Jonathan G Rennison
d3e1c2695e
Fix freight weight multiplier not being applied in train build window
2023-01-07 12:59:09 +00:00
Jonathan G Rennison
9cff3666ae
Fix artic engines with no capacity on leading part in build window
...
Engines were being shown as not having any capacity overall
2023-01-07 00:26:04 +00:00
Jonathan G Rennison
e816c2416a
Debug: Show more road vehicle engine fields in debug window
2023-01-07 00:22:39 +00:00
Jonathan G Rennison
62d524eaef
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/saveload/station_sl.cpp
# src/saveload/town_sl.cpp
# src/spritecache.cpp
# src/timetable_gui.cpp
2023-01-06 20:02:04 +00:00
translators
29af0f8c7b
Update: Translations from eints
...
swedish: 18 changes by joeax910
chinese (simplified): 2 changes by HansKaffee
romanian: 3 changes by ALEX11BR
slovak: 15 changes by legitalk
tamil: 21 changes by Aswn
2023-01-06 18:46:19 +00:00
Rubidium
0251786f46
Fix: virtual call from constructor
...
That fills an instance variable that is only read from the Game Options window
and that is overwritten when the video driver is started. Since you cannot get
into the Game Options window without starting the video driver, it is just
pointless and wrong code that would never be noticed by the end user.
2023-01-06 19:34:35 +01:00
Rubidium
c1ff471c77
Fix: bad oddness checks
...
Modulo on a signed number returns negative values for negative values, so
i % 2 == 1 will only return true for positive odd numbers, whereas i % 2 != 0
returns true for both positive and negative odd numbers.
2023-01-06 19:34:35 +01:00
Rubidium
f7af9a299a
Codechange: prevent suspicious pointer scaling
2023-01-06 19:34:35 +01:00
Rubidium
170f37d07f
Codechange: silence some potentially uninitialized local variable errors
...
In these cases technically they are false positives, however dismissing the
alerts when the underlying code may make them true positives does not seem
like the safest solution.
2023-01-06 19:34:35 +01:00
Rubidium
496ec1f012
Fix: use reference and array indexing to prevent suspicious pointer scaling
2023-01-06 19:34:35 +01:00
Rubidium
fbd0f5ad7d
Fix: inconsistent allocation error handling
...
Mix-and-matching std::bad_alloc exception handling with nullptr checks
2023-01-06 19:34:35 +01:00
Rubidium
3c54344825
Fix: comparison of narrow type with wide type in loop condition
...
Technically this can't be triggered with the currently returned values though.
2023-01-06 19:34:35 +01:00
Charles Pigott
e00996a18a
Change: Big UFO disaster targets current location of a random train ( #10290 )
2023-01-06 13:05:09 +00:00
PeterN
1b1aa682a6
Fix: Don't assume engclass 2 should be elrail. ( #10315 )
...
When disabling/enabling elrail, there is an assumption that `engclass` of 2
means the engine will run on elrail. While this holds for default engines,
NewGRFs can do other things.
To resolve this we store the intended railtype so that toggling elrail will
restore to the correct type.
2023-01-06 00:44:57 +00:00
Jonathan G Rennison
0310fb0cdc
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/lang/czech.txt
# src/lang/galician.txt
# src/lang/german.txt
# src/order_cmd.cpp
# src/saveload/afterload.cpp
# src/ship.h
# src/vehicle.cpp
2023-01-05 23:45:34 +00:00
Michael Lutz
c98a5c37d3
Remove: SmallMatrix be gone.
...
(cherry picked from commit 6dd8a4d670f921ee685d1a6326d304da6e9fc245)
2023-01-05 20:15:50 +00:00
Jonathan G Rennison
8f123589ec
Linkgraph: Use sparse storage format for edge annotations
...
Copy relevant parts of base edge into edge annotation
2023-01-05 20:15:50 +00:00
Rubidium
51049946d1
Fix: prevent corrupted GRF files to allocate stupid amounts of memory
2023-01-05 20:11:59 +01:00
translators
58068883f8
Update: Translations from eints
...
swedish: 33 changes by joeax910
arabic (egypt): 11 changes by AviationGamerX
luxembourgish: 3 changes by Gubius
greek: 85 changes by SStelioss
indonesian: 55 changes by indrabagus, 20 changes by K4smun1
serbian: 527 changes by nkrs
latvian: 82 changes by lexuslatvia
polish: 2 changes by pAter-exe
2023-01-05 18:48:43 +00:00
Jonathan G Rennison
55473bc730
Linkgraph: Split demand annotations from edge flow annotations
...
