skidd13
e7f2765f4c
(svn r13573) -Codechange: Use smallvec class functions instead of class members
17 years ago
frosch
0fff18b044
(svn r13538) -Fix (r12740)[FS#2087]: ChildSprites of foundations are not necessarily consecutive.
17 years ago
smatz
421a040e89
(svn r13501) -Feature(tte): ctrl+click on sign you own to remove it (Osai, planetmaker)
17 years ago
rubidium
923e21129c
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
17 years ago
rubidium
f2869bb7db
(svn r13321) -Codechange: move some GUI/viewport related functions out op openttd.cpp to viewport.cpp/window.cpp.
17 years ago
rubidium
4625695653
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
...
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
17 years ago
rubidium
c3fd582c55
(svn r13182) -Doc: add documentation to mostly rail_gui related functions. Patch by Alberth.
17 years ago
rubidium
87015f5b63
(svn r13140) -Codechange: move the gui-list-sorting out of window_gui.h so window_gui.h only needs to be included in *_gui.cpp.
17 years ago
rubidium
8b54212900
(svn r13139) -Codechange: move DrawWindowWidgets and DrawWindowViewport to the Window class and remove Window from their naming.
17 years ago
rubidium
c81a333cb6
(svn r13110) -Fix [FS#2018]: some toolbar buttons not being unpressed properly.
17 years ago
rubidium
5ae795953a
(svn r13104) -Codechange: make ResetObjectToPlace safe to be called recursively via the OnPlaceObjectAbort callback and use this knowledge to simplify closing some windows.
17 years ago
glx
ad19bf105a
(svn r13055) -Codechange: make a class of SmallMapWindow.
17 years ago
glx
c708ab3b48
(svn r13047) -Codechange: remove vp_d
17 years ago
rubidium
d24442ae8b
(svn r13029) -Codechange: more work in the road to getting the WP macros and byte[WINDOW_CUSTOM_SIZE] removed. This step changes the event handling to work directly on the Window class instead of via a function pointer and big switches while keeping backward compatability while we're rewriting the Windows to the new scheme.
17 years ago
rubidium
cabd771fc0
(svn r13009) -Codechange: move more tile highlighting related functions/types to tilehighlight_*.h.
17 years ago
rubidium
3d5567ccf7
(svn r12987) -Codechange: split viewport and tile selection.
17 years ago
rubidium
402a1e24ba
(svn r12977) -Codechange: remove quite some redundant (duplicate) function declarations.
17 years ago
rubidium
d03994098b
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
17 years ago
rubidium
cb680474c3
(svn r12941) -Codechange: don't access wndproc directly. Patch by Alberth.
17 years ago
rubidium
24b5c91039
(svn r12789) -Codechange: rename AssignWindowViewport to InitializeWindowViewport because the viewport is now part of the window struct. Patch by Alberth.
17 years ago
rubidium
c84fe27ca9
(svn r12787) -Documentation: add/fix documentation of some functions. Patch by Alberth.
17 years ago
rubidium
7edc9b65c6
(svn r12771) -Codechange: remove more from variables.h.
17 years ago
rubidium
9d8fa486af
(svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
17 years ago
rubidium
c31287206d
(svn r12749) -Codechange: store the viewport information in the windows that have a viewport instead of one global array with a viewport for each window, even when they do not use the viewport.
17 years ago
rubidium
1367c90161
(svn r12741) -Codechange: do not allocate the viewport drawer each time on the stack, but only once and reuse this.
17 years ago
rubidium
4703eb2036
(svn r12740) -Codechange: use a vector instead of allocating memory in a byte array for ChildScreenSpriteToDraw.
17 years ago
rubidium
5254131d9c
(svn r12739) -Codechange: use a vector instead of allocating memory in a byte array for ParentSpriteToDraw.
17 years ago
smatz
1f22f47b3b
(svn r12738) -Fix (r12736): some sprites could be left unsorted
17 years ago
peter1138
7957bdde13
(svn r12737) -Codechange: Replace vector with a cut down class to allocate space as necessary. This avoids copying data around for vector's push_back() function.
17 years ago
rubidium
208dd15c91
(svn r12736) -Codechange: a (small) touch of coding style in viewport.cpp.
17 years ago
rubidium
6ab158f9d9
(svn r12735) -Codechange: use a vector instead of allocating memory in a byte array for TileSpriteToDraw.
17 years ago
rubidium
0c9120a882
(svn r12734) -Codechange: use a vector instead of allocating memory in a big byte array for StringSpriteToDraw.
17 years ago
rubidium
9a73b698d4
(svn r12695) -Codechange: only allocate window structs when needed. Based on a patch by Alberth.
