rubidium
a3da2d5145
(svn r15372) -Feature: filter the 'content' based on the tag/name. Based on a patch by Roujin.
16 years ago
rubidium
0ffb019103
(svn r15371) -Codechange: add an implementation of strcasestr for when _GNU_SOURCE isn't defined.
16 years ago
rubidium
3758ba890a
(svn r15370) -Codechange: add a callback to tell the parent of an OSK that the string has changed instead of only marking the text box dirty.
16 years ago
rubidium
1a5a673ec9
(svn r15369) -Codechange: generalise the GUIList a bit so peter can write filters for cargo type, speed and mass ;)
16 years ago
rubidium
5b74baa9be
(svn r15368) -Fix: some typos in comments
16 years ago
rubidium
7ab6682b7b
(svn r15367) -Add: framework for filtering GUILists (Roujin)
16 years ago
Yexo
72643f2090
(svn r15366) -Add [NoAI]: Add AddLabels() where you can define labels for the values of the settings in info.nut
16 years ago
smatz
87f34012ba
(svn r15365) -Fix (r15324): svn properties were lost in 'svn move'
16 years ago
rubidium
54c393d43e
(svn r15364) -Update: the man page
16 years ago
rubidium
a96bffe5f6
(svn r15363) -Fix [FS#2600]: inconsistency w.r.t. On/Off text for settings.
16 years ago
rubidium
af44ded566
(svn r15362) -Change: make a string name more consistent.
16 years ago
smatz
6a2b9a81fb
(svn r15361) -Cleanup: minor comment style fixes (planetmaker)
16 years ago
frosch
d526d1f70d
(svn r15360) -Fix: Flooding vehicles did not trigger an AI event.
16 years ago
frosch
d5a6fcce54
(svn r15359) -Add [NoAI]: AIEventVehicleCrashed::CRASH_RV_UFO, AIEventDisasterZeppelinerCrashed and AIEventDisasterZeppelinerCleared as aliens accepted NoAIs as competing life-form.
16 years ago
frosch
f6fa77d5f9
(svn r15358) -Add [NoAI]: AIEventVehicleCrashed::GetCrashReason()
16 years ago
smatz
801ff9c9ca
(svn r15357) -Codechange: unify the way buttons are updated in the 'found town' window
16 years ago
smatz
2806d7b0a0
(svn r15356) -Codechange: make PlaceProc_Town and some global variables a static function/variables of the scenedit window
16 years ago
rubidium
580f6fcbab
(svn r15355) -Codechange: simplify some stuff now ->FirstShared returns non-NULL again.
16 years ago
rubidium
20cb3a581c
(svn r15354) -Fix (r14803): first shared of a vehicle could be NULL making it impossible to (share-)clone the vehicle.
16 years ago
smatz
b42f87d245
(svn r15353) -Feature(tte): make it possible to have cities of various sizes
16 years ago
smatz
f561fa2891
(svn r15352) -Codechange: make the arguments passed around while founding a town a bit more readable
16 years ago
rubidium
f30961b5ab
(svn r15351) -Fix (r15350): gcc compile failure
16 years ago
belugas
b53add9025
(svn r15350) -Codechange: Create a spec array to hold the data definitions of unmovables objects.
...
Note that this is the very basic spec, it will be populated a bit more, later.
16 years ago
belugas
ccaff36931
(svn r15349) -Codechange: no need to call a function when we know there is not going to be any change to the returned result
16 years ago
michi_cc
215bcb7d27
(svn r15348) -Fix (r15347): Preferred pylon position is dependant on the masked wires as well.
16 years ago
michi_cc
26035c6f3d
(svn r15347) -Feature [FS#1761]: Don't draw superfluous catenary wires (based on a patch by Eddi).
16 years ago
Yexo
96f279608b
(svn r15346) -Add [NoAI]: Add AIAirport::GetNearestTown() so AIs can known in which town the noise level will increase.
16 years ago
Yexo
8f51ee50c1
(svn r15345) -Add [NoAI]: Add AIVehicle::HasSharedOrders() and AIVehicleList_SharedOrders.
16 years ago
rubidium
85594561e0
(svn r15344) -Change [Makefile]: don't recompile everything when english.txt changes, but only whatever includes table/strings.h.
16 years ago
Yexo
70a38e8a60
(svn r15343) -Add [NoAI]: Add AITown::GetRoadLayout so AIs can get the road layout per town.
16 years ago
smatz
e80255c4ae
(svn r15342) -Feature: allow changing town layout in the 'Found new town' window
16 years ago
smatz
38e66637a1
(svn r15341) -Update (r15340): remove deleted and modified strings from other language files
16 years ago
smatz
3a8d57816a
(svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
...
-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore
-Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
16 years ago
translators
646a5449ef
(svn r15339) -Update: WebTranslator2 update to 2009-02-04 18:39:16
...
arabic_egypt - 1 fixed by khaloofah (1)
german - 1 changed by planetmaker (1)
hebrew - 668 fixed, 19 changed by 19izhar73 (687)
korean - 10 changed by leejaeuk5 (10)
serbian - 6 fixed, 4 changed by salejemaster (10)
16 years ago
rubidium
42fe0b65d2
(svn r15338) -Fix [FS#2598]: close all construction related windows whenever changing company.
16 years ago
rubidium
cd9c35b84e
(svn r15337) -Fix: don't allow a spectating server to build stuff.
16 years ago
rubidium
a49197f522
(svn r15336) -Fix: do not use _current_company in the GUI as there are no guarantees that _current_company is the same as _local_company.
16 years ago
rubidium
ce1fcfd8c0
(svn r15335) -Change: use the patch change mechanism to change the road side too instead of a separate command.
16 years ago
smatz
e3216e4b4b
(svn r15334) -Codechange: reset setting to old value when the callback procedure returns false
16 years ago
Yexo
9827e5cb57
(svn r15333) -Fix: AIs weren't restricted to a maximum length for ship orders.
16 years ago
smatz
3cb992de10
(svn r15332) -Fix (r15190): terrain generated from heightmaps always was at sea level at both southern borders
16 years ago
glx
6c1394121f
(svn r15331) -Fix (r15330): remove extra semicolons
16 years ago
rubidium
2eebb52592
(svn r15330) -Fix [FS#2597]: leaking of Squirrel when using circular references (by enabling the GC).
16 years ago
Yexo
e628c5360d
(svn r15328) -Fix (r15327): Load(data, version) was called instead of Load(version, data).
16 years ago
Yexo
9569bb12f3
(svn r15327) -Fix (r15027): AIs could access the map and other data in their constructor and Load() function while the savegame was not completely loaded.
16 years ago
frosch
55728d9e18
(svn r15326) -Fix: Old-ai-ishm when refitting vehicles.
16 years ago
translators
8d257edad3
(svn r15325) -Update: WebTranslator2 update to 2009-02-03 18:29:45
...
brazilian_portuguese - 1 fixed by tucalipe (1)
german - 4 changed by planetmaker (3), hellow (1)
hebrew - 615 fixed, 54 changed by 19izhar73 (669)
korean - 6 changed by darkttd (6)
16 years ago
smatz
16d1904e70
(svn r15324) -Codechange: unify the class used for comparing of strings for std::map
16 years ago
rubidium
00222c6881
(svn r15323) -Fix: regression backed up game_start.scr but didn't/couldn't restore it.
16 years ago
Yexo
ef320e3f0c
(svn r15322) -Fix (r15175): The AI list window didn't display information about the selected AI if it wasn't visible.
16 years ago