Commit Graph

51467 Commits

Author SHA1 Message Date
Jonathan G Rennison
36f90607ba
Merge pull request #326 from telk5093/jgrpp
Update: Korean translation
2021-10-29 19:47:03 +01:00
TELK
afe7824270 Update: Korean translation up to aff6dbec2d 2021-10-29 19:16:09 +09:00
TELK
ed1c0c70ea Update: Korean translation up to 9254be5 2021-10-29 19:16:09 +09:00
TELK
7b12d23e4f Update: Korean translation 2021-10-29 19:16:09 +09:00
Jonathan G Rennison
aff6dbec2d Show timetabled 0 wait times for stations/depots in timetable window 2021-10-27 00:24:26 +01:00
Jonathan G Rennison
53139c2405 Add current day/month to tracerestrict and conditional order conditionals 2021-10-26 23:39:40 +01:00
Jonathan G Rennison
944f090b46 Add settings for minimum contiguous landmass size for town/city placement 2021-10-25 00:30:25 +01:00
Jonathan G Rennison
55620ff162 Add general function for checking size of contiguous tile area 2021-10-25 00:29:51 +01:00
Jonathan G Rennison
8b5b96af77 Fix typos in PostProcessNetworks 2021-10-24 13:33:02 +01:00
Jonathan G Rennison
28fd549808 Decline company takeover offer on company's behalf if company has no client 2021-10-24 12:23:52 +01:00
Jonathan G Rennison
296987153b Add console command to offer a company for sale 2021-10-24 00:11:51 +01:00
Jonathan G Rennison
ec8512e2ea When declining to buy a company, ask the next company immediately 2021-10-24 00:07:54 +01:00
Jonathan G Rennison
a9c2c7288a Fix compilation when ENABLE_NETWORK_SYNC_EVERY_FRAME is defined
This is set by RANDOM_DEBUG

See also: https://github.com/OpenTTD/OpenTTD/issues/9624
2021-10-19 00:50:05 +01:00
Jonathan G Rennison
b58ff65c5c Debug: Fix company money state checksum being logged with wrong company 2021-10-19 00:39:41 +01:00
Jonathan G Rennison
4a1e347f8e Fix desync when using "perfect" tree placement mode in arctic climate 2021-10-19 00:38:57 +01:00
Jonathan G Rennison
900b9fdf3b Fix crash with wrong-way running on signalled tunnel/bridge
When using the ignore signals buttons, and exiting the bridge/tunnel
in some cases
2021-10-16 19:59:43 +01:00
Jonathan G Rennison
9254be5b3c Debug: Show info of all aircraft parts in vehicle debug window 2021-10-12 20:35:07 +01:00
Jonathan G Rennison
c64f48f2bd Debug: Add direction and spritenum info to vehicle debug window 2021-10-12 20:26:13 +01:00
Jonathan G Rennison
71a5abd42b Fix aircraft shadows being drawn facing the wrong direction 2021-10-12 20:19:53 +01:00
PeterN
32571a0ccd Fix: Wrong cargo line position in IndustryCargo window. (#9383)
Resolved by changing calculation to determine the offset based on centring the cargo lines in the available space.

(cherry picked from commit ce7ef4d824)
2021-10-08 18:11:02 +01:00
SamuXarick
48b287a22f Fix #9358: Don't skip empty files in tar (#9367)
(cherry picked from commit 1e6a2163a5)
2021-10-08 18:11:02 +01:00
Patric Stout
0550ca0854 Fix: on startup, NewGRF scan could case race-condition (#9382)
Creating a thread was not thread-safe. The irony.

The video-driver has a function GameLoopPause() which first checks
if the thread is the game-thread or not. For this it needs access
to this->game_thread. This variable is set in StartNewThread().

However, due to timing, it is well possible GameLoopPause() is
called from the thread well before this->game_thread is assigned.

And so we have a race-condition!

Simply solve this by preventing a thread to start till we are
done with our bookkeeping.

(cherry picked from commit b45c006ab9)
2021-10-08 18:11:02 +01:00
Patric Stout
441ff7e436 Fix: thread safety issue during exiting the game (#9380)
_exit_game is read by the draw-thread to know when to exit, but
most of the time written by the game-thread.

(cherry picked from commit c12a152ec9)
2021-10-08 18:11:02 +01:00
Patric Stout
573ab48e9c Fix 81062163: for (really) old games, station bus/truck station cache was not updated (#9366)
(cherry picked from commit 1e432fbd71)
2021-10-08 18:11:02 +01:00
TELK
3e78624965 Fix #9362: Hover in online players window was slightly too big (#9364)
This causes graphical glitches at the bottom of the window.

