Commit Graph

127 Commits (13c1694158f6f0c4034307f7b9021a4e3b034eb9)

Author SHA1 Message Date
rubidium d6cded5380 (svn r17693) -Cleanup: remove some unneeded includes 15 years ago
frosch ebd916be3d (svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability. 15 years ago
rubidium 07d2af338e (svn r17339) -Codechange: move thread related files to their own directory (like done for video, music, sound, etc) 15 years ago
rubidium aca7ba714a (svn r17271) -Fix: SetFill sometimes used 1/0 when it should be using true/false 15 years ago
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
alberth 11d974a9f1 (svn r17205) -Fix (r17175): Make year and snow line up/down buttons raise again. 15 years ago
rubidium 1fe3ad3288 (svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives 15 years ago
rubidium e9bc557b2a (svn r16930) -Codechange: more StringID name unification and grouping 15 years ago
rubidium 594070194f (svn r16842) -Cleanup: add some spaces around a few operators 15 years ago
smatz b18bf87c90 (svn r16642) -Codechange: use map size limits enum at one more place 15 years ago
yexo d982ec81df (svn r16444) -Codechange: Set all company settings to their default value for a new company instead of zeroing them. 15 years ago
rubidium d685ca0619 (svn r16220) -Fix [FS#2862]: possible crashes when quiting OpenTTD or forcing resizes/redraws of the screen during map generation 15 years ago
rubidium 85b653bafc (svn r16163) -Codechange: instead of SetDParamStr(0, string); DrawString(..., STR_JUST_RAW_STRING, ...) use DrawString(..., string, ...). 15 years ago
rubidium 7dd677ced2 (svn r16162) -Codechange: remove needless TC_ colours from DrawString when they are part of strings and add some colours to a few strings. 15 years ago
rubidium 59d45a04d6 (svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible. 15 years ago
alberth 9af4047eee (svn r15927) -Codechange: Added nested widget for generate-world windows 15 years ago
alberth 64fe9fb7c2 (svn r15906) -Codechange: Completed widget number enum of world-generation windows. 15 years ago
alberth 861c29364c (svn r15899) -Fix (r15898): Removed widget number comments used for debugging. 15 years ago
alberth 6c02f9208f (svn r15898) -Codechange: Added nested widgets for create-scenrario window 15 years ago
alberth 70246b3d91 (svn r15897) -Codechange: Completed widget numbers and comment of create-scenario window. 15 years ago
alberth 7284ae3f77 (svn r15882) -Codechange: New widgets for generation progress window. 15 years ago
rubidium 57174a9301 (svn r15808) -Codechange: use the new DrawString API in a number of GUIs 15 years ago
rubidium 9003641095 (svn r15790) -Codechange: remove the *Centered part of the old text drawing API. 15 years ago
rubidium 45f189fdca (svn r15785) -Codechange: remove the *Truncated part of the old text drawing API. 15 years ago
rubidium f9def73be6 (svn r15723) -Codechange: use a constructor for WindowDescs as that makes expanding them much easier (Alberth) 16 years ago
rubidium 9d018723b7 (svn r15711) -Codechange: lots of whitespace cleanup/fixes 16 years ago
rubidium 2adbf67968 (svn r15697) -Fix (r15695): warning about comparing signed vs unsigned. 16 years ago
belugas f6e4bc765a (svn r15695) -Feature [FS#2672]: Allow the number of towns that will be generated in the generate world window to be customized.
Some warnings: 
-the maximum number of towns to be accepted is set to 5000
-the minimum number of towns to be accepted is set to 1
-the number that is specified is NOT guaranteed to be the exact number of towns generated.  The normal mechanism of town creation has not been modified.  So town placement can still fail.
-setting a custom number of town will change your difficulty settings to custom as well
16 years ago
yexo 3bb872e7dd (svn r15576) -Codechange: rename SwitchModes to SwitchMode and don't hardcode the values for that enum. 16 years ago
yexo 901230bde1 (svn r15575) -Codechange: Rename GameModes to GameMode and store _game_mode as GameMode instead of as byte. 16 years ago
yexo 1104e10695 (svn r15573) -Fix (r15538): Terrain type and sea level couldn't be changed in the scenario editor. 16 years ago
yexo c3c549f731 (svn r15538) -Fix (r15334): The difficulty level wasn't set to custom when changing the amount of towns/industries from the newgame gui. 16 years ago
yexo 1f9ec758aa (svn r15495) -Revert (r15383,r15422): Loading NewGRFs depends on correct settings, but the economy can only be started after loading NewGRFs. In short: r15383 causes more problems then it's worth. 16 years ago
rubidium 861e9cefb3 (svn r15424) -Codechange: make it possible to have multiple windows with edit box open simultaniously (Zuu). 16 years ago
rubidium 377ce6c5bf (svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability. 16 years ago
Yexo 4301278514 (svn r15383) -Cleanup: Don't call MakeNewgameSettingsLive more often than necessary. 16 years ago
smatz 832e392855 (svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore
-Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
16 years ago
smatz 0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 16 years ago
Yexo 8877a0c9ae (svn r15288) -Fix (r15212): Don't set the newgame setting for water borders to a random value if it's 'random' when the newgame gui is opened. 16 years ago
Yexo 7b5bccb329 (svn r15240) -Fix (r15212): Loading heightmaps resulted in an assert. 16 years ago
Yexo 08670da54a (svn r15212) -Feature [FS#2566]: Change the dropdown box where you can chose which edges will be water to 4 pushbuttons (based on patch by planetmaker). 16 years ago
Yexo db3ee34b44 (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 16 years ago
belugas 6b25bc0e0c (svn r15117) -Codechange: enlarge a few text boxes in the Create Scenario window, allowing them to be more visible. 16 years ago
belugas c9fab1c314 (svn r15115) -Documentation: Add some widget enums to the widget array definition (Terkhen). 16 years ago
truebrain a3dd7506d3 (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
16 years ago
belugas 63e47ed480 (svn r14855) -Documentation: Apply some widget naming to the widget arrays. Based on Yorick's work 16 years ago
rubidium e5c1a7b5c3 (svn r14804) -Codechange: unify opening the OSK (Zuu) 16 years ago
smatz c10f7db576 (svn r14514) -Codechange: use 'size' instead of 'length' for querystring and textbuf, explicitly say it includes the terminating zero
-Fix: one couldn't rename things with too long default/automatic name
-Fix: buffer overflow in console when too long (1024 bytes) command was entered
16 years ago
rubidium 6a931d67cd (svn r14390) -Codechange: replace magic constants with symbolic constants. 16 years ago
smatz 606f4defdc (svn r14331) -Codechange: use an enum as additional parameter for ShowQueryString() 16 years ago