Add console command to show town window

pull/92/head
Jonathan G Rennison 5 years ago
parent 751c5229f1
commit 16e590dc88

@ -43,6 +43,7 @@
#include "airport.h"
#include "station_base.h"
#include "economy_func.h"
#include "town.h"
#include "string_func_extra.h"
#include "safeguards.h"
@ -2086,6 +2087,27 @@ DEF_CONSOLE_CMD(ConCheckCaches)
return true;
}
DEF_CONSOLE_CMD(ConShowTownWindow)
{
if (argc != 2) {
IConsoleHelp("Debug: Show town window. Usage: 'show_town_window <town-id>'");
return true;
}
if (_game_mode != GM_NORMAL && _game_mode != GM_EDITOR) {
return true;
}
TownID town_id = (TownID)(atoi(argv[1]));
if (!Town::IsValidID(town_id)) {
return true;
}
ShowTownViewWindow(town_id);
return true;
}
DEF_CONSOLE_CMD(ConDoDisaster)
{
if (argc == 0) {
@ -2343,6 +2365,7 @@ void IConsoleStdLibRegister()
IConsoleCmdRegister("dump_game_events", ConDumpGameEvents, nullptr, true);
IConsoleCmdRegister("dump_load_debug_log", ConDumpLoadDebugLog, nullptr, true);
IConsoleCmdRegister("check_caches", ConCheckCaches, nullptr, true);
IConsoleCmdRegister("show_town_window", ConShowTownWindow, nullptr, true);
/* NewGRF development stuff */
IConsoleCmdRegister("reload_newgrfs", ConNewGRFReload, ConHookNewGRFDeveloperTool);

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