(svn r16689) -Codechange: Allow for rendering of parameterized text of nested widgets in Window::DrawWidget, adapt intro and town directory windows.

pull/155/head
alberth 15 years ago
parent 0365d15306
commit 2509f55d87

@ -72,10 +72,17 @@ struct SelectGameWindow : public Window {
virtual void OnPaint()
{
SetDParam(0, STR_DIFFICULTY_LEVEL_EASY + _settings_newgame.difficulty.diff_level);
this->DrawWidgets();
}
virtual void DrawWidget(const Rect &r, int widget) const
{
if (widget == SGI_DIFFICULTIES) {
SetDParam(0, STR_DIFFICULTY_LEVEL_EASY + _settings_newgame.difficulty.diff_level);
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, STR_INTRO_DIFFICULTY, TC_FROMSTRING, SA_CENTER);
}
}
virtual void OnClick(Point pt, int widget)
{
#ifdef ENABLE_NETWORK
@ -189,7 +196,7 @@ static const NWidgetPart _nested_select_game_widgets[] = {
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_OPTIONS), SetMinimalSize(158, 12),
SetDataTip(STR_INTRO_GAME_OPTIONS, STR_INTRO_TOOLTIP_GAME_OPTIONS), SetPadding(0, 0, 0, 10),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_DIFFICULTIES), SetMinimalSize(158, 12),
SetDataTip(STR_INTRO_DIFFICULTY, STR_INTRO_TOOLTIP_DIFFICULTY_OPTIONS), SetPadding(0, 10, 0, 0),
SetDataTip(STR_NULL, STR_INTRO_TOOLTIP_DIFFICULTY_OPTIONS), SetPadding(0, 10, 0, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 6),

@ -613,29 +613,40 @@ public:
SetVScrollCount(this, this->towns.Length());
this->DrawWidgets();
this->DrawSortButtonState(this->towns.SortType() == 0 ? TDW_SORTNAME : TDW_SORTPOPULATION, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
}
{
int n = 0;
uint16 i = this->vscroll.pos;
int y = this->nested_array[TDW_CENTERTOWN]->pos_y + 2;
virtual void DrawWidget(const Rect &r, int widget) const
{
switch(widget) {
case TDW_SORTNAME:
if (this->towns.SortType() == 0) this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
break;
while (i < this->towns.Length()) {
const Town *t = this->towns[i];
case TDW_SORTPOPULATION:
if (this->towns.SortType() != 0) this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
break;
assert(t->xy != INVALID_TILE);
case TDW_CENTERTOWN: {
int n = 0;
int y = r.top + 2;
for (uint i = this->vscroll.pos; i < this->towns.Length(); i++) {
const Town *t = this->towns[i];
SetDParam(0, t->index);
SetDParam(1, t->population);
DrawString(2, this->width - 2, y, STR_TOWN_DIRECTORY_TOWN);
assert(t->xy != INVALID_TILE);
y += this->townline_height;
i++;
if (++n == this->vscroll.cap) break; // max number of towns in 1 window
}
SetDParam(0, t->index);
SetDParam(1, t->population);
DrawString(r.left + 2, r.right - 2, y, STR_TOWN_DIRECTORY_TOWN);
SetDParam(0, GetWorldPopulation());
DrawString(3, this->width - 3, this->height - 12 + 2, STR_TOWN_POPULATION);
y += this->townline_height;
if (++n == this->vscroll.cap) break; // max number of towns in 1 window
}
} break;
case TDW_EMPTYBOTTOM:
SetDParam(0, GetWorldPopulation());
DrawString(r.left + 3, r.right - 3, r.top + 2, STR_TOWN_POPULATION);
break;
}
}

