Jonathan G Rennison
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33cd1569f4
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Merge branch 'chunnel' into jgrpp
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2017-03-19 12:30:26 +00:00 |
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Jonathan G Rennison
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4af4cbc2a4
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Chunnel: Update project files
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2017-03-19 12:30:14 +00:00 |
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Jonathan G Rennison
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b3fd11efd2
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Merge branch 'master' into jgrpp
# Conflicts:
# src/blitter/32bpp_anim.cpp
# src/blitter/32bpp_anim.hpp
# src/blitter/32bpp_anim_sse4.cpp
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2017-03-19 12:27:24 +00:00 |
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Jonathan G Rennison
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fae4ac1a5d
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Merge branch 'master' into save_ext
# Conflicts:
# src/saveload/company_sl.cpp
# src/saveload/saveload.cpp
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2017-03-19 12:12:52 +00:00 |
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alberth
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17b46109ad
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(svn r27803) -Change: Remove obsolete aircraft preview strings from other languages
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2017-03-18 20:49:24 +00:00 |
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alberth
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1f70279419
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(svn r27802) -Add: Display aircraft type in engine preview window (patch by Samu)
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2017-03-18 20:48:54 +00:00 |
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alberth
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119965125d
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(svn r27801) -Change: Also rename long aircraft preview window strings of other languages
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2017-03-18 20:48:27 +00:00 |
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alberth
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b110c9c259
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(svn r27800) -Change: Rename long aircraft string names of the preview window
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2017-03-18 20:47:48 +00:00 |
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alberth
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fa5fd39c23
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(svn r27799) -Add: Display aircraft type in buy window (patch by Samu)
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2017-03-18 20:46:15 +00:00 |
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alberth
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7c3004c785
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(svn r27798) -Change: Also remove obsolete string from the other languages
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2017-03-18 20:45:18 +00:00 |
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alberth
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e2e9bd0b25
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(svn r27797) -Add: Display aircraft type in its vehicle window (patch by Samu)
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2017-03-18 20:43:43 +00:00 |
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frosch
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206a0838e9
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(svn r27796) -Fix [FS#6545]: 32bpp-anim blitters assumed that pitch and width of the screen were equal.
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2017-03-18 17:14:53 +00:00 |
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translators
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5c7f97aff2
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(svn r27795) -Update from Eints:
luxembourgish: 3 changes by Phreeze
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2017-03-14 18:45:36 +00:00 |
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peter1138
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36837a070c
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(svn r27794) -Fix [FS#6526]: Chat text background overflowed due to missing padding.
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2017-03-14 00:57:52 +00:00 |
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peter1138
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57745b1c74
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(svn r27793) -Fix [FS#6450]: Use of uninitialised variable cause lzo to fail. Add check for error status.
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2017-03-13 22:16:44 +00:00 |
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michi_cc
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c706eeda81
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(svn r27792) -Add: [Win32] .gitignore for IntelliSense database of VS2015 Update 2.
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2017-03-13 21:56:41 +00:00 |
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michi_cc
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9a62317dfc
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(svn r27791) -Fix (r27790) [FS#6366]: Try #2. Now also for Visual Studio 2010.
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2017-03-13 21:56:38 +00:00 |
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michi_cc
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2d45d55925
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(svn r27790) -Fix [FS#6366]: [Win32] Mark OpenTTD as DPI-aware to avoid OS window scaling that breaks mouse input.
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2017-03-13 20:21:40 +00:00 |
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translators
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9169ab6ce2
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(svn r27789) -Update from Eints:
polish: 3 changes by wojteks86
greek: 1 change by kyrm
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2017-03-13 18:45:37 +00:00 |
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peter1138
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a77044f185
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(svn r27788) -Fix [FS#6536]: Get vehicle load amount after executing new cargo trigger.
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2017-03-13 07:37:05 +00:00 |
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Jonathan G Rennison
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ac69b746ab
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Merge branch 'master' into jgrpp
# Conflicts:
# src/gfxinit.cpp
# src/saveload/saveload.cpp
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2017-03-12 20:37:26 +00:00 |
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Jonathan G Rennison
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c1a26459d8
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Merge branch 'chunnel' into jgrpp
# Conflicts:
# src/ground_vehicle.hpp
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2017-03-12 20:36:04 +00:00 |
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HackaLittleBit
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de24fed9d1
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Chunnel: Tunnels are only allowed to cross sea.
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2017-03-12 20:33:59 +00:00 |
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peter1138
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980871a87b
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(svn r27787) -Fix: Update scrollbar when rebuilding AI/GS setting list.
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2017-03-12 18:19:01 +00:00 |
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peter1138
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9a489375e3
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(svn r27786) -Fix [FS#6479]: AI configuration changed incorrect parameter when some parameters are hidden.
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2017-03-12 16:33:40 +00:00 |
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peter1138
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c366425de6
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(svn r27785) -Fix [FS#6508]: Buoys not always drawn after being placed depending on zoom level (Samu).
