Commit Graph

5831 Commits

Author SHA1 Message Date
miham
2d93411e39 (svn r8396) -Update: WebTranslator2 update to 2007-01-24 19:41:28
estonian   - 1 fixed by vermon (1)
finnish    - 1 fixed by kerba (1)
greek      - 13 fixed by Kesnar (13)
norwegian_bokmal - 1 fixed by oletk (1)
romanian   - 1 fixed by kneekoo (1)
spanish    - 1 fixed by eusebio (1)
ukrainian  - 31 fixed, 24 changed by znikoz (4), mad (51)
2007-01-24 18:42:14 +00:00
bjarni
fc16b983f1 (svn r8395) -Cleanup: [orders window] moved the refit button two places up, so the order of the widget array fits the placement on the screen 2007-01-24 18:41:27 +00:00
bjarni
d2597d1fd6 (svn r8394) -Cleanup: added an enum with widget names to the orders window 2007-01-24 18:22:31 +00:00
tron
18effde565 (svn r8393) -Fix
-Codechange: CheckCompatibleRail() is only called for tiles which are known to contain a piece of rail. Simplify the function accordingly by eliminating unnecessary checks.
-Fix (?): Also fix an inconsistency in deciding what a compatible rail type is between level crossings and other rail tiles. It is unknown if this caused any problems.
2007-01-24 18:03:36 +00:00
tron
09502deabe (svn r8392) -Fix
Use HASBIT() instead of implementing it manually
2007-01-24 17:58:07 +00:00
peter1138
20e0a91506 (svn r8391) -Codechange: Make normal/desert/rainforest detection for newgrf stations work 2007-01-24 15:01:20 +00:00
bjarni
8c098db7a8 (svn r8390) -Codechange (r8384): Rewrote ResizeButtons()
Now it only works on first and last widget to resize
  It now works with offsets correctly (no longer assumes the left is 0)
  It's no longer needed to have a widget right of the ones you resize
  Can handle any number of widgets
2007-01-24 14:32:20 +00:00
tron
0996de79df (svn r8385) -Fix
-Regression (r8314): I only did half the necessary changes to move railtype from Engine to RailVehicleInfo. Now do the rest.
2007-01-24 07:14:09 +00:00
bjarni
e2f72cbf1f (svn r8384) -Codechange: [GUI] instead of writing a resize button function for each window, a global ResizeButtons() is added 2007-01-24 02:36:55 +00:00
bjarni
a1a6e1eb85 (svn r8383) -Feature: train detail window is now resizable horizontally (requested by Wolf01) 2007-01-24 01:37:04 +00:00
bjarni
072e429220 (svn r8382) -Fix (r8374): moved the include of stdint.h to the front of stdafx.h
This fixes the issue where OSX included stdint.h though other includes before defining __STDC_LIMIT_MACROS (and failed to compile because of this)
2007-01-24 00:55:35 +00:00
bjarni
a73f67af40 (svn r8381) -Fix (r8377): [build vehicle window] cleaned up the train refitable detection. It had two variables doing the same thing, but not always set to the same (oops) 2007-01-23 21:24:26 +00:00
miham
d2ca1494be (svn r8380) [Translations] -Fix: After held a developer mini-conference upon this wrong argidx issue, we decided to remove the {P ..} from STR_TONS 2007-01-23 20:55:08 +00:00
bjarni
9f31b897b6 (svn r8379) -Cleanup: [build vehicle window] removed overloading with DrawVehiclePurchaseInfo() and renamed them into type specific names 2007-01-23 20:55:04 +00:00
bjarni
9c6317a203 (svn r8378) -Fix (r8331): [build vehicle window] extended the widget with the details with one line since some newgrf trains needs it 2007-01-23 20:23:13 +00:00
bjarni
8d89ca48e1 (svn r8377) -Fix (r8331): [build vehicle window] train cargo capacity now only add "(refitable)" if the engine in question is refitable 2007-01-23 20:01:04 +00:00
rubidium
e6ea9ba0f5 (svn r8376) -Codechange: remove unused table 2007-01-23 19:36:59 +00:00
miham
233948946f (svn r8375) -Update: WebTranslator2 update to 2007-01-23 19:34:40
brazilian_portuguese - 2 changed by fukumori (2)
esperanto  - 14 changed by LaPingvino (14)
simplified_chinese - 6 fixed, 10 changed by Fishingsnow (16)
slovenian  - 394 changed by Necrolyte (394)
ukrainian  - 68 changed by mad (61), znikoz (7)
2007-01-23 18:37:00 +00:00
maedhros
18fa2ca233 (svn r8374) -Fix (r8367): LLONG_MAX isn't always defined, and INT64_MAX describes the
required value better anyway. However, INT64_MAX comes from stdint.h which
doesn't seem to exist on MSVC or MorphOS, so it's defined manually for them.
2007-01-23 15:47:28 +00:00
rubidium
cfb7fb3ac4 (svn r8373) -Codechange: remove some obsolete MSVC6 compatability defines 2007-01-23 14:58:10 +00:00
rubidium
269c1a58a0 (svn r8372) -Fix (8361): NUM_LANDSCAPE comes (via some detour) from openttd.h, which does not exist in the masterserver/updater. 2007-01-23 14:47:38 +00:00
bjarni
c856c26611 (svn r8371) -Codechange: [autoreplace GUI] moved the autoreplace GUI to a file of it's own
Note: it's the same as r8363, only this time the svn history of autoreplace should be preserved
2007-01-23 13:26:12 +00:00
bjarni
422004013e (svn r8370) -Revert (r8363): the autoreplace GUI move cleared the file history 2007-01-23 13:10:43 +00:00
maedhros
914c8147c0 (svn r8369) -Cleanup: [Graphs] Rename include_neg and adj_height to more descriptive names, and add some more comments. 2007-01-23 12:41:04 +00:00
maedhros
a014ace8e7 (svn r8368) -Cleanup: [Graphs] Rename the variables relating to whether datasets should be drawn, and use HASBIT for testing against them. 2007-01-23 12:19:41 +00:00
maedhros
3e43565fb3 (svn r8367) -Fix: [Graphs] Don't try to use the same value to mean something is invalid for both an int64 and a uint. 2007-01-23 11:20:59 +00:00
maedhros
75e7b2e6df (svn r8366) -Codechange: [Graphs] Make the scaling code less cryptic, and fix two longstanding bugs.
1) If the graph contained negative values, the y axis labels were half the size they should have been.
2) If the maximum value was larger than the height of the graph in pixels << 32, all datapoints were scaled to 0.
2007-01-23 10:21:51 +00:00
belugas
294723d03f (svn r8365) -Cleanup: Remove unneeded and dead links, install Owner informations, add attribute m6.
More to come on that matter...
2007-01-23 02:31:49 +00:00
bjarni
8c3e4ead65 (svn r8364) -Codechange (r8362): added an assert to catch conditions where a request wants to draw more vehicles than the list contains 2007-01-23 01:00:56 +00:00
bjarni
97effdcb96 (svn r8363) -Codechange: [autoreplace GUI] moved the autoreplace GUI to a file of it's own 2007-01-23 00:04:17 +00:00
bjarni
a9a1fd8c20 (svn r8362) -Codechange: [vehicle build window] moved the engine drawing loop to a function of it's own
-Fix (r8335): [vehicle build window] ship sprites were moved two pixels to the left
2007-01-22 23:23:30 +00:00
rubidium
3e10a726e5 (svn r8361) -Codechange: make sure the range of the dates coming from the network are valid in OpenTTD
-Codechange: use_password is a boolean variable
-Codechange: move range checking for server_lang and map_set to Recv_NetworkGameInfo
2007-01-22 21:38:16 +00:00
miham
5f72bb18ca (svn r8360) [Translations] -Fix: removed 4 empty strings from simplified chinese translation
-Fix: added dummy ownname to Korean, translator will have to supply it through WT2
2007-01-22 21:00:38 +00:00
miham
1f826dc002 (svn r8359) [Translations] -Change: Removed the .UTF-8 suffix from isocodes 2007-01-22 20:52:20 +00:00
maedhros
a830397501 (svn r8356) -Codechange: [Graphs] Rename mx to highest_value, and fix the scaling for negative values. 2007-01-22 20:38:19 +00:00
miham
eedd58484f (svn r8354) -Update: WebTranslator2 update to 2007-01-22 19:27:50
american   - 1 fixed by WhiteRabbit (1)
brazilian_portuguese - 5 changed by fukumori (5)
esperanto  - 4 changed by LaPingvino (4)
japanese   - 28 changed by ickoonite (28)
korean     - 6 fixed, 151 changed by leejaeuk5 (157)
simplified_chinese - 7 fixed, 2 changed by Fishingsnow (9)
2007-01-22 18:28:30 +00:00
bjarni
edf2f70565 (svn r8353) -Cleanup: added IsPlayerBuildableVehicleType() to autoreplace code (duplicated code removal) 2007-01-22 16:48:36 +00:00
maedhros
35c80532e9 (svn r8350) -Codechange: [Graphs] Use DrawStringCentered instead of a hardcoded offset to make the string appear centred. 2007-01-22 16:26:45 +00:00
bjarni
8de4196410 (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions 2007-01-22 16:16:52 +00:00
maedhros
053dd86a3c (svn r8347) -Codechange: [Graphs] Make some more variables local to the loops they're used in, and remove some assumptions about the size of an array. 2007-01-22 15:46:57 +00:00
bjarni
29a89e0a2f (svn r8343) -Cleanup: [build vehicle windows] added a few comments and removed two switch-cases, that we can do without 2007-01-22 14:08:14 +00:00
bjarni
9f73cf6bb1 (svn r8341) -Codechange (r8336): added assert to VehTypeToIndex() to ensure valid vehicle types in the argument 2007-01-22 10:27:14 +00:00
bjarni
4099d62cb2 (svn r8340) -Cleanup (r8338): removed now unused header includes from roadveh_gui.cpp 2007-01-22 08:38:18 +00:00
belugas
ac9d926606 (svn r8339) -Fix(r8331): MSVC seems to be a little more strict (or less intelligent) then other compilers when it comes to operator precedence.
A copy of code from train_gui.cpp to build_vehicle_gui.cpp was not exactly the same.
The earlier version did not require parenthesis to specify correct operator precedence.
2007-01-22 02:59:50 +00:00
bjarni
6ccbfffbea (svn r8338) -Codechange: merged road vehicle build window into the other ones
Note: now all build vehicle windows are merged into build_vehicle_gui.cpp
2007-01-22 02:09:51 +00:00
bjarni
cf0e5816d6 (svn r8337) -Cleanup: removed some more switch-cases in build_vehicle_gui.cpp and added arrays + VehTypeToIndex() instead 2007-01-22 01:35:53 +00:00
bjarni
8f4e2e8040 (svn r8336) -Codechange: added function to translate vehicle types to 0,1,2... for use for index to arrays
Used this function to get rid of some switch-cases in build_vehicle_gui.cpp
-Fix (r8335): ship build window didn't remember assending/decending sort setting
2007-01-22 01:13:10 +00:00
bjarni
14b2998023 (svn r8335) -Feature: the build ship window is now also resizable horizontally and contains sorting options
-Codechange: the build ship window is merged into build_vehicle_gui.cpp
2007-01-22 00:26:46 +00:00
bjarni
1f32ce7e89 (svn r8334) -Fix (r8331): build window buttons now both resize as intended 2007-01-21 23:24:25 +00:00
bjarni
4bb18a450c (svn r8333) -Codechange: when invalidating a build window list, set a flag instead of rebuilding the list and then rebuild it the next time it's redrawn
This should save CPU time in the (maybe unlikely) event that the list is invalidated more than once between two redraws
2007-01-21 23:13:46 +00:00