J0an Josep
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cfb8092397
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Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation.
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7 years ago |
frosch
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b4b98e5165
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(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
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7 years ago |
peter1138
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3109f158a6
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(svn r27784) -Fix [FS#6505]: Allow rail conversion even if ship is on tile (Samu).
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8 years ago |
frosch
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1446d916f0
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(svn r27726) -Fix: Improve error message when trying to build rail track over a depot. (adf88)
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8 years ago |
frosch
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69966b6322
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(svn r27690) -Fix: Old compilers do not zero-initialise POD members when explicitly calling implicitly created default constructors.
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8 years ago |
frosch
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108a0fc0d7
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(svn r27688) -Fix-ish: Initialise new railtypes with the original railtype data, though strictly NewGRF could only have modified 'label' and 'alternate_labels' at the time AllocateRailType is called, which are reset anyway.
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8 years ago |
frosch
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3ee06b036e
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(svn r27687) -Fix: RailtypeInfo::alternate_labels leaked when reloading NewGRF. (adf88)
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8 years ago |
frosch
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10293c5fb1
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(svn r27686) -Change: List railtype of rail tiles explicitly in the tile info window.
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8 years ago |
frosch
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d9bfe88261
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(svn r27676) -Codechange: Rename catenary functions, so that they refer unambiguously to either RoadCatenary or RailCatenary.
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8 years ago |
frosch
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2d636266f5
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(svn r27427) -Fix: Use the NewGRF railtype sorting order in the infrastructure window.
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9 years ago |
frosch
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e9b25f2ee8
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(svn r27354) -Fix (r27343): Actually make it work. (rubidium)
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9 years ago |
frosch
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74e61a1806
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(svn r27343) -Feature [FS#6315]: [NewGRF] Allow railtype NewGRF to define separate sprites for the fences on either track side.
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9 years ago |
frosch
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9b534b4393
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(svn r27309) -Change [FS#6283]: Auto-complete partial roads when building level-crossings. (adf88)
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9 years ago |
frosch
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e3c8e8e8e8
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(svn r27253) -Fix [FS#6282]: When crossing tram tracks with railroads, cost of extra roads was not being counted. (adf88)
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10 years ago |
frosch
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3a82bae0d3
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(svn r27252) -Fix [FS#6281]: Invalid infrastructure counting when crossing tram tracks with railroads. (adf88)
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10 years ago |
frosch
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a6e4e5d444
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(svn r27207) -Codechange: Replace some magic integers with the appropiate symbols.
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10 years ago |
frosch
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e8e49e5dda
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(svn r27157) -Fix: Mark bridge middle tiles dirty when building/removing/changing bridges.
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10 years ago |
peter1138
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51fe741987
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(svn r26906) -Codechange: Scale depot and station picker buttons by GUI zoom level.
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10 years ago |
rubidium
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9daf7e749c
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(svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data is now always accessible
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10 years ago |
rubidium
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0463dbdc9e
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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11 years ago |
frosch
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41b7a04a68
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(svn r26317) -Fix [FS#5897]: Check whether NewGRF change vehicle capacity when they are not supposed to, and truncate cargo appropiately if they are allowed to.
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11 years ago |
fonsinchen
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9dc69d7f4d
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(svn r26291) -Fix [FS#5866, FS#5888]: Correctly identify opposite ends of bridges and tunnels when converting rails (adf88)
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11 years ago |
frosch
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5d4c4b9172
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(svn r26279) -Fix [FS#5853]: [NoAI] Some RemoveRail methods required to set a valid railtype, though it was not used anyway. Remove the need to set one.
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11 years ago |
rubidium
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116adbc0e1
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(svn r25972) -Fix [FS#5665]: rail laying sounds of others could be heard in multiplayer (adf88)
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11 years ago |
frosch
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2080a8c16f
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(svn r25832) -Codechange: Reduce variety of object type test functions.
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11 years ago |
frosch
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812faf08b5
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(svn r25302) -Fix [FS#5565]: Build railway fences next to objects, even if they are owned by the same company.
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12 years ago |
frosch
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aa2ff3d552
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(svn r25082) -Codechange [FS#5501]: Simplify some code. (adf88)
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12 years ago |
rubidium
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35570156dd
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(svn r25038) -Fix [FS#5479]: minimise gaps feature caused removal to only happen at the signal build interval instead of the implicit interval of 1
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12 years ago |
rubidium
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0c8b215935
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(svn r25037) -Fix [FS#5480]: green path signals would be shown when building them 'under' a train, and they would keep showing green until they were passed again
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12 years ago |
planetmaker
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c24374f99c
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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12 years ago |
frosch
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e9afedca14
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(svn r24857) -Fix: Don't let UFOs and coal mines clear water.
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12 years ago |
frosch
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3ce8d2ce70
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(svn r24846) -Add: Advanced settings to disable certain sound effects.
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12 years ago |
frosch
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e07e246532
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(svn r24449) -Fix [FS#5254]: Coast and sea are not the same.
