yexo
0b243d25cb
(svn r16400) -Add [NoAI]: add AISignList that can be used to get a list of valid signs. This makes AISign::GetMaxSignID obsolete.
2009-05-23 14:54:55 +00:00
yexo
c299a38e1f
(svn r16316) -Fix (r16287,before): Set the autorenew settings for new AI companies to the default values, not to 0 or the local settings
2009-05-16 00:16:43 +00:00
smatz
1724ed5c61
(svn r16271) -Fix (r16264) [NoAI]: make regression failed
2009-05-10 18:55:19 +00:00
yexo
9b4a32deb4
(svn r16252) -Add [NoAI]: AIAirport::GetPrice, returning the building cost of an airport
2009-05-07 21:30:18 +00:00
frosch
e04ddbe0ac
(svn r16166) -Add [NoAI]: AITile::Get(Min|Max|Corner)Height
2009-04-26 16:26:41 +00:00
frosch
f55be81e3c
(svn r15901) -Add: AIIndustryType::IsBuiltOnWater(), HasHeliport() and HasDock(). Just like AIIndustry.
2009-03-30 20:48:10 +00:00
yexo
400208ee0a
(svn r15875) -Add: AIBridge::GetBridgeID() so AIs can get the type of bridge that are already build.
2009-03-28 12:04:38 +00:00
frosch
44351cdc57
(svn r15860) -Add: AIRoad::GetRoadVehicleTypeForCargo() to tell whether a certain cargo needs a bus- or a truckstop.
2009-03-26 19:45:45 +00:00
rubidium
95cff9979c
(svn r15730) -Fix (r15727): regression wasn't updated.
2009-03-15 21:22:08 +00:00
yexo
890c5e3ae4
(svn r15616) -Change [API CHANGE]: Rename AIOrder::ChangeOrder() to AIOrder::SetOrderFlags().
2009-03-04 23:12:48 +00:00
rubidium
f5a07faf87
(svn r15597) -Fix (r15563): regression wasn't updated after the removal of AIIndustry::GetMaxIndustryID().
2009-03-01 23:22:17 +00:00
frosch
d3850e101c
(svn r15541) -Revert (r15399): 'v->cargo_type' is also used in other places, which cannot accept CT_INVALID.
...
-Codechange: Add Engine::GetDefaultCargoType() and Engine::CanCarryCargo() and use them.
-Fix [FS#2617]: When articulated parts have no available default cargo, use the cargo type of the first part for livery selection.
-Change: To decide whether a vehicle is refittable do not test its current capacity for being zero, but always use the 'capacity property'.
Note: The property is used unmodifed without calling CB 15/36. By setting it to a non-zero value and returning zero in the callback vehicles can be refitted to/from zero capacity for e.g. livery effects.
Note: It is intentional that you cannot control refittability by CB 36.
2009-02-21 12:52:41 +00:00
yexo
3491b0fab9
(svn r15524) -Add [NoAI]: AIEngine::GetPower, AIEngine::GetWeight and AIEngine::GetMaxTractiveEffort.
2009-02-19 19:44:19 +00:00
yexo
a0b57c849e
(svn r15494) -Change [API CHANGE]: Split AIRoad::BuildRoadStation in BuildRoadStation and BuildDriveThroughRoadStation.
2009-02-14 22:06:11 +00:00
yexo
ab288d3bdb
(svn r15493) -Fix (r15486): Forgot to update regression.
2009-02-14 21:57:25 +00:00
yexo
2b221f5afc
(svn r15492) -Change [API CHANGE]: Split AIVehicle::MoveWagon in MoveWagon and MoveWagonChain (frosch).
2009-02-14 21:22:42 +00:00
yexo
336abd66a2
(svn r15491) -Change [API CHANGE]: AIMarine::BuildWaterDepot now accepts a front tile instead of a bool is_vertical (frosch).
