Jonathan G Rennison
25909b06d2
Fix #8809 : Crash when removing airport when hangar window open
2021-03-07 17:59:38 +00:00
SamuXarick
a4035af337
Codechange: Apply coding style ( #8640 )
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* Fix: Missing or needed spaces
* Codechange: Remove space
* Codechange: Remove space
* Codechange: More missing spaces
* Codechange: Missing spaces
* Codechange: Remove space
* Codechange: Remove space
2021-02-05 11:00:36 +01:00
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
SamuXarick
79d938b957
Fix 0125892
: Warning about unsigned unary minus
2021-01-07 21:42:10 +00:00
SamuXarick
f84a466ca5
Fix #7945 : Add cost of clearing the sloped tile when placing a dock ( #7947 )
2021-01-07 10:35:09 +01:00
gooball
0125892f04
Fix #8297 : Infrastructure counters for road tunnels, bridges, depots … ( #8454 )
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The previous fix 887e9481ff0e70df6bf93ce15a3899a03f124c50 only worked for roads and failed to consider a multiplier used for the infrastructure totals for tunnels/bridges.
Also, depots and bus/truck stops are counted as 2 road pieces on creation but were only counted as 1 road piece on conversion because the function DiagDirToRoadBits() was used, which only ever returns single-piece road segments.
Co-authored-by: A. S <admin-git@sotai.tk>
2020-12-28 22:54:28 +01:00
glx22
d8605ad18d
Codechange: Replace FOR_VEHICLE_ORDERS with range-based for loops
2020-12-27 10:28:46 +00:00
Pavel Stupnikov
9a45a0f535
Feature: Set exclusive access to industry from GS ( #8115 )
2020-12-22 14:29:48 +01:00
Michael Lutz
63ccb36ef3
Codechange: Use std::string for most of the user-settable custom names.
2020-05-21 20:02:34 +02:00
dP
f2a9a1e2a5
Fix #8137 : New clients can't join (desync) after funding an industry
2020-05-13 08:43:01 +01:00
dP
7bd52970a1
Codechange: Refactor FindStationsAroundTiles to avoid code duplication
2020-05-13 08:43:01 +01:00
glx
9339e4dcad
Fix #8081 : Check for waypoints when removing docking tiles
2020-04-12 08:46:55 +02:00
SamuXarick
ea7044a74b
Fix f5381798
: Station::GetTileArea reduced docks to a single tile ( #8014 )
2020-02-22 15:51:58 +01:00
Niels Martin Hansen
3fcb240f8e
Fix d84b67e5
: Station rating effects affecting too large area
2020-02-06 16:39:25 +01:00
Jonathan G Rennison
c3223903ed
Codechange: Cache resolved town, station and industry name strings
2020-01-12 19:37:43 +00:00
dP
1225693b9c
Feature: Improved logic of sharing industry production between 3 or more stations
2020-01-12 14:01:12 +00:00
SamuXarick
40605efd1c
Codechange: Use KDTree for AirportGetNearestTown ( #7424 )
2019-12-24 17:37:30 +00:00
glx
ee7a8eebca
Codechange: Replace FOR_ALL_TOWNS with range-based for loops
2019-12-21 20:13:03 +01:00
glx
d8a1be48cd
Codechange: Replace vehicle related FOR_ALL with range-based for loops
2019-12-21 20:13:03 +01:00
glx
9892d90b26
Codechange: Replace order related FOR_ALL with range-based for loops
2019-12-21 20:13:03 +01:00
glx
ddabfed1cd
Codechange: Replace station related FOR_ALL with range-based for loops
2019-12-21 20:13:03 +01:00
Jonathan G Rennison
35dc377a58
Fix: Infrastructure total update when removing tram road stop
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The wrong road owner was used when updating the tram infrastructure total.
This could result in desyncs, negative infrastructure totals, etc.
2019-12-08 15:12:56 +01:00
Niels Martin Hansen
9900af38f5
Fix #7847 : Use ViewportSign coordinates for sign Kdtree coordinates ( #7849 )
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Ensure the same coordinates are used for station/town/player signs regardless of how the landscape changes below it after the coordinates were first determined.
By keeping track of whether each ViewportSign is valid for Kdtree use (and only ever registering the viewport sign when the object is valid) a lot of code can be simplified and become more robust at the same time.
