Commit Graph

379 Commits

Author SHA1 Message Date
truelight
1331b4aa9a (svn r6052) -Codechange: change OrderType (order->type) in a typedef
-Codechange: renamed DeleteDestinationFromVehicleOrder to RemoveOrderFromAllVehicles to reflect his function better
-Codechange: changed the params of RemoveOrderFromAllVehicles, to avoid unneeded variable-creation
2006-08-22 17:13:49 +00:00
rubidium
480af9c917 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
rubidium
893d4ba9d4 (svn r6002) -Cleanup: remove the now redundant BASE_YEAR constant. 2006-08-20 19:05:28 +00:00
rubidium
3cab5f30c0 (svn r5926) -Codechange: make _cur_year contain the full year, instead of the offset since 1920
-Codechange: store all year related variables that are _not_ stored in a savegame/transported over the network in the same format as _cur_year
2006-08-16 11:39:55 +00:00
rubidium
243872b4fd (svn r5887) -Cleanup: move date related functions, defines and variables to date.[ch]
-Cleanup: fix whitespace related coding style issues in date.[ch]
-Cleanup: make original comments doxygen compatible and remove/change outdated comments
2006-08-14 14:21:15 +00:00
bjarni
de4a96fd7a (svn r5854) -Fix: [elrails] now electric engines are stopped if they enter a non-electrified depot even if they would have left right away if the depot had catenary
this solves the issue where electric engines in a certain situation could leave non-electrified depots, turn around and enter all the time
2006-08-12 11:08:02 +00:00
bjarni
466452c351 (svn r5853) -Fix: [elrails] FS#178 Electric Trains can leave Conventional Depot
now the user will get an error if he tries to start the train and the status bar will say "no power" instead of "stopped"
	Electric trains already driving in and out of non-electrified depots will still do so, but you can't start new ones
2006-08-12 10:41:29 +00:00
peter1138
08ae2cf6e5 (svn r5822) - NewGRF: add support for callback 31, vehicle start/stop check. This allows a set to disallow a vehicle from being started, i.e. to not be able to leave the depot. This is almost a partner to callback 1D. 2006-08-09 21:11:45 +00:00
peter1138
42bcee22bd (svn r5819) - NewGRF: add support for refit costs specified in NewGRF. This may affect the default refit costs for the default rail vehicles. 2006-08-09 20:44:23 +00:00
Darkvater
f0951cf82f (svn r5665) - Codechange: check pointers against NULL, coding style, tabulation; nothing serious. 2006-07-30 22:55:17 +00:00
bjarni
6224c7485c (svn r5664) -Fix: [SF 1518090 ] moving train engines in depot - crash (svn r5463)
this was present long before 5463
	Darkvater deserves some of the credit for this fix since he discovered where the first pointer got set incorrectly
2006-07-30 22:43:50 +00:00
tron
2bb9fd3901 (svn r5624) Use {IsPlainRailTile,IsRailDepot,IsRailWaypoint,HasSignals}() instead of GetRailTile{T,Subt}ype() - this is more concise and a bit more flexible if/when the rail tile encoding changes 2006-07-27 05:30:53 +00:00
peter1138
2e0498dce0 (svn r5427) - Codechange: testing for "== true" is redundant. 2006-06-29 08:58:08 +00:00
peter1138
02bde34b2b (svn r5240) - NewGRF: when there is more than one engine in a consist, base livery overrides and powered wagon weight/power on the last engine before the wagon. 2006-06-12 11:38:07 +00:00
peter1138
d6ebfb8338 (svn r5187) - NewGRF: temporarily change a vehicle's cargo subtype when calling the refit capacity callback. 2006-06-09 07:03:53 +00:00
bjarni
ffeb87763f (svn r5176) fixing the typo, that should have been fixed in last commit 2006-06-08 20:17:19 +00:00
bjarni
bbe4285a03 (svn r5175) -Fix: [autoreplace] FS#186 autoreplaced trains can leave all wagons in depot
also fixed a serious typo in peter1138's comments
2006-06-08 20:12:07 +00:00
tron
be88e269b9 (svn r5155) - Remove the bridge branch merge (revision r5070) 2006-06-07 19:35:21 +00:00
