Darkvater
acc87fc9f0
(svn r7157) -Fix [FS#221, SF1168820]: Some mouse events possibly lost under high CPU load, handle
...
mouse input right away instead of waiting for GameLoop. (KUDr)
18 years ago
Darkvater
3328ceea9e
(svn r7156) -Codechange: Remove obsolete variable, localize global variable, use GB and change logic
...
of the win32: TAB speeds up, but ALT+TAB doesn't code.
18 years ago
miham
7ba7bd0a49
(svn r7155) WebTranslator2 update to 2006-11-15 20:44:45
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ukrainian - 6 fixed, 2 changed by znikoz (8)
18 years ago
miham
977f12487d
(svn r7154) [Translations] Added new language: serbian
18 years ago
Darkvater
eaddac35be
(svn r7153) -Fix [FS#279]: Some keyboard events possibly lost under high CPU load, handle
...
keyboard input in place instead of global variables magic. (KUDr)
18 years ago
rubidium
791d20a011
(svn r7152) -Feature (FS#396): allow towns to be built on top of trees in the scenario editor.
18 years ago
miham
8be62234ed
(svn r7149) WebTranslator2 update to 2006-11-14 18:26:05
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estonian - 1 fixed by vermon (1)
portuguese - 22 fixed by izhirahider (22)
turkish - 2 fixed, 8 changed by jnmbk (10)
18 years ago
KUDr
6784e08945
(svn r7147) -CodeChange: Don't use references if they can refer to NULL (Tron)
18 years ago
KUDr
8a588f9cf1
(svn r7146) -CodeChange: ST_CONST macro removed as it is no longer needed (Tron)
18 years ago
tron
a0b44e744f
(svn r7145) Remove extra semicolons
18 years ago
glx
50305fb253
(svn r7144) -Cleanup r7102: remove STR_CONFIG_PATCHES_PROGRESS_UPDATE_INTERVAL in lang files
18 years ago
glx
ada4bf0cf7
(svn r7143) -CodeChange: remove redondancy in saveload dialogs
18 years ago
glx
bc512e719f
(svn r7142) -Fix: disable clone button in vehicle view for not owned vehicles (was already done for trains)
18 years ago
bjarni
0724b07575
(svn r7138) -Fix: [vehicle list windows] fixed a rare crash where having some (not all) vehicle list windows open for a player, that goes bankrupt would crash the game
...
-Codechange: closing all windows for a player will now loop all windows and close those, which got the player as caption instead of having a list of windows to close
18 years ago
Darkvater
7a412adb71
(svn r7137) -Codechange: [win32] Use windows function in main loop to check if we have pressed ALT
...
(for ALT+TAB) instead of magic global _pressed_key from input-loop. (KUDr)
18 years ago
KUDr
d019abaf6b
(svn r7134) - Fix (r7133) Still can't build oil refinery in the desert climate (this time i tested it)
18 years ago
KUDr
8d6fe990fe
(svn r7133) - Fix: Can't build oil refinery in other climates than temperate.
18 years ago
Darkvater
ff8f301066
(svn r7131) -Fix (r7126) which fixes (r2817) the activating of a function call that was
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1. never executed before that and even if it would, it
2. could never be executed because if it did OpenTTD would crash
18 years ago
Darkvater
cab930041a
(svn r7130) -Codechange: Handle the positioning of windows through the desc->left/top settings with
...
some special values (WDP_) instead of checking window-class. This also fixes FS#172
now that we can position windows arbitrarily and are not restricted to window-classes.
18 years ago
Darkvater
73b8d80036
(svn r7129) -Codechange: Get rid of a global variable that only sets a window's number.
18 years ago
Darkvater
e786cd5c6b
(svn r7128) -Codechange: Replace magic numbers by magic enums (windowdesc positioning WDP_AUTO = -1)
18 years ago
Darkvater
70eba6d525
(svn r7127) -Codechange [FS#149]: Improve the usability of the signal-dragger, do not bail out
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at (certain) errors, just silently ignore them.
18 years ago
Darkvater
260b8f3f59
(svn r7126) -Synchronize the engine-renew settings of a player when joining a multiplayer game.
18 years ago
Darkvater
bd7649b080
(svn r7125) -Fix: Several errors/glitches related to multiplayer and bankrupcy, mainly such a
...
thing happening to a server, and non updated company-information. Also fixes FS#393.
18 years ago
Darkvater
c5723ab9af
(svn r7124) -Fix (r37xx): sizeof(bool) = 4 for (certain) OSX do not assume it is 1. This would break
...
the saving of certain values to the config. Thanks PandaMojo ford ebugging.
