Commit Graph

970 Commits (0ea57528c9e23e43be252f44b789ecd856e0d5c7)

Author SHA1 Message Date
Jonathan G Rennison 0ea57528c9 Rename DateTicksScaled to StateTicks
Rename various other related/derived types and variables
4 months ago
Jonathan G Rennison 1ce8930583 Use DateTicksScaled for Vehicle::last_loading_tick 4 months ago
Jonathan G Rennison ced17a74e8 Do not update viewport signs when running headlessly 4 months ago
Jonathan G Rennison 3ab31f5518 Add settings for town/industry cargo production scaling modes 5 months ago
Jonathan G Rennison 1e0bb019a7 Change cargo scaling settings to be linear instead of logarithmic 5 months ago
Jonathan G Rennison c8ff26f2b8 Reset town/industry scaling settings when loading old games 5 months ago
Jonathan G Rennison c8d82eb988 Fix two rail types per tile with savegame versions before 24 5 months ago
Jonathan G Rennison 0df59defc4 Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/release-linux.yml
#	.github/workflows/release.yml
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/script/api/script_rail.cpp
#	src/settings_gui.cpp
#	src/signal_type.h
#	src/video/sdl2_v.cpp
5 months ago
Jonathan G Rennison 3af99bd2dc Rename ShowInfo to ShowInfoI, add ShowInfo fmt macro 5 months ago
Jonathan G Rennison 3050620189 Merge branch 'master' into jgrpp
# Conflicts:
#	src/autoreplace_cmd.cpp
#	src/build_vehicle_gui.cpp
#	src/cargotype.cpp
#	src/economy.cpp
#	src/engine_gui.cpp
#	src/industry_cmd.cpp
#	src/industry_gui.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/linkgraph/refresh.cpp
#	src/linkgraph/refresh.h
#	src/newgrf.cpp
#	src/newgrf_airporttiles.h
#	src/newgrf_roadstop.cpp
#	src/newgrf_station.cpp
#	src/newgrf_station.h
#	src/order_base.h
#	src/order_cmd.cpp
#	src/order_func.h
#	src/order_gui.cpp
#	src/pathfinder/pathfinder_type.h
#	src/saveload/afterload.cpp
#	src/subsidy_base.h
#	src/vehicle_cmd.cpp
#	src/vehicle_gui.cpp
#	src/vehicle_gui_base.h
5 months ago
Jonathan G Rennison 936d636cdd No longer save/load water region invalidation states
Move InitializeWaterRegions to AllocateMap
No longer ForceUpdate in InitializeWaterRegions
5 months ago
Peter Nelson 400ae65ff2 Codechange: Redefine some cargo-related values in terms of CargoID instead of CargoType.
Values used as special filter types are now defined as offsets from NUM_CARGO instead of confusingly reusing CARGO_NO_REFIT/CARGO_AUTO_REFIT types.
5 months ago
Peter Nelson 952d111b94 Codechange: Split CT_INVALID into CT_INVALID and INVALID_CARGO.
INVALID_CARGO is a CargoID and should be used for most purposes in game.
CT_INVALID is a CargoType used for defining default properties.
5 months ago
Jonathan G Rennison 914b92b21f Merge branch 'master' into jgrpp
Bump savegame for water regions for ship pathfinder
Use ring_buffer for ShipPathCache
5 months ago
Kuhnovic f1e999ec59
Feature: Region-based pathfinder for ships (#10543) 5 months ago
Jonathan G Rennison 97e6f3062e Adding of _t to (u)int types, and WChar to char32_t
See: eaae0bb5e
5 months ago
Jonathan G Rennison 7f6b1d6b94 Merge branch 'master' into jgrpp
