Peter Nelson
eda0dd24fe
Change: Remove hardcoded minimum sizes and allow resize.
...
This stops the window being needlessly large.
10 months ago
Peter Nelson
0949eddd55
Change: Move colour selection dropdowns to bottom of window.
...
This stops them looking similar to how filter controls are used elsewhere,
and matches action dropdowns on other windows.
10 months ago
Jonathan G Rennison
d5a7a67b8c
Merge branch 'master' into jgrpp
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# Conflicts:
# .github/workflows/ci-build.yml
# src/ai/ai_gui.cpp
# src/blitter/32bpp_optimized.cpp
# src/blitter/32bpp_simple.cpp
# src/blitter/32bpp_sse2.cpp
# src/blitter/8bpp_optimized.cpp
# src/blitter/8bpp_simple.cpp
# src/blitter/null.cpp
# src/blitter/null.hpp
# src/company_gui.cpp
# src/game/game_gui.cpp
# src/genworld_gui.cpp
# src/gfx.cpp
# src/gfx_func.h
# src/graph_gui.cpp
# src/industry_gui.cpp
# src/linkgraph/linkgraphjob.cpp
# src/network/network_gui.cpp
# src/newgrf_debug_gui.cpp
# src/openttd.cpp
# src/pathfinder/npf/aystar.h
# src/road_gui.cpp
# src/saveload/order_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/script/api/script_log.cpp
# src/script/api/script_town.cpp
# src/script/script_gui.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_table.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/sortlist_type.h
# src/spritecache.cpp
# src/spriteloader/grf.cpp
# src/spriteloader/grf.hpp
# src/spriteloader/spriteloader.hpp
# src/station_cmd.cpp
# src/station_cmd.h
# src/station_gui.cpp
# src/strings.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/town_gui.cpp
# src/vehicle_gui.cpp
# src/vehicle_gui_base.h
# src/video/opengl.cpp
# src/video/opengl.h
# src/widgets/dropdown.cpp
# src/widgets/dropdown_type.h
# src/window_gui.h
10 months ago
Peter Nelson
5cb7a16edc
Fix #11618 : Don't try to display unavailable zoom levels in sprite aligner. ( #11619 )
10 months ago
Jonathan G Rennison
378a545dd4
Add setting for map edge behaviour, and how to display area outside map
10 months ago
Darragh
acfe367507
Fix #11442 : "default" colour in group colour window is not updated when changing master colour ( #11614 )
...
Updated SelectCompanyLiveryWindow.DrawWidget method to check if a group's livery.in_use 0 bit is set, rendering the company's default colour if it has not been.
10 months ago
Peter Nelson
fd0aa3dd19
Fix #11515 : Zoom level could wrap around when changing interface scale. ( #11615 )
...
This happened due to converting the new value to unsigned before clamping instead of after.
10 months ago
Peter Nelson
c1afbc9415
Fix: Update widget dimensions before updating viewport signs. ( #11611 )
...
Viewport signs used fullbevel WidgetDimensions before it was updated for the new interface scale.
10 months ago
Loïc Guilloux
2d3af14181
Add: Horizontal scroll for script debug log ( #11597 )
10 months ago
Peter Nelson
0ca4b4e146
Change: Allow opening multiple script debug windows by holding Ctrl.
10 months ago
Peter Nelson
4a2038e301
Codechange: Make script debug window filter state per-window.
10 months ago
Peter Nelson
b85ecf9ac2
Codechange: Replace pointer to Sprite array with reference to SpriteCollection. ( #11580 )
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Add `SpriteLoader::SpriteCollection` type which is an array of `SpriteLoad::Sprite`.
This removes the ambiguity of what `SpriteLoader::Sprite *` is pointing to,
and cleans up mismatches using both dereference -> and array access [] for the
same object.
10 months ago
Peter Nelson
7466c3c39e
Fix: Draw unavailable mask over picker sprite instead of behind it.
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This makes these disabled picker buttons consistent with other disabled buttons.
10 months ago
Peter Nelson
712a4bb40b
Fix: Prevent picker preview sprites from overflowing button bevel.
10 months ago
Peter Nelson
313ee13e5f
Codechange: Add Rect version of FillDrawPixelInfo().
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This simplifies most callers as they longer have to split out a rect.
10 months ago
Tyler Trahan
111b4e6060
Doc: Fix broken links in COMPILING and CONTRIBUTING guides ( #11608 )
10 months ago
Jonathan G Rennison
540cec2af5
Add setting to allow auto-fill signal dragging to skip over stations/waypoints
10 months ago
Jonathan G Rennison
55bac952a4
Fix DEBUG_DUMP_COMMANDS
...
Fix strong typedef issues
Fix command format parsing to handle aux data and escaped text
10 months ago
Jonathan G Rennison
bf7dfc595f
Command: Fix desync debug command exec/fail log messages
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Include full aux data, do not truncate, escape command text
10 months ago
Jonathan G Rennison
9fa30f1604
String: Do not truncate output in stdstr_vfmt
10 months ago
Jonathan G Rennison
4689113553
Debug: De-duplicate formatting of hex dates for desync/random logging
10 months ago
Finn Willard
3a42340db3
Add: Hotkey to focus industry directory filter box
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Co-authored-by: Tyler Trahan <tyler@tylertrahan.com>
10 months ago
Finn Willard
7d3ae4a058
Add: Hotkey to focus town directory filter box
...