Use sparse storage format for demand annotations
2023-01-05 02:48:07 +00:00
Rubidium
752cd5c0da
Cleanup 84b71f7
: remove G5 detector as it's not referenced anymore
...
The last supported Mac OS X for G5 is 10.5.8 and support for < 10.7 has already been removed.
2023-01-04 22:42:23 +01:00
Rubidium
375a5b8e3f
Codechange: refactor FindClosestDepot to not use pointers, but return a struct
2023-01-04 22:30:48 +01:00
Jonathan G Rennison
9bc5f69a19
Debug: Deduplicate child groups for randomised sprite groups in sprite dump
2023-01-04 19:47:34 +00:00
Jonathan G Rennison
4275c8e96b
VarAction2: Ignore callback failure groups when finding callback results
2023-01-04 19:42:30 +00:00
translators
b3907b1359
Update: Translations from eints
...
swedish: 39 changes by DonaldDuck313, 9 changes by joeax910
chinese (traditional): 62 changes by wpi3
greek: 8 changes by SStelioss
indonesian: 29 changes by indrabagus
serbian: 528 changes by nkrs
ukrainian: 82 changes by StepanIvasyn
turkish: 4 changes by jnmbk
french: 19 changes by glx22
2023-01-04 18:45:02 +00:00
Jonathan G Rennison
3b9e5a9a2e
Adjust help text for the go to depot and sell setting
...
See: #470
2023-01-04 18:28:49 +00:00
Jonathan G Rennison
4b0d4a85fb
Remove modified behaviour of depot button when ctrl not pressed and go to depot and sell enabled
...
See: #470
2023-01-04 18:17:18 +00:00
Rubidium
a0694759a1
Fix: do not allow more palette colours than there are indices for the colours
...
Or: do not pass unchecked size from BMP file into memory allocation
2023-01-04 18:36:49 +01:00
translators
3af2c7fff6
Update: Translations from eints
...
swedish: 9 changes by joeax910
norwegian (bokmal): 7 changes by buzzCraft
chinese (traditional): 48 changes by wpi3
galician: 98 changes by pvillaverde
vietnamese: 13 changes by myquartz
czech: 42 changes by vladoschreiner, 40 changes by PatrikSamuelTauchim, 19 changes by adamek0202, 3 changes by LubosKolouch
chinese (simplified): 52 changes by HansKaffee
luxembourgish: 148 changes by phreeze83
hungarian: 50 changes by PstasDev, 23 changes by baliball
german: 69 changes by Wuzzy2, 4 changes by Luensche
romanian: 3 changes by kneekoo
ukrainian: 45 changes by StepanIvasyn
catalan: 12 changes by J0anJosep
turkish: 9 changes by Anceph
french: 1 change by Athozus
portuguese (brazilian): 9 changes by ericandradex
2023-01-03 18:45:43 +00:00
Jonathan G Rennison
760cbcbb8b
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/blitter/32bpp_anim.hpp
# src/blitter/32bpp_base.hpp
# src/blitter/8bpp_base.hpp
# src/blitter/null.hpp
# src/cheat_gui.cpp
# src/gfx.cpp
# src/linkgraph/linkgraph.cpp
# src/spriteloader/grf.cpp
# src/station_cmd.cpp
2023-01-03 11:40:02 +00:00
Jonathan G Rennison
ca11c66cb8
VarAction2: Allow DSE with rail stations
2023-01-03 03:57:42 +00:00
Jonathan G Rennison
381b2b536d
VarAction2: Implement register tracking for rail station adv tile layouts
2023-01-03 03:57:42 +00:00
Jonathan G Rennison
4b51a3eda8
VarAction2: Mark applicable rail station variables as expensive
2023-01-03 03:55:51 +00:00
Jonathan G Rennison
96f790fc7d
Debug: Show rail station tile layouts in debug window
2023-01-03 03:55:51 +00:00
Jonathan G Rennison
6a7cad1b47
Add NewGRFClass helper method for whether class ID is valid (for iteration)
2023-01-03 03:55:51 +00:00
Jonathan G Rennison
417416d19b
Add NewGRFClass helper method for whether any UI classes available
2023-01-03 03:55:51 +00:00
Patric Stout
1fb101eabb
Codechange: address CodeQL issue "Multiplication result converted to larger type" ( #10306 )
...
