Fix #8560: Planes were landing at the wrong height at airports with lowered hangar tiles

pull/217/head
Charles Pigott 3 years ago
parent f9dee5aaa0
commit ebaecebc68

@ -1114,7 +1114,7 @@ static bool AircraftController(Aircraft *v)
if ((amd.flag & (AMED_LAND | AMED_BRAKE)) && st != nullptr) {
assert(st->airport.HasHangar());
TileIndex hangar_tile = st->airport.GetHangarTile(0);
airport_z = TilePixelHeight(hangar_tile) + 1; // To avoid clashing with the shadow
airport_z = GetTileMaxPixelZ(hangar_tile) + 1; // To avoid clashing with the shadow
}
if (amd.flag & AMED_LAND) {

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