Commit Graph

51467 Commits (36f90607babee8a5c9d68f0fa47995f2374c277d)
 

Author SHA1 Message Date
Jonathan G Rennison 36f90607ba
Merge pull request #326 from telk5093/jgrpp
Update: Korean translation
3 years ago
TELK afe7824270 Update: Korean translation up to aff6dbec2d 3 years ago
TELK ed1c0c70ea Update: Korean translation up to 9254be5 3 years ago
TELK 7b12d23e4f Update: Korean translation 3 years ago
Jonathan G Rennison aff6dbec2d Show timetabled 0 wait times for stations/depots in timetable window 3 years ago
Jonathan G Rennison 53139c2405 Add current day/month to tracerestrict and conditional order conditionals 3 years ago
Jonathan G Rennison 944f090b46 Add settings for minimum contiguous landmass size for town/city placement 3 years ago
Jonathan G Rennison 55620ff162 Add general function for checking size of contiguous tile area 3 years ago
Jonathan G Rennison 8b5b96af77 Fix typos in PostProcessNetworks 3 years ago
Jonathan G Rennison 28fd549808 Decline company takeover offer on company's behalf if company has no client 3 years ago
Jonathan G Rennison 296987153b Add console command to offer a company for sale 3 years ago
Jonathan G Rennison ec8512e2ea When declining to buy a company, ask the next company immediately 3 years ago
Jonathan G Rennison a9c2c7288a Fix compilation when ENABLE_NETWORK_SYNC_EVERY_FRAME is defined
This is set by RANDOM_DEBUG

See also: https://github.com/OpenTTD/OpenTTD/issues/9624
3 years ago
Jonathan G Rennison b58ff65c5c Debug: Fix company money state checksum being logged with wrong company 3 years ago
Jonathan G Rennison 4a1e347f8e Fix desync when using "perfect" tree placement mode in arctic climate 3 years ago
Jonathan G Rennison 900b9fdf3b Fix crash with wrong-way running on signalled tunnel/bridge
When using the ignore signals buttons, and exiting the bridge/tunnel
in some cases
3 years ago
Jonathan G Rennison 9254be5b3c Debug: Show info of all aircraft parts in vehicle debug window 3 years ago
Jonathan G Rennison c64f48f2bd Debug: Add direction and spritenum info to vehicle debug window 3 years ago
Jonathan G Rennison 71a5abd42b Fix aircraft shadows being drawn facing the wrong direction 3 years ago
PeterN 32571a0ccd Fix: Wrong cargo line position in IndustryCargo window. (#9383)
Resolved by changing calculation to determine the offset based on centring the cargo lines in the available space.

(cherry picked from commit ce7ef4d824)
3 years ago
SamuXarick 48b287a22f Fix #9358: Don't skip empty files in tar (#9367)
(cherry picked from commit 1e6a2163a5)
3 years ago
Patric Stout 0550ca0854 Fix: on startup, NewGRF scan could case race-condition (#9382)
Creating a thread was not thread-safe. The irony.

The video-driver has a function GameLoopPause() which first checks
if the thread is the game-thread or not. For this it needs access
to this->game_thread. This variable is set in StartNewThread().

However, due to timing, it is well possible GameLoopPause() is
called from the thread well before this->game_thread is assigned.

And so we have a race-condition!

Simply solve this by preventing a thread to start till we are
done with our bookkeeping.

(cherry picked from commit b45c006ab9)
3 years ago
Patric Stout 441ff7e436 Fix: thread safety issue during exiting the game (#9380)
_exit_game is read by the draw-thread to know when to exit, but
most of the time written by the game-thread.

(cherry picked from commit c12a152ec9)
3 years ago
Patric Stout 573ab48e9c Fix 81062163: for (really) old games, station bus/truck station cache was not updated (#9366)
(cherry picked from commit 1e432fbd71)
3 years ago
TELK 3e78624965 Fix #9362: Hover in online players window was slightly too big (#9364)
This causes graphical glitches at the bottom of the window.