Most are very unlikely to ever be triggered in our codebase; two
stand out: linkgraph and money cheat. Those, potentially, could
wrap earlier than expected.
2023-01-02 20:30:02 +00:00
Jonathan G Rennison
5e76e6fb07
MacOS: Add workaround for std::variant
2023-01-02 19:15:37 +00:00
translators
fcbe390353
Update: Translations from eints
...
dutch: 10 changes by Afoklala
polish: 33 changes by pAter-exe
2023-01-02 18:46:20 +00:00
Jonathan G Rennison
24b744f7c8
Merge branch 'master' into jgrpp
...
# Conflicts:
# bin/ai/CMakeLists.txt
# bin/game/CMakeLists.txt
# src/saveload/saveload.h
2023-01-02 01:23:36 +00:00
Loïc Guilloux
91ca088065
Fix #10304 , fe30f66
: [Scripts] Don't start GS in intro ( #10305 )
2023-01-02 02:13:16 +01:00
Jonathan G Rennison
b8c7a0dd20
Add per-town override to disable town growth
2023-01-01 22:13:03 +00:00
Michael Lutz
150f05dc15
Change: Heading for 14 now. ( #10302 )
2023-01-01 22:52:23 +01:00
Jonathan G Rennison
42891a6d9d
Fix allowed to build level crossings string
2023-01-01 21:36:36 +00:00
Jonathan G Rennison
1a5b485b41
Road stops: Use a struct for road stop tile data
2022-12-31 22:51:54 +00:00
Jonathan G Rennison
2c65b050e4
Saveload: Add SLEG_CONDVARVEC macros
2022-12-31 21:24:58 +00:00
Jonathan G Rennison
a1f6aaa58f
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/lang/korean.txt
# src/saveload/afterload.cpp
# src/saveload/ai_sl.cpp
# src/saveload/game_sl.cpp
# src/script/script_instance.cpp
2022-12-31 18:17:24 +00:00
Jonathan G Rennison
5bcc420af3
Infra sharing: Allow using mass start/stop buttons in other company depots
...
See: #469
2022-12-31 18:00:19 +00:00
Jonathan G Rennison
d6046086da
Infra sharing: Disallow control over other company trains wholly in depots
...
See: #469
2022-12-31 17:55:32 +00:00
PeterN
5e22788664
Fix #10220 : Adding unavailable variants failed for non-rail engines. ( #10297 )
...
Unavailable parent variant engine for non-rail engines was added to the
wrong (temporary) list so the hierarchy was not added correctly.
2022-12-31 10:10:25 +00:00
translators
22035b7eab
Update: Translations from eints
...
english (us): 10 changes by 2TallTyler
chinese (simplified): 1 change by lysinelai
korean: 13 changes by telk5093
catalan: 1 change by DiogoMCampos
2022-12-30 18:42:42 +00:00
Jonathan G Rennison
b1a1760bcc
Allow planting trees on diagonal areas
2022-12-30 18:25:09 +00:00
Jonathan G Rennison
160dcc345a
Add wrapper class for diagonal or orthogonal tile iteration
2022-12-30 18:09:55 +00:00
Charles Pigott
67f02e20de
Change: Display text files in black ( #10291 )
2022-12-30 10:31:02 +00:00
glx22
012fd2be0d
Codechange: Suppress warnings when asserts are disabled
2022-12-30 02:17:38 +01:00
translators
f90156f74c
Update: Translations from eints
...
romanian: 2 changes by bnegrut
spanish: 2 changes by MontyMontana
2022-12-29 18:43:05 +00:00
translators
918b2cb3ee
Update: Translations from eints
...
