window
2005-07-31 22:28:49 +00:00
bjarni
059ae19626
(svn r2764) -Feature: Clone vehicles
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-This allows a player to clone an excisting vehicle of his own
-[fix]: this uncovered an excisting bug in CmdBuildRailVehicle() where depots could build trains of the wrong track type. This is fixed
-Thanks to Celestar for drawing the sprites and _luca_ for including them in openttd.grf
2005-07-31 13:08:08 +00:00
celestar
a3739aecdf
(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
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by enums. There remains work in gfx.c to move the "transparency" and
"recolor" bits around to make space for more sprites. However, 2800
additional sprites can now be loaded. There also remains cleanup and
Doxygen work on many of the header files.
2005-07-24 15:56:31 +00:00
tron
647cbd6bdd
(svn r2701) Insert Id tags into all source files
2005-07-24 14:12:37 +00:00
tron
54cbd01825
(svn r2673) Include functions.h directly, not globally via openttd.h
2005-07-22 07:02:20 +00:00
tron
71140a5768
(svn r2669) Shuffle some more stuff around to reduce dependencies
2005-07-21 22:15:02 +00:00
Darkvater
186036229c
(svn r2623) - CodeChange: rework DrawStringCenteredTruncated() a bit. Instead of giving center + width you give the coordinates of the bounding box (left, right) it has to fit in (ludde)
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- CodeChange: changed (back) maximum pixel length of truncated strings to a signed integer.
2005-07-17 19:23:18 +00:00
Darkvater
3f8ba76b2f
(svn r2613) - Truncate savegames, and vehicle-texts in their window.
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- Hardcoded width 5 for saves-path...oops :O
2005-07-17 17:15:33 +00:00
ludde
594dd34e84
(svn r2594) Fix: [strgen] Misc updates to the string system.
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- Renamed the plural command to "P" instead of "PLURAL". Now write something like this to append an s on plural: {P "" s}. (You can optionally still add an argument index to explicitly specifiy which number that's used)
- Removed the pluralized cargo strings from the string files. The new method is to use the plural specifier {P}
- Added support for genders. First add "##gender der das die" on top, then use {G=der} on a cargoname/industry to set the gender, and to switch between genders do something like {G neu neu neue} {STRING}
- Updated the swedish/english translation with P strings.
2005-07-16 20:58:04 +00:00
tron
5cbd8b598c
(svn r2492) Remove some pointless casts and fix some nearby indentation
2005-06-27 06:57:24 +00:00
tron
a733fede9b
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
2005-06-24 12:38:35 +00:00
celestar
354058341b
(svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer
2005-06-21 16:28:17 +00:00
hackykid
90900802b9
(svn r2444) - CodeChange: Add an enum for demagicifying the values of the 'flags' parameter of DrawFrameRect(). (_Abraxa_)
2005-06-15 17:27:14 +00:00
tron
d2364f1d51
(svn r2432) Use GetEngine() instead of DEREF_ENGINE() or even _engines[]
2005-06-07 18:13:49 +00:00
hackykid
eebe82c983
(svn r2413) - Codechange: Rewrite the displaying of purchase details a bit, make it easyer to add lines later.
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- Add: In the purchase details for trains display "(refittable)" after the capacity if the vehicle is refittable.
2005-06-05 23:01:10 +00:00
hackykid
c4b426ef8c
(svn r2412) - Fix: [ 1214948 ] building vehicles without depot crashes game. (Chris Huebsch)
2005-06-05 20:45:04 +00:00
tron
a9b95b3cbb
(svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix some bogus reads of _map_owner
2005-06-04 11:56:32 +00:00
Darkvater
ba8c649fac
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
2005-06-02 19:30:21 +00:00
tron
4eebeff58c
(svn r2324) Introduce _cmd_text for passing strings with a command instead of abusing _decode_parameters as text buffer. This should prevent several possible buffer overruns and is a bit cleaner to use. As bonus it reduces the size of most command packets by 79 bytes.
2005-05-15 18:50:55 +00:00
Darkvater
7470322a3d
(svn r2306) - CodeChange: Check the last commands; refits. This needed an extensive rewrite and global/local-cargo ID juggling and bitmasking. However with this done it looks better as well and is compatible with newgrf handling. Big thanks to HackyKid for doing most of the work. This also closes patch "[ 1199277 ] Command checks"
2005-05-14 12:36:16 +00:00