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12 years ago |
frosch
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59a3bbcbe6
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(svn r24439) -Fix [FS#5254]: In some cases ships could be covered with land.
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12 years ago |
michi_cc
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b0d21d2fad
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(svn r24367) -Feature: [NewGRF] Customisable signals for rail types.
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12 years ago |
frosch
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d496845820
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(svn r24356) -Change: Allow building/modifying/removing signals even if a train is on the belonging track.
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12 years ago |
frosch
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e1fda49027
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(svn r24194) -Change: Rename the 'signal_side' setting to 'train_signal_side', and add a third option while doing so.
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13 years ago |
michi_cc
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a34dabce9c
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(svn r24143) -Change [FS#5145]: Improve fence placement for rail. (Eddi)
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13 years ago |
michi_cc
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708d5b6712
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(svn r24129) -Feature [FS#3660]: Option to minimise signal distance when dragging over obstacles. (adf88)
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13 years ago |
michi_cc
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9232a2ef0c
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(svn r23773) -Change: [NewGRF] Update all cached train properties if a train vehicle enters a new railtype.
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13 years ago |
michi_cc
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ee0fcb2567
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(svn r23758) -Feature: [NewGRF] Alternate rail type label list.
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13 years ago |
rubidium
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6d6be50ae0
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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13 years ago |
michi_cc
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aba9f98a73
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(svn r23593) -Fix (r23411): Infrastructure counts for rail were not properly updated when converting rail or building level crossings.
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13 years ago |
michi_cc
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a29a9d94b7
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(svn r23412) -Add: Company infrastructure counts for road.
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13 years ago |
michi_cc
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d30fcd4e35
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(svn r23411) -Add: Company infrastructure counts for rail.
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13 years ago |
rubidium
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06fe032a7b
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(svn r23348) -Fix [FS#4679]: make signal removal behaviour work the same regardless of autofill, i.e. always removal all signals instead those at the signal interval
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13 years ago |
rubidium
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251c7fbc8d
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(svn r23341) -Fix (r23338): memory leak when converting rails
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13 years ago |
rubidium
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95f88ea537
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(svn r23338) -Feature [FS#4841]: diagonal dragging the rail conversion tool when pressing CTRL
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13 years ago |
michi_cc
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4d2a9e384c
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(svn r23290) -Fix [FS#2379,FS#3569]: Change the centre of train vehicles to depend on the vehicle length instead of being fixed at 4/8th of the original vehicle length to make sure shortened vehicles don't block tiles they shouldn't block.
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13 years ago |
yexo
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ed04410f89
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(svn r23163) -Fix [FS#4627]: don't display railway fences between track and waypoints (Krille)
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13 years ago |
yexo
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6a272233b3
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(svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions
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13 years ago |
michi_cc
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fe574b7e0c
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(svn r23129) -Add: [NewGRF] Property for the rail type name.
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13 years ago |
rubidium
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2a2c102b0b
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(svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z related variables
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13 years ago |
rubidium
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459c9523e8
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(svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type functions use int z as well
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13 years ago |
rubidium
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19eabdba2c
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(svn r23106) -Codechange: pass int* to GetTileSlope and friends
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13 years ago |
rubidium
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798f5a8608
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(svn r23102) -Codechange: remove the remaining pointless multiplications by TILE_HEIGHT
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13 years ago |
rubidium
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1dc685aeea
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(svn r23100) -Codechange: remove pointless multiplications by TILE_HEIGHT for the terraform code
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13 years ago |
rubidium
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69162621d8
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(svn r23096) -Codechange: remove useless divisions and multiplications by TILE_HEIGHT for the snow line code
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13 years ago |
rubidium
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2ed0f93bfb
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(svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it
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13 years ago |
rubidium
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7757a2ed40
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(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
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13 years ago |
frosch
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8d5c1479f4
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(svn r22960) -Feature: Allow depots, standard roadstops and airports on steep slopes.
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13 years ago |
frosch
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36dd5cd685
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(svn r22854) -Change: [NewGRF] Allow replacing depot sprites without having to provide rail overlays. (Hirundo)
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13 years ago |
frosch
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76c7cbff70
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(svn r22436) -Fix (r18969): Apply railtype property 12 (station graphics) also to station groundsprites from action 1.
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14 years ago |
rubidium
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bc3ce1e53b
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(svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h
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14 years ago |
rubidium
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2f6c840ebf
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(svn r21866) -Feature [FS#4394]: [NewGRF] Rail type property to influence sorting of rail types in the drop down list
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14 years ago |
rubidium
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9ca4b629cd
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(svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s].
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14 years ago |
rubidium
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6371b75bcc
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(svn r21841) -Feature: [NewGRF] Allow to define other railtypes that should be introduced if a particular rail type is introduced, e.g. to make sure slow rail is introduced when fast rail gets introduced
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14 years ago |
planetmaker
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9b4beb0a5c
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(svn r21816) -Fix [FS#4378] (r14012): Allow dragging of combo signals (again)
|
14 years ago |
terkhen
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48b7916458
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(svn r21521) -Codechange: Unify some cached values that were present in both road vehicles and trains.