18 years ago
belugas
370e5446b1
(svn r7121) -Fix(r1): Tell the town that this player has built a statue only if it really did happened
18 years ago
Darkvater
8de434212e
(svn r7120) -Fix (r6631): A town size of 0 in the scenario editor is a random size. So to get a size
...
you need it between 1 and 3 and therefore there is no one-on-one correspondence between
widget-numbers and town-size. Based on a patch by Maedhros
18 years ago
miham
5d32907056
(svn r7116) WebTranslator2 update to 2006-11-08 19:31:08
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ukrainian - 7 fixed, 18 changed by znikoz (25)
18 years ago
peter1138
5471cc77ec
(svn r7115) -Fix [FS#371]: Cloning a vehicle that has been refitted would incur the expense as running costs, not new vehicles.
18 years ago
peter1138
12a9d347d1
(svn r7114) -Codechange: [NewStations] Free up custom station layouts
18 years ago
peter1138
ddc420941d
(svn r7113) -Codechange: [NewStations] Add support for copying custom station layouts
18 years ago
peter1138
2f6bc5add3
(svn r7112) -Codechange (r7106): Improve the test for determining if the rail type should be converted
18 years ago
tron
7673628161
(svn r7111) After checking p1 in CmdBuildSingleRail() assign it to a variable railtype instead of using p1 in the function. Also assign p2 to track only after it has been checked for validity
18 years ago
peter1138
f07ad4eda7
(svn r7110) -Fix: Do not let ships enter partial water tiles under bridges; they will travel up land...
18 years ago
belugas
5f139b74e5
(svn r7109) -Codechange: use map accessor IsClearWaterTile
18 years ago
Darkvater
8786045eab
(svn r7108) -Fix (r7106): signed/unsigned comparison warning
18 years ago
peter1138
32c1de3be0
(svn r7106) -Feature: Allow over-building of compatible railtypes, i.e. normal and
...
electrified rail. If building electrified rail, normal rail is upgraded
for you (for the normal cost).
18 years ago
miham
47e63297a1
(svn r7104) WebTranslator2 update to 2006-11-07 19:41:56
...
german - 1 changed by Neonox (1)
portuguese - 5 fixed by izhirahider (5)
turkish - 8 fixed, 4 changed by jnmbk (12)
18 years ago
peter1138
37294114c3
(svn r7102) -Codechange: Remove and hardcode unnecessary patch setting progress_update_interval
18 years ago
tron
dd29f9d964
(svn r7101) Evaluate the necessary flags for libpng once per make run, not every time the CFLAGS/LIBS variables are used
18 years ago
tron
b92ccb7a98
(svn r7100) Evaluate the necessary flags for SDL once per make run, not every time the CFLAGS/LIBS variables are used
18 years ago
peter1138
c6b4834e10
(svn r7099) -Fix (r4768): When changing the selected newstation type, ensure the station size chosen is permitted. If not, pick the first valid sizes.
18 years ago
Darkvater
a254a5ea65
(svn r7098) -Regression (r7094): Zoom buttons were not properly updated with a new/loaded game. The
...
good thing is, we got rid of even more magic code (tm)
18 years ago
peter1138
c5439f8437
(svn r7096) -Fix (r6995 (sort-of)): Don't set bit 6 when convert grf ver 6 language ids to use ver 7 format
18 years ago
Darkvater
7c59305e96
(svn r7095) -Codechange: Move MaxZoomIn function to viewport.h and change it to MaxZoomInOut
...
with a zoom parameter and a pointer to the window which's viewport we want to zoom.
18 years ago
Darkvater
3a2c773411
(svn r7094) -Codechange: Get rid of the window-specific code in DoZoomInOutWindow (enable, disable
...
buttons depending on calling window, game-mode); handle it by broadcasting messages
to the calling window, because that knows how and what buttons to set.
18 years ago
Darkvater
501fcb3465
(svn r7093) -Codechange: Move DoZoomInOutWindow declaration to viewport.h and rewrite the function
...
a bit more sensibly.
18 years ago
Darkvater
1f45f5ffb3
(svn r7092) -Codechange: Add function to send a window message to a whole class of windows,
...
SendWindowMessageClass().
18 years ago
tron
b7d4409df7
(svn r7091) Make some code a) shorter b) simpler c) not leak memory
18 years ago
peter1138
59555cbfce
(svn r7086) -Featurette: Add additional positioning for long dropdown lists: first, try to fit the dropdown below the calling widget, as before; second, try to fit it wholly above the calling widget; and lastly, fit the list below the widget and add a scrollbar.
18 years ago