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2017-03-12 15:32:40 +00:00 |
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peter1138
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7501b7cf7a
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(svn r27784) -Fix [FS#6505]: Allow rail conversion even if ship is on tile (Samu).
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2017-03-12 15:26:31 +00:00 |
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frosch
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ed63b48e76
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(svn r27780) -Update: Numbers
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2017-03-11 20:50:26 +00:00 |
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frosch
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d3de080883
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(svn r27778) -Change [FS#6442-ish]: Convenience savegame bump to distinguish 1.7 savegames from 1.6 savegames.
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2017-03-11 20:37:32 +00:00 |
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frosch
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bc61ff380a
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(svn r27777) -Doc: Yearly increment
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2017-03-11 16:49:51 +00:00 |
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frosch
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ffcdd47321
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(svn r27776) -Merge: Documentation updates from 1.6 branch
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2017-03-11 13:34:01 +00:00 |
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frosch
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51c6ae62d1
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(svn r27775) -Fix [FS#6510]: Insufficient thread synchronisation when switching blitters. (JGR)
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2017-03-11 13:05:54 +00:00 |
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frosch
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5b7a04ca27
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(svn r27774) -Fix [FS#5889]: Enabling palette animation for 32bpp blitters while paused skipped initialisation of the palette and resulted in black windows.
-Revert (r23978): No SDL-specific fix required anymore. The new fix applies to all backends.
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2017-03-11 12:52:26 +00:00 |
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frosch
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f2af019eb7
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(svn r27773) -Update: Baseset translations
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2017-03-11 12:20:50 +00:00 |
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Jonathan G Rennison
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d14d5731d8
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Fix wrong palette being used when switching to animated blitter.
Fixes black sprites and UI elements when switching on full
animations on win32 and OSX.
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2017-03-07 23:37:06 +00:00 |
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frosch
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5e28cc4757
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(svn r27772) -Fix [FS#5819]: If the intro game had a savegame version which contains a NewGRF configuration, then townname NewGRFs would not be activated in the game options.
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2017-03-07 20:18:54 +00:00 |
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Jonathan G Rennison
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2d473c05b0
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Fix use-after-free when switching blitters in SDL and Win32 modes.
This mostly occurs when disabling pallete animation when fast-forward
is enabled.
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2017-03-07 19:12:15 +00:00 |
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translators
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4d12cce1c4
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(svn r27771) -Update from Eints:
malay: 27 changes by stress_043
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2017-03-07 18:45:38 +00:00 |
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Jonathan G Rennison
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93a43da809
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Chunnel: Prevent chunnels from intersecting with each other.
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2017-03-05 19:13:42 +00:00 |
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Jonathan G Rennison
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4c9f7b73b3
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Chunnel: Add a ground veh flag for (maybe) being in a chunnel
Use this to avoid inclination change code in non-chunnel wormholes.
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2017-03-05 18:37:35 +00:00 |
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Jonathan G Rennison
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ec9f0371e8
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Chunnel: Adjust z position of vehicles in chunnels to go "under" the water.
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2017-03-05 18:05:04 +00:00 |
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fonsinchen
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0d5ee772fc
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(svn r27770) -Fix [FS#6540]: Initialize variables in station_sl.cpp (JGR)
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2017-03-05 17:06:14 +00:00 |
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Jonathan G Rennison
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68c280bef8
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Ifdef out expensive assert in non-debug mode.
The vehicle slope algorithm goes to pains to avoid GetSlopePixelZ,
but then calls it anyway in the assert...
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2017-03-05 16:58:28 +00:00 |
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Jonathan G Rennison
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0690dbb8bf
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Merge branch 'jgrpp' into chunnel
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2017-03-05 15:30:27 +00:00 |
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Jonathan G Rennison
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fa044852d5
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Merge branch 'day_length' into jgrpp
# Conflicts:
# src/saveload/afterload.cpp
|
2017-03-05 15:29:45 +00:00 |
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Jonathan G Rennison
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1f148322fb
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Reset day length factor to 1 when loading pre day length savegame
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2017-03-05 15:25:34 +00:00 |
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Jonathan G Rennison
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11906f24c5
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Merge branch 'save_ext' into day_length
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2017-03-05 15:05:13 +00:00 |
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frosch
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bc2382af06
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(svn r27769) -Change: [NewGRF] Extend the DCxx range to D800-DFFF.
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2017-03-05 14:45:13 +00:00 |
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frosch
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724f1f3b69
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(svn r27768) -Codechange: Use if and IsInsideMM instead of switch-case sequences to test for consecutive values.
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2017-03-05 14:44:15 +00:00 |
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frosch
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f469b0be3e
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(svn r27767) -Codechange: Industries and houses should just use the default-case in Action 4.
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2017-03-05 14:43:21 +00:00 |
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