Tyler Trahan
32b0fb9f6e
Fix #12010 : Use economy timer for vehicle stats minimum age, not calendar ( #12142 )
7 months ago
SamuXarick
ab52f7eecf
Fix ccb4c37: Aircraft could route to hangars outside their range when stopping at them
7 months ago
Peter Nelson
2fd9096070
Change: Decouple and remove landscape-dependent cargo types. ( #11719 )
...
Cargo types of default engines, industries and houses are now specified in terms of label.
8 months ago
Tyler Trahan
f6dd5053a3
Feature: Order flag to unbunch vehicles at depot ( #11945 )
8 months ago
Tyler Trahan
735abfe111
Codechange: Split dates and timers into Economy and Calendar time ( #10700 )
8 months ago
Peter Nelson
9602de474d
Codechange: Use iterators and/or range-for on cargo related loops.
12 months ago
frosch
b6c8f301be
Codechange: Silence warnings about intentionally unused parameters.
1 year ago
Tyler Trahan
77173a6a10
Codechange: Move date consts and functions to CalendarTime and TimerGameCalendar classes
1 year ago
Tyler Trahan
fca2b37726
Codechange: Move Ticks into their own class
1 year ago
Tyler Trahan
8ea01c0bfb
Fix #11180 : Use TileVirtXY for aircraft crash tile ( #11184 )
1 year ago
Tyler Trahan
9a602ff304
Fix #10334 : Store separate newgrf-safe version of date_of_last_service. ( #11124 )
...
This value is not changed when the date cheat is used, which caused issues with changing properties based on service date.
Co-authored-by: Peter Nelson <peter1138@openttd.org>
1 year ago
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
...
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
1 year ago
J0anJosep
c4e6d80ecf
Cleanup: Remove unnecessary hangar check.
1 year ago
Peter Nelson
4a5e413a6c
Cleanup: Remove unnecessary VehicleRandomBits()
...
Simple Random() assignment to byte does the same.
1 year ago
Rubidium
f74e26ca7e
Codechange: replace error/usererror printf variant with fmt variant and rename
1 year ago
Patric Stout
7aa2b9ab0a
Codechange: move all date-related variables inside the timer ( #10706 )
1 year ago
Rubidium
fe2bcd2a58
Codechange: migrate size related functions to Map structure
2 years ago
Rubidium
375a5b8e3f
Codechange: refactor FindClosestDepot to not use pointers, but return a struct
2 years ago
Peter Nelson
ed60c88b0a
Change: Use power-of-2 scaling for some dimensions in GUI.
...
These are related to drawing sprites that are normally drawn on the
landscape, and should therefore still follow power-of-2 scaling to fit
correctly.
2 years ago
Peter Nelson
f5f035a22b
Codechange: Make use of Rect Width/Height helpers.
2 years ago
Michael Lutz
41fa16f325
Codechange: Don't use globals for return values from vehicle command procs.
3 years ago
Michael Lutz
21675ec7e2
Codechange: Un-bitstuff vehicle/engine commands.
3 years ago
Michael Lutz
4f3ea3907e
Codechange: Un-bitstuff commands taking a ClientID (i.e. CMD_CLIENT_ID).
3 years ago
Michael Lutz
e740c24eb7
Codechange: Template DoCommand to automagically reflect the parameters of the command proc.
...
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
3 years ago
Michael Lutz
7048e1522f
Codechange: Move flags in CommandProc in front of the command arguments.
3 years ago
Michael Lutz
33ca4f2b99
Codechange: Let the compile generate the master command table out of templated command traits.
...
This is using a non-intrusive type-traits like templated system, which
allows compile-time validation that the command table and the command
enum match up.
3 years ago
Michael Lutz
b6933a2ebd
Codechange: Move command arguments to the back of the DoCommand function call.
3 years ago
Guillaume Renoult
c38af72978
Update: add setting to hide news about competitors vehicle crash ( #9653 )
3 years ago
frosch
bc984d9af5
Codechange: remove redundant 'info_view' parameter, it can be derived from 'image_type'.
3 years ago
rubidium42
55a11710a6
Codechange: convert printf DEBUG statements to fmt Debug statements
3 years ago
rubidium42
44ca7d9377
Change: Use gender-neutral pronouns
3 years ago
Patric Stout
68e92d215a
Fix #8810 : "aircraft out of fuel" news was looking in the wrong place ( #8832 )
...
v->tile for aircrafts is always zero when in the air. Only when
it starts its landing (or take-off) patterns it becomes a sane
value.
So instead, base the news on the last x/y coordinates of the plane.
4 years ago
frosch
d9b4413bc9
Codechange: rename sound ids to make more sense. ( #8701 )
4 years ago
Charles Pigott
ebaecebc68
Fix #8560 : Planes were landing at the wrong height at airports with lowered hangar tiles
4 years ago
Patric Stout
fe86bf8bf6
Fix #7619 : nudge fast planes sooner towards their target ( #8531 )
...
For non-NewGRF planes, "count" is never above 1. So planes can
smoothly be guided to their destination. For NewGRF planes, they
can go as quick as "count" values of 20. This easily overshoots
the target. So, calculate if the plane will overshoot, and start
nudging him to the destination earlier. You won't notice this
either way, as it all happens within a single tick.
4 years ago
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
4 years ago
Patric Stout
dff7ee8e1c
Fix #7611 : keeps news about accidents around after vehicle is cleaned up ( #8497 )
...
When a vehicle is cleaned up, all news that points to the news is
also removed. This was a bit evil, as it would also remove any
news related to crashed, acting like the crash never happened.
This left players a bit in the dark what was going on exactly.
4 years ago
Charles Pigott
e21302f481
Fix #8437 : Crash when using certain heliports with rotated airports
4 years ago
Charles Pigott
619d714923
Fix #8437 : Planes landing at non-rectangular airports could be drawn at the wrong height
...
Only the rotated intercontinental airport, don't get excited
4 years ago
Matt Kimber
9b28b15e67
Codechange: create MutableSpriteCache to remove the need to cast Vehicle to a mutable type in render methods
4 years ago
frosch
6198a4776b
Change: [NewGRF] Use aircraft property 12 also for helicopters.
...
Due to keeping compatibility we can only do this for NewGRF-defined sound effects.
4 years ago
Michael Lutz
63ccb36ef3
Codechange: Use std::string for most of the user-settable custom names.
4 years ago
glx
d8a1be48cd
Codechange: Replace vehicle related FOR_ALL with range-based for loops
5 years ago
glx
ddabfed1cd
Codechange: Replace station related FOR_ALL with range-based for loops
5 years ago
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
5 years ago
Charles Pigott
6929429f0f
Fix ccb4c37: Use of possibly uninitialised pointer ( #7818 )
5 years ago
SamuXarick
ccb4c3797f
Fix #5405 : Aircraft could route to depots outside their range ( #7104 )
5 years ago
Jack McKiernan
9479f45d1a
Codechange: Replaced 255's with an enum entry TERMGROUP
5 years ago
JMcKiern
04f659e768
Fix: Some typos found using codespell
5 years ago
Charles Pigott
5b34c8019f
Codechange: Remove Company/OwnerByte types
6 years ago