english (au): 10 changes by krysclarke
italian: 3 changes by Rivarossi
russian: 3 changes by Ln-Wolf
finnish: 3 changes by hpiirai
spanish: 15 changes by MontyMontana
portuguese: 6 changes by azulcosta
portuguese (brazilian): 2 changes by DiogoMCampos
2022-12-28 18:44:23 +00:00
Jonathan G Rennison
d97968a4f9
Rename ChildScreenSpritePositionMode enum values
2022-12-28 16:01:28 +00:00
Loïc Guilloux
fe30f66570
Fix #9720 : Delay start of GS/AI to after loading of savegame ( #9745 )
2022-12-28 05:02:26 +01:00
Jonathan G Rennison
0093ebe3a7
Debug: Add engine variant ID and extra flags to debug info
2022-12-28 02:17:48 +00:00
Jonathan G Rennison
b9dad1818b
Add setting to disable NewGRF inflation flag
2022-12-28 01:58:03 +00:00
Jonathan G Rennison
64c210f770
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/build_vehicle_gui.cpp
# src/engine.cpp
# src/engine_func.h
# src/group_gui.cpp
# src/lang/english.txt
# src/newgrf.cpp
# src/saveload/oldloader_sl.cpp
# src/timetable_cmd.cpp
# src/timetable_cmd.h
# src/timetable_gui.cpp
2022-12-28 01:46:29 +00:00
Jonathan G Rennison
f82bee12bc
Road stops: Fix wrong animation callback when cargo taken
2022-12-27 21:46:48 +00:00
Jonathan G Rennison
b4e00a8c46
Merge pull request #461 from telk5093/jgrpp
...
Update: Korean translation up to e882ba6063
2022-12-27 20:30:10 +00:00
Woelfi Von Wolfhausen
80444e7c55
Grammar in German lang-file ( #441 )
2022-12-27 20:28:58 +00:00
Jonathan G Rennison
a72d99821a
Fix crash on hovering link graph link where both ends have same position
...
See: #468
2022-12-27 19:46:32 +00:00
PeterN
f7e2b6ef12
Change: Make vehicle list dropdown buttons resize to fit strings. ( #10286 )
2022-12-27 18:39:37 +00:00
Jonathan G Rennison
4df56ec1ef
Implement new shortened train flipping for template trains
2022-12-27 02:12:29 +00:00
Jonathan G Rennison
5bea50c413
Debug: Add rail engine misc flags to debug info
2022-12-27 02:11:41 +00:00
Jonathan G Rennison
541beb386c
Scheduled dispatch: Allow wrapping at midnight when bulk inserting slots
...
For 24 hour dispatch schedules
See: #467
2022-12-27 01:00:41 +00:00
Jonathan G Rennison
87056562e5
Change ChildScreenSpriteToDraw relative flag to an enum
...
Use separate modes for prior and upstream non-relative modes
2022-12-27 01:00:41 +00:00
Jonathan G Rennison
14f4f6d104
Remove now unused vehicle.flip_direction_all_trains setting
2022-12-27 01:00:41 +00:00
Jonathan G Rennison
58d841486e
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/os/windows/font_win32.cpp
# src/script/api/script_object.hpp
# src/town_cmd.cpp
# src/train_cmd.cpp
# src/viewport.cpp
# src/viewport_func.h
2022-12-27 01:00:40 +00:00
Francis Herne
6caed5f15e
Add: Slope-aware and roadtype-specific one-way sprites. ( #10282 )
2022-12-26 15:06:21 -05:00
translators
7a18631291
Update: Translations from eints
...
italian: 10 changes by bagnacauda
romanian: 91 changes by bnegrut
russian: 6 changes by Ln-Wolf
finnish: 9 changes by hpiirai
portuguese: 8 changes by azulcosta
2022-12-26 18:42:39 +00:00
PeterN
9e56e16147
Fix: Local authority window rating list height ignored icon sizes. ( #10285 )
...
Only font height was taken into account, so the list was broken if icon
sizes were taller than font height.
2022-12-26 18:26:01 +00:00
PeterN
961e66df30
Fix #10224 : Don't fiddle with fast-forward when saving. ( #10230 )
...
The original comment about saving with fast-forward on was written 18 years
ago, and predates lots of changes to how saveload work.
2022-12-26 00:05:14 +01:00
PeterN
4f26f6b8aa
Cleanup: Simplify GRFLabel linked-list with std::vector. ( #10284 )
2022-12-25 22:32:22 +00:00
Daniel Robinson
c53f29df53
Fix #10181 : Show error message on failed industry prospecting ( #10202 )
2022-12-25 23:12:06 +01:00
Didac Perez Parera
35d55bd534
Feature: Expand all towns in the scenario editor ( #10215 )
2022-12-25 19:42:50 +01:00
Tyler Trahan
4ffe7e0477
Fix #10198 : Rearrange Intro GUI to make button rows narrower ( #10203 )
2022-12-25 13:26:26 -05:00
Tyler Trahan
8063fcb6e0
Feature: Ctrl-click to bulk edit timetable speeds/waiting times ( #10265 )
2022-12-25 13:20:31 -05:00
Peter Nelson
efa20dd969
Change: Support engine property 0xC6 in purchase list.
