Commit Graph

56958 Commits (1914c11459499f05ff78c3ec77f739e0f331ec9b)
 

Author SHA1 Message Date
Jonathan G Rennison f57088b261 VarAction2: Cache current town industry counts/distances for var 67/68 6 months ago
Jonathan G Rennison 48f66306e5 VarAction2: Move IndustryLocationDistanceCache inside IndustriesScopeResolver
Use in all cases, not just CBID_INDUSTRY_LOCATION
6 months ago
Jonathan G Rennison 39917e8ab2 VarAction2: Inline procedure calls in more cases
Increase max procedure size limit
Allow all global variables
Allow industry variables: 67, 68
6 months ago
Peter Nelson c0cdf3460e Change: Rename Standard Livery to Default Livery. 6 months ago
Peter Nelson 3436b5f090 Change: Show a message in livery window if vehicle type has no groups. 6 months ago
Peter Nelson 513c7e7b53 Change: Add distinct tooltips for vehicle group colour schemes. 6 months ago
Peter Nelson eda0dd24fe Change: Remove hardcoded minimum sizes and allow resize.
This stops the window being needlessly large.
6 months ago
Peter Nelson 0949eddd55 Change: Move colour selection dropdowns to bottom of window.
This stops them looking similar to how filter controls are used elsewhere,
and matches action dropdowns on other windows.
6 months ago
Jonathan G Rennison d5a7a67b8c Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	src/ai/ai_gui.cpp
#	src/blitter/32bpp_optimized.cpp
#	src/blitter/32bpp_simple.cpp
#	src/blitter/32bpp_sse2.cpp
#	src/blitter/8bpp_optimized.cpp
#	src/blitter/8bpp_simple.cpp
#	src/blitter/null.cpp
#	src/blitter/null.hpp
#	src/company_gui.cpp
#	src/game/game_gui.cpp
#	src/genworld_gui.cpp
#	src/gfx.cpp
#	src/gfx_func.h
#	src/graph_gui.cpp
#	src/industry_gui.cpp
#	src/linkgraph/linkgraphjob.cpp
#	src/network/network_gui.cpp
#	src/newgrf_debug_gui.cpp
#	src/openttd.cpp
#	src/pathfinder/npf/aystar.h
#	src/road_gui.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/script/api/script_log.cpp
#	src/script/api/script_town.cpp
#	src/script/script_gui.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_table.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/sortlist_type.h
#	src/spritecache.cpp
#	src/spriteloader/grf.cpp
#	src/spriteloader/grf.hpp
#	src/spriteloader/spriteloader.hpp
#	src/station_cmd.cpp
#	src/station_cmd.h
#	src/station_gui.cpp
#	src/strings.cpp
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/town_gui.cpp
#	src/vehicle_gui.cpp
#	src/vehicle_gui_base.h
#	src/video/opengl.cpp
#	src/video/opengl.h
#	src/widgets/dropdown.cpp
#	src/widgets/dropdown_type.h
#	src/window_gui.h
6 months ago
Peter Nelson 5cb7a16edc
Fix #11618: Don't try to display unavailable zoom levels in sprite aligner. (#11619) 6 months ago
Jonathan G Rennison 378a545dd4 Add setting for map edge behaviour, and how to display area outside map 6 months ago
Darragh acfe367507
Fix #11442: "default" colour in group colour window is not updated when changing master colour (#11614)
Updated SelectCompanyLiveryWindow.DrawWidget method to check if a group's livery.in_use 0 bit is set, rendering the company's default colour if it has not been.
6 months ago
Peter Nelson fd0aa3dd19
Fix #11515: Zoom level could wrap around when changing interface scale. (#11615)
This happened due to converting the new value to unsigned before clamping instead of after.
6 months ago
Peter Nelson c1afbc9415
Fix: Update widget dimensions before updating viewport signs. (#11611)
Viewport signs used fullbevel WidgetDimensions before it was updated for the new interface scale.
6 months ago
Loïc Guilloux 2d3af14181
Add: Horizontal scroll for script debug log (#11597) 6 months ago
Peter Nelson 0ca4b4e146 Change: Allow opening multiple script debug windows by holding Ctrl. 6 months ago
Peter Nelson 4a2038e301 Codechange: Make script debug window filter state per-window. 6 months ago
Peter Nelson b85ecf9ac2
Codechange: Replace pointer to Sprite array with reference to SpriteCollection. (#11580)
Add `SpriteLoader::SpriteCollection` type which is an array of `SpriteLoad::Sprite`.