(cherry picked from commit 2d0abf5a76)
2021-10-08 18:11:02 +01:00
rubidium42
057e858d32 Fix #9353: [Script] Garbage collecting on priority queues could crash the game
(cherry picked from commit 71f3c35288)
2021-10-08 18:11:02 +01:00
Loïc Guilloux
d46c764d60 Fix 4079c47: Missed a file when removing generated .sq files from the repo (#9350)
(cherry picked from commit 16ebf7861f)
2021-10-08 18:11:02 +01:00
Loïc Guilloux
0f05fc8573 Fix: [Script] doxygen_filter is very strict about DOXYGEN_API usage (#9351)
(cherry picked from commit ee5f23382d)
2021-10-08 18:11:02 +01:00
Patric Stout
0a7a4e06ad Add: adhere the autosave_on_exit setting for Null videodriver (#9343)
This is especially useful for automated-testing, to make a save
when the game quits while using "-vnull:ticks=N".

(cherry picked from commit 37ae6b8ae3)
2021-10-08 18:11:02 +01:00
Patric Stout
364ce76d51 Change: allow pause/unpause console command in single player too (#9342)
(cherry picked from commit 849a10520c)
2021-10-08 18:11:02 +01:00
Patric Stout
563884105f Change: by default, make "unload all" leave stations empty (#9301)
(cherry picked from commit 7648483364)
2021-10-08 18:11:02 +01:00
Patric Stout
3411203e5d Fix: compatible NewGRFs in crash-log reported wrong md5 (#9340)
The text suggests it reports the original md5, but it does in fact
report the replaced md5. Now it reports both.

(cherry picked from commit f997eb6ca4)
2021-10-08 18:11:02 +01:00
rubidium42
9299a29a52 Fix: limit heightmap sizes to something reasonable to prevent crafted heightmaps to OOM-crash the game
(cherry picked from commit 97c461d1e7)
2021-10-08 18:11:02 +01:00
Jonathan G Rennison
92fc0f364b Version: Committing version data for tag: jgrpp-0.43.1 2021-10-04 21:38:37 +01:00
Jonathan G Rennison
fe8da3ae3a Fix missing include in header 2021-10-04 21:37:55 +01:00
Loïc Guilloux
07cc7da7fd Revert 7ca1793: Using Trackdir keyed node is not required, Exitdir keyed node still have the correct trackdir (#9576)
(cherry picked from commit 11dece205c)
2021-10-04 21:07:37 +01:00
Jonathan G Rennison
ea9a65edcd Increase size of desync log message ring buffer 2021-10-04 21:01:03 +01:00
Jonathan G Rennison
6f16655e6e Add "special events" log. Add console command, include in crash logs. 2021-10-04 20:54:12 +01:00
Jonathan G Rennison
2e022d5194 Move game events to new event_logs header/cpp files 2021-10-04 20:43:50 +01:00
Jonathan G Rennison
1451aa76ff Add console command to dump vehicle info 2021-10-04 01:02:39 +01:00
Jonathan G Rennison
6b250c203c Add chicken bit to control CheckCaches periodic/post-command flags 2021-10-03 23:58:35 +01:00
Jonathan G Rennison
24fdc8331b Add CheckCaches mode to emit a log/save/screenshot on detected issue 2021-10-03 23:57:27 +01:00
Jonathan G Rennison
1b8bbdaf76 Add chicken bit for CheckCaches call after DoCommandP 2021-10-03 23:03:39 +01:00
Jonathan G Rennison
5ed7aee8d3 Add flags field to CheckCaches for which checks to run
Add header file for CheckCaches
2021-10-03 23:03:39 +01:00
Loïc Guilloux
c408007575 Fix #9548, e5fedcd: [Squirrel] Crash during engine cleanup after reaching memory limit on realloc (#9592)
(cherry picked from commit a53cfeef13)
2021-10-03 21:19:27 +01:00
Loïc Guilloux
ff67f7b311 Fix #9588, 140a96b: [Squirrel] Reaching memory limit during script registration could prevent further script detections (#9589)
Also the memory allocation triggering the limit was never freed.
And if the exception was thrown in a constructor using placement new, the pre-allocated memory was not freed either.

(cherry picked from commit ccd586a736)
2021-10-03 21:19:12 +01:00
Tyler Trahan
cd97ca95f2 Fix: Changing raw industry funding method redraws GUI (#9572)
(cherry picked from commit 4aa63ce8f3)
2021-10-03 21:18:43 +01:00
PeterN
f5561ac212 Fix #9562: Handle case of invalid action2 with zero results. (#9564)
(cherry picked from commit 7e70ead396)
2021-10-03 21:18:16 +01:00
Jonathan G Rennison
c99eaf72b7 Fix #9591: Update station docking tiles upon placing a water object on a docking tile (#9594)
See: https://github.com/OpenTTD/OpenTTD/issues/9591
See: https://github.com/OpenTTD/OpenTTD/pull/9594

Non-extended savegame bump to be applied later

(cherry picked from commit e404d16929)

# Conflicts:
#	src/object_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
2021-10-03 15:06:58 +01:00
Jonathan G Rennison
8f2582e0ff Update help text for check_caches console command 2021-10-03 02:17:52 +01:00