frosch
6390ece34f
(svn r15547) -Codechange: Eliminate all == and != comparisons between v->cargo_cap and v->cargo.Count() to improve behaviour wrt. broken/incompatible grfs.
16 years ago
rubidium
81d8e55c38
(svn r15546) -Fix [FS#2651]: keep_all_autosave ignored for dedicated servers/spectators.
16 years ago
rubidium
8316c4381f
(svn r15545) -Fix [FS#2653]: if a buoy was placed directly in front of a dock, that dock was seen as a buoy and thus skipped once within 3 tiles.
16 years ago
rubidium
fdc2e85184
(svn r15544) -Fix [FS#2650]: extracting downloaded content didn't work for Windows if one uses a non-ASCII.
16 years ago
rubidium
a4567f243d
(svn r15543) -Change: allow the default debug level of 6 for a dedicated server to be overriden by -d (if used after -D).
16 years ago
frosch
157e0481ad
(svn r15542) -Feature(ette): Support vehicle vars 0x47 and 0xF2 in purchase list.
16 years ago
frosch
d3850e101c
(svn r15541) -Revert (r15399): 'v->cargo_type' is also used in other places, which cannot accept CT_INVALID.
...
-Codechange: Add Engine::GetDefaultCargoType() and Engine::CanCarryCargo() and use them.
-Fix [FS#2617]: When articulated parts have no available default cargo, use the cargo type of the first part for livery selection.
-Change: To decide whether a vehicle is refittable do not test its current capacity for being zero, but always use the 'capacity property'.
Note: The property is used unmodifed without calling CB 15/36. By setting it to a non-zero value and returning zero in the callback vehicles can be refitted to/from zero capacity for e.g. livery effects.
Note: It is intentional that you cannot control refittability by CB 36.
16 years ago
frosch
b674d1f6f5
(svn r15540) -Fix: Testing of 'only_this' in CmdRefitRoadVeh() could be skipped by 'continue'.
16 years ago
frosch
85333d4211
(svn r15539) -Fix: If an aircraft cannot carry any available cargo, it should not be available either instead of falling back to passenger/mail. Just like the other vehicle types also do.
16 years ago
yexo
c3c549f731
(svn r15538) -Fix (r15334): The difficulty level wasn't set to custom when changing the amount of towns/industries from the newgame gui.
16 years ago
rubidium
13bc604fde
(svn r15537) -Fix (r5215): don't allow special sprite characters (e.g. the ship sprite) as characters in input like filenames or text that is sent over the network.
16 years ago
glx
ab3fc1d437
(svn r15535) -Fix (r15460, pre noai merge): use '.' as 'any' for squirrel calls typechecking as stated in squirrel docs
16 years ago
frosch
15789a76c1
(svn r15534) -Codechange: Rename some variables.
16 years ago
rubidium
c4fb879561
(svn r15532) -Fix (r15525): don't try to load (and forget) AI data from a non-existing AI when joining a server. In other words: you can join network servers again.
16 years ago
yexo
7dc607b2d1
(svn r15531) -Fix (r15467): AIs were stopped at every error, whether they caught it or not.
16 years ago
yexo
07a37af14c
(svn r15530) -Fix (r15519): The AIWaypoint classes were not exported to squirrel.
16 years ago
rubidium
c5677da94d
(svn r15529) -Fix [FS#2644]: the local command queue didn't get properly cleaned when leaving a game meaning you could end up executing commands of the previous network game.
16 years ago
yexo
ef67e59145
(svn r15528) -Fix (r15525): Check should be the other way around (thanks SmatZ).
16 years ago
yexo
a54061f840
(svn r15527) -Fix (r15526): A ')' too much.
16 years ago
yexo
b3fe664d90
(svn r15526) -Add [NoAI]: Support for conditional orders.
16 years ago
yexo
2fdc395d45
(svn r15525) -Fix: Don't try to find the AIs the server runs when joining a mp server.
16 years ago
yexo
3491b0fab9
(svn r15524) -Add [NoAI]: AIEngine::GetPower, AIEngine::GetWeight and AIEngine::GetMaxTractiveEffort.