peter1138
5e3dd8dd78 (svn r5105) - NewGRF: Move callbackmask from *VehicleInfo to EngineInfo. This simplifies code that works with more than one vehicle type. 2006-06-04 18:22:32 +00:00
peter1138
0a623bc333 (svn r5104) - When refitting a vehicle to its existing cargo type, don't lose the cargo onboard (useful when adding wagons to a train) 2006-06-04 17:49:16 +00:00
peter1138
f00c3e7e25 (svn r5103) - Add cargo subtype parameter to refit commands (mart3p) 2006-06-04 17:38:48 +00:00
tron
a0caafeb50 (svn r5094) Remove _new_{aircraft,roadveh,ship,train,wagon}_id. _new_vehicle_id is enough. 2006-06-04 09:28:33 +00:00
KUDr
9cf3badfcf (svn r5093) -CodeChange: [YAPF] min. debug level changed from 1 to 3 and 4 for frequent debug messages (performance stats) 2006-06-04 09:13:59 +00:00
peter1138
fbe7303c3a (svn r5071) - Fix (FS#184): "Erroneous train reversal on waypoints". When processing the next train order, do not even consider reversing the train if the last order was to a waypoint. 2006-06-02 13:15:50 +00:00
celestar
25a63ec7af (svn r5070) Merged the bridge branch
-Feature: Bridges can now be placed above:
	Any railway track combination (excluding depots and waypoints)
	Any road combination (excluding depots)
	Clear tiles (duh), including fields
	Tunnel entrances
	Bridge heads

Thanks to Tron for idea and implementation, KUDr for the yapf synchronization and many others for hours of testing

There are still a number of visual problems remaining, especially when electric railways are on or under the bridge.
DO NOT REPORT THOSE BUGS FOR THE TIME BEING please.
2006-06-02 13:05:41 +00:00
celestar
bf2fb59bf9 (svn r5064) -Fix: Remove stay debug stuff from lat commit. (thanks peter1138) 2006-06-01 09:43:39 +00:00
celestar
65a6286345 (svn r5063) -Codechange: Add a function to determine the length of a platform (request by KUDr) 2006-06-01 09:41:35 +00:00
peter1138
76b29862c0 (svn r5061) - NewGRF: always use visual effect callback if it is defined, not just for powered wagons. 2006-05-31 18:00:08 +00:00
KUDr
5e73dce0e7 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing. 2006-05-27 16:12:16 +00:00
peter1138
cd6ab6178c (svn r4910) - NewGRF: add and initialize cargo subtype for vehicle visual variations 2006-05-19 10:04:03 +00:00
peter1138
7d92ea8d1e (svn r4860) - NewGRF: remove a missed extern for _traininfo_vehicle_pitch 2006-05-13 12:03:44 +00:00
bjarni
2e05a16959 (svn r4826) -Fix: [autoreplace] fixed possible problem when autoreplacing and was number of vehicles (of a type, not total) was reached
now the new vehicle gets the same number as the old one, completely removing the problem where we could run out of numbers
	since we don't have to find free numbers for the new vehicles, autoreplace should be somewhat faster, specially in late games
	NOTE: in CmdBuildRailVehicle(), bit 0 and 1 in p2 have been switched to make the meaning of bit 0 consistent with the other build commands. CmdCloneVehicle() is modified to follow this as well
2006-05-11 13:31:14 +00:00
bjarni
06156142d4 (svn r4825) - Fix [clone FS#159]: Game crashes when cloning reaches train-limit. 2006-05-11 12:42:24 +00:00
rubidium
9b1bbf72ee (svn r4788) - Codechange: RAILTYPE_{NORMAL,ELECTRIC,...} and RAIL_TYPE_{NORMAL,SIGNAL,...} have nearly the same name, rename RAIL_TYPE_* to RAIL_TILE_* of extra clarity 2006-05-09 08:17:33 +00:00
tron
5622ad4b5e (svn r4765) Add GetTileMaxZ(), which returns the height of the highest corner of a tile, and use it to simplify the code in a few places 2006-05-07 07:55:05 +00:00
tron
79935130eb (svn r4750) -Fix: Trains could enter certain sloped rail tiles under bridges with incompatible rail type 2006-05-06 14:32:16 +00:00
peter1138
36d1e4a1a1 (svn r4706) - NewGRF: add the correct default error message for the wagon attach callback. 2006-05-03 06:24:14 +00:00