2009-02-14 21:19:33 +00:00
yexo
7d88077add
(svn r15490) -Change [API CHANGE]: Remove AIBridge::GetYearAvailable. AIBridge::IsValidBridge now only returns true for available bridges.
2009-02-14 21:17:35 +00:00
yexo
16954ba378
(svn r15489) -Change [API CHANGE]: Remove AIAirport::AirportAvailable. AIAirport::IsValidAirportType now only returns true for available AirportTypes.
2009-02-14 21:16:21 +00:00
yexo
bce1bcb0f2
(svn r15488) -Change [API CHANGE]: Add support for distant-join stations.
2009-02-14 21:15:23 +00:00
yexo
7fdde2fec0
(svn r15483) -Change [API CHANGE]: Remove AIIndustry::GetProduction, use AIIndustry::GetLastMonthProduction instead.
2009-02-14 21:05:57 +00:00
rubidium
d23db8306e
(svn r15323) -Fix: regression backed up game_start.scr but didn't/couldn't restore it.
2009-02-03 17:33:43 +00:00
frosch
4a8736033f
(svn r15309) -Fix (r15307): Update regression. (Thanks glx)
2009-02-01 18:46:45 +00:00
glx
c1cf3934fa
(svn r15263) -Codechange: added Engine::GetCost() to remove some code duplication.
2009-01-25 00:57:03 +00:00
glx
a88883c1c1
(svn r15224) -Fix (r15213): incorrect regex
2009-01-23 14:40:19 +00:00
glx
fab90386a7
(svn r15213) -Fix: AI API regression failed for non unicode builds (different format for NULL pointers)
2009-01-23 00:45:19 +00:00
truebrain
b0be1553bf
(svn r15129) -Fix [Regression]: no longer test the AI Libraries
2009-01-17 17:06:41 +00:00
truebrain
ee1310af71
(svn r15128) -Remove: remove WrightAI and AI Libraries from SVN, as they are now available via the content service
2009-01-17 16:57:30 +00:00
truebrain
94dd36d1ec
(svn r15101) -Change [API CHANGE]: more consistant naming for consts:
...
INVALID_TOWN_RATING -> TOWN_RATING_INVALID
INVALID_TRANSPORT -> TRANSPORT_INVALID
INVALID_ORDER -> ORDER_INVALID
INVALID_GROUP -> GROUP_INVALID
GROUP_ALL/DEFAULT -> ALL/DEFAULT_GROUP
VEHICLE_RAIL/ROAD/.. -> VT_RAIL/ROAD/..
MY_COMPANY -> COMPANY_SELF
FIRST/LAST/INVALID_COMPANY -> COMPANY_FIRST/LAST/INVALID
2009-01-16 00:05:26 +00:00
truebrain
7eac17f5ea
(svn r15092) -Fix [NoAI]: make the library internal class name consistant with their directory name
2009-01-15 16:53:18 +00:00
truebrain
103cd2a5ed
(svn r15091) -Add [NoAI] [API CHANGE]: introduce GetCategory() as a requirement for every library.nut, to indicate in which category it belongs. Currently the directory indicates the category, but this doesn't allow planned future additions
2009-01-15 15:56:10 +00:00
truebrain
d62a85f2ce
(svn r15090) -Add [NoAI] [API CHANGE]: info.nut/library.nut now requires a function GetShortName(), which should return a 4 (four) character string, unique throughout the world. This id is simular to a GRFid.
2009-01-15 14:37:44 +00:00
truebrain
6fe54a2d1a
(svn r15078) -Fix [NoAI]: AIMap didn't filter its input (Yexo)
2009-01-13 23:50:12 +00:00
truebrain
e41655d67c
(svn r15064) -Fix (r15063): changes in random made the regression fail
2009-01-13 16:57:26 +00:00
smatz
0a357c0ac1
(svn r15062) -Fix: further forgotten svn properties and headers
2009-01-13 16:30:24 +00:00
truebrain
a3dd7506d3
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
...
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00