@ -223,43 +223,6 @@ int GetWidgetFromPos(const Window *w, int x, int y)
return found_index;
}
/** Distances used in drawing widgets. */
enum WidgetDrawDistances {
WD_IMGBTN_LEFT = 1, ///< Left offset of the image in the button.
WD_IMGBTN_TOP = 1, ///< Top offset of image in the button.
WD_INSET_LEFT = 2, ///< Left offset of string.
WD_INSET_RIGHT = 2, ///< Right offset of string.
WD_INSET_TOP = 1, ///< Top offset of string.
WD_VSCROLLBAR_WIDTH = 12, ///< Width of a vertical scrollbar.
WD_HSCROLLBAR_HEIGHT = 12, ///< Height of a horizontal scrollbar.
WD_FRAMETEXT_LEFT = 6, ///< Left offset of the text of the frame.
WD_FRAMETEXT_RIGHT = 6, ///< Right offset of the text of the frame.
WD_STICKY_WIDTH = 12, ///< Width of a sticky box widget.
WD_STICKY_LEFT = 2, ///< Left offset of sticky sprite.
WD_STICKY_TOP = 3, ///< Top offset of sticky sprite.
WD_RESIZE_WIDTH = 12, ///< Width of a resize box widget.
WD_RESIZE_TOP = 3, ///< Top offset of resize sprite.
WD_CLOSEBOX_WIDTH = 11, ///< Width of a close box widget.
WD_CLOSEBOX_TOP = 2, ///< Distance between the top of the close box widget, and the string.
WD_CAPTION_HEIGHT = 14, ///< Height of a title bar.
WD_CAPTIONTEXT_LEFT = 2, ///< Offset of the caption text at the left.
WD_CAPTIONTEXT_RIGHT = 2, ///< Offset of the caption text at the right.
WD_CAPTIONTEXT_TOP = 2, ///< Offset of the caption text at the top.
WD_DROPDOWN_HEIGHT = 12, ///< Height of a drop down widget.
WD_DROPDOWNTEXT_LEFT = 2, ///< Left offset of the dropdown widget string.
WD_DROPDOWNTEXT_RIGHT = 14, ///< Right offset of the dropdown widget string.
WD_DROPDOWNTEXT_TOP = 1, ///< Top offset of the dropdown widget string.
};
/**
* Draw frame rectangle.
* @param left Left edge of the frame
@ -327,6 +290,7 @@ static inline void DrawImageButtons(const Rect &r, WidgetType type, Colours colo
*/
static inline void DrawLabel(const Rect &r, WidgetType type, bool clicked, StringID str)
{
if (str == STR_NULL) return;
if ((type & WWT_MASK) == WWT_TEXTBTN_2 && clicked) str++;
DrawString(r.left + clicked, r.right + clicked, ((r.top + r.bottom + 1) >> 1) - (FONT_HEIGHT_NORMAL / 2) + clicked, str, TC_FROMSTRING, SA_CENTER);
}
@ -582,7 +546,7 @@ static inline void DrawCaption(const Rect &r, Colours colour, Owner owner, Strin
GfxFillRect(r.left + 2, r.top + 2, r.right - 2, r.bottom - 2, _colour_gradient[_company_colours[owner]][4]);
}
DrawString(r.left + WD_CAPTIONTEXT_LEFT, r.right - WD_CAPTIONTEXT_RIGHT, r.top + WD_CAPTIONTEXT_TOP, str, TC_FROMSTRING, SA_CENTER);
if (str != STR_NULL) DrawString(r.left + WD_CAPTIONTEXT_LEFT, r.right - WD_CAPTIONTEXT_RIGHT, r.top + WD_CAPTIONTEXT_TOP, str, TC_FROMSTRING, SA_CENTER);
}
static inline void DrawDropdown(const Rect &r, Colours colour, bool clicked, StringID str)
@ -1001,6 +965,7 @@ inline void NWidgetBase::StoreSizePosition(SizingType sizing, uint x, uint y, ui
/**
* @fn void Draw(const Window *w)
* Draw the widgets of the tree.
* The function calls #Window::DrawWidget for each widget with a non-negative index, after the widget itself is painted.
* @param w Window that owns the tree.
*/
@ -1831,6 +1796,7 @@ void NWidgetBackground::Draw(const Window *w)
}
if (this->child != NULL) this->child->Draw(w);
if (this->index >= 0) w->DrawWidget(r, this->index);
if (this->IsDisabled()) {
GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, _colour_gradient[this->colour & 0xF][2], FILLRECT_CHECKER);
@ -2050,6 +2016,7 @@ void NWidgetLeaf::Draw(const Window *w)
default:
NOT_REACHED();
}
if (this->index >= 0) w->DrawWidget(r, this->index);
if (this->IsDisabled()) {
GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, _colour_gradient[this->colour & 0xF][2], FILLRECT_CHECKER);

