Jonathan G Rennison
a1c735999c
Console: Include aliases in tab completion
4 years ago
Jonathan G Rennison
253772e9af
Merge branch 'master' into jgrpp
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# Conflicts:
# CMakeLists.txt
# COMPILING.md
# src/console.cpp
# src/console_cmds.cpp
# src/console_internal.h
# src/rev.cpp.in
4 years ago
Jonathan G Rennison
ba418f9d0d
Merge branch 'master' into jgrpp
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# Conflicts:
# src/lang/simplified_chinese.txt
# src/network/core/tcp_content.cpp
# src/network/core/udp.cpp
# src/network/network_server.cpp
# src/saveload/linkgraph_sl.cpp
# src/table/gameopt_settings.ini
4 years ago
Jonathan G Rennison
2e5b8d8110
Fix vertical alignment of group info panel
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See also: https://github.com/OpenTTD/OpenTTD/pull/9041
4 years ago
Jonathan G Rennison
f83b71828e
Partially revert 8e539ce2: Fix train/RV spacing at normal zoom
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See: https://github.com/OpenTTD/OpenTTD/pull/9041
4 years ago
Jonathan G Rennison
1e4161ff56
Merge branch 'master' into jgrpp
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# Conflicts:
# src/group_gui.cpp
4 years ago
Jonathan G Rennison
e3193e7b9e
Fix #248 : Crash in debug window -> parent button for non-GRF industries
4 years ago
Michael Lutz
f4d5c8d99e
Fix: [OpenGL] Main loop expects to start with the video buffer unmapped. ( #9100 )
4 years ago
PeterN
fbc232569c
Fix #9097 : Upper 16 bits of cargo base payment rate were discarded. ( #9098 )
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NewGRF spec says that base payment rate is 32 bits, but it was loaded into a 16 bit variable. This value is loaded into Money variable after inflation is applied.
4 years ago
Jonathan G Rennison
e6a858c0dc
Fix date cheat/scenario load not adjusting vehicle date of last service
4 years ago
Jonathan G Rennison
ff35a783bf
Mark whole screen dirty when date cheat used
4 years ago
Patric Stout
fda1a590f6
Change: use icons to indicate you/host in Online Players GUI
4 years ago
Patric Stout
a924b2ff81
Add: move "New Company" inside the Online Players GUI
4 years ago
Patric Stout
c2e116a3d3
Change: track hover position on Online Players GUI
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Especially if there are many players online, trying to chat with
the right one can be a visual challenge. This can be solved by
highlighting the row you are on. This visual cue is often enough
for humans to find the right row.
4 years ago
Patric Stout
54f69deb0c
Add: ask for confirmation on admin actions in network games
4 years ago
Patric Stout
ff708c2c65
Add: admin menu for companies in multiplayer games
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You can now easily do:
- a password reset (unlock)
- remove an empty company (reset company)
4 years ago
Patric Stout
5266359424
Feature: rework in-game Online Players GUI
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The GUI now more clearly shows some basic information about the
server you joined, your client name (and the ability to change it),
and what players are in which company.
It also contains useful buttons to press to join companies, chat
with other people, and for admins to kick/ban people.
Additionally, renamed "advertised" to "visibility"; this has to
do with future additions, but also because it is more clear in
wording.
