Commit Graph

762 Commits (33e3f4916173b4129cbbe60f94dae659a70edb83)

Author SHA1 Message Date
Peter Nelson 33e3f49161 Fix #7119: When rotating a ship, apply an additional offset to avoid movement glitch. 5 years ago
Niels Martin Hansen faee0737e0 Codechange: Separate gamelog revision length from network revision length 5 years ago
Peter Nelson e21ade375e Codechange: Change from numeric to descriptive SLV enum labels for last entries. 5 years ago
Peter Nelson 0f37a683a2 Codechange: Additional type safety for saveload version variables. 5 years ago
Peter Nelson 9de12521ec Codechange: Convert saveload numbers to enum values.
(This was mostly achieved with a few in-place regexes)
5 years ago
Peter Nelson ea4ea62816 Codechange: Make saveload version upper bound exclusive, i.e. version object was removed instead of version object last appeared. 5 years ago
PeterN 23960d0f2c Feature: Group liveries, and livery window usability enhancements. (#7108)
* Change: Replace checkbox in livery selection window with Default option in drop down selection.

This reduces clutter in the UI and allows for primary/secondary colours to independently follow the default scheme if desired.

* Feature: Add vehicle group liveries.
5 years ago
Peter Nelson 67633606b0 Codechange: Remove value mangling and field misuse in SLE_WRITEBYTE.
The original translation functionality hasn't been used since 2007.
5 years ago
Peter Nelson 225790892d Change: Make ships stop and change direction slowly instead of instantly turning. 5 years ago
Peter Nelson 81330b8d6e Change: Add path cache for ships. 6 years ago
Peter Nelson 1c725fce47 Change: Add ability to save/load std::deque<> containers. 6 years ago
Niels Martin Hansen e66cec8f86 Add: NewGRF support for 16-in-16-out industries 6 years ago
Niels Martin Hansen 8859381d30 Add: Industries can produce and accept up to 16 different cargoes 6 years ago
Charles Pigott e0c0394e37 Fix: Remove various dead or unnecessary assignments 6 years ago
Charles Pigott f5b1115039 Doc: Lots and lots of doxymentation fixes 6 years ago
Michael Lutz 4b0b4e0643 Feature: [NewGRF] Increase size of persistent storage to 256. 6 years ago
Peter Nelson bf8d7df736 Change: Extend rail types to 64 (6 bit storage) 6 years ago
Peter Nelson 5db883fbe9 Change: Move rail type bits from m3 to m8. 6 years ago
Peter Nelson 65548c37a8 Change: Extend map array by 2 bytes with a uint16. 6 years ago
Charles Pigott 2aacddd412 Codechange: lengthof is not defined for runtime-length strings, use sizeof instead 6 years ago
Charles Pigott 5f86e1a390 Codechange: Silence -Wclass-memaccess warnings with GCC8 6 years ago
PeterN 11ab3c4ea2
Change: Increase cargo type limit to 64. 6 years ago
PeterN a07394a63a
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792)
The value is either unused or always the same as this->direction.
6 years ago
PeterN 4cebebcf68
Change: Add CargoTypes type for cargo masks. (#6790) 6 years ago
PeterN 42b43c9983
Change: Available railtypes is always calculated on load, so no need to load value for old savegames (#6782) 6 years ago
Pavel Stupnikov fef8b831a9 Change: Switch town growth rate and counter to actual game ticks (#6763) 6 years ago
J0an Josep cfb8092397 Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation. 6 years ago
Michael Lutz 7dd6027194 Codechange: Use a SmallVec for the animated tile list instead of replicating most of the logic. 6 years ago
frosch 8c458c153d (svn r27990) -Update: Docs 6 years ago
frosch 59dd7be686 (svn r27978) -Fix [FS#6673] (r18541): Store the map variety setting in the samegame like the other mapgen settings, so restarting maps considers it. (Samu) 6 years ago
frosch 135ad9c6c9 (svn r27929) -Cleanup: Remove unused Industry::random_triggers 7 years ago
frosch b4b98e5165 (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 7 years ago
peter1138 19d56a33e8 (svn r27822) -Feature: Vehicle Group Info: Add profits and occupancy display to group vehicle list (mtm, JGR) 7 years ago
peter1138 ff26c6393e (svn r27793) -Fix [FS#6450]: Use of uninitialised variable cause lzo to fail. Add check for error status. 7 years ago
frosch ca3aaf8f6d (svn r27778) -Change [FS#6442-ish]: Convenience savegame bump to distinguish 1.7 savegames from 1.6 savegames. 7 years ago
frosch 24786a71ee (svn r27772) -Fix [FS#5819]: If the intro game had a savegame version which contains a NewGRF configuration, then townname NewGRFs would not be activated in the game options. 7 years ago
fonsinchen 4e13285274 (svn r27770) -Fix [FS#6540]: Initialize variables in station_sl.cpp (JGR) 7 years ago
frosch 1b9139efe8 (svn r27760) -Change: Enable realisitic train and road vehicle acceleration by default. 7 years ago
frosch fc4c4d080c (svn r27757) -Change: Make StringID 32bit. 7 years ago
frosch a56e2bccd0 (svn r27756) -Codechange: Add StringTab enum 7 years ago
frosch 9ad09627ad (svn r27754) -Codechange: Add GetStringTab(), GetStringIndex() and MakeStringID() to access the structure of StringIDs. 7 years ago
frosch 4342798ff5 (svn r27709) -Fix-ish: Silence some warnings. (adf88) 8 years ago
frosch 31f046bd9b (svn r27670) -Add: [FS#6471] Assign descriptive names to (GNU pthread) threads. (JGR) 8 years ago
frosch 117e73751c (svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites. 8 years ago
frosch d2393b4f6c (svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq. 8 years ago
alberth 0adfb1ac6f (svn r27653) -Fix(r27647): Rename FileOperation enum and values to SaveLoadOperation to avoid nameclash with windows compiler toolkit. 8 years ago
alberth 4001f6215e (svn r27652) -Fix(r27650): Use the file operation being performed to set the _sl.action variable. 8 years ago
alberth 6f201ce4a8 (svn r27651) -Codechange: Introduce methods for setting the name and title of _file_to_saveload. 8 years ago
alberth 597380e099 (svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType. 8 years ago
alberth df9a9f074a (svn r27649) -Codechange: Introduce detailed file type enum, rebuild FiosType with it. 8 years ago