Co-authored-by: Tyler Trahan <tyler@tylertrahan.com>
10 months ago
Tyler Trahan
e8d2ebb016
Fix: Add missing includes to timers from script implementation files ( #11604 )
10 months ago
Jonathan G Rennison
61d65c9861
Use std::array for industry/industry spec input/output arrays
10 months ago
Jonathan G Rennison
03e0ec8276
Strong typedef: Use strong typedefs for date, date tick, minutes types
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Add delta types
Adjust/add type conversion functions
Add various utility methods on types
Remove the various minute macros
Fix some minute conversion inconsistencies
10 months ago
Jonathan G Rennison
1e7b56e13a
Strong typedef: Add missing ClampTo, IsInsideMM specialisations
10 months ago
Jonathan G Rennison
1d23ae5fdd
Strong typedef: Add edit_base() method to return a base reference
10 months ago
Jonathan G Rennison
8d0506412c
Strong typedef: Add mixin for integer with "delta" behaviour
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Subtracting returns a separate delta type
e.g. for absolute times to durations
10 months ago
Jonathan G Rennison
25d9d24f94
Strong typedef: Add mixin for scalable integer
10 months ago
SamuXarick
fddcaef74a
Codechange: Use town zone constants instead of magic numbers
10 months ago
Jonathan G Rennison
a6baa29f0c
Core: Add missing strong_typedef_type.hpp
10 months ago
Jonathan G Rennison
2857ea88e9
stdafx: Add missing EMPTY_BASES define
10 months ago
translators
9b7a5bc876
Update: Translations from eints
...
vietnamese: 1 change by KhoiCanDev
danish: 4 changes by bscargo
10 months ago
Jonathan G Rennison
80eae8c468
Fix missing header reference in src/core/CMakeLists.txt
10 months ago
Peter Nelson
b19a6c3b81
Fix: Window width/height was doubly-scaled with automatic DPI switch. ( #11598 )
10 months ago
Jonathan G Rennison
8ac13f58cb
Saveload: Default savegame time units to days when loading vanilla saves
10 months ago
Jonathan G Rennison
4fac6b295c
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/release-linux.yml
# src/base_consist.h
# src/blitter/32bpp_optimized.cpp
# src/blitter/32bpp_optimized.hpp
# src/blitter/32bpp_sse2.hpp
# src/blitter/8bpp_optimized.hpp
# src/gfx_func.h
# src/industry_cmd.cpp
# src/industrytype.h
# src/linkgraph/linkgraphjob.cpp
# src/mixer.cpp
# src/newgrf_callbacks.h
# src/openttd.cpp
# src/os/macosx/macos.mm
# src/os/windows/win32.cpp
# src/pathfinder/npf/npf.cpp
# src/road_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/saveload/vehicle_sl.cpp
# src/sound.cpp
# src/spritecache.cpp
# src/spriteloader/spriteloader.hpp
# src/station_map.h
# src/timetable_cmd.cpp
# src/timetable_cmd.h
# src/timetable_gui.cpp
# src/town_cmd.cpp
# src/vehicle_cmd.cpp
# src/vehicle_gui_base.h
# src/video/opengl.cpp
# src/video/opengl.h
# src/viewport.cpp
10 months ago
Jonathan G Rennison
e9599fd4be
Scheduled dispatch: Remove scheduled_dispatch_start_full_date_fract
...
Use DateTicksScaled
10 months ago
Jonathan G Rennison
c76a5ed638
Timetable: Remove timetable_start_subticks, use DateTicksScaled
10 months ago
Jonathan G Rennison
fa29a3d606
Saveload: Increase compile-time checks for saveload arrays/primitive types
10 months ago
SamuXarick
c05ffb22bd
Fix #10452 : Don't let AyStar max_search_nodes unattended when initializing ( #11544 )
...
Add a constant with the default value of 10000 and have the pathfinding settings refer to it.
Add a preventative method to AyStar when it's initializing, to limit the number of max_search_nodes if left unattended.
10 months ago
translators
8ab3838387
Update: Translations from eints
...
vietnamese: 20 changes by KhoiCanDev
italian: 5 changes by Rivarossi
10 months ago
Jonathan G Rennison
f399fc040f
VarAction2: Don't set skip CB flag if NGOF_NO_OPT_VARACT2_CB_QUICK_EXIT set
10 months ago
Jonathan G Rennison
5062b35b7d
VarAction2: Handle deterministic/CB groups under real sprite groups in optimiser
...
See: #618
10 months ago
Jonathan G Rennison
d793da4034
VarAction2: Fix callback analysis through real sprite groups
...
See: #618
10 months ago
Jonathan G Rennison
5f08bde936
Saveload: Remove runtime IsVariableSizeRight check
10 months ago
Jonathan G Rennison
3996161737
Saveload: Use static_assert to check size and general types of variables
10 months ago
Jonathan G Rennison
a993b3e961
Settings: Adjust types some to fix saveload size mismatches
10 months ago
Jonathan G Rennison
2e06374f6f
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/build_vehicle_gui.cpp
# src/company_gui.cpp
# src/gfx_func.h
# src/group_gui.cpp
# src/industry_gui.cpp
# src/misc_gui.cpp
# src/news_gui.cpp
# src/settings_gui.cpp
# src/ship_gui.cpp
# src/smallmap_gui.cpp
# src/station_gui.cpp
# src/subsidy_gui.cpp
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/town_gui.cpp
# src/vehicle_gui.cpp
# src/viewport.cpp
# src/widget.cpp
# src/widgets/dropdown.cpp
# src/window.cpp
10 months ago