peter1138
6c3cc7fd16 (svn r4703) - NewGRF: add support for callback 0x1D, "can wagon be attached". This can be used to disallow freight wagons to be placed in passenger trains, along with other uses. 2006-05-02 21:43:47 +00:00
tron
18ad0ae50e (svn r4572) Remove vehicle_leave_tile_proc
There's exactly one implemented function (unbarring a level crossing) and one place where it can be triggered (a train leaves a level crossing)
It's a bit overkill, so just handle this one case where it can happen
2006-04-25 07:32:33 +00:00
tron
c1dc517dab (svn r4554) Replace magic numbers by TILE_{HEIGHT,SIZE} 2006-04-23 19:35:36 +00:00
tron
0347fb2ab6 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums 2006-04-23 13:48:16 +00:00
celestar
a7b2ec60b3 (svn r4501) -Fix: (FS#129) When, in a train that head multiple engines in front, the _first_ of those engines is sold, all the orders are copied to the second engine (to ensure "seamless" operation). However, during this operation, it was forgotten to update the prev_shared and next_shared pointers of the new head engine AND the next_shared and prev_shared of the share partners. 2006-04-21 17:15:05 +00:00
celestar
ccdf322799 (svn r4479) -Fix (FS#90) electric engines (or rather their pantographs) no longer emit sparks when engine is pulled on convrail (MeusH)
P.S. Credit for previous commit goes to the bug reporter, nycom, who submitted the fix as well.
2006-04-19 16:10:17 +00:00
Darkvater
d63fad7a7b (svn r4435) - Fix: an assertion triggered when trying to remove a bridge with the remove-tool (r4348 surfaced this). In CmdRemoveRoad tiletype was not checked for ownership. Intorudce IsLevelCrossingTile() which checks if a tile is a crossing without knowing the type. Suggested by peter1138 and Tron. 2006-04-15 20:07:42 +00:00
tron
060d5143ef (svn r4412) When a vehicle is in a depot or tunnel it's always flagged as VS_HIDDEN. So after checking for VS_HIDDEN and the result is false there's no need to check if it's flagged as being in a depot or tunnel 2006-04-14 10:48:54 +00:00
tron
81e6d68f95 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
Remove DoCommandByTile(), because now it does the same as DoCommand()
2006-04-10 07:15:58 +00:00
celestar
d8215a1f59 (svn r4338) -Fix (FS#105): Bug introduced in r4290. IsLevelCrossing does NOT check the tile type, it assumes the tile type IS MP_STREET 2006-04-09 18:01:06 +00:00
celestar
07e4134ebd (svn r4290) -Fix: fixed power computation for mixed consists on level crossings (michi_cc) 2006-04-05 19:08:09 +00:00
bjarni
8b1f971c1a (svn r4226) -Fix: [elrails] it's no longer possible to build electric engines in non-electric depots
this prevents autoreplace to replace to electric engines before the line in question got catenary
2006-04-01 14:53:11 +00:00
peter1138
a6e1a1d372 (svn r4198) - NewGRF: Rename GetCallBackResult() to GetVehicleCallback(), as other types will exist later, and use separate parameters instead of bitshifting. 2006-03-31 10:14:25 +00:00
celestar
a7d8ad0004 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas. 2006-03-29 16:30:26 +00:00
Darkvater
a91c52e169 (svn r4125) - Feature: Add a general TIC() TOC() mechanism using rdtsc or something similar on non-i386 architectures to performance-tune (critical) code. Some systems are probably missing, but those can be added later. 2006-03-26 21:15:09 +00:00
celestar
3770ad0637 (svn r4113) Moved all relevant map functions for stations to station_map.[ch]
Some work with animated tiles remains. Thanks to Tron for parts of the code and lots of proof-reading and suggesting
2006-03-26 14:41:39 +00:00
celestar
842eac5d7f (svn r4088) -Codechange: Introduce {Unb,B}arCrossing and IsCrossingBarred to put and get the status of a level crossing 2006-03-24 15:24:16 +00:00