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14 years ago |
rubidium
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a1d923700f
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(svn r21481) -Codechange: make rail conversion make use of TILE_AREA_LOOP as well
|
14 years ago |
rubidium
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42dc2e63f2
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(svn r21473) -Feature [FS#4279]: [NewGRF] Use the station graphics property to determine a fallback for the depot sprites
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14 years ago |
frosch
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f2c84e0120
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(svn r21353) -Fix (r19056)[FS#4277]: New railtypes with overlays did not use the shore sprites as groundtiles for three-corner-raised slopes (at shore).
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14 years ago |
alberth
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7e48d85104
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(svn r21060) -Doc: Improved wording of comments (mostly by __ln__)
|
14 years ago |
rubidium
|
30f2afac9b
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(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
|
14 years ago |
frosch
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236737b2f2
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(svn r20505) -Feature [FS#3978]: Allow changing visual effect when changing railtype.
|
14 years ago |
frosch
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a0520bb8bf
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(svn r20500) -Fix: When converting rail all trains with a part on the converted rails need updating. Not only engines, which have power afterwards. Also update Acceleration after updating Power.
|
14 years ago |
terkhen
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78fd08c7b2
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(svn r20424) -Fix: Rename members of TileContext (TC_NORMAL conflicted with an existing define on MinGW).
|
14 years ago |
frosch
|
48c5091a7c
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(svn r20420) -Codechange: Add TileContext enum instead of using a bool.
|
14 years ago |
frosch
|
5f874b90f9
|
(svn r20408) -Fix [FS#4013]: PBS reservations were always displayed on halftile foundations if the railtype uses overlays.
|
14 years ago |
frosch
|
4bd32799f1
|
(svn r20286) -Codechange: Unify end of doxygen comments.
|
14 years ago |
frosch
|
ed4f806f1d
|
(svn r20283) -Codechange: Unify start of doygen comments.
|
14 years ago |
rubidium
|
e356cb9405
|
(svn r20281) -Codechange: unify case scope closure + break coding style
|
14 years ago |
terkhen
|
88ca183191
|
(svn r20239) -Doc: Give a common name to all fall throughs (FALL THROUGH).
|
14 years ago |
michi_cc
|
e8cabbdc56
|
(svn r20237) -Fix (r20049): Check for disallowed level crossings also when converting rail.
|
14 years ago |
frosch
|
3767ae5196
|
(svn r20224) -Fix [FS#3976]: Depot did not become unsnowy, when snowline rises.
|
14 years ago |
alberth
|
be6c058424
|
(svn r20211) -Codechange: Indented code should have curly braces around it.
|
14 years ago |
rubidium
|
b8487afe54
|
(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
|
14 years ago |
rubidium
|
5a836cdec7
|
(svn r20187) -Codechange: move _tileh_to_sprite into a function in a more logical place and with a more descriptive name
|
14 years ago |
frosch
|
72ee11a7c6
|
(svn r20126) -Fix [FS#3883]: Make railtype Terrain Type variable aware of RAIL_GROUND_HALF_SNOW. That is, resolve the sprites for upper and lower part of the foundation independently.
|
14 years ago |
terkhen
|
066aa61a45
|
(svn r20116) -Add: Show an specific error message when trying to convert/remove nonexistant signals.
|
14 years ago |
terkhen
|
191389fa8d
|
(svn r20114) -Add: Show an specific error message when trying to remove rail or build/convert/remove signals over nonexistant railways.
|
14 years ago |
alberth
|
b06d18b19a
|
(svn r20110) -Fix [FS#3695]: Do not allow building a rail track to the water using a tree-tile.
|
14 years ago |
terkhen
|
5ea472650c
|
(svn r20100) -Fix: Give priority to ownership errors while removing rails.
|
14 years ago |
alberth
|
82fc340a0a
|
(svn r20097) -Codechange: Share constant bitset of safe level crossing slopes.
|
14 years ago |
michi_cc
|
34f32cbbf4
|
(svn r20049) -Feature: [NewGRF] Add a railtype flag to disallow level crossings per railtype.
|
14 years ago |
yexo
|
9cfb61adf5
|
(svn r20003) -Feature [FS#3886]: [NewGRF] var 43 depot build date for railtypes
|
14 years ago |
frosch
|
1d3adb2b66
|
(svn r19931) -Fix (r19914): Convert assertion in Backup<> destructor into DEBUG() output. It was triggered on exceptions, especially when aborting world generation.
|
15 years ago |
rubidium
|
e7f70987a4
|
(svn r19925) -Fix [FS#3859]: one didn't pay for rail when building depots and stations, so with expensive railtypes building stations and then removing the station would be cheaper than just building the rail
|
15 years ago |
frosch
|
9db3cde73a
|
(svn r19914) -Codechange: Wrap a helper class around temporary assignments of _current_company to ensure proper restoration.
|
15 years ago |
rubidium
|
241dd9a9f5
|
(svn r19817) -Fix: MSVC compile warnings
|
15 years ago |