Commit Graph

436 Commits (31dd6b13d1628fbe066a72970ce52aaceb845dab)

Author SHA1 Message Date
frosch afb3cbbbfc (svn r24040) -Fix [FS#5095]: Improve error messages wrt. the placement restrictions of banks, water towers and toy shops. 12 years ago
rubidium d5eeab43b7 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 13 years ago
alberth 06597e684c (svn r23704) -Doc: Doxygen comment fixes and additions. 13 years ago
truebrain bc78328918 (svn r23622) -Add: a set of events to trigger in a GameScript 13 years ago
rubidium 24263638bf (svn r23526) -Codechange: unify cargos vs cargoes 13 years ago
yexo 20f83ba002 (svn r23458) -Fix: don't assume all industries that cut trees have tile 0,0
-Fix: wait until all tiles of an industry are completed before starting to cut trees
13 years ago
truebrain af1b3cc070 (svn r23355) -Codechange: rename all AI* to Script* (Rubidium) 13 years ago
yexo 0566a6cfda (svn r23168) -Feature [FS#1824]: always draw fences around field tiles 13 years ago
frosch a608cbab5d (svn r23148) -Change: [NewGRF] Check the results of various callbacks for validness. 13 years ago
frosch ebf19d6219 (svn r23147) -Change: [NewGRF v8] Unify the return values of boolean callbacks, and check the results for validity. 13 years ago
frosch 930c6c7779 (svn r23146) -Change: [NewGRF v8] Make callback 22 return a probability to use instead of property 18. 13 years ago
rubidium 0e2d2b2317 (svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z related variables 13 years ago
rubidium fb9fb416a1 (svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type functions use int z as well 13 years ago
rubidium 70faeeaba9 (svn r23106) -Codechange: pass int* to GetTileSlope and friends 13 years ago
rubidium 1a54b7733c (svn r23102) -Codechange: remove the remaining pointless multiplications by TILE_HEIGHT 13 years ago
rubidium 5d7acba5d3 (svn r23100) -Codechange: remove pointless multiplications by TILE_HEIGHT for the terraform code 13 years ago
rubidium a70fdbcf2f (svn r23096) -Codechange: remove useless divisions and multiplications by TILE_HEIGHT for the snow line code 13 years ago
rubidium bcb93b3b75 (svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it 13 years ago
rubidium de980ef0f9 (svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight) 13 years ago
frosch 856db2751a (svn r23049) -Fix [FS#4810]: Use the same forest-check for the vegetation-map colour as for nearby station names. 13 years ago
planetmaker 0f5eff9187 (svn r22673) -Add #4690: Provide random bits in var 0x10 for callback 0x3B in all cases (Hirundo) 13 years ago
terkhen 7e0daae1ec (svn r22567) -Codechange: Store persistent storages inside a pool. 13 years ago
terkhen 3914192556 (svn r22556) -Codechange: Remove constness from the town pointer at industries. 13 years ago
planetmaker 122c4622f5 (svn r22548) -Codechange: Name also the magic number for the lumber mill's tree cutting action (FeyFre) 13 years ago
frosch a3d8633e40 (svn r22505) -Add: Separate EffectVehicleTypes for broken aircraft and smoke at copper ore mine, to make them distinguishable from each other and from smoke due to disasters. (only affects newly spawned effects) 13 years ago
frosch 62b6d0eb0e (svn r22482) -Codechange: Add some contants for the number of ticks between certain cyclical tasks. 13 years ago
smatz c85e1c3089 (svn r22116) -Codechange: use PoolBase::Clean() at more places 14 years ago
rubidium cb2c7f871f (svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h 14 years ago
planetmaker 4fed6cc02e (svn r22012) -Add: [NewGRF] Test all industry layouts also when prospecting 14 years ago
planetmaker 1cb6024e1d (svn r22011) -Codechange: Rename a few variables and enhance code clearity 14 years ago
planetmaker c4544814da (svn r22010) -Feature-ette [FS#4131]: [NewGRF] Test all possible industry layouts during construction and add another pony to andy's stables 14 years ago
alberth 8c3041b3c9 (svn r22001) -Codechange: Rename difficulty.number_industries to difficulty.industry_density. 14 years ago
alberth f838069a44 (svn r22000) -Codechange: Introduce an enum for the industry density setting. 14 years ago
alberth d64ce48f4d (svn r21999) -Fix [FS#4474] (r21969): Use 'very low' industry density for generating industries in the SE. 14 years ago
alberth 4a1706d5b0 (svn r21998) -Fix (r21969): Number of industries difficulty setting should not affect the SE. 14 years ago
alberth e3a35f7d40 (svn r21969) -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window. 14 years ago
terkhen 0e51dab6a6 (svn r21924) -Codechange: Unify some parts of the articulated vehicle code.
-Cleanup: Avoid conversions to Train and RoadVehicle that are no longer required.
14 years ago
rubidium 05199a641a (svn r21890) -Cleanup: remove some unneeded includes 14 years ago
rubidium ec4f688ca0 (svn r21845) -Codechange: move documentation towards the code to make it more likely to be updates [d-m]. 14 years ago
rubidium 6327f2b745 (svn r21490) -Codechange: abstract/encapsulate the map area iterating a bit 14 years ago
rubidium fcd12b07bc (svn r21489) -Codechange: replace the last instances of TILE_LOOP with TILE_AREA_LOOP 14 years ago
alberth de9c678901 (svn r21270) -Doc: Doxyment updates and additions. Removal of doxyment in code. 14 years ago
alberth 73364915f1 (svn r21265) -Fix [FS#4245]: Don't setup target industry type counts if there are no industry types available. 14 years ago
alberth 3f65b99859 (svn r21175) -Add: Forced construction of missing industries. 14 years ago
alberth be6ea97934 (svn r21174) -Add: Use a progressive back-off mechanism to reduce wasting build attempts at unbuildable industries. 14 years ago
alberth af72592ce1 (svn r21173) -Codechange: Don't recompute target industry counts each time. 14 years ago
alberth 93765020f1 (svn r21172) -Feature: Better control over how many new industries are created during the game. 14 years ago
alberth 40d69ce604 (svn r21171) -Change: Reset industry build data at game start or load. 14 years ago
alberth d698ee91df (svn r21169) -Feature: Do not build industries during economic recession. 14 years ago
alberth a9009b2acb (svn r21168) -Feature: Use desired industry counts rather than relative probability to decide which industry to build. 14 years ago