# Conflicts:
#	src/company_cmd.cpp
#	src/company_func.h
#	src/core/overflowsafe_type.hpp
#	src/engine.cpp
#	src/music/midifile.cpp
#	src/network/network_command.cpp
#	src/newgrf_debug_gui.cpp
#	src/newgrf_roadstop.h
#	src/newgrf_spritegroup.cpp
#	src/os/macosx/crashlog_osx.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/pathfinder/yapf/yapf_common.hpp
#	src/road_gui.cpp
#	src/saveload/engine_sl.cpp
#	src/script/api/script_depotlist.cpp
#	src/script/api/script_roadtypelist.cpp
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/strings.cpp
#	src/table/settings/game_settings.ini
5 months ago
Rubidium e3f49ee7a0 Codechange: coding style fixes 5 months ago
Jonathan G Rennison 9ea49d6680 Only compile OrderList::DebugCheckSanity when WITH_ASSERT defined 5 months ago
Jonathan G Rennison f3614c419d Fix savegames with incorrect signal always reserve through bits
See: #620
5 months ago
Jonathan G Rennison ffff696b4e Merge branch 'master' into jgrpp
# Conflicts:
#	src/build_vehicle_gui.cpp
#	src/cheat_gui.cpp
#	src/console_cmds.cpp
#	src/crashlog.cpp
#	src/date_gui.cpp
#	src/engine.cpp
#	src/group_cmd.cpp
#	src/landscape.cpp
#	src/network/network_gui.cpp
#	src/newgrf.cpp
#	src/saveload/afterload.cpp
#	src/script/api/script_date.cpp
#	src/sl/oldloader_sl.cpp
#	src/station_cmd.cpp
#	src/station_cmd.h
#	src/strings.cpp
#	src/subsidy_gui.cpp
#	src/survey.cpp
#	src/timer/timer_game_calendar.cpp
#	src/timer/timer_game_calendar.h
5 months ago
Peter Nelson bfb4254226 Fix: Changing default livery did not propagate to group liveries.
#11614 attempted to address this but did not handle 2CC properly, and changes to the default livery were not handled.
5 months ago
Jonathan G Rennison 03e0ec8276 Strong typedef: Use strong typedefs for date, date tick, minutes types
Add delta types
Adjust/add type conversion functions
Add various utility methods on types
Remove the various minute macros
Fix some minute conversion inconsistencies
6 months ago
Jonathan G Rennison 8ac13f58cb Saveload: Default savegame time units to days when loading vanilla saves 6 months ago
Jonathan G Rennison 4fac6b295c Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/release-linux.yml
#	src/base_consist.h
#	src/blitter/32bpp_optimized.cpp
#	src/blitter/32bpp_optimized.hpp
#	src/blitter/32bpp_sse2.hpp
#	src/blitter/8bpp_optimized.hpp
#	src/gfx_func.h
#	src/industry_cmd.cpp
#	src/industrytype.h
#	src/linkgraph/linkgraphjob.cpp
#	src/mixer.cpp
#	src/newgrf_callbacks.h
#	src/openttd.cpp
#	src/os/macosx/macos.mm
#	src/os/windows/win32.cpp
#	src/pathfinder/npf/npf.cpp
#	src/road_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/sound.cpp
#	src/spritecache.cpp
#	src/spriteloader/spriteloader.hpp
#	src/station_map.h
#	src/timetable_cmd.cpp
#	src/timetable_cmd.h
#	src/timetable_gui.cpp
#	src/town_cmd.cpp
#	src/vehicle_cmd.cpp
#	src/vehicle_gui_base.h
#	src/video/opengl.cpp
#	src/video/opengl.h
#	src/viewport.cpp
6 months ago
Jonathan G Rennison e9599fd4be Scheduled dispatch: Remove scheduled_dispatch_start_full_date_fract
Use DateTicksScaled
6 months ago
Jonathan G Rennison c76a5ed638 Timetable: Remove timetable_start_subticks, use DateTicksScaled 6 months ago
Tyler Trahan 1f41e773d6 Codechange: Use consistent name for bay road stops
As of #10494, this is how we describe original dead-end road stops.
6 months ago
Jonathan G Rennison 2a31095118 Merge branch 'master' into jgrpp
