Jonathan G Rennison
1002c6d9d2
Fix various compiler warnings
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See: #267
3 years ago
glx22
8333323090
Codechange: Replace FOR_ALL_ROADTRAMTYPES with range-based for loops
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(cherry picked from commit 2feb801e56
)
3 years ago
Jonathan G Rennison
51e22617cd
Disallow converting town-owned roads to types with the no houses flag
3 years ago
Jonathan G Rennison
5e14b54a0c
Merge branch 'master' into jgrpp
3 years ago
frosch
f580ab4ba4
Fix #8647 : draw tram catenary using 4 bounding boxes.
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The back sprite is now supposed to contain west, north and east pillars.
The front sprite is supposed to contain the south pillar and the wires.
3 years ago
Jonathan G Rennison
dfecdf3afb
Merge branch 'master' into jgrpp
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# Conflicts:
# src/dock_gui.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/terraform_gui.cpp
# src/vehicle.cpp
# src/video/allegro_v.cpp
# src/video/cocoa/cocoa_v.mm
# src/video/dedicated_v.cpp
# src/video/sdl2_v.cpp
# src/video/sdl_v.cpp
# src/video/win32_v.cpp
3 years ago
frosch
d9b4413bc9
Codechange: rename sound ids to make more sense. ( #8701 )
3 years ago
Jonathan G Rennison
e95216b59d
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/company_cmd.cpp
# src/core/geometry_func.cpp
# src/date.cpp
# src/genworld_gui.cpp
# src/gfx.cpp
# src/object_gui.cpp
# src/openttd.cpp
# src/settings_type.h
# src/video/allegro_v.cpp
# src/video/dedicated_v.cpp
# src/video/null_v.cpp
# src/video/sdl2_v.cpp
# src/video/sdl_v.cpp
# src/video/win32_v.cpp
3 years ago
Matt Kimber
2a6da319b2
Fix 0125892: Don't crash when towns upgrade road tiles during expansion ( #8651 )
3 years ago
Jonathan G Rennison
f9956d88c3
Merge branch 'master' into jgrpp
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# Conflicts:
# src/aircraft_cmd.cpp
# src/company_gui.cpp
# src/lang/arabic_egypt.txt
# src/lang/czech.txt
# src/lang/esperanto.txt
# src/lang/faroese.txt
# src/lang/finnish.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/lang/latvian.txt
# src/lang/malay.txt
# src/lang/polish.txt
# src/lang/spanish.txt
# src/lang/spanish_MX.txt
# src/lang/unfinished/urdu.txt
# src/main_gui.cpp
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/road_cmd.cpp
# src/settings_type.h
# src/station_cmd.cpp
# src/table/settings.ini
3 years ago
Jonathan G Rennison
6c3e5642f8
Merge branch 'master' into jgrpp
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# Conflicts:
# cmake/CompileFlags.cmake
# src/crashlog.cpp
# src/fileio.cpp
# src/fileio_func.h
# src/fios_gui.cpp
# src/ini_load.cpp
# src/ini_type.h
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/network/network_client.cpp
# src/order_base.h
# src/order_cmd.cpp
# src/os/windows/win32.cpp
# src/road_cmd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/settings.cpp
# src/station_cmd.cpp
# src/stdafx.h
# src/table/settings.ini
# src/tree_cmd.cpp
# src/tree_gui.cpp
# src/vehicle_base.h
# src/video/cocoa/cocoa_v.mm
# src/video/cocoa/event.mm
# src/video/cocoa/wnd_quartz.mm
# src/viewport.cpp
# src/widgets/tree_widget.h
3 years ago
Jonathan G Rennison
ed0ffb6220
Add feature: realistic train braking
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Add setting to select train braking model.
3 years ago
Patric Stout
1b675e7075
Fix #8068 : always allow removal of tram track if that generates money ( #8509 )
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Even if you are completely broke, generating money should always
be allowed.
4 years ago
Jonathan G Rennison
6965a339c4
Fix crash when removing rail depot or road when debug window open on tile
4 years ago
gooball
c017a3662a
Change: converting town-owned road types now require town rating ( #8457 )
4 years ago
gooball
0125892f04
Fix #8297 : Infrastructure counters for road tunnels, bridges, depots … ( #8454 )
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The previous fix 887e9481ff0e70df6bf93ce15a3899a03f124c50 only worked for roads and failed to consider a multiplier used for the infrastructure totals for tunnels/bridges.
