celestar
24f871deba
(svn r4345) -Codechange: Similar to airport tiles, rename _industry_map5_ arrays to _industry_sections
2006-04-10 14:27:26 +00:00
celestar
0d0f2f6d98
(svn r4283) -Cleanup: More elrail housekeeping, remove code dublication, more meaningful variable names, simplify control flow..
2006-04-05 09:17:43 +00:00
celestar
1bf4b195f3
(svn r4282) -Cleanup: Re-arranged the ignore groups into a more readable arrangement
2006-04-05 08:45:29 +00:00
celestar
0a79bc8357
(svn r4281) -Cleanup: Begun cleaning up elrail code a bit, mostly comments and enum/array alignment
2006-04-05 08:28:03 +00:00
celestar
6ead57890c
(svn r4278) -Fix: changed char to uint8 because signedness of char is undefined. Thanks to KUDr and Tron for research and stuff. (FS#98)
2006-04-04 19:46:18 +00:00
celestar
6c44bf5012
(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
2006-03-29 16:30:26 +00:00
belugas
ed86c3d818
(svn r4092) CodeChange : Named sprites instead of magic numbers plus create/use helper macro/enum for recoloring scheme
2006-03-24 18:16:39 +00:00
belugas
fc6874a52e
(svn r4004) -CodeChange : Renaming sprites and functions
2006-03-21 23:22:21 +00:00
belugas
f91b027bea
(svn r3991) -Fix : Last remaining separation of SpriteID from Palette
2006-03-20 16:20:37 +00:00
tron
ec34ed24ef
(svn r3982) Fix last commit. I got confused by some strange test, which did nothing
2006-03-19 14:43:23 +00:00
tron
23d5188b7b
(svn r3889) Change a part of the bridge drawing code to make it more comprehensible and add the needed accessors
2006-03-15 17:27:15 +00:00
peter1138
058ccfb157
(svn r3717) - [2cc] Add 2cc colour maps and use for newgrf engines requiring them. Currently the second colour is fixed to be the player's colour.
2006-03-01 23:14:03 +00:00
bjarni
6ab5bb6070
(svn r3707) -Fix: made the generated Finnish town names sound more Finnish (ln-)
...
note: <ln-> Bjarni: please go ahead and commit it, i'll take the responsibility if something should go wrong.
2006-03-01 19:20:35 +00:00
peter1138
6863d21382
(svn r3685) Include a file missed from r3684...
2006-02-28 08:16:00 +00:00
peter1138
ee9f64ecf4
(svn r3602) - Move _railveh_score data to _rail_vehicle_info->ai_rank and remove global variable to return data as we can now access this directly.
2006-02-13 22:13:02 +00:00
peter1138
8caedb4898
(svn r3586) - NewGRF: Load callback masks for all vehicle types.
2006-02-11 07:34:05 +00:00
tron
087fe86ed2
(svn r3564) Several smaller changes:
...
- Don't treat non-booleans as booleans
- Reduce variable scope
- Bracing
- Use DeMorgan's law to make conditionals easier to read
- if cascade -> switch
- Replace some magic numbers by symbolic names
- Avoid assignments within other statements
2006-02-06 09:18:04 +00:00
peter1138
23d2bfb8b2
(svn r3523) Undefine helper macros after using them
2006-02-03 07:45:58 +00:00
peter1138
e369081657
(svn r3522) - Wrap the vehicle info tables with a macro to simplify adding new fields in the future.
2006-02-03 07:42:49 +00:00
tron
9712d6f639
(svn r3510) Fiddle with whitespace and parentheses
2006-02-01 06:32:03 +00:00
Darkvater
3853c886e1
(svn r3464) - Fix: restate some of the sprites in their old spaces. Was missed out because the patch was so huge. Thanks to Tron for pointing out the command of diff to ignore whitespace-only changes (--diff-cmd diff -x -ub)
2006-01-28 13:43:45 +00:00
Darkvater
d956c5d5da
(svn r3447) - CodeChange: [ 1360866 ] station_land.h Naming ALL sprites. Also replaced the SPTR_STATUE_GROUND by the more obvious SPR_CONCRETE_GROUND in unmovable_cmd.c. No functional changes except for commenting out PALETTE_RECOLOR_SPRITE in table/sprites.h. (Belugas)
2006-01-26 19:06:16 +00:00
peter1138
e1f9b72c82
(svn r3388) - NewGRF: Allow train running cost class to differ from engine class. Also fix typo in r3384.
2006-01-07 16:47:59 +00:00
tron
e62c3e6f39
(svn r3314) Add 2 times static
2005-12-18 12:17:53 +00:00
tron
9822b4d755
(svn r3297) Staticise
2005-12-14 06:20:23 +00:00
tron
17aab1797b
(svn r3289) 32 times static
2005-12-11 10:36:48 +00:00
Darkvater
d85b9bde49
(svn r3254) - Fix: graphical glitch with autorail tool on a certain tile-type.