@ -27,6 +27,57 @@ enum FrameFlags {
DECLARE_ENUM_AS_BIT_SET(FrameFlags);
/** Distances used in drawing widgets. */
enum WidgetDrawDistances {
/* WWT_IMGBTN, WWT_IMGBTN_2 */
WD_IMGBTN_LEFT = 1, ///< Left offset of the image in the button.
WD_IMGBTN_TOP = 1, ///< Top offset of image in the button.
/* WWT_INSET */
WD_INSET_LEFT = 2, ///< Left offset of string.
WD_INSET_RIGHT = 2, ///< Right offset of string.
WD_INSET_TOP = 1, ///< Top offset of string.
WD_VSCROLLBAR_WIDTH = 12, ///< Width of a vertical scrollbar.
WD_HSCROLLBAR_HEIGHT = 12, ///< Height of a horizontal scrollbar.
/* FrameRect widgets, all text buttons, panel, editbox */
WD_FRAMERECT_LEFT = 2, ///< Offset at left to draw the frame rectangular area
WD_FRAMERECT_RIGHT = 2, ///< Offset at right to draw the frame rectangular area
WD_FRAMERECT_TOP = 1, ///< Offset at top to draw the frame rectangular area
WD_FRAMERECT_BOTTOM = 1, ///< Offset at bottom to draw the frame rectangular area
/* WWT_FRAME */
WD_FRAMETEXT_LEFT = 6, ///< Left offset of the text of the frame.
WD_FRAMETEXT_RIGHT = 6, ///< Right offset of the text of the frame.
/* WWT_STICKYBOX */
WD_STICKY_WIDTH = 12, ///< Width of a sticky box widget.
WD_STICKY_LEFT = 2, ///< Left offset of sticky sprite.
WD_STICKY_TOP = 3, ///< Top offset of sticky sprite.
/* WWT_RESIZEBOX */
WD_RESIZE_WIDTH = 12, ///< Width of a resize box widget.
WD_RESIZE_TOP = 3, ///< Top offset of resize sprite.
/* WWT_CLOSEBOX */
WD_CLOSEBOX_WIDTH = 11, ///< Width of a close box widget.
WD_CLOSEBOX_TOP = 2, ///< Distance between the top of the close box widget, and the string.
/* WWT_CAPTION */
WD_CAPTION_HEIGHT = 14, ///< Height of a title bar.
WD_CAPTIONTEXT_LEFT = 2, ///< Offset of the caption text at the left.
WD_CAPTIONTEXT_RIGHT = 2, ///< Offset of the caption text at the right.
WD_CAPTIONTEXT_TOP = 2, ///< Offset of the caption text at the top.
/* Dropdown widget. */
WD_DROPDOWN_HEIGHT = 12, ///< Height of a drop down widget.
WD_DROPDOWNTEXT_LEFT = 2, ///< Left offset of the dropdown widget string.
WD_DROPDOWNTEXT_RIGHT = 14, ///< Right offset of the dropdown widget string.
WD_DROPDOWNTEXT_TOP = 1, ///< Top offset of the dropdown widget string.
};
/* wiget.cpp */
void DrawFrameRect(int left, int top, int right, int bottom, Colours colour, FrameFlags flags);
@ -434,10 +485,19 @@ public:
/*** Event handling ***/
/**
* This window is currently being repainted.
* The window must be repainted.
* @note This method should not change any state, it should only use drawing functions.
*/
virtual void OnPaint() {}
/**
* Draw the contents of a nested widget.
* @param r Rectangle occupied by the widget.
* @param widget Number of the widget to draw.
* @note This method may not change any state, it may only use drawing functions.
*/
virtual void DrawWidget(const Rect &r, int widget) const {}
/**
* Called when window gains focus
*/

Loading…
Cancel
Save