Also, depots and bus/truck stops are counted as 2 road pieces on creation but were only counted as 1 road piece on conversion because the function DiagDirToRoadBits() was used, which only ever returns single-piece road segments.
Co-authored-by: A. S <admin-git@sotai.tk>
4 years ago
Charles Pigott
860c270c73
Codechange: Replace assert_compile macro with static_assert
4 years ago
Jonathan G Rennison
ffe3c769a3
Add road tile cached one way state, one way road section detection
4 years ago
Jonathan G Rennison
750417af10
Initial support for one-way side road junctions
4 years ago
Jonathan G Rennison
3a75f13874
Allow drive-through road stops to be one-way
4 years ago
Jonathan G Rennison
671fb7bf00
Notify road layout changed when adding/removing road one-way state
4 years ago
Jonathan G Rennison
946442ab6b
GRF: Add extra road/tram type flag: towns cannot modify tiles
4 years ago
Jonathan G Rennison
75a964acb0
GRF: Add extra road/tram type flag: not available to AI/GS
4 years ago
Jonathan G Rennison
352b361e1b
Viewport: Replace viewport mark dirty if zoom level below with flags param
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Fix missing flags for tracerestrict and effect vehicles
4 years ago
Jonathan G Rennison
e4581b4cd8
Fix cec55e67: Assert on using road convert tool on non-station tile
4 years ago
Jonathan G Rennison
810bfd276e
Add several NewGRF variables to vehicle image callback whitelist
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Add vehicle flags to control cached image invalidation
Various refactorings
4 years ago
Jonathan G Rennison
cec55e6704
Fix infrastructure totals when using road convert tool on bay road stop
4 years ago
Jonathan G Rennison
7467051331
Merge branch 'master' into jgrpp
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# Conflicts:
# .gitignore
# src/network/network_server.cpp
# src/vehicle_gui.cpp
4 years ago
TrevorShelton
c7e391da93
Change #8162 : Conversion of Town Road, Impr. Error
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This changes the error when you attempt to convert a road owned by a town to another road, specifying that it's owned by the town rather than simply being incompatible. As the original poster of the issue pointed out, these seemed to be the only occurences of the incompatible road string, so now it's unused, but they would be left untouched in case of future use or since changing it to a different error would do the work of removing it then. If requested, it likely wouldn't be too difficult to remove the string entirely.
4 years ago
Jonathan G Rennison
d5ada6a14b
Add setting to control RV re-routing on road layout change
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Default to road removal only
This is due to poor performance with many RVs when town growth is
continually adding to the road layout
4 years ago
Jonathan G Rennison
3adeff1883
Merge branch 'master' into jgrpp
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# Conflicts:
# CMakeLists.txt
# cmake/CompileFlags.cmake
# src/bridge_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/town_sl.cpp
# src/screenshot.cpp
# src/screenshot.h
# src/toolbar_gui.cpp
# src/town.h
# src/town_cmd.cpp
4 years ago
Charles Pigott
75a2ae2f48
Change: Also make roadside trees match the tree transparency option
4 years ago
Jonathan G Rennison
7949de2c05
Add a minimum visible height and no ground tile parameter to DrawTileProc.
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Filter out tile parts which are entirely outside the drawing area.
