Commit Graph

31 Commits (3a93a250b74a1d13a252f0bfffc221f3d61c7db1)

Author SHA1 Message Date
tron eed181245d (svn r1833) byte -> char transition: the rest 20 years ago
tron b2ae5b197e (svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics 20 years ago
tron 0381073e56 (svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c) 20 years ago
tron 7aae12d55d (svn r1808) Use strcmp() instead of home brewed function str_eq() 20 years ago
tron 993a106679 (svn r1676) Increase the size of TileIndex and TileIndexDiff to 32bits and adapt the save/load data and some other parts of the code to that change
WARNING: If i made any mistake here it WILL lead to corrupted savegames!
20 years ago
tron 189ca73707 (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile 20 years ago
darkvater 559317f9d0 (svn r1522) -Fix: warning players.c; forgot return type. Damn, makefile is too strict ;) (Thx Tron) 20 years ago
tron 3279a7c9a2 (svn r1520) Trim 134 (!) lines with trailing whitespace ): 20 years ago
darkvater f9b5f704b1 (svn r1518) -Fix: server issue where some company names were wrong
-Fix: Highscore troubles; accessing members of deleted window
20 years ago
darkvater 75474e5bf1 (svn r1516) -Cheating players do not get their names added to the highscore table/file
-Fixed issue where highscore window would not come up after endgame screen
-Fix: VS6 compiles once again (braindead compiler)
20 years ago
darkvater 06cc62f40d (svn r1496) -Fix: highscore no longer crashes in network games with a dedicated server. At the end of the game (can only be set by the server) the highscore is shown for the top5 companies of that game
-Fix: fixed some compiler warnings
-Added PF_NETWORK_ONLY flag to settings. Such a setting can only be modified in a network game.
20 years ago
darkvater 5fac6142e8 (svn r1479) -Added highscore chart (accessible from the difficulty window) with top5 companies for a given difficulty (select the difficulty in the menu)
-Added endgame score on 1 jan 2051 where you are added to the highscore if sufficiently large points have been accumulated. Game is paused while
-These values are saved in hs.dat; added read/write functions for it
-Added code to delete all windows to show charts. There is one issue left: somehow a news-gui pops up in front of the the chart at the end of the game.
20 years ago
truelight 4d94803d32 (svn r1169) -Fix: [Network] [ 1087591 ] When you want to be a spectator, you now
stay a spectator even if someone else joins.
20 years ago
truelight 5e28fb8f97 (svn r1131) -Add: [Network] Autoclean_companies (set it with 'set autoclean_companies on/off').
When enabled, empty companies (companies with no active clients) with no 
 password are declared bankrupt after 1 year of emptyness.
For empty companies with password, the password is removed after 3 years 
 of emptyness.
The delay of removing company/password can be configured via:
 - 'set autoclean_protected <months>'
 - 'set autoclean_unprotected <months>'
20 years ago
truelight 74a149127d (svn r1129) -Add: [Network] Added 'reset_company <company-id>'. If a company is
empty (no clients logged on to it), a server can delete a company via 
this command in the console.
20 years ago
tron 765ecfed84 (svn r1117) Move map arrays and some related macros into their own files map.c and map.h 20 years ago
truelight fa1f026367 (svn r1108) -Fix: [Network] Fixed problem around slow clients:
They joined, they got the map, but it took some time before the new 
player was created. In this time a player could do stuff, causing a 
player-id-mismatch, and the player was kicked out. Now a player get's a 
nice GUI which says: registering.. When that is gone, the player is 
joined and can play safely. Tnx to Moriarty for bugging me with this bug ;)
20 years ago
truelight 29b844a408 (svn r1096) -Fix: [Network] PlayAs is now registered correctly
-Codewise: [Network] Cleaned some code, removed some comment, changed 
some wrong comment
20 years ago
truelight b8f6d41418 (svn r942) -Merged branch/network back into the trunk 20 years ago
tron e56c3cddd8 (svn r925) Use sound enums
Also play the correct sound when a toyland road vehicle breaks down
20 years ago
tron fdb447ac55 (svn r901) Small step in the process to clean up the DPARAM mess:
- reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest)
- use inline functions instead of macros
- add assert()s to check for buffer overruns
20 years ago
tron acbd1801c7 (svn r815) Include strings.h only in the files which need it.
This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled.
20 years ago
tron d641175e3c (svn r513) Merge revisions 402, 416, 417, 478, 479, 511, 512 from map to trunk
This includes 2 fixes
-Fix: [1048596] Monorail and Maglev sounds are swapped (r511)
-Add special case to load the jackhammer sound (r478)
The rest are cleanups und enumeration to make merging possible/easier
20 years ago
signde 1fb915df69 (svn r207) -Codechange: randomizer handling
-Fix: desync problem fixes
-Fix: server doesnt hang anymore when a client timed out
-Feature: low latency connection enhancements [*net_sync_freq, *net_ready_ahead]
20 years ago
truelight 7aa0bdf48b (svn r202) -Codechange: I missed some files with trailing spaces.. this should be
all ;)
20 years ago
darkvater aa02125158 (svn r166) -Codechange: change 74 for constant DAY_TICKS 20 years ago
truelight 788ace088d (svn r85) -Add: initial commit of new AI (enable in Patch menu)
-Add: generalised A* Algorithm
-Add: generalised queues (Fifo, Stack, InsSort, BinaryHeap)
20 years ago
truelight 0dd5113a98 (svn r24) Fix: competitors are starting more real 20 years ago
darkvater e4940ebc79 (svn r3) -[1005611] Player Window patch: When looking in dropdownlist for player stuff, it will say
for all human players (Player #), not only for the first 2
20 years ago
darkvater 804f038594 (svn r2) -Fix [993829] UDP Fixes (lucaspiller)
-Fix change 255/0xFF to OWNER_SPECTATOR for 
spectator stuff (TrueLight)
20 years ago
truelight efaeb275f7 (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago