Rubidium
84623d2123
Codechange: use references for UDP packets
2024-02-05 16:30:49 +01:00
Rubidium
031a9d4e26
Codechange: use std::unique_ptr for the Packets created to send via TCP
2024-02-05 16:30:49 +01:00
Rubidium
36e1b32ccf
Codechange: use std::deque of std::unique_ptr to queue packets
2024-02-05 16:30:49 +01:00
Rubidium
c77a45ed86
Codechange: use std::unique_ptr for receiving network packets
2024-02-05 16:30:49 +01:00
Richard Wheeler
4ba62594e5
Change: Update OpenTTD TTF fonts to v0.5 ( #11994 )
...
Corrects line height in Windows to the exact intended pixel values, along with change of OpenTTD Sans to use tabular lining numerals and minor bugfixes.
2024-02-05 10:09:18 -05:00
Patric Stout
60b6c6c7ee
Doc: Prepare for 14.0-beta2 release ( #11988 )
...
Co-authored-by: Charles Pigott <charlespigott@googlemail.com>
Co-authored-by: Michael Lutz <michi@icosahedron.de>
2024-02-04 23:35:16 +01:00
Koen Bussemaker
35c89d57f8
Codechange: Added debug printing for Water Regions
2024-02-04 22:50:04 +01:00
Koen Bussemaker
4b94457bf1
Fix #11802 : Made determining water region edge traversability more robust
2024-02-04 22:50:04 +01:00
translators
9cc17230e8
Update: Translations from eints
...
english (au): 11 changes by krysclarke
english (us): 11 changes by 2TallTyler
galician: 3 changes by pvillaverde
chinese (simplified): 17 changes by WenSimEHRP
korean: 14 changes by telk5093
german: 78 changes by SecretIdetity
russian: 11 changes by Ln-Wolf
catalan: 23 changes by J0anJosep
danish: 2 changes by bscargo
latvian: 229 changes by lexuslatvia
french: 29 changes by glx22
portuguese: 33 changes by azulcosta
portuguese (brazilian): 28 changes by pasantoro
2024-02-04 18:36:20 +00:00
Jonathan G Rennison
5b894edde8
Fix mismatch between struct Blitter and class Blitter declarations
2024-02-04 18:24:01 +00:00
Jonathan G Rennison
77772725be
Version: Committing version data for tag: jgrpp-0.57.1
2024-02-04 17:28:34 +00:00
Loïc Guilloux
64611a7d12
Fix #11975 , 27a920c
: Running AIs also occupy a slot ( #11976 )
2024-02-04 13:19:35 +01:00
dP
ff618230fe
Codechange: Replace magic value with a variable ( #11980 )
2024-02-04 10:45:24 +00:00
Peter Nelson
2fd9096070
Change: Decouple and remove landscape-dependent cargo types. ( #11719 )
...
Cargo types of default engines, industries and houses are now specified in terms of label.
2024-02-04 10:16:08 +00:00
Peter Nelson
83d63464db
Fix #11966 : Scrollbar may be incorrect on first opening of text file window. ( #11981 )
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The scrollbar is set up before the true monospace is loaded, so reinitialise the window after loading.
2024-02-04 10:15:20 +00:00
Loïc Guilloux
75015cdad2
Fix 6f6f099
: Signals exist only on plain rail tiles ( #11977 )
2024-02-04 10:39:06 +01:00
Biswapriyo Nath
0937158499
Fix: [CMake] Link test executable with log library in Android ( #11979 )
2024-02-04 09:52:05 +01:00
Peter Nelson
d9461e52af
Fix #11972 : Incorrect minimum width allocated to graph. ( #11974 )
...
Width was based on actual number of data points instead of possible number of data points.
2024-02-04 08:51:19 +00:00
Jonathan G Rennison
cb13ee90ef
Fix: Second colour vehicle-type default liveries not being updated
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When changing company default second colour
2024-02-04 07:14:39 +01:00
Tyler Trahan
d5e936c9d4
Fix #11968 : Always set string parameters to avoid undefined behavior ( #11973 )
2024-02-04 07:07:47 +01:00
Jonathan G Rennison
b2b96fff13
Disable threaded rendering when showing widget outlines
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Because these are drawn outside the window boundary, so it is not
technically thread-safe due to non-deterministic drawing order
2024-02-04 02:39:59 +00:00
Jonathan G Rennison
16589041f2
Prevent dragging plan lines across viewports
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As this leads to erratic plans
2024-02-04 02:39:59 +00:00
Jonathan G Rennison
d4381d06ea
Revert "Add scoped helper to temporarily override current blitter"
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This reverts commit ae701a3bd8
.