...
- CodeChange: adhere the global variables in autorail.h to the coding style (eg. start with underscore).
2005-12-02 19:41:35 +00:00
tron
3bdb92446c
(svn r3196) Use structs instead of magic offsets into arrays
2005-11-16 12:01:46 +00:00
tron
db012c135e
(svn r3195) Use bitfields instead of explicit shifting/masking
2005-11-16 11:55:06 +00:00
tron
9d0e7b6458
(svn r3181) -Bracing
...
-Indentation
-Whitespace
-DeMorgan's Law
-Test with NULL or 0 for non-booleans
-'\0' instead of 0 for chars
-Remove redundantly redundant comments (like DoFoo(); // Do foo)
-Join multiple short lines with a single statement
-Split single lines with multiple statements
-Avoid assignments in if
2005-11-14 19:48:04 +00:00
peter1138
34c503cabf
(svn r3148) -NewGRF, Feature: Add support for cargo refitting specification by cargo classes.
2005-11-06 13:42:26 +00:00
tron
170de2019a
(svn r3135) Use symbolic names in the tables, which hold the information about accepted goods of industry tiles, instead of magic numbers
2005-11-04 16:12:48 +00:00
tron
47f0e22853
(svn r3125) Symbolic names for skiping sprites and the end of the sprite list
2005-11-03 15:25:45 +00:00
tron
6a585f5430
(svn r3118) Name 3 palette modifiers properly (belugas)
2005-11-02 13:06:07 +00:00
tron
c81119b371
(svn r3114) Close two gaps in the sprite array when loading openttd.grf. That's seven more free sprite slots, yay!
2005-11-01 06:38:23 +00:00
tron
3a925e230f
(svn r3108) Confine the use of SPR_OPENTTD_BASE to table/sprites.h by adding/using some sprite enums
2005-10-31 10:23:58 +00:00
Darkvater
7a09fffa3a
(svn r3102) - Fix (regression): Newly added sprite had problems when newgrf's where loaded. Thanks Tron for explaining what the problem was and how it should be solved.
2005-10-29 22:27:34 +00:00
Darkvater
71fb375f8c
(svn r3096) - Feature: 'HOME' icon to saveload dialogs that jumps to the default save/load directory based on the dialog (added icon to openttd.grf, introduced FIOS_TYPE_DIRECT that allows arbitrary directory jumping).
...
- Fix: on Win32 capitalize the drive-letter in the saveload dialog windows when it is first opened.
2005-10-28 00:09:59 +00:00
tron
0b936c3222
(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
...
nothing spectacular, just some stuff, which piled up
2005-10-22 06:39:32 +00:00
tron
b17b87469c
(svn r3064) Replace some numbers by sprite names
2005-10-19 06:46:41 +00:00
celestar
d50ef14992
(svn r3063) -Codechange: Demystified and commented bridge_land.h. Also removed two arrays that are not referred to
2005-10-19 06:17:11 +00:00
tron
24253c17cc
(svn r3059) Use bitfields to encode railtype and climates of engines instead of manual shifting/anding
2005-10-18 11:23:58 +00:00
tron
e6b0b1e33d
(svn r3050) Augment the rail vehicle table with symbolic names for dual-head engines and wagons
2005-10-16 12:22:16 +00:00
tron
53a4a6a0f4
(svn r3046) Replace some numbers with sprite names and fix a typo in the sprite list
2005-10-15 11:06:54 +00:00
tron
8d4ed0840b
(svn r3040) Don't deduce the cursor sprites when building rails from magic numbers, but fetch them from the central rail info array.
2005-10-14 08:11:18 +00:00
tron
4529d1fc8e
(svn r3037) Don't deduce the sprites for tunnels and level crossings from magic numbers, but fetch them from the central rail info array. This is a preparation step for electrified rails
2005-10-13 16:00:14 +00:00
tron
2f6f8215ac
(svn r3035) Augment the engine table with symbolic names for rail types and climates
2005-10-13 12:33:03 +00:00
peter1138
aac5e2c131
(svn r2989) - Make engine/vehicle information tables constant. Duplicate them so NewGRF data can be loaded without wiping out the default data.
2005-09-26 18:43:58 +00:00
Darkvater
4d7e916a09
(svn r2957) - Feature: [ 1263280 ] Danish town names (fey_dk)
2005-09-16 10:37:21 +00:00
tron
b62887b973
(svn r2815) Store the currency information in one central place instead of scattering it in several unrelated files
2005-08-06 14:59:54 +00:00