2019-12-01 23:17:33 +01:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
Jonathan G Rennison
2be619ea88
Fix #7820 : Heap use after free when removing oil rig
2019-11-03 00:39:38 +01:00
Charles Pigott
2f4de0a0fe
Fix #7733 : Crash when removing a dock next to an industry without a station
2019-10-26 00:35:01 +01:00
JMcKiern
04f659e768
Fix: Some typos found using codespell
2019-09-29 21:27:32 +01:00
Daniel Lee
2d9eb1c417
Fix #7626 : Allow building drive-through stops over one-way/blocked roads owned by towns (instead of crashing).
2019-09-06 23:21:40 +02:00
Juriy Petrochenkov
f0aea2d246
Fix: RemoveAirport function now returns with 'Aircraft in the way' error message as it should be.
2019-08-13 16:42:22 +01:00
peter1138
ec2656ab7e
Codechange: Restrict docking points of docks.
2019-06-30 16:46:32 +02:00
peter1138
f538179878
Feature: Multi-tile docks and docking points.
2019-06-30 16:46:32 +02:00
peter1138
402e18b460
Change: Allow building road stops over self-owned one-way/blocked road.
2019-05-04 22:39:29 +01:00
Niels Martin Hansen
d1ef13fc04
Fix #7481 : Just remove oil rig stations right away, don't clean them first
2019-05-03 09:50:01 +02:00
peter1138
c02ef3e456
Feature: Add NotRoadTypes (NRT)
2019-05-01 21:36:27 +02:00
PeterN
abe8cf4985
Codechange: Replace duplicated code with TileArea::Expand() ( #7467 )
2019-04-13 14:12:34 +01:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
kiwitreekor
bc9b47d2e5
Fix #6222 : Advanced sprite layout sometimes showed incorrect railtype ground tile
2019-04-08 18:41:07 +01:00
PeterN
e1069eee05
Codechange: Check airport layout would fit within map bounds before iterating tiles. ( #7429 )
2019-03-30 22:20:26 +00:00
PeterN
b6e3e30d86
Codechange: Distance between town and airport has already just been found, so use it. ( #7427 )
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Previously the distance was thrown away, only to be expensively recalculated again.
2019-03-29 17:43:06 +00:00
PeterN
7fb77ff35a
Fix: Incorrect display of industry production around tiles. ( #7426 )
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Display of industry production around tiles (as shown when placing a station)
did not take account of the station catchment changes, so still showed production
from an industry even if it was not covered by a tile.
This is fixed by making a set of nearby industries that are covered, instead of
looping over all possible industries.
2019-03-27 23:10:02 +00:00
Henry Wilson
c01a2e2a81
Codechange: Removed SmallVector completely
2019-03-26 20:15:57 +00:00
Henry Wilson
ab711e6942
Codechange: Replaced SmallVector::[Begin|End]() with std alternatives
2019-03-26 20:15:57 +00:00
Henry Wilson
297fd3dda3
Codechange: Replaced SmallVector::Include() with include()
2019-03-26 20:15:57 +00:00
Henry Wilson
a0f36a50e6
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back()
2019-03-26 20:15:57 +00:00
Henry Wilson
ca2f33c6d0
Codechange: Replaced SmallVector::Erase() with std::vector::erase()
2019-03-26 20:15:57 +00:00
Henry Wilson
a690936ed7
Codechange: Replace SmallVector::Length() with std::vector::size()
2019-03-26 20:15:57 +00:00
Niels Martin Hansen
ce10d9be3f
Fix #7374 : Ensure k-d trees are always updated when station sign moves
2019-03-24 19:26:13 +01:00
peter1138
b00a861467
Codechange: Make FindStationsAroundTile() out-parameter stations const to prevent incorrect modification.
2019-03-13 08:40:25 +00:00
peter1138
6b92b83128
Fix #7372 : FindStationsAroundTiles() with caching returns no result for industry tiles.
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Currently this can only be triggered by NewGRF house tiles querying for cargo acceptance history
of nearby stations (var 0x64) with a tile offset, and providing an offset that happens to point
to an industry tile. This serves no useful purpose.
2019-03-13 08:40:25 +00:00
Johannes E. Krause
ba3d7122df
Cleanup: Remove questionable syntax in station rating calculation
2019-03-13 07:47:32 +00:00