4 years ago
glx22
aca20092aa
Fix: [CMake] Check nforenum and grfcodec return value
4 years ago
glx22
e62ecbff16
Fix: [CMake] Incorrect dependency checks for GRF
4 years ago
Rubidium
75386873b7
Codechange: use std::vector instead of a fixed size array for Packets
4 years ago
Rubidium
450178d780
Codechange: add accessor for the packet type to Packet and make the internal state of Packet private
4 years ago
Rubidium
3abefdf561
Codechange: remove public access to the next pointer in Packet
4 years ago
Rubidium
f71fb0f54a
Codechange: encapsulate reading the size of a Packet
4 years ago
Rubidium
6f161f6559
Codechange: encapsulate the logic about how many bytes can be sent from a buffer in to a Packet
4 years ago
Rubidium
38d15fc9b7
Codechange: move the logic shrinking of the packets into the Packet itself
4 years ago
Rubidium
d4f027c03b
Codechange: encapsulate writing data from Packets into sockets/files/buffers to prevent packet state modifications outside of the Packet
4 years ago
Rubidium
98aa561cf7
Codechange: encapsulate reading data from sockets into Packets to prevent packet state modifications outside of the Packet
4 years ago
Rubidium
a2051bad50
Codechange: move logic whether there is enough space in a packet to write data into the Packet
4 years ago
Rubidium
c545cc9d70
Codechange: move more logic about packet size validity and reading into Packet
4 years ago
translators
470d8b6637
Update: Translations from eints
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korean: 2 changes by telk5093
russian: 3 changes by Ln-Wolf
finnish: 1 change by hpiirai
spanish: 1 change by MontyMontana
polish: 1 change by pAter-exe
hindi: 62 changes by ss141309
4 years ago
Jonathan G Rennison
d0ad5c20e9
Fix #246 : No error subtitle when no bridge type is available
4 years ago
Leif Linse
3b9b177b36
Update: Developer credits ( #9091 )
4 years ago
Patric Stout
2e39ac5ba2
Add: [GitHub] use issue templates to make it more clear what we expect from users ( #9092 )
4 years ago
Loïc Guilloux
888389c28d
Codechange: Use std::string in console commands/aliases registration, and std::map instead our sorted linked list ( #9057 )
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* Codechange: Use std::string in console commands and aliases registration
* Codechange: Use std::map to register console commands
* Codechange: Use std::map to register console aliases
* Cleanup: Remove now unused function
4 years ago
Andy
d0e40ab314
Doc: provide a visual representation of the company colour ranges ( #8546 )
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Co-authored-by: rubidium42 <rubidium42@users.noreply.github.com>
4 years ago
rubidium42
2999d301ad
Add: [Network] Validate the client name when receiving one from the server
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This so names from other clients are known valid in the client as well, instead allowing some compromised/bad server to potentially crash clients upon certain expectations.
4 years ago
rubidium42
e1cebe0ea0
Add: [Network] Validate the client name server side, so no clients with invalid names can actually join
4 years ago
rubidium42
2e0f3799a8
Change: [Network] Prevent invalid client names being sent to the server when changing it using the console/settings
4 years ago
rubidium42
bfb0ab3e2f
Feature: [Network] Ensure players fill in a name instead of defaulting to "Player"
4 years ago
rubidium42
5202869f0f
Add: String functionality to trim spaces from C-style strings
4 years ago
rubidium42
b14f412117
Codechange: [Network] Introduce function to validate the client name
4 years ago
Jonathan G Rennison
0d262e4d9a
Send network client desync log messages to server
4 years ago
Jonathan G Rennison
c14dcdadaf
Debug: Log town growth fields in town debug window
4 years ago
Jonathan G Rennison
77c11d148e
Refactor desync log msg ring buffer into a struct
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Increase message limit
4 years ago
translators
dc0efd5f2e
Update: Translations from eints
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spanish (mexican): 1 change by absay
english (us): 1 change by 2TallTyler
4 years ago
frosch
57b4cc64b7
Add: Hindi translation.
4 years ago
frosch
8dda2c2c17
Change: move all 'unstable' language into 'stable'.
4 years ago
translators
c52a1154ed
Update: Translations from eints
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dutch: 6 changes by Afoklala
4 years ago
peter1138
a05bc04b63
Feature: Per-group wagon removal flag.
4 years ago
peter1138
c56fce70b4
Codechange: Replace CMD_SET_GROUP_REPLACE_PROTECTION with generic CMD_SET_GROUP_FLAG.
4 years ago