Commit Graph

51 Commits

Author SHA1 Message Date
alberth
2509f55d87 (svn r16689) -Codechange: Allow for rendering of parameterized text of nested widgets in Window::DrawWidget, adapt intro and town directory windows. 2009-06-28 22:23:26 +00:00
alberth
0365d15306 (svn r16688) -Codechange: Some cleanup of intro screen and town directory. 2009-06-28 21:23:37 +00:00
alberth
657b6c84f0 (svn r16670) -Codechange: Containers with equally sized children are useful to have. 2009-06-26 21:25:25 +00:00
alberth
e47ca002d2 (svn r16517) -Codechange: Switched intro-screen and town directory window to nested widget trees. 2009-06-04 14:34:38 +00:00
rubidium
5c5b357043 (svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible. 2009-04-21 23:40:56 +00:00
alberth
8f5f39cf09 (svn r15820) -Codechange: Some windows using nested widgets 2009-03-22 21:16:57 +00:00
rubidium
7f468dc142 (svn r15723) -Codechange: use a constructor for WindowDescs as that makes expanding them much easier (Alberth) 2009-03-15 15:12:06 +00:00
rubidium
40a7c14bfd (svn r15690) -Feature(tte(tte)): CTRL-"New Game" skips the "World generation" window. 2009-03-12 16:48:28 +00:00
rubidium
6ff86bf692 (svn r15473) -Fix: add two missing tooltips in the intro gui 2009-02-13 21:24:21 +00:00
rubidium
283b3d16ab (svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability. 2009-02-08 12:25:13 +00:00
smatz
9021c20b5e (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
Yexo
593f380462 (svn r15175) -Feature: Add the option to select the AIs to start in a new game and configure them via the gui. 2009-01-20 16:49:10 +00:00
rubidium
72b0341ed0 (svn r15126) -Feature: downloading content from a central server (content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates. 2009-01-17 16:53:32 +00:00
rubidium
5dd4735da1 (svn r14636) -Add: DOS port of OpenTTD, without network support though. 2008-11-26 13:12:45 +00:00
belugas
00662720aa (svn r13880) -Codechange: Replace numbers with Colours enum on intro gui, and align a bit the code 2008-07-30 16:23:55 +00:00
rubidium
d289464d69 (svn r13255) -Codechange: move _opt to _settings. 2008-05-25 22:36:44 +00:00
rubidium
162e2e074b (svn r13185) -Codechange: remove everything related to the WindowProc callbacks. 2008-05-19 09:48:47 +00:00
glx
fb97874bc7 (svn r13148) -Codechange: make a class of the SelectGameWindow. 2008-05-17 21:20:58 +00:00
rubidium
a89b5721a8 (svn r13139) -Codechange: move DrawWindowWidgets and DrawWindowViewport to the Window class and remove Window from their naming. 2008-05-17 12:48:06 +00:00
rubidium
51cda2252c (svn r13004) -Codechange: replace AllocateWindow and AllocateWindowDesc with a Window constructor. 2008-05-08 11:31:41 +00:00
rubidium
c27f3cfa62 (svn r12977) -Codechange: remove quite some redundant (duplicate) function declarations. 2008-05-06 22:17:12 +00:00
rubidium
1ce0b03bf0 (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
rubidium
f4b07a78c4 (svn r12762) -Fix: tabs after the first non-tab character are generally not okay (or lines starting with a space and then tabs). 2008-04-18 04:54:09 +00:00
maedhros
f95fb570ad (svn r11994) -Codechange: Remove numbers from string names where the strings aren't present in TTD, since they don't correspond to either TTD's TextIDs or OpenTTD's StringIDs. 2008-01-27 17:32:12 +00:00
belugas
daf1e4b4c4 (svn r11932) -Codechange: Forgot two occurences of widget enumification 2008-01-20 04:01:28 +00:00
belugas
1047888547 (svn r11931) -Codechange: enumify the widgets numbers. Give breathing room on the case switches too... 2008-01-20 03:56:15 +00:00
belugas
f8fc0ca086 (svn r11930) -Codechange: a bit of code style application 2008-01-20 03:11:14 +00:00
rubidium
9c0c798dd8 (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
rubidium
90acd52f22 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
rubidium
2fc62eab05 (svn r11818) -Codechange: split player.h into smaller pieces. 2008-01-12 14:10:35 +00:00
rubidium
64d691bacc (svn r11787) -Codechange: more header rewrites. This time related to viewport.h. 2008-01-09 09:45:45 +00:00
rubidium
2469bca24c (svn r11771) -Codechange: split settings.h into better separated headers. 2008-01-07 00:19:09 +00:00
belugas
716ef17757 (svn r11711) -Codechange: Name the Save Load Dialog Mode enum 2007-12-27 17:29:27 +00:00
rubidium
81bf9f8503 (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' 2007-12-25 11:26:07 +00:00
rubidium
1f6043458c (svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type. 2007-12-22 23:30:28 +00:00
rubidium
8427b8bad2 (svn r11675) -Codechange: split the string types from the string functions. 2007-12-21 19:49:27 +00:00
rubidium
2cf7d5b2cb (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
rubidium
8bfbfd0031 (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. 2007-12-19 19:44:29 +00:00
rubidium
92cb0e45ca (svn r11555) -Codechange: use the new members introduced in r11551. 2007-12-02 14:29:48 +00:00
rubidium
13ab17bca8 (svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size. 2007-07-27 12:49:04 +00:00
rubidium
df009178d4 (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
rubidium
8ed345d5fb (svn r10145) -Fix: make compiling with networking disabled (again) possible. 2007-06-13 17:34:05 +00:00
rubidium
6f24a1ca7a (svn r9757) -Fix [FS#1244842]: when you have closed the "Load game"/"New game" windows accessible from the "New Server" window, any creation of new game/loading from the intro menu should not start a server. 2007-04-30 20:05:31 +00:00
belugas
691f8578fd (svn r9400) -Codechange: Use some more representative enum names for landscape types. 2007-03-22 03:42:43 +00:00
rubidium
4169bfba06 (svn r9050) -Codechange: Foo(void) -> Foo() 2007-03-07 11:47:46 +00:00
miham
f4db967046 (svn r9018) -Change: added SunOS as OS name in the quit dialog 2007-03-05 17:05:41 +00:00
belugas
5792aa85c7 (svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style. 2007-03-03 04:04:22 +00:00
Darkvater
0b4d416e1f (svn r8522) -Regression (r8512): The flat/random window moved the to scenario editor did not use the right settings for generating land 2007-02-01 22:54:04 +00:00
Darkvater
dbc5fe943d (svn r8512) -Codechange: From the intro window enter the scenario editor. From the scenario editor dialog, remove the 'load heightmap' option and put that with the other options like 'load scenario', 'save scenario', etc. Play a little bit with positioning of elements inside the scenario editor dialog so it looks better. 2007-02-01 16:21:56 +00:00
rubidium
2a9851a3ad (svn r8511) -Codechange: make WindowClass an enumerated value. 2007-02-01 15:49:12 +00:00