2022-12-25 16:41:58 +00:00
Peter Nelson
cbf48c4dd9
Change: Add extra random seed to StartupEngines().
...
This means that calling reset_engines will rerandomise introduction dates
and reliability.
Probably not necessary.
2022-12-25 16:41:58 +00:00
Peter Nelson
74180efe7f
Change: Attempt to improve randomisation of reliability
2022-12-25 16:41:58 +00:00
Peter Nelson
3485709f53
Add: Additional vehicle flags to control variants.
2022-12-25 16:41:58 +00:00
Peter Nelson
898dadadb2
Change: Mark build/autoreplace windows dirty less often in monthy loop.
...
These window classes were marked dirty for every engine that had
reliability calculated every month.
2022-12-25 16:41:58 +00:00
Peter Nelson
85814b29d4
Feature: Vehicle add-ons can now group engines in purchase list.
...
Grouped engines are collapsed by default but can be expanded. This allows
similar engines to be grouped together to avoid cluttering the list.
Suggested uses for this are e.g.:
* Liveries; same stats but different paint job.
* Re-gearing; engine design is mostly the same but different stats.
... but avoiding complex hidden cargo subtype refit systems.
Grouped engines are otherwise separate, so can be independently
autoreplaced, even between variants.
2022-12-25 16:41:58 +00:00
peter1138
94167dfd34
Change: Add variant hierarchy to build vehicle window list.
2022-12-25 16:41:58 +00:00
Peter Nelson
c11db7d593
Change: Clear last variant when engine becomes unavailable.
2022-12-25 16:41:58 +00:00
peter1138
d7f561a400
Change: Add variant property to engines.
2022-12-25 16:41:58 +00:00
PeterN
c8cc61d889
Fix #10150 : Force FS_SMALL for small viewport signs. ( #10283 )
...
* Fix #10150 : Force FS_SMALL for small viewport signs.
This is a workaround for string widths being different with mixed
font-sizes.
* Fix: Flag small sign shadow as small text.
(This method of drawing shadows is hilarious and needs replacing, but
this is a quick fix.)
2022-12-25 13:29:38 +00:00
PeterN
23eec0b7b3
Fix #8971 : Resize QueryStrings with interface scale change. ( #10281 )
...
* Fix: Use width of caret symbol '_' for text entry.
This replaces an arbitrary pixel width with the space actually required.
* Fix #8971 : Update QueryString sizes with interface scale change.
2022-12-25 00:40:55 +00:00
Jonathan G Rennison
546ad0b43c
VarAction2: Mark applicable road stops variables as expensive
2022-12-24 19:01:32 +00:00
Jonathan G Rennison
8af4ac8a4c
GRF: Add road stops variable for road info of nearby plain road tile
...
See: #464
2022-12-24 18:54:28 +00:00
translators
3451c0a82c
Update: Translations from eints
...
russian: 3 changes by Ln-Wolf
latvian: 21 changes by lexuslatvia
dutch: 3 changes by Afoklala
portuguese: 3 changes by azulcosta
portuguese (brazilian): 13 changes by ericandradex
2022-12-24 18:43:00 +00:00
Jonathan G Rennison
6b8f799a1c
Debug: Show engine base introduction date
2022-12-24 17:42:14 +00:00
glx22
04ee86d3ac
Add: 'font' console command to configure fonts
2022-12-23 23:23:03 +01:00
glx22
e6c857cdba
Codechange: [windows] cache the actually loaded font name
2022-12-23 23:23:03 +01:00
glx22
af3df959c2
Codechange: reduce code duplication
2022-12-23 23:23:03 +01:00
PeterN
7b5edba76c
Change: Support flipping shorter engines without NewGRF support. ( #10262 )
...
* Change: Support flipping shorter engines without NewGRF support.
* Cleanup: Remove write-only prop27_set temporary flag.
2022-12-23 21:02:14 +00:00
Peter Nelson
a971eee2e0
Cleanup: Replace foundation drawing magic numbers.
