Add a stepped OrthogonalTileIterator for grid iteration

pull/91/head
Jonathan G Rennison 5 years ago
parent 8cd552fd66
commit 33344482ae

@ -144,7 +144,8 @@ public:
};
/** Iterator to iterate over a tile area (rectangle) of the map. */
class OrthogonalTileIterator : public TileIterator {
template<uint N>
class OrthogonalTileIteratorStep : public TileIterator {
private:
int w; ///< The width of the iterated area.
int x; ///< The current 'x' position in the rectangle.
@ -155,7 +156,7 @@ public:
* Construct the iterator.
* @param ta Area, i.e. begin point and width/height of to-be-iterated area.
*/
OrthogonalTileIterator(const OrthogonalTileArea &ta) : TileIterator(ta.w == 0 || ta.h == 0 ? INVALID_TILE : ta.tile), w(ta.w), x(ta.w), y(ta.h)
OrthogonalTileIteratorStep(const OrthogonalTileArea &ta) : TileIterator(ta.w == 0 || ta.h == 0 ? INVALID_TILE : ta.tile), w(ta.w / N), x(ta.w / N), y(ta.h / N)
{
}
@ -164,9 +165,9 @@ public:
* @param corner1 Tile from where to begin iterating.
* @param corner2 Tile where to end the iterating.
*/
OrthogonalTileIterator(TileIndex corner1, TileIndex corner2)
OrthogonalTileIteratorStep(TileIndex corner1, TileIndex corner2)
{
*this = OrthogonalTileIterator(OrthogonalTileArea(corner1, corner2));
*this = OrthogonalTileIteratorStep(OrthogonalTileArea(corner1, corner2));
}
/**
@ -177,10 +178,10 @@ public:
assert(this->tile != INVALID_TILE);
if (--this->x > 0) {
this->tile++;
this->tile += N;
} else if (--this->y > 0) {
this->x = this->w;
this->tile += TileDiffXY(1, 1) - this->w;
this->tile += TileDiffXY(N, N) - (N * this->w);
} else {
this->tile = INVALID_TILE;
}
@ -189,10 +190,12 @@ public:
virtual TileIterator *Clone() const
{
return new OrthogonalTileIterator(*this);
return new OrthogonalTileIteratorStep(*this);
}
};
using OrthogonalTileIterator = OrthogonalTileIteratorStep<1>;
/** Iterator to iterate over a tile area (rectangle) of the map.
* It prefetches tiles once per row.
*/
@ -298,6 +301,7 @@ public:
* @param ta The tile area to search over.
*/
#define TILE_AREA_LOOP(var, ta) for (OrthogonalTileIterator var(ta); var != INVALID_TILE; ++var)
#define TILE_AREA_LOOP_STEP(var, ta, N) for (OrthogonalTileIteratorStep<N> var(ta); var != INVALID_TILE; ++var)
#define TILE_AREA_LOOP_WITH_PREFETCH(var, ta) for (OrthogonalPrefetchTileIterator var(ta); var != INVALID_TILE; ++var)
#endif /* TILEAREA_TYPE_H */

@ -953,10 +953,8 @@ void UpdateTownCargoTotal(Town *t)
t->cargo_accepted_total = 0;
const TileArea &area = t->cargo_accepted.GetArea();
TILE_AREA_LOOP(tile, area) {
if (TileX(tile) % AcceptanceMatrix::GRID == 0 && TileY(tile) % AcceptanceMatrix::GRID == 0) {
t->cargo_accepted_total |= t->cargo_accepted[tile];
}
TILE_AREA_LOOP_STEP(tile, area, AcceptanceMatrix::GRID) {
t->cargo_accepted_total |= t->cargo_accepted[tile];
}
}
@ -1004,10 +1002,8 @@ void UpdateTownCargoes(Town *t)
if (area.tile == INVALID_TILE) return;
/* Update acceptance for each grid square. */
TILE_AREA_LOOP(tile, area) {
if (TileX(tile) % AcceptanceMatrix::GRID == 0 && TileY(tile) % AcceptanceMatrix::GRID == 0) {
UpdateTownCargoes(t, tile, false);
}
TILE_AREA_LOOP_STEP(tile, area, AcceptanceMatrix::GRID) {
UpdateTownCargoes(t, tile, false);
}
/* Update the total acceptance. */

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