translators
6fde854759
Update: Translations from eints
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french: 3 changes by glx
5 years ago
Jonathan G Rennison
722af5f77a
Do not assert when attempting to draw 0 size sprite
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Silently drop instead
5 years ago
translators
ce7374ec25
Update: Translations from eints
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korean: 1 change by telk5093
5 years ago
SamuXarick
424770d662
Fix: [AI/GS] Consider neutral station setting when creating tile lists
5 years ago
greengaeru5122f
182fcccaa4
updated translation and more translation
5 years ago
SamuXarick
971201b3b7
Fix: [AI/GS] CanBuildConnectedRoadPartsHere neighbours tiles were at times incorrect
5 years ago
Charles Pigott
d44a2e409c
Codechange: [AzurePipelines] Update MacOS image to 10.14
5 years ago
Jonathan G Rennison
8799170455
Version: Committing version data for tag: jgrpp-0.34-rc1
5 years ago
Jonathan G Rennison
8fb0b638fa
Merge branch 'master' into jgrpp
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# Conflicts:
# src/network/network.cpp
5 years ago
Jonathan G Rennison
692d836664
Fix rendering issue with scheduled dispatch tag in timetable/order list
5 years ago
Jonathan G Rennison
f3145030b7
Fix false positive in ValidateVehicleTileHash
5 years ago
Jonathan G Rennison
cb6a01cab3
Fix cases where departures board data was not invalidated
5 years ago
Charles Pigott
7191360754
Change: Keep News Window usable by only storing the 1024 latest news messages
5 years ago
Jonathan G Rennison
749b9da602
Documentation: Update low level changes document
5 years ago
Jonathan G Rennison
b4a814d371
Improve performance of vehicle route overlay rendering
5 years ago
Jonathan G Rennison
a4608f6f72
Cache vehicle positions across draw blocks in viewport map mode
5 years ago
Jonathan G Rennison
7949de2c05
Add a minimum visible height and no ground tile parameter to DrawTileProc.
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Filter out tile parts which are entirely outside the drawing area.
5 years ago
Jonathan G Rennison
8ef367b126
Add viewport debug commands
5 years ago
Jonathan G Rennison
8f442500ea
Change how dirty screen, window and viewport areas are tracked for later redrawing
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Track dirty viewport areas seperately form general screen redraws.
Maintain a dirty block grid per viewport, with a smaller block size.
Use even smaller block size in viewport map mode.
Use a rectangle array for general screen redraws instead of a block grid.
Add a dirty bit to windows and widgets, to simplify the common case
of repainting a whole window or widget, without catching
neighbouring windows or viewports.
5 years ago
Jonathan G Rennison
d740a19e5f
Increase viewport chunking size
5 years ago
Jonathan G Rennison
8956b1ab02
Improve performance of tunnel rendering in viewport map mode
5 years ago
Jonathan G Rennison
4108672cf6
Use separate tile hash for each vehicle type
5 years ago
Jonathan G Rennison
4020719227
Exclude effect and disaster vehicles from vehicle tile hash
5 years ago
Jonathan G Rennison
1d79a7610d
Increase width of signal state change viewport invalidation area
5 years ago
Jonathan G Rennison
475a3651b2
Lang: Delete stray line
5 years ago
Jonathan G Rennison
db9e088801
Pre-filter signs by Y coordinate in DrawTextEffects
5 years ago
Jonathan G Rennison
91e12ac2bb
Merge branch 'pr-132' into jgrpp
5 years ago
TELK
f5ca33328c
ko-KR: Fix #133
5 years ago
TELK
199f0ac3e8
ko-KR: Update for 0.33.2
5 years ago
Jonathan G Rennison
1d577c8267
Add utility functions for integer division towards +/- infinity
5 years ago
Jonathan G Rennison
de2c2f7cea
Fix 37adf9be: Fix last effect flag not being checked if front has no effect
5 years ago
Jonathan G Rennison
65152503de
Viewport: Do not process tile selection sprites below drawing area
5 years ago
Jonathan G Rennison
f563dfe194
Viewport: Trim parent sprites to redraw area before sorting
5 years ago
Jonathan G Rennison
61dfca98c7
Fix text effects using the wrong size for viewport dirtying at 8x zoom
5 years ago
Jonathan G Rennison
5240b46d1d
Reduce viewport invalidation area of signal state changes
5 years ago
Jonathan G Rennison
b9eaef9fe1
Fix 81a67b5b: Fix fake house case not being handled in GetHouseCallback
5 years ago
Jonathan G Rennison
f2bc12bb21
Avoid integer overflow in MoveGoodsToStation
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In case where input cargo amount > 255
5 years ago
Quipyowert2
d1b7eb2de1
Codechange: Limit field width to avoid sscanf crash
5 years ago
translators
a4a6e5dfb4
Update: Translations from eints
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croatian: 20 changes by VoyagerOne
5 years ago
SamuXarick
ea7044a74b
Fix f5381798: Station::GetTileArea reduced docks to a single tile ( #8014 )
5 years ago
frosch
0ade8b20fe
Fix #7998 : Crash when scripts tried to access companies with invalid IDs.
5 years ago
Jonathan G Rennison
fa73e42dfd
Version: Committing version data for tag: jgrpp-0.33.2
5 years ago
Jonathan G Rennison
b96e7f78fb
Merge branch 'master' into jgrpp
5 years ago
Jonathan G Rennison
70794644cc
Fix crash in distributing residual cargo in MoveGoodsToStation
5 years ago
Jonathan G Rennison
f08032f6ef
Fix #131 : Partially revert 4d9e07e8: Use unaligned loads for SSE4 on 32 bit
5 years ago
Andy
75031c9693
Fix: provide two sets of tram tracks not one in the GUI icon for building tramway
5 years ago
Jonathan G Rennison
3517068e30
Clip widget draw calls which are outside _cur_dpi
5 years ago
Jonathan G Rennison
08af3b38d9
Do not mark map-mode viewports dirty when changing rail ground type
5 years ago
Jonathan G Rennison
c13ff2a1d3
Reduce viewport invalidation area of track reservation changes
5 years ago
glx
9116b22386
Fix #8011 , f5381798: Dock tile in TTD savegame was only 2 bytes
5 years ago