tron
9be713f1ae (svn r4079) Add GetSation{Index,ByTile}() to get the station index resp. the station from a tile 2006-03-24 08:55:08 +00:00
tron
4b74fa1923 (svn r3981) More work for the rail accessing functions and enums 2006-03-19 13:48:08 +00:00
tron
77e5cf4bc1 (svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to get information about rail tiles 2006-03-19 12:06:12 +00:00
bjarni
a137268f13 (svn r3947) use TOGGLEBIT() instead of manual bit toggling in CmdReverseTrainDirection (pointed out by glx) 2006-03-18 14:35:54 +00:00
bjarni
b610872f35 (svn r3945) cleaned the layout in CmdReverseTrainDirection a bit (made a bit messy in last commit) 2006-03-18 13:15:34 +00:00
bjarni
a36f8a46fa (svn r3944) -Feature: it's now possible to turn a single unit in a train
control-click on a unit in a train in a depot will make the click unit turn around
	this is useful if you want "normal" engines to act as dualheaded (one each way) or similar
	this only works on single unit units. Multiheaded and articulated engines get a red error box
	this is based on a quick hack peter1138 while I made it network safe and correctly handling of multible unit engines
2006-03-18 13:00:32 +00:00
tron
89090790c2 (svn r3916) Get/Set the rail type by [GS]etRailType{Crossing,OnBridge,}() 2006-03-17 10:10:31 +00:00
tron
b8da06ddb1 (svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX 2006-03-16 15:16:27 +00:00
tron
5d939d9c10 (svn r3851) Rail depots only have an entrance at one side, therefore use UpdateSignalsOnSegment() instead of SetSignalsOnBothDir() 2006-03-13 20:12:35 +00:00
tron
b05a98fdfa (svn r3832) Replace some magic numbers by (Diag)Direction enums 2006-03-12 17:42:04 +00:00
tron
12d252d9bd (svn r3831) Add and use GetRailDepotDirection() 2006-03-12 16:13:16 +00:00
tron
78083f0da7 (svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does 2006-03-12 15:04:03 +00:00
tron
b394f72fa9 (svn r3829) Reduce the use of _error_message by directly returning error codes instead of using this global variable 2006-03-12 12:19:25 +00:00
tron
78a7b15ce0 (svn r3803) Change the second parameter of UpdateSignalsOnSegment() from Direction to DiagDirection as that's what it really operates on 2006-03-09 12:32:25 +00:00
tron
e68120034c (svn r3789) Add an enum and function to handle DiagDirection changes 2006-03-08 08:51:26 +00:00
tron
2181a72e9e (svn r3787) Use DirToDiagDir() instead of >> 1 2006-03-08 08:28:48 +00:00
tron
03536a32a1 (svn r3786) More work for DirDiff 2006-03-08 08:16:31 +00:00
tron
ecabf8a5f0 (svn r3784) Add a type and functions to handle direction changes 2006-03-08 07:48:56 +00:00
tron
fbe939b31f (svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends 2006-03-08 06:55:33 +00:00
tron
f2dc736554 (svn r3777) Add some functions to handle tunnels 2006-03-06 20:55:24 +00:00
tron
2d3c28f2b3 (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends 2006-03-06 20:28:28 +00:00
tron
87fdb129d2 (svn r3758) Remove the news validation callback. It is superseded by r3757. 2006-03-04 11:15:44 +00:00
tron
4270026b42 (svn r3757) -Feature: Delete news items about vehicles, when they get stale
This is used to delete
- all news about a vehicle, when it gets deleted
- "vehicle has stopped in depot" news, when it gets started
- "vehicle has invalid orders" news, when the orders get changed
2006-03-04 11:01:35 +00:00
peter1138
601b226f04 (svn r3602) - Move _railveh_score data to _rail_vehicle_info->ai_rank and remove global variable to return data as we can now access this directly. 2006-02-13 22:13:02 +00:00
tron
ea73b46684 (svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff 2006-02-13 21:15:00 +00:00
peter1138
6f5f3101b6 (svn r3588) - Refit: Use only one global to return the refit capacity rather than one per vehicle type. 2006-02-11 09:24:51 +00:00
peter1138
