(svn r15901) -Add: AIIndustryType::IsBuiltOnWater(), HasHeliport() and HasDock(). Just like AIIndustry.

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
frosch 15 years ago
parent 3bbf0fc87b
commit f55be81e3c

@ -635,6 +635,9 @@ function Regression::IndustryTypeList()
print(" GetName(): " + AIIndustryType.GetName(i));
print(" CanBuildIndustry(): " + AIIndustryType.CanBuildIndustry(i));
print(" CanProspectIndustry(): " + AIIndustryType.CanProspectIndustry(i));
print(" IsBuiltOnWater(): " + AIIndustryType.IsBuiltOnWater(i));
print(" HasHeliport(): " + AIIndustryType.HasHeliport(i));
print(" HasDock(): " + AIIndustryType.HasDock(i));
}
}

@ -6926,6 +6926,9 @@
GetName(): Farm
CanBuildIndustry(): false
CanProspectIndustry(): false
IsBuiltOnWater(): false
HasHeliport(): false
HasDock(): false
Id: 5
IsRawIndustry(): true
ProductionCanIncrease(): true
@ -6933,6 +6936,9 @@
GetName(): Oil Rig
CanBuildIndustry(): false
CanProspectIndustry(): false
IsBuiltOnWater(): true
HasHeliport(): true
HasDock(): true
Id: 12
IsRawIndustry(): false
ProductionCanIncrease(): true
@ -6940,6 +6946,9 @@
GetName(): Bank
CanBuildIndustry(): true
CanProspectIndustry(): false
IsBuiltOnWater(): false
HasHeliport(): false
HasDock(): false
Id: 11
IsRawIndustry(): true
ProductionCanIncrease(): false
@ -6947,6 +6956,9 @@
GetName(): Oil Wells
CanBuildIndustry(): false
CanProspectIndustry(): false
IsBuiltOnWater(): false
HasHeliport(): false
HasDock(): false
Id: 1
IsRawIndustry(): false
ProductionCanIncrease(): true
@ -6954,6 +6966,9 @@
GetName(): Power Station
CanBuildIndustry(): true
CanProspectIndustry(): false
IsBuiltOnWater(): false
HasHeliport(): false
HasDock(): false
Id: 3
IsRawIndustry(): true
ProductionCanIncrease(): true
@ -6961,6 +6976,9 @@
GetName(): Forest
CanBuildIndustry(): false
CanProspectIndustry(): false
IsBuiltOnWater(): false
HasHeliport(): false
HasDock(): false
Id: 2
IsRawIndustry(): false
ProductionCanIncrease(): true
@ -6968,6 +6986,9 @@
GetName(): Sawmill
CanBuildIndustry(): true
CanProspectIndustry(): false
IsBuiltOnWater(): false
HasHeliport(): false
HasDock(): false
Id: 18
IsRawIndustry(): true
ProductionCanIncrease(): true
@ -6975,6 +6996,9 @@
GetName(): Iron Ore Mine
CanBuildIndustry(): false
CanProspectIndustry(): false
IsBuiltOnWater(): false
HasHeliport(): false
HasDock(): false
Id: 0
IsRawIndustry(): true
ProductionCanIncrease(): true
@ -6982,6 +7006,9 @@
GetName(): Coal Mine
CanBuildIndustry(): false
CanProspectIndustry(): false
IsBuiltOnWater(): false
HasHeliport(): false
HasDock(): false
Id: 8
IsRawIndustry(): false
ProductionCanIncrease(): true
@ -6989,6 +7016,9 @@
GetName(): Steel Mill
CanBuildIndustry(): true
CanProspectIndustry(): false
IsBuiltOnWater(): false
HasHeliport(): false
HasDock(): false
Id: 4
IsRawIndustry(): false
ProductionCanIncrease(): true
@ -6996,6 +7026,9 @@
GetName(): Oil Refinery
CanBuildIndustry(): true
CanProspectIndustry(): false
IsBuiltOnWater(): false
HasHeliport(): false
HasDock(): false
Id: 6
IsRawIndustry(): false
ProductionCanIncrease(): true
@ -7003,6 +7036,9 @@
GetName(): Factory
CanBuildIndustry(): true
CanProspectIndustry(): false
IsBuiltOnWater(): false
HasHeliport(): false
HasDock(): false
--Map--
GetMapSize(): 65536

@ -111,3 +111,24 @@
uint32 seed = ::InteractiveRandom();
return AIObject::DoCommand(0, industry_type, seed, CMD_BUILD_INDUSTRY);
}
/* static */ bool AIIndustryType::IsBuiltOnWater(IndustryType industry_type)
{
if (!IsValidIndustryType(industry_type)) return false;
return (::GetIndustrySpec(industry_type)->behaviour & INDUSTRYBEH_BUILT_ONWATER) != 0;
}
/* static */ bool AIIndustryType::HasHeliport(IndustryType industry_type)
{
if (!IsValidIndustryType(industry_type)) return false;
return (::GetIndustrySpec(industry_type)->behaviour & INDUSTRYBEH_AI_AIRSHIP_ROUTES) != 0;
}
/* static */ bool AIIndustryType::HasDock(IndustryType industry_type)
{
if (!IsValidIndustryType(industry_type)) return false;
return (::GetIndustrySpec(industry_type)->behaviour & INDUSTRYBEH_AI_AIRSHIP_ROUTES) != 0;
}

@ -113,6 +113,30 @@ public:
* @note If true is returned the money is paid, whether a new industry was build or not.
*/
static bool ProspectIndustry(IndustryType industry_type);
/**
* Is this type of industry built on water.
* @param industry_type The type of the industry.
* @pre IsValidIndustryType(industry_type).
* @return True when this type is built on water.
*/
static bool IsBuiltOnWater(IndustryType industry_type);
/**
* Does this type of industry have a heliport?
* @param industry_type The type of the industry.
* @pre IsValidIndustryType(industry_type).
* @return True when this type has a heliport.
*/
static bool HasHeliport(IndustryType industry_type);
/**
* Does this type of industry have a dock?
* @param industry_type The type of the industry.
* @pre IsValidIndustryType(industry_type).
* @return True when this type has a dock.
*/
static bool HasDock(IndustryType industry_type);
};
#endif /* AI_INDUSTRYTYPE_HPP */

@ -28,6 +28,9 @@ void SQAIIndustryType_Register(Squirrel *engine) {
SQAIIndustryType.DefSQStaticMethod(engine, &AIIndustryType::CanProspectIndustry, "CanProspectIndustry", 2, ".i");
SQAIIndustryType.DefSQStaticMethod(engine, &AIIndustryType::BuildIndustry, "BuildIndustry", 3, ".ii");
SQAIIndustryType.DefSQStaticMethod(engine, &AIIndustryType::ProspectIndustry, "ProspectIndustry", 2, ".i");
SQAIIndustryType.DefSQStaticMethod(engine, &AIIndustryType::IsBuiltOnWater, "IsBuiltOnWater", 2, ".i");
SQAIIndustryType.DefSQStaticMethod(engine, &AIIndustryType::HasHeliport, "HasHeliport", 2, ".i");
SQAIIndustryType.DefSQStaticMethod(engine, &AIIndustryType::HasDock, "HasDock", 2, ".i");
SQAIIndustryType.PostRegister(engine);
}

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