2024-02-04 02:00:45 +00:00
Jonathan G Rennison
4a9803c6f0
Do not override global blitter to render overlay/plans to cache buffer
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Creates thread safety issues with active draw jobs
2024-02-04 01:41:04 +00:00
Jonathan G Rennison
816d4eb657
Fix ff0c77ee
: Wrong pitch used to fill in scrolled plan/overlay caches
2024-02-04 01:41:04 +00:00
Jonathan G Rennison
3365efa5b2
Ensure that sprite aligner click to pick sprites is thread safe
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Use a mutex for list of sprite IDs found in (threaded) draw jobs
2024-02-04 01:41:04 +00:00
Jonathan G Rennison
736539280b
Fix second colour vehicle-type default liveries not being updated
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When changing company default second colour
2024-02-03 23:11:49 +00:00
Tyler Trahan
d0c753465d
Fix f6dd505
: Remove unneeded error when switching between depot actions
2024-02-03 17:32:25 -05:00
Tyler Trahan
80a704ba11
Fix f6dd505
: Split depot action tooltip by vehicle type
2024-02-03 17:32:25 -05:00
Jonathan G Rennison
ff0c77ee3b
Blitter: Do not override global screen pitch to use 8bpp blitter
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8bpp blitter keep a point to pitch (default screen pitch)
2024-02-03 22:00:21 +00:00
Rubidium
7a740eefa0
Codechange: use std::unique_ptr for managing SaveLoadParams
2024-02-03 21:38:33 +01:00
Rubidium
4b372b6050
Codechange: use std::shared_ptr to manage saveload filters instead of manually trying to avoid double frees
2024-02-03 21:38:33 +01:00
Patric Stout
22eed9616e
Doc: Prepare for 14.0-beta1 release ( #11964 )
2024-02-03 19:48:10 +00:00
translators
bc4ed9085d
Update: Translations from eints
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english (au): 3 changes by krysclarke
english (us): 3 changes by 2TallTyler
chinese (simplified): 3 changes by WenSimEHRP
korean: 4 changes by telk5093
russian: 19 changes by Ln-Wolf
latvian: 67 changes by lexuslatvia
portuguese: 3 changes by azulcosta
portuguese (brazilian): 3 changes by pasantoro
2024-02-03 18:34:44 +00:00
Jonathan G Rennison
539ca43525
Replace asserts with exits in GfxFillRect
2024-02-03 18:16:30 +00:00
kiwitreekor
16574946da
Add: Station variable 6B to get extended station id of nearby tiles ( #10953 )
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(cherry picked from commit 8d62a8f0f0
)
2024-02-03 17:53:58 +00:00
Jonathan G Rennison
728971ddbc
Road stops: Remove 0x6B as alias of roadstop_road_info_nearby_tiles
2024-02-03 17:52:28 +00:00
Jonathan G Rennison
28b156d95c
Fix rounding of right edge of viewport mark dirty area
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Could result in vehicles leaving pixels behind when moving left
2024-02-03 14:57:15 +00:00
Patric Stout
0dfba564ab
Add: "restart current" console command to regenerate the map based on current settings ( #11963 )
2024-02-03 14:48:54 +00:00
Jonathan G Rennison
41299128e5
Explicitly cast time units when calculating wait time in LoadUnloadVehicle
2024-02-03 14:35:38 +00:00
Peter Nelson
17d02ed45f
Feature: NewGRF properties to set town production effect and multiplier. ( #11947 )
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Town production effect is modelled on town acceptance (growth) effect, and so takes an original cargo slot for behaviour instead of a direct value.
NewGRF feature 0x0B, property 0x1E, takes 1 byte.
Valid values are:
- 0x00 to behave like passengers
- 0x02 to behave like mail
- 0xFF to behave like other cargo (i.e. not produced.)
If not set, town production effect is set based on the cargo label ('PASS' or 'MAIL').
Town production multiplier allows adjusting the amount of cargo produces when Town Production Effect is set, without needing to use callbacks.
NewGRF feature 0x0B (cargo), property 0x1F, accepts a 2 byte (word) value, similar to the cargo capacity multiplier property. The default value is 256 which means 100%, i.e. normal rate.
2024-02-03 13:58:31 +00:00
Tyler Trahan
f6dd5053a3
Feature: Order flag to unbunch vehicles at depot ( #11945 )
2024-02-03 08:04:24 -05:00
Jonathan G Rennison
2941567c02
Fix leftover strings in Korean translation
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See: #642
2024-02-03 12:21:06 +00:00
TELK
1174794c82
Update: Korean translation up to 0.57.0
2024-02-03 12:07:28 +00:00
Jonathan G Rennison
04fc0c37dc
Crashlog: Tag image base with [[maybe_unused]]
2024-02-03 12:04:55 +00:00
Jonathan G Rennison
7d92f185d3
Fix picker tool item selection in rail/road station and waypoint windows
2024-02-03 12:02:58 +00:00
glx22
48c97d6cde
Fix 48b6b18
: Increase MAX_VALUATE_OPS to match the previous limit
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(cherry picked from commit a502453033
)
2024-02-03 11:40:11 +00:00
Patric Stout
a0c480c4e4
Change: "restart" now uses your newgame settings, where "reload" uses the current settings ( #11962 )
2024-02-03 10:19:47 +00:00
Charles Pigott
59f6c199bf
Fix #11528 : Don't auto-build past tunnelbridge ends ( #11606 )
2024-02-03 11:18:10 +01:00
kiwitreekor
8d62a8f0f0
Add: Station variable 6B to get extended station id of nearby tiles ( #10953 )
2024-02-03 11:17:49 +01:00