(cherry picked from commit 2d0abf5a76)
3 years ago
rubidium42 057e858d32 Fix #9353: [Script] Garbage collecting on priority queues could crash the game
(cherry picked from commit 71f3c35288)
3 years ago
Loïc Guilloux d46c764d60 Fix 4079c47: Missed a file when removing generated .sq files from the repo (#9350)
(cherry picked from commit 16ebf7861f)
3 years ago
Loïc Guilloux 0f05fc8573 Fix: [Script] doxygen_filter is very strict about DOXYGEN_API usage (#9351)
(cherry picked from commit ee5f23382d)
3 years ago
Patric Stout 0a7a4e06ad Add: adhere the autosave_on_exit setting for Null videodriver (#9343)
This is especially useful for automated-testing, to make a save
when the game quits while using "-vnull:ticks=N".

(cherry picked from commit 37ae6b8ae3)
3 years ago
Patric Stout 364ce76d51 Change: allow pause/unpause console command in single player too (#9342)
(cherry picked from commit 849a10520c)
3 years ago
Patric Stout 563884105f Change: by default, make "unload all" leave stations empty (#9301)
(cherry picked from commit 7648483364)
3 years ago
Patric Stout 3411203e5d Fix: compatible NewGRFs in crash-log reported wrong md5 (#9340)
The text suggests it reports the original md5, but it does in fact
report the replaced md5. Now it reports both.

(cherry picked from commit f997eb6ca4)
3 years ago
rubidium42 9299a29a52 Fix: limit heightmap sizes to something reasonable to prevent crafted heightmaps to OOM-crash the game
(cherry picked from commit 97c461d1e7)
3 years ago
Jonathan G Rennison 92fc0f364b Version: Committing version data for tag: jgrpp-0.43.1 3 years ago
Jonathan G Rennison fe8da3ae3a Fix missing include in header 3 years ago
Loïc Guilloux 07cc7da7fd Revert 7ca1793: Using Trackdir keyed node is not required, Exitdir keyed node still have the correct trackdir (#9576)
(cherry picked from commit 11dece205c)
3 years ago
Jonathan G Rennison ea9a65edcd Increase size of desync log message ring buffer 3 years ago
Jonathan G Rennison 6f16655e6e Add "special events" log. Add console command, include in crash logs. 3 years ago
Jonathan G Rennison 2e022d5194 Move game events to new event_logs header/cpp files 3 years ago
Jonathan G Rennison 1451aa76ff Add console command to dump vehicle info 3 years ago
Jonathan G Rennison 6b250c203c Add chicken bit to control CheckCaches periodic/post-command flags 3 years ago
Jonathan G Rennison 24fdc8331b Add CheckCaches mode to emit a log/save/screenshot on detected issue 3 years ago
Jonathan G Rennison 1b8bbdaf76 Add chicken bit for CheckCaches call after DoCommandP 3 years ago
Jonathan G Rennison 5ed7aee8d3 Add flags field to CheckCaches for which checks to run
Add header file for CheckCaches
3 years ago
Loïc Guilloux c408007575 Fix #9548, e5fedcd: [Squirrel] Crash during engine cleanup after reaching memory limit on realloc (#9592)
(cherry picked from commit a53cfeef13)
3 years ago
Loïc Guilloux ff67f7b311 Fix #9588, 140a96b: [Squirrel] Reaching memory limit during script registration could prevent further script detections (#9589)
Also the memory allocation triggering the limit was never freed.
And if the exception was thrown in a constructor using placement new, the pre-allocated memory was not freed either.

(cherry picked from commit ccd586a736)
3 years ago
Tyler Trahan cd97ca95f2 Fix: Changing raw industry funding method redraws GUI (#9572)
(cherry picked from commit 4aa63ce8f3)
3 years ago
PeterN f5561ac212 Fix #9562: Handle case of invalid action2 with zero results. (#9564)
(cherry picked from commit 7e70ead396)
3 years ago
Jonathan G Rennison c99eaf72b7 Fix #9591: Update station docking tiles upon placing a water object on a docking tile (#9594)
See: https://github.com/OpenTTD/OpenTTD/issues/9591
See: https://github.com/OpenTTD/OpenTTD/pull/9594

Non-extended savegame bump to be applied later

(cherry picked from commit e404d16929)

# Conflicts:
#	src/object_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
3 years ago
Jonathan G Rennison 8f2582e0ff Update help text for check_caches console command 3 years ago