# Conflicts:
#	regression/regression/result.txt
#	src/aircraft_cmd.cpp
#	src/airport_gui.cpp
#	src/articulated_vehicles.cpp
#	src/console_cmds.cpp
#	src/date_gui.cpp
#	src/engine.cpp
#	src/genworld_gui.cpp
#	src/gfx_layout_fallback.cpp
#	src/group_gui.cpp
#	src/hotkeys.cpp
#	src/network/core/tcp_connect.cpp
#	src/network/core/tcp_listen.h
#	src/newgrf.cpp
#	src/newgrf.h
#	src/newgrf_engine.cpp
#	src/newgrf_gui.cpp
#	src/newgrf_station.cpp
#	src/openttd.cpp
#	src/order_gui.cpp
#	src/os/macosx/osx_main.cpp
#	src/pathfinder/yapf/yapf_node_rail.hpp
#	src/rail_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/cargopacket_sl.cpp
#	src/saveload/linkgraph_sl.cpp
#	src/saveload/station_sl.cpp
#	src/script/api/script_industrytype.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_table.cpp
#	src/settingsgen/settingsgen.cpp
#	src/station.cpp
#	src/station_cmd.cpp
#	src/strings.cpp
#	src/timer/timer_game_calendar.cpp
#	src/timer/timer_game_calendar.h
#	src/timer/timer_manager.h
#	src/timer/timer_window.cpp
#	src/timetable_cmd.cpp
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/town_gui.cpp
#	src/train_gui.cpp
#	src/vehicle_cmd.h
#	src/vehicle_gui.cpp
#	src/viewport.cpp
#	src/widgets/dropdown.cpp
#	src/window_func.h
#	src/window_gui.h
6 months ago
Jonathan G Rennison c929f7075e Merge branch 'master' into jgrpp
# Conflicts:
#	cmake/SourceList.cmake
#	src/build_vehicle_gui.cpp
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/depot_base.h
#	src/elrail.cpp
#	src/network/core/udp.cpp
#	src/network/network_admin.cpp
#	src/network/network_chat_gui.cpp
#	src/network/network_gui.cpp
#	src/network/network_server.cpp
#	src/newgrf.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_railtype.cpp
#	src/newgrf_railtype.h
#	src/newgrf_storage.h
#	src/os/unix/crashlog_unix.cpp
#	src/rail.h
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/road_cmd.cpp
#	src/road_map.h
#	src/saveload/labelmaps_sl.cpp
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/sl/oldloader_sl.cpp
#	src/station_cmd.cpp
#	src/station_gui.cpp
#	src/table/settings/world_settings.ini
#	src/tests/test_script_admin.cpp
#	src/textfile_gui.cpp
#	src/toolbar_gui.cpp
#	src/train_cmd.cpp
#	src/tunnelbridge_cmd.cpp
#	src/vehicle_gui.cpp
#	src/widget.cpp
#	src/window.cpp
#	src/window_gui.h
#	src/window_type.h
7 months ago
Jonathan G Rennison 35d1955db0 Fix crash which could occur when adjusting train lengths for old saves
e.g. due to only partially initialised timetable
7 months ago
Peter Nelson ab535c0a86
Codechange: Add base() method to StrongType to allow access to the base type without casting. (#11445)
This removes the ability to explicitly cast to the base type, but the requirement
to use .base() means the conversion is still explicit.
7 months ago
Peter Nelson 9602de474d Codechange: Use iterators and/or range-for on cargo related loops. 8 months ago
Jonathan G Rennison df4c458c29 Add savegame flag for station tile cache flags
Update flags as necessary on load and when reloading GRFs
8 months ago
Peter Nelson b2a1ec96f1 Change: Store station blocked/wires/pylons flags in map.
This stores three flags in unused map bits, and avoids having to look up
station graphics and custom station specs to determine blocked/wires/pylons
status.