This removes the ambiguity of what `SpriteLoader::Sprite *` is pointing to,
and cleans up mismatches using both dereference -> and array access [] for the
same object.
6 months ago
Peter Nelson 7466c3c39e Fix: Draw unavailable mask over picker sprite instead of behind it.
This makes these disabled picker buttons consistent with other disabled buttons.
6 months ago
Peter Nelson 712a4bb40b Fix: Prevent picker preview sprites from overflowing button bevel. 6 months ago
Peter Nelson 313ee13e5f Codechange: Add Rect version of FillDrawPixelInfo().
This simplifies most callers as they longer have to split out a rect.
6 months ago
Tyler Trahan 111b4e6060
Doc: Fix broken links in COMPILING and CONTRIBUTING guides (#11608) 6 months ago
Jonathan G Rennison 540cec2af5 Add setting to allow auto-fill signal dragging to skip over stations/waypoints 6 months ago
Jonathan G Rennison 55bac952a4 Fix DEBUG_DUMP_COMMANDS
Fix strong typedef issues
Fix command format parsing to handle aux data and escaped text
6 months ago
Jonathan G Rennison bf7dfc595f Command: Fix desync debug command exec/fail log messages
Include full aux data, do not truncate, escape command text
6 months ago
Jonathan G Rennison 9fa30f1604 String: Do not truncate output in stdstr_vfmt 6 months ago
Jonathan G Rennison 4689113553 Debug: De-duplicate formatting of hex dates for desync/random logging 6 months ago
Finn Willard 3a42340db3 Add: Hotkey to focus industry directory filter box
Co-authored-by: Tyler Trahan <tyler@tylertrahan.com>
6 months ago
Finn Willard 7d3ae4a058 Add: Hotkey to focus town directory filter box
Co-authored-by: Tyler Trahan <tyler@tylertrahan.com>
6 months ago
Tyler Trahan e8d2ebb016
Fix: Add missing includes to timers from script implementation files (#11604) 6 months ago
Jonathan G Rennison 61d65c9861 Use std::array for industry/industry spec input/output arrays 6 months ago
Jonathan G Rennison 03e0ec8276 Strong typedef: Use strong typedefs for date, date tick, minutes types
Add delta types
Adjust/add type conversion functions
Add various utility methods on types
Remove the various minute macros
Fix some minute conversion inconsistencies
6 months ago
Jonathan G Rennison 1e7b56e13a Strong typedef: Add missing ClampTo, IsInsideMM specialisations 6 months ago
Jonathan G Rennison 1d23ae5fdd Strong typedef: Add edit_base() method to return a base reference 6 months ago
Jonathan G Rennison 8d0506412c Strong typedef: Add mixin for integer with "delta" behaviour
Subtracting returns a separate delta type
e.g. for absolute times to durations
6 months ago
Jonathan G Rennison 25d9d24f94 Strong typedef: Add mixin for scalable integer 6 months ago
SamuXarick fddcaef74a Codechange: Use town zone constants instead of magic numbers 6 months ago
Jonathan G Rennison a6baa29f0c Core: Add missing strong_typedef_type.hpp 6 months ago
Jonathan G Rennison 2857ea88e9 stdafx: Add missing EMPTY_BASES define 6 months ago
translators 9b7a5bc876 Update: Translations from eints
vietnamese: 1 change by KhoiCanDev
danish: 4 changes by bscargo
6 months ago
Jonathan G Rennison 80eae8c468 Fix missing header reference in src/core/CMakeLists.txt 6 months ago
Peter Nelson b19a6c3b81
Fix: Window width/height was doubly-scaled with automatic DPI switch. (#11598) 6 months ago
Jonathan G Rennison 8ac13f58cb Saveload: Default savegame time units to days when loading vanilla saves 6 months ago
Jonathan G Rennison 4fac6b295c Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/release-linux.yml
#	src/base_consist.h
#	src/blitter/32bpp_optimized.cpp
#	src/blitter/32bpp_optimized.hpp
#	src/blitter/32bpp_sse2.hpp
#	src/blitter/8bpp_optimized.hpp
#	src/gfx_func.h
#	src/industry_cmd.cpp
#	src/industrytype.h
#	src/linkgraph/linkgraphjob.cpp
#	src/mixer.cpp
#	src/newgrf_callbacks.h
#	src/openttd.cpp
#	src/os/macosx/macos.mm
#	src/os/windows/win32.cpp
#	src/pathfinder/npf/npf.cpp
#	src/road_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/sound.cpp
#	src/spritecache.cpp
#	src/spriteloader/spriteloader.hpp
#	src/station_map.h
#	src/timetable_cmd.cpp
#	src/timetable_cmd.h
#	src/timetable_gui.cpp
#	src/town_cmd.cpp
#	src/vehicle_cmd.cpp
#	src/vehicle_gui_base.h
#	src/video/opengl.cpp
#	src/video/opengl.h
#	src/viewport.cpp
6 months ago
Jonathan G Rennison e9599fd4be Scheduled dispatch: Remove scheduled_dispatch_start_full_date_fract
Use DateTicksScaled
6 months ago
Jonathan G Rennison c76a5ed638 Timetable: Remove timetable_start_subticks, use DateTicksScaled 6 months ago
Jonathan G Rennison fa29a3d606 Saveload: Increase compile-time checks for saveload arrays/primitive types 6 months ago
SamuXarick c05ffb22bd
Fix #10452: Don't let AyStar max_search_nodes unattended when initializing (#11544)
Add a constant with the default value of 10000 and have the pathfinding settings refer to it.

Add a preventative method to AyStar when it's initializing, to limit the number of max_search_nodes if left unattended.
6 months ago
translators 8ab3838387 Update: Translations from eints
vietnamese: 20 changes by KhoiCanDev
italian: 5 changes by Rivarossi
6 months ago
Jonathan G Rennison f399fc040f VarAction2: Don't set skip CB flag if NGOF_NO_OPT_VARACT2_CB_QUICK_EXIT set 6 months ago