Jonathan G Rennison
9519c5c1fb
Ensure town cargo bitmap correctly set after town creation
5 years ago
Jonathan G Rennison
5e9dd1ff35
Update cache mismatch logging in CheckCaches
5 years ago
Jonathan G Rennison
326dfd33eb
Fix town nearby station cache not being updated when house is rebuilt smaller/different shape
5 years ago
Jonathan G Rennison
16e590dc88
Add console command to show town window
5 years ago
iigmir
5b09323a58
Add: Currency: NTD, CNY, HKD
5 years ago
Jonathan G Rennison
751c5229f1
Fix vehicle tile hash not always being immediately updated for aircraft
5 years ago
Jonathan G Rennison
96e5148083
Shorten/extend reservation when adding/removing signals to bridge/tunnel
5 years ago
Jonathan G Rennison
c7a9950269
Add game event for train crash
5 years ago
Jonathan G Rennison
49dee941fb
Validate cargo packet deferred payments in CheckCaches
5 years ago
Jonathan G Rennison
326b3aa66a
Merge branch 'save_ext' into jgrpp
5 years ago
Jonathan G Rennison
a298ca41eb
Merge branch 'cpp-11' into save_ext
5 years ago
Jonathan G Rennison
43ddaf4c5c
Fix incorrect implementation of non-builtin BSWAP64
5 years ago
stormcone
6396ec05fe
Fix #7609 : In the sprite aligner window the 'Reset relative' button crashes the game.
...
The 'offs_start_map' is a 'SmallMap', so its own 'Erase' function should be called instead of the underlying vector's 'erase' function.
And fix a "typo". :)
5 years ago
Jonathan G Rennison
98cfcebfcd
Merge pull request #91 into jgrpp
5 years ago
glx22
846fc8fe09
Fix: vcpkg used to patch lzma.h to define LZMA_API_STATIC for static builds ( #7614 )
5 years ago
Jonathan G Rennison
92025b85c9
Fix handling of multi-cargo full load any cargo with through load
5 years ago
TELK
9efa181b58
ko-KR: for 0.31.1
5 years ago
Jonathan G Rennison
640a5a673b
Version: Committing version data for tag: jgrpp-0.31.1
5 years ago
Jonathan G Rennison
3fccfa2b48
Update low level changes document
5 years ago
Jonathan G Rennison
83a8de1e49
Add further vehicle flag consistency checks to CheckCaches
5 years ago
Jonathan G Rennison
96f000226e
Exclude virtual trains from various vehicle list iterations
5 years ago
Jonathan G Rennison
3c2ebc4588
Call UpdateTownCargoBitmap in InitializeGame
5 years ago
Jonathan G Rennison
9b87610cd6
Check vehicle tile hash in CheckCaches
5 years ago
Jonathan G Rennison
31ad8bdd07
Do not add virtual vehicles to tile hash
5 years ago
Jonathan G Rennison
a7cfe167a3
Handle case where vehicles have same unitnumber in VehicleTimetableSorter
5 years ago
Jonathan G Rennison
6d9f9ec352
Fix recalculation area in UpdateTownCargoesHouse
5 years ago
Jonathan G Rennison
09edd07003
Add utility function: TileAddSaturating
5 years ago
Jonathan G Rennison
8a3dcfb1c5
Add town cargo production/acceptance cache to town GRF debug window
5 years ago
Jonathan G Rennison
8eeae134db
Add NewGRF debug button to town view GUI
5 years ago
Jonathan G Rennison
e21c80ae45
Refresh town cargo acceptance/production on load on NewGRFs mismatch
...
Also when reloading NewGRFs
5 years ago
Jonathan G Rennison
bc5681e79f
Fix incorrect cargo IDs used in load by cargo type GUI
...
Use CargoSpec::Index instead of GetCargoIDByBitnum
5 years ago
Jonathan G Rennison
c2470a21af
Fix town production and acceptance cache saveload/update handling
5 years ago
Jonathan G Rennison
33344482ae
Add a stepped OrthogonalTileIterator for grid iteration
5 years ago
Jonathan G Rennison
8cd552fd66
Increase YAPF road vehicle path cache to 16 segments
5 years ago
Jonathan G Rennison
79d5be7e26
Do not cache road vehicle path within 8 tiles of destination with multiple entrances
5 years ago
Jonathan G Rennison
829c635add
Add road layout change counter, add to road veh path caches
...
Update layout counter when non-leaf road bits are added or removed
5 years ago
Jonathan G Rennison
42b6e8b0d8
Check far side of level crossing when pruning road bits in CleanUpRoadBits
5 years ago
Jonathan G Rennison
546b5248e0
Check Town::cargo_produced and _town_cargoes_accepted in CheckCaches()
5 years ago
Jonathan G Rennison
f0ffb52f2f
Fix per-railtype 90 deg turn setting with dual rail type tiles
5 years ago
Jonathan G Rennison
ec2291fdb4
Store some desync messages in a ring buffer, append to log on desync
5 years ago
translators
ef74af6766
Update: Translations from eints
...
finnish: 32 changes by hpiirai
spanish (mexican): 16 changes by Absay
5 years ago
Jonathan G Rennison
68dbbf5945
Add std::string format functions
5 years ago
Jonathan G Rennison
b8820ded59
Fix static asserts in OrderDestinationRefcountMapKey
5 years ago
Jonathan G Rennison
bfff4571a2
Check nearby station/industry lists and catchments in CheckCaches
5 years ago
Jonathan G Rennison
bf73535eed
Fix stack buffer over-read in ReadRawLanguageStrings
5 years ago
Jonathan G Rennison
f3aff0fd7f
Avoid unnecessary reallocs in NetworkTCPSocketHandler::SendPacket
5 years ago
Jonathan G Rennison
6bfbd638ac
Check whether DoCommand test execution changes the random seed
5 years ago
Jonathan G Rennison
97baff6fd8
Add client desync log to server desync log output
5 years ago
Jonathan G Rennison
cb0ca43eae
Use larger packets for server to client map/savegame transfer
5 years ago
Jonathan G Rennison
dc357c9239
Fix length checks in network packet send/recv binary
5 years ago