Patric Stout
1ba4dcc924
Codechange: migrate all Window-related timers to the new framework
...
This means we also say goodbye to GUITimers.
1 year ago
Peter Nelson
e5af5907ec
Change: Make all dropdown lists extend width if necessary.
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This removes the auto_width parameter from ShowDropDown(At).
1 year ago
Tyler Trahan
6e52ceab96
Feature: Industry directory text filter ( #10518 )
1 year ago
Rubidium
4e65ec1dc4
Codechange: do not declare functions in blocks
1 year ago
Rubidium
8be908c919
Fix #10430 , Fix 6ba55e6: display chain window causing assert
1 year ago
rubidium42
6ba55e663e
Codechange: do not hide variables with other variables
1 year ago
Rubidium
f001e84e5e
Codechange: use RAII to automatically restore _cur_dpi after use
1 year ago
Rubidium
fe2bcd2a58
Codechange: migrate size related functions to Map structure
1 year ago
PeterN
a7adadcf9b
Fix: Indent production in industry window and resolve button issues. ( #10184 )
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Industry production used to be indented, although a different amount than
the industry accepts list. This is now added back, with the standard indent
width.
Additionally the cheat-mode production modifier buttons now support RTL and
the list height now takes account of the button height.
2 years ago
Peter Nelson
890b2666d3
Change: Use scaled WidgetDimensions.
2 years ago
Peter Nelson
b6ed595176
Codechange: Prefer suggested widget padding.
2 years ago
Peter Nelson
6f95e04005
Change: Use Rect helpers for widget drawing.
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This replaces repetitive and sometimes unwieldy use of constants.
2 years ago
Peter Nelson
f5f035a22b
Codechange: Make use of Rect Width/Height helpers.
2 years ago
Bouke Haarsma
93d2d4590f
Fix #9995 : Adjust viewport zoom level for HiDPI displays
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On HiDPI screens the zoom level is increased for detailed rendering. This causes hard-coded zoom levels to be off by this adjustment. To fix these default zoom levels, we scale the zoom level based on `_gui_zoom` to get the scaled zoom level.
2 years ago
Peter Nelson
ccb62c3a55
Change: Simplify industry-cargoes widgets.
2 years ago
Jonathan G Rennison
67331fe946
Fix #9951 : Scenario editor random industries button and persistent storage ( #9952 )
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BasePersistentStorageArray::SwitchMode was not called
2 years ago
Andrew Zhou
5ea55f3948
Fix: Prevents crash when no industries are present
2 years ago
Michael Lutz
8503854655
Codechange: Pass unpacked command arguments to command callbacks (except Script).
3 years ago
Michael Lutz
58cff7b081
Codechange: Un-bitstuff the remaining on-map commands.
3 years ago
Michael Lutz
eab18f06a4
Codechange: Pass additional data as byte stream to command callbacks.
3 years ago
Michael Lutz
0f64ee5ce1
Codechange: Template DoCommandP to automagically reflect the parameters of the command proc.
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When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
3 years ago
Michael Lutz
4fc055d6e9
Codechange: Align parameter order of command callbacks to command handlers.
3 years ago
Michael Lutz
a38bbefe1b
Codechange: Untangle command code, flags and error string for DoCommand*.
3 years ago
Michael Lutz
549caca39c
Codechange: Move command arguments to the back of the networked command function calls.
3 years ago
Rubidium
ad89601c49
Codechange: do not use all upper case enumerators in a scoped enum
3 years ago
Tyler Trahan
4aa63ce8f3
Fix: Changing raw industry funding method redraws GUI ( #9572 )
3 years ago
SamuXarick
26f7f592cd
Fix #8316 : Make sort industries by production and transported with a cargo filter possible ( #8468 )
3 years ago
Loïc Guilloux
ddb6024bc6
Codechange: Don't explicitly unset _generating_world outside of genworld.cpp ( #9418 )
3 years ago
glx22
5844027eb8
Codechange: Remove FOR_ALL_SORTED_STANDARD_CARGOSPECS
3 years ago
PeterN
ce7ef4d824
Fix: Wrong cargo line position in IndustryCargo window. ( #9383 )
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Resolved by changing calculation to determine the offset based on centring the cargo lines in the available space.
3 years ago
rubidium42
b791ffc6de
Fix: do not hide parameter by local variable with the same name
3 years ago
Rubidium
bb9121dbd4
Fix: comparison of narrow type to wide type in loop (potential for infinite loops)
3 years ago
PeterN
330a305c99
Fix: Apply unscaled padding to Viewport inside WWT_INSET. ( #9219 )
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Since pixel dimensions in SetPadding() are scaled by GUI size, padding for inset viewports was excessive.
Instead, automatically apply padding for WWT_INSET at widget level. This applies to all widgets inside a WWT_INSET, which in all instances is a NWID_VIEWPORT.
3 years ago
rubidium42
cb89d22cf2
Codechange: add DrawString(Multiline) that accepts std::string&
3 years ago
rubidium42
6bca9e090d
Codechange: add SetDParamStr that accepts std::string&
3 years ago
Peter Nelson
055067c49c
Fix: Scale cargo lines in industry chain window.
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Replaces constant pixel values with values scaled based on font size.
This allows the industry chain to maintain a consistent look across
different sizes. Previously all except cargo line height were fixed.
3 years ago
Peter Nelson
254ffe9dcc
Fix: Scale industry chain legend blob by font size.
3 years ago
Peter Nelson
617e85cc65
Fix: Scale legend blobs in Fund new industry window.
3 years ago
SamuXarick
7577dfa575
Codechange: Apply coding style
3 years ago
Kuhnovic
83ddb1501f
Feature: Remove all industries button in scenario editor ( #8550 )
3 years ago
dP
bab7de6cf2
Feature: Allow GameScripts to add additional text to Industry view window
3 years ago
frosch
5bfcd742b8
Change: Relocate rename and location buttons in all windows.
3 years ago
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
3 years ago
Charles Pigott
860c270c73
Codechange: Replace assert_compile macro with static_assert
3 years ago
Michael Lutz
79240eab1e
Codechange: Make use of the improved C++17 emplace_back function.
4 years ago
Pavel Stupnikov
c9fd85528a
Add: new economy "frozen" that stops production changes and industry closures ( #8282 )
4 years ago
stormcone
49b75d67bd
Fix 70f9c3c6: The *_filter_criteria variables contain an index, not a cargo. ( #8320 )
4 years ago
TechGeekNZ
a10013dd00
Codechange: Spell 'Viewport' consistently
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Some places in the codebase misspell 'Viewport' as 'ViewPort' or 'view_port'.
This patch makes everything consistent.
4 years ago
Yexo
1507902d00
Codechange: remove has_newindustries global
4 years ago
Yexo
ce618bf7e9
Codechange: replace custom timer and OnGameTick() with OnHundrethTick()
4 years ago