...
Use TILE_SIZE or TILE_HEIGHT as appropriate instead.
2022-12-23 15:43:11 +00:00
Peter Nelson
138198e971
Change: Separate ground sprite from foundation sprite offsets.
2022-12-23 15:43:11 +00:00
Peter Nelson
002fe67bef
Add: Optionally disable child sprites drawing relative to parent sprites offsets.
2022-12-23 15:43:11 +00:00
Jonathan G Rennison
14c1266bbc
Fix: Wrong type cast for selected AI/GS script info in AIListWindow
...
This resulted in technically undefined behaviour when listing GSs
2022-12-22 21:26:27 +01:00
Jonathan G Rennison
d4c530904c
Fix #10274 : Use after free when rescanning scripts with GS selected
2022-12-22 21:23:48 +01:00
Jonathan G Rennison
5cebc171b1
Fix wrong class used in cast for selected AI/GS script info
2022-12-22 19:36:32 +00:00
Jonathan G Rennison
189a6df4e1
Fix use after free when rescanning scripts with GS selected
...
See: #465
https://github.com/OpenTTD/OpenTTD/issues/10274
2022-12-22 19:23:17 +00:00
Jonathan G Rennison
c6e5776cc4
Crashlog: Windows: Fix sign error for symbol offsets in crashlog
2022-12-22 12:49:37 +00:00
PeterN
f6e7e44169
Fix #10151 : Use smaller padding for viewport signs. ( #10272 )
...
Before variable-scaling, the padding was always 1x1 pixel. This was
changed to be scaled, except using the wrong dimension of 2x1 pixels
instead of 1x1 pixel.
2022-12-21 22:21:50 +00:00
Loïc Guilloux
c179c10048
Fix #10263 , ccefa76
: [scripts] restore tile validation for commands ( #10269 )
2022-12-21 02:37:59 +01:00
Jonathan G Rennison
b713a1bbda
Merge pull request #463 from GalizaTTD/jgrpp
...
Galician Translations 0.50.0
2022-12-20 21:08:33 +00:00
pvillaverde
3276777873
Galician Translations 0.50.0
2022-12-20 21:35:38 +01:00
translators
a857ed8240
Update: Translations from eints
...
finnish: 13 changes by hpiirai
spanish: 1 change by MontyMontana
2022-12-20 18:41:59 +00:00
Jonathan G Rennison
9e33153df9
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/os/macosx/string_osx.cpp
2022-12-20 18:05:43 +00:00
PeterN
c962c77306
Fix: Incorrect available height for dropdowns due to unsigned promotion. ( #10264 )
...
Dropdowns which are taller than the main window should automatically have
a scrollbar added. This did not work for toolbar dropdown as the location
near the top of the window resulted in an unsigned underflow.
2022-12-20 09:39:23 -05:00
PeterN
03c1b5169c
Fix #10260 : Incorrect rect height drawing image in vehicle details. ( #10261 )
2022-12-19 21:01:17 +00:00
Jonathan G Rennison
16a3e0ef59
Windows: Crashlog: Fix printf format warnings
2022-12-19 20:54:41 +00:00
PeterN
dde15a403c
Fix #10257 : Incorrect wire position on sloped bridge heads. ( #10258 )
2022-12-19 20:16:26 +00:00
translators
2012998563
Update: Translations from eints
...
finnish: 3 changes by hpiirai
2022-12-19 18:42:04 +00:00
translators
e5720325ff
Update: Translations from eints
...
english (au): 3 changes by krysclarke
english (us): 3 changes by 2TallTyler
2022-12-18 18:39:25 +00:00
Peter Nelson
daaa058493
Change: Vertically centre sprite font relative to TrueType font.
2022-12-18 11:46:01 -05:00
Peter Nelson
8599041ce4
Fix: GetDefaultFontHeight() is static, don't use ->
2022-12-18 11:46:01 -05:00
TELK
d3d67c8ad1
Update: Korean translation up to e882ba6063
2022-12-18 20:54:46 +09:00
Jonathan G Rennison
3435e74c0c
Merge branch 'master' into jgrpp
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# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/release.yml
# CMakeLists.txt
# os/macosx/Info.plist.in
# src/fileio.cpp
# src/landscape.cpp
# src/league_cmd.h
# src/saveload/ai_sl.cpp
# src/saveload/game_sl.cpp
# src/saveload/league_sl.cpp
# src/saveload/saveload.cpp
2022-12-17 23:19:23 +00:00
translators
888c9172e0
Update: Translations from eints
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spanish (mexican): 3 changes by absay
korean: 1 change by telk5093
2022-12-17 18:40:23 +00:00
PeterN
1eecbd39ed
Change: Use lowered not disabled widget for current tab. ( #10252 )
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While tab-buttons are not often used, all other similar occurences use
lowered rather than disabled widgets, so use them for train detail
window too.