17 years ago
smatz
febc5150c9
(svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
17 years ago
rubidium
8e83627991
(svn r12536) -Codechange: some stack allocations were too large for NDS, so use the SmallStackSafeStackAlloc wrapper. Allocate on the stack by default and on the heap for NDS (or other devices that have a very small stack).
17 years ago
rubidium
a0895d57fa
(svn r12501) -Codechange: split signs.h.
17 years ago
rubidium
2edd403656
(svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
17 years ago
rubidium
3d03eab9bc
(svn r12439) -Fix [FS#1871]: do not 'disable' the drawing of autorail overlays when the tile is 'error'-marked (red pulsating selection). Patch by Icosikai.
17 years ago
smatz
291931bf50
(svn r12166) -Fix [FS#337]: when drag&drop mode was cancelled by keyboard input, depot/group window wasn't updated (original patch by GrimRC)
17 years ago
belugas
739b118c6b
(svn r12140) -Codechange: A bit of code style fixes(Geektoo).
17 years ago
rubidium
612ba5c787
(svn r12044) -Fix [FS#1741]: crash when centering on a vehicle (aircraft) that is outside of the map.
17 years ago
frosch
6f6708e844
(svn r11983) -Codechange: Add some helper functions for slopes and use them.
17 years ago
rubidium
dc87b05e8c
(svn r11834) -Codechange: only include settings_type.h if needed.
17 years ago
rubidium
d4e6a6bf57
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
17 years ago
rubidium
ac528411df
(svn r11818) -Codechange: split player.h into smaller pieces.
17 years ago
rubidium
6c954cad5f
(svn r11801) -Codechange: remove some unneeded includes from some header files.
17 years ago
rubidium
0e517fe023
(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
17 years ago
rubidium
384503e7d3
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
17 years ago
rubidium
2786d789a1
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
17 years ago
rubidium
a773d45885
(svn r11684) -Codechange: split gfx.h in a type and functional header.
17 years ago
rubidium
8f0e68285b
(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
17 years ago
rubidium
6a9e77e079
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
17 years ago
rubidium
433a9f3c09
(svn r11675) -Codechange: split the string types from the string functions.
17 years ago
rubidium
8896bea306
(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
17 years ago
rubidium
ec90ce7e98
(svn r11643) -Codechange: conform with the coding style for the WP macro uses.
17 years ago
rubidium
a0f2366e40
(svn r11629) -Fix [FS#1527]: many viewports could crash the scenario editor.
17 years ago
glx
c21f588a14
(svn r11588) -Codechange: use the new member introduced in r11551
17 years ago
rubidium
527b72749d
(svn r11555) -Codechange: use the new members introduced in r11551.
17 years ago
skidd13
734b22e070
(svn r11526) -Codechange: Rename the function delta fitting to the naming style
17 years ago
skidd13
bf959f926f
(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
17 years ago
rubidium
221e9271c5
(svn r11507) -Fix [FS#1463]: signs totally illegible when transparant signs is turned on and zoomed out more than one level.
17 years ago
skidd13
eeaa348f8b
(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
17 years ago
skidd13
5c31a973a1
(svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style
17 years ago
skidd13
71c4325c50
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
17 years ago
skidd13
50bfe1a19d
(svn r11476) -Codechange: rename the function myabs to abs to get rid of an unneeded define
17 years ago
skidd13
8be526e499
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
17 years ago
smatz
2686901d84
(svn r11471) -Codechange: one more variable retyped to enum ViewportHighlightMode
17 years ago
smatz
cd3c16d789
(svn r11465) -Fix: more user-friedly placement in X and Y directions (most noticeable with autoroad)
17 years ago
smatz
b48c5a3c92
(svn r11456) -Fix [FS#1412] (r10070): Viewport is bound to its top-left corner
17 years ago
rubidium
dace4686c0
(svn r11440) -Codechange: replace magic numbers with enumified WindowHighlightMode constants. Patch by SmatZ.
17 years ago
rubidium
59a6e40ed2
(svn r11439) -Codechange: replace some magic numbers by a ViewportPlaceMethod enumified constant. Patch by SmatZ.
17 years ago
belugas
f55fdfb7c4
(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
...
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
17 years ago
belugas
56e6282f2f
(svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call.
...
Patch heavily based on BiBB's work (FS#1383)
17 years ago
rubidium
0c845bdd27
(svn r11318) -Codechange: add the actual support for drawing selections on halftiles, r11316 just added the things needed to load the sprites. Patch by frosch.