This potentially affects rail pathfinding performance.

Savegame version is not bumped, as the flags can just be updated every
time.

(cherry picked from commit cb658e6cc6e1c114c1eaafaaa5b14849f04ca083)
8 months ago
Peter Nelson b5dc9328f2
Change: Store station blocked/wires/pylons flags in map. (#11337)
This stores three flags in unused map bits, and avoids having to look up
station graphics and custom station specs to determine blocked/wires/pylons
status.

This potentially affects rail pathfinding performance.

Savegame version is not bumped, as the flags can just be updated every
time.
8 months ago
PeterN acd7d3c913
Codechange: Rename *Railtype* to *RailType* for consistency. (#11287) 9 months ago
Jonathan G Rennison c6ce9ce687 Add road vehicle flags for whether any part is on level crossing 9 months ago
Tyler Trahan 77173a6a10 Codechange: Move date consts and functions to CalendarTime and TimerGameCalendar classes 9 months ago
Tyler Trahan fca2b37726 Codechange: Move Ticks into their own class 9 months ago
Jonathan G Rennison 02aecca5ae Conditional order: Replace "next station" with manually set station 9 months ago
Jonathan G Rennison 19835b51ee Move StationCargoList and FlowStatMap out of GoodsEntry struct
Move them into a new GoodsEntryData struct referenced
using a std::unique_ptr from GoodsEntry.
The unique_ptr may be nullptr if the cargo list and flow stat map
are both empty (this is the case for unused cargoes).

This reduces GoodsEntry from 128 to 24 bytes,
and Station from 8680 to 2024 bytes,
(on Linux x86_64).
10 months ago
Patric Stout 07730584d7
Codechange: make explicit when a TileIndex is cast to its basetype (#11190)
This prevents people accidentially assigning a TileIndex to a Date
or any other type they shouldn't.
10 months ago
Tyler Trahan b012d1100c Fix #10334: Store separate newgrf-safe version of date_of_last_service. (#11124)
This value is not changed when the date cheat is used, which caused issues with changing properties based on service date.

Co-authored-by: Peter Nelson <peter1138@openttd.org>
(cherry picked from commit 9a602ff304)
10 months ago
Tyler Trahan 9a602ff304
Fix #10334: Store separate newgrf-safe version of date_of_last_service. (#11124)
This value is not changed when the date cheat is used, which caused issues with changing properties based on service date.

Co-authored-by: Peter Nelson <peter1138@openttd.org>
10 months ago
Rubidium eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
11 months ago
Jonathan G Rennison 0bf41dc1ff Change gamelog to use std::vector
Move LoadCheckData to its own header
11 months ago
Jonathan G Rennison e1cce4d9f7 Link graph: Store last compression in scaled date ticks
Higher accuracy than using dates at high day legnths
11 months ago
Jonathan G Rennison d09b504bc5 Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release-linux.yml
#	.github/workflows/release-macos.yml
#	.github/workflows/release-source.yml
#	.github/workflows/release.yml
#	CMakeLists.txt
#	COMPILING.md
#	src/ai/ai_core.cpp
#	src/ai/ai_gui.cpp
#	src/bridge_gui.cpp
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/core/CMakeLists.txt
#	src/core/smallmap_type.hpp
#	src/disaster_vehicle.h
#	src/effectvehicle_base.h
#	src/fontcache.cpp
#	src/game/game_core.cpp
#	src/game/game_gui.cpp
#	src/gamelog.cpp
#	src/gamelog_internal.h
#	src/group_gui.cpp
#	src/linkgraph/linkgraph.h
#	src/misc.cpp
#	src/network/core/config.h
#	src/network/core/udp.cpp
#	src/network/network_chat_gui.cpp
#	src/network/network_content_gui.cpp
#	src/network/network_gui.cpp
#	src/newgrf.cpp
#	src/newgrf_gui.cpp
#	src/newgrf_profiling.cpp
#	src/newgrf_profiling.h
#	src/object_gui.cpp
#	src/openttd.cpp
#	src/openttd.h
#	src/order_gui.cpp
#	src/os/windows/font_win32.cpp
#	src/rail_gui.cpp
#	src/road.cpp
#	src/road_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
#	src/script/api/script_controller.cpp
#	src/script/api/script_roadtypelist.cpp
#	src/script/script_config.cpp
#	src/script/script_config.hpp
#	src/script/script_instance.cpp
#	src/script/script_scanner.cpp
#	src/script/squirrel.cpp
#	src/script/squirrel_helper.hpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_type.h
#	src/table/settings/network_private_settings.ini
#	src/timetable_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/window_gui.h
11 months ago
Jonathan G Rennison 410d5bdc55 Spread tile loop iterations over all ticks when using day length > 1
See: #545
12 months ago