1097ec2b62 (svn r3587) - NewGRF: Rename Callback IDs to include their "class" 2006-02-11 09:17:16 +00:00
tron
f5b564bc44 (svn r3585) Similar changes to the order handlers of the other vehicle types like r3584 2006-02-10 06:33:56 +00:00
peter1138
f4215cf6a0 (svn r3579) v->u.rail.first_engine holds an engine type, not a vehicle index, so use INVALID_ENGINE. 2006-02-08 19:06:46 +00:00
peter1138
fbd78c8185 (svn r3570) - Explicitly update v->first in TrainConsistChanged() if necessary, as this is far faster than brute forcing it later. 2006-02-07 18:55:06 +00:00
tron
453b30e387 (svn r3564) Several smaller changes:
- Don't treat non-booleans as booleans
- Reduce variable scope
- Bracing
- Use DeMorgan's law to make conditionals easier to read
- if cascade -> switch
- Replace some magic numbers by symbolic names
- Avoid assignments within other statements
2006-02-06 09:18:04 +00:00
peter1138
ab771e4ff0 (svn r3557) - NewGRF: move callback enums to a new file as more than just engines will use them 2006-02-05 19:46:20 +00:00
bjarni
78b51cbec2 (svn r3535) -Feature: [autoreplace] allow autoreplacing of train wagons
currently ALL available wagons are displayed in the right menu in the replace window
	however the replacement will only be done if the new wagon can be refitted to carry same cargo as the old one is currently carrying

	Since the standard vehicles do not have any valid wagon replacements, this feature can only be used when using newgrf sets
2006-02-04 18:25:07 +00:00
peter1138
b88904f345 (svn r3524) - Split newgrf features from engine.[ch] into newgrf_engine.[ch], and add the new files to project files. 2006-02-03 12:55:21 +00:00
tron
84fb96fe85 (svn r3511) More whitespace ([FS#46] by Rubidium) 2006-02-01 07:36:15 +00:00
tron
22dc05faf2 (svn r3510) Fiddle with whitespace and parentheses 2006-02-01 06:32:03 +00:00
bjarni
8c7e594b08 (svn r3484) -fix: fixed issue in last commit where loading savegame versions 18 and 19 didn't init the multiheaded engine pointers 2006-01-29 23:04:51 +00:00
Darkvater
4e09974975 (svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron)
- The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
2006-01-29 18:57:26 +00:00
peter1138
952f246433 (svn r3431) - Fix crash when moving vehicles around in a train depot under certain conditions. 2006-01-25 21:33:57 +00:00
peter1138
0f28e74e3e (svn r3422) - Fix: If an engine reaches the rear of a depot, make the engine turn around before it reaches the tile end (same as a normal end of line.) This fixes a bug whereby the engine could poke into the depot and crash with another engine just leaving it. 2006-01-23 21:05:05 +00:00
bjarni
e35a131153 (svn r3403) -Codechange: [multiheaded engines] the references between the front and rear engines are no longer saved
instead the pointers are generated on load
2006-01-18 15:05:01 +00:00
bjarni
b87b5f1187 (svn r3402) -Fix: [building/cloning] added a string telling if build failed due to not being able to build a vehicle. Triggered when cloning a retired design 2006-01-18 14:12:26 +00:00
peter1138
7c5a58bbad (svn r3392) Train depot fixes:
- Only count the parts from the source train that will be moved, not the whole train.
 - Don't count articulated parts of an engine. This alleviates issues with autoreplacing very long trains.
2006-01-08 16:56:41 +00:00
peter1138
e81c316134 (svn r3388) - NewGRF: Allow train running cost class to differ from engine class. Also fix typo in r3384. 2006-01-07 16:47:59 +00:00
truelight
e8c871a603 (svn r3381) -Fix: r3374 left one bug: allow moving around wagons in a 100 long train 2006-01-07 10:57:32 +00:00
peter1138
79ce0def50 (svn r3378) - NewGRF Fix: Use order status to determine whether a vehicle is loading instead
of speed, and get that state from first vehicle in a train consist.
2006-01-06 22:49:00 +00:00