2022-12-17 18:04:39 +00:00
Peter Nelson
5eb7e1d3ab
Fix: Improve sprite aligner list size and alignment.
2022-12-17 15:38:28 +00:00
Peter Nelson
8adc47858d
Change: Set minimal size on aligner buttons.
2022-12-17 15:38:28 +00:00
Peter Nelson
33eb9688cf
Add: Sprite centre and crosshair toggles on sprite aligner.
2022-12-17 15:38:28 +00:00
Loïc Guilloux
c50fabb574
Fix #10208 : allow to use specific underlay for road/tram tunnels ( #10233 )
2022-12-17 09:01:47 -05:00
PeterN
131b7f5127
Fix: Vertically centre chat prompt. ( #10250 )
2022-12-17 12:22:02 +00:00
Jonathan G Rennison
6fadbe117c
Fix #460 : Font shadows being drawn when font AA enabled and TC_FORCED used
2022-12-17 12:12:24 +00:00
Jonathan G Rennison
2d0609f17d
Fix layout issues with road stops build window
2022-12-17 01:09:28 +00:00
2TallTyler
0116a422ea
Cleanup: Refactor Wide Rivers code slightly
2022-12-16 17:43:33 -05:00
2TallTyler
d67259334a
Fix #10218 : Sloped river tiles need water both up and downstream
2022-12-16 17:43:33 -05:00
Jonathan G Rennison
c7d7658004
Fix #10214 : CMD_CREATE_LEAGUE_TABLE did not set CMD_STR_CTRL
2022-12-16 21:07:36 +01:00
Jonathan G Rennison
1a05e95945
Fix #10214 : League and graph buttons in toolbar not having a default action
2022-12-16 21:07:36 +01:00
Jonathan G Rennison
e0cb31ff07
Fix #10214 : Header and footer missing from league table saveload
2022-12-16 21:07:36 +01:00
Jonathan G Rennison
3877bb31ef
Changing day length or date no longer changes time in minutes
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Add offset variables for scaled date ticks.
Adjust offset when changing day length or date, such that scaled
date ticks remain the same.
Store _scaled_tick_counter and scaled date ticks offset in the savagame.
2022-12-16 19:15:46 +00:00
Loïc Guilloux
4f9893cc98
Fix 55a1171
: Restore skipping of "colour" character ( #10244 )
2022-12-16 01:56:25 +01:00
PeterN
c448eb04d8
Fix #10242 : Allow a space for text shadow when clipping WWT_EMPTY/WWT_TEXT. ( #10243 )
2022-12-15 23:21:10 +00:00
Loïc Guilloux
2848483810
Fix #10206 : Disable scripts in intro game ( #10241 )
2022-12-15 21:43:07 +01:00
Jonathan G Rennison
9038c849ab
VarAction2: Use scaled tick counter for NewGRF variable 0x0A
2022-12-15 18:39:47 +00:00
Eddi-z
8db4892f49
Codechange: Reshuffle debuglevels in fileio to address spammyness ( #10240 )
2022-12-15 13:25:06 -05:00
Jonathan G Rennison
d69bb5f511
Mapgen: Allow starting a rocky patch on a desert tile when enabled
2022-12-14 23:07:34 +00:00
translators
ac12028278
Update: Translations from eints
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spanish: 2 changes by MontyMontana
portuguese (brazilian): 86 changes by ericandradex
2022-12-14 18:45:21 +00:00
translators
7e7e1183cf
Update: Translations from eints
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finnish: 1 change by hpiirai
2022-12-13 18:43:24 +00:00
Jonathan G Rennison
0a9d734ce8
Debug: List new landscape GRFs and their flags in the debug window
2022-12-12 23:25:44 +00:00
Jonathan G Rennison
39277404a2
Add new landscape variable for ground density and snow presence
2022-12-12 23:19:44 +00:00