4 years ago
Jonathan G Rennison
4108672cf6
Use separate tile hash for each vehicle type
4 years ago
Jonathan G Rennison
76f68c48f5
Cache whether vehicle is currently drawn: Vehicle::IsDrawn()
4 years ago
Jonathan G Rennison
7960db35f2
Merge branch 'master' into jgrpp
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# Conflicts:
# config.lib
# projects/openttd_vs140.vcxproj
# projects/openttd_vs140.vcxproj.filters
# projects/openttd_vs141.vcxproj
# projects/openttd_vs141.vcxproj.filters
# projects/openttd_vs142.vcxproj
# projects/openttd_vs142.vcxproj.filters
# src/aircraft_cmd.cpp
# src/base_station_base.h
# src/core/pool_type.hpp
# src/disaster_vehicle.cpp
# src/economy.cpp
# src/engine.cpp
# src/group.h
# src/group_cmd.cpp
# src/group_gui.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/linkgraph/linkgraph_gui.cpp
# src/network/network_command.cpp
# src/network/network_server.cpp
# src/openttd.cpp
# src/order_cmd.cpp
# src/road_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/cargopacket_sl.cpp
# src/saveload/linkgraph_sl.cpp
# src/saveload/order_sl.cpp
# src/saveload/station_sl.cpp
# src/saveload/town_sl.cpp
# src/saveload/vehicle_sl.cpp
# src/screenshot.cpp
# src/screenshot.h
# src/settings_gui.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/station.cpp
# src/station_cmd.cpp
# src/table/settings.ini
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/train.h
# src/train_cmd.cpp
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehiclelist.cpp
# src/window_type.h
5 years ago
Jonathan G Rennison
12380fc1bb
Fix: Assertion failure when post road-works cleanup removes all road pieces
5 years ago
Jonathan G Rennison
b3e46cbe00
Fix crash when post road-works cleanup removes all road pieces
5 years ago
Daniel Lee
24bace32ba
Fix #7625 : Road infrastructure cost is correctly updated on upgrading your own roads.
5 years ago
glx
e3c75a30ba
Fix: unused variable warnings
5 years ago
glx
d8a1be48cd
Codechange: Replace vehicle related FOR_ALL with range-based for loops
5 years ago
Jonathan G Rennison
cbdd9f84d8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/console_gui.cpp
# src/lang/korean.txt
# src/video/sdl2_v.cpp
# src/video/sdl2_v.h
# src/window.cpp
# src/window_gui.h
5 years ago
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
5 years ago
Jonathan G Rennison
e040ea1ce6
Fix road/tram catenary not being drawn on custom bridge heads
5 years ago
Jonathan G Rennison
e0b33324a5
Fix 4bd33c6bd0: Assertion failure on non-road tiles
5 years ago
Jonathan G Rennison
4bd33c6bd0
Fix convert tool on road depots updating infra totals incorrectly
5 years ago
Jonathan G Rennison
d3e0c3787f
Merge branch 'master' into jgrpp-nrt
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Merge trunk multiple docks implementation
# Conflicts:
# docs/landscape_grid.html
# src/order_cmd.cpp
# src/pathfinder/npf/npf.cpp
# src/pathfinder/yapf/yapf_ship.cpp
# src/rail_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/oldloader_sl.cpp
# src/saveload/station_sl.cpp
# src/script/api/script_order.cpp
# src/ship_cmd.cpp
# src/station.cpp
# src/station_base.h
# src/station_cmd.cpp
# src/tunnelbridge_cmd.cpp
5 years ago
Jonathan G Rennison
a200fcf4e9
Ensure bridge road types match when joining two previous separate ends
5 years ago
Jonathan G Rennison
dbc5f1baed
Merge branch 'master' into jgrpp-nrt
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# Conflicts:
# src/fontcache.cpp
# src/game/game_text.cpp
# src/lang/korean.txt
# src/os/macosx/crashlog_osx.cpp
# src/os/windows/crashlog_win.cpp
# src/station_cmd.cpp
# src/viewport.cpp
5 years ago
Jonathan G Rennison
ba8ed880c1
Merge branch 'master' into jgrpp-nrt
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Merge NRT feature
# Conflicts:
# docs/landscape.html
# docs/landscape_grid.html
# src/bridge_map.h
# src/build_vehicle_gui.cpp
# src/company_base.h
# src/company_cmd.cpp
# src/misc_gui.cpp
# src/newgrf.cpp
# src/newgrf_engine.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/npf/npf.cpp
# src/road_cmd.cpp
# src/road_func.h
# src/road_gui.cpp
# src/road_map.h
# src/road_type.h
# src/roadveh_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/company_sl.cpp
# src/script/api/script_bridge.cpp
# src/table/newgrf_debug_data.h
# src/tile_cmd.h
# src/town_cmd.cpp
# src/tunnel_map.h
# src/tunnelbridge_cmd.cpp
5 years ago