17 years ago
rubidium
5289aa2010
(svn r11313) -Codechange: prepare several pieces of code so the can handle some new slopes. Patch by frosch.
17 years ago
rubidium
486e4bbca2
(svn r11261) -Codechange: Draw selection sprites (HT_RECT, HT_POINT, HT_RAIL) on foundations as ChildSprite of the foundation, not as single ParentSprite. Patch by frosch.
17 years ago
rubidium
6e7402a1c5
(svn r11212) -Codechange: add support for drawing parts of sprites. Patch by frosch.
17 years ago
rubidium
1e73368d48
(svn r11210) -Codechange: unify the way that selection sprites are drawn. Patch by frosch.
17 years ago
rubidium
a2256f6b0f
(svn r11190) -Fix: make snowy roofs of (newgrf) houses also transparent.
17 years ago
rubidium
8564e12554
(svn r11174) -Codechange: add possibility to show the bounding boxes of sprites using CTRL-B so one can get a better understanding of the used bounding boxes to fix the glitches that still exist. Patch by frosch.
...
Note that this is not completely glitch free, bounding boxes sometimes aren't removed properly. This is due to the fact that the bounding boxes sometimes are larger than the sprite, which causes a smaller part than the bounding box to be redrawn. This is NOT a bug, but a known implementation limit as we do not want to slow down normal games so the debug graphics are always 100% correct.
17 years ago
rubidium
4d8f4bd1c0
(svn r11147) -Fix [FS#1247] (r11105): reallow bounding boxes with x/y/z-extent 0. Some NewGRFs need them. Patch by frosch.
17 years ago
rubidium
7d325672eb
(svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch.
17 years ago
rubidium
b25c661ce6
(svn r11105) -Codechange [FS#1223]: add some support for tuning of the bounding boxes for some special cases (like tunnels and bridges). Patch by frosch.
17 years ago
rubidium
6762862edc
(svn r11104) -Fix: bounding boxes also overlap when the min of a bounding box is equal to the max of another bounding box. Patch by frosch.
17 years ago
rubidium
faa183a060
(svn r11103) -Codechange: remove pointless comparison as it can never ever be true (unless you've got at least 3 bit errors and then you're screwed anyway). Patch by frosch.
17 years ago
belugas
1970e657a3
(svn r11094) -Documentation: Add comments on viewport structures and change an obscure variable name to something a little more meaningfull.
...
Heavily based of frosch's work (FS#1223)
17 years ago
rubidium
65f9a0f21a
(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
17 years ago
rubidium
aba867d78d
(svn r11011) -Fix [FS#1129]: GetFirstVehicleInChain did change the game state while being marked const.
...
-Codechange: do not brute force determine the first vehicle in the chain or previous vehicle, but do it by properly accounting the previous and first pointers when updating the next pointer. This gives a performance increase of about 15% when there are a lot of vehicles in the game.
17 years ago
rubidium
5d628e6135
(svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus.
17 years ago
rubidium
02ab86631e
(svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.
17 years ago
rubidium
b290268645
(svn r10684) -Codechange: some more coding style related changes. Primarily moving { to a new line.
17 years ago
belugas
15d4a27c89
(svn r10343) -Cleanup: Add documentation of functions and code-style fix.
...
Thanks of 45 degree patch for bringing it up
18 years ago
peter1138
217765fc0b
(svn r10334) -Fix [FS#937]: with smooth scrolling enabled, the viewport destination was not clamped to the map
18 years ago
peter1138
fd73ea2058
(svn r10321) -Codechange: refer to sign text by index
18 years ago
rubidium
0b34c9aefe
(svn r10262) -Fix (r10258): some places that needed to be changed to uint64 were hidden/forgotten, which caused memory corruptions and that in caused all kinds of assertions to trigger.
18 years ago
truelight
003375d375
(svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
...
-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
Note: this allows much easier adding other types of video-drivers, like OpenGL
18 years ago
truelight
f3f744d36a
(svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
...
-Add: added NULL blitter and renderer, which are always used for -vnull
-Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized)
-Remove: removed CTRL+D from win32, which is incompatible with above
-Add: extended screenshot support for PNG and BMP
-Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones
-Codechange: minor stuff in blitters
18 years ago
maedhros
3e326085fa
(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
...
road vehicles for those who prefer the technical explanation.
18 years ago
truelight
a391f03ae2
(svn r10093) -Revert: removed 16x zoom-out as it is broken beyond repair
18 years ago
peter1138
63f7965920
(svn r9963) -Fix (r9962): 'smooth_scroll' patch setting was ignored (always on) in some places.
18 years ago