16 years ago
translators
ce5b380a1d
(svn r15523) -Update: WebTranslator2 update to 2009-02-19 16:58:17
...
afrikaans - 3 fixed, 8 changed by Ludslad (11)
estonian - 14 fixed by t2t2 (14)
latvian - 1 changed by v3rb0 (1)
luxembourgish - 336 fixed by Gubius (336)
16 years ago
rubidium
a5f30dd553
(svn r15521) -Codechange: add helper function to get the display tractive effort of a vehicle.
16 years ago
yexo
459a855e60
(svn r15520) -Cleanup [NoAI]: Fix some typos, unify the comment style and update some documentation since a few enums have been renamed.
16 years ago
yexo
c0e7ddeb9e
(svn r15519) -Add [NoAI]: support for waypoints by adding AIRail::Build/Remove RailWaypoint, AIWaypoint and AIWaypointList.
16 years ago
rubidium
c2d9c85c0f
(svn r15518) -Fix [FS#2631]: use distance to closest station tile as estimate for YAPF too (NPF already does so). This makes it behave 'better' with wide stations.
16 years ago
frosch
336fda62be
(svn r15517) -Fix [FS#2642](r6455): Wagonoverrides and articulated engine parts use the colour scheme of the engine, but not its recolour callback, nor its 2CC flag. Same applies to roadvehicles.
16 years ago
frosch
3542b1dced
(svn r15516) -Fix (r10097): Livery overrides for articulated parts of roadvehicles were not applied.
16 years ago
translators
b832881a6e
(svn r15515) -Update: WebTranslator2 update to 2009-02-18 18:31:54
...
afrikaans - 10 fixed, 1 changed by Ludslad (11)
brazilian_portuguese - 6 fixed by ferrerow (6)
bulgarian - 11 fixed by Ar4i (11)
hungarian - 13 changed by alyr (13)
indonesian - 3 fixed by adjayanto (3)
japanese - 19 fixed by ickoonite (19)
latvian - 8 fixed by silentKnight (8)
lithuanian - 52 fixed by Enternald (52)
luxembourgish - 70 fixed by Gubius (70)
romanian - 23 changed by kkmic (23)
russian - 14 fixed by Smoky555 (14)
slovak - 1 fixed by James (1)
swedish - 48 fixed by giddorah (48)
welsh - 282 fixed, 2 changed by PlayDead (284)
16 years ago
rubidium
3e1664aff1
(svn r15514) -Fix: make the join/spectate command require to be connected to a network game; in SP it could lead to crashes.
16 years ago
peter1138
fd6a480004
(svn r15513) -Cleanup: Unavailable varaction variable value does not matter, but at least it can be consistent.
16 years ago
peter1138
fe5acb59f7
(svn r15512) -Cleanup: Codestyle fixes.
16 years ago
yexo
e5d6f3ef2e
(svn r15511) -Fix [FS#2641] (r15190): Generating a map with the original map generator with freeform edges on resulted in an assert.
16 years ago
translators
5d0e1f70de
(svn r15510) -Update: WebTranslator2 update to 2009-02-17 17:50:34
...
croatian - 22 fixed by tifached (22)
czech - 20 fixed by joeprusa (19), miris2009 (1)
english_US - 81 changed by WhiteRabbit (81)
hungarian - 1 changed by alyr (1)
korean - 3 fixed by darkttd (3)
latvian - 8 fixed by Reinis (5), waste (3)
luxembourgish - 50 fixed by Gubius (50)
norwegian_bokmal - 60 fixed by khh (60)
russian - 6 fixed by MajestiC (6)
slovak - 49 fixed by James (49)
swedish - 145 fixed by Andreas (9), giddorah (136)
turkish - 3 fixed by Emin (3)
welsh - 76 fixed by PlayDead (76)
16 years ago
smatz
e9378e17c8
(svn r15509) -Codechange: move definition of some Window methods to class definition
16 years ago
smatz
b8471e5401
(svn r15508) -Fix: three header files had incorrect 'anti-multiple-inclusion' header
16 years ago
smatz
42c0faf9e1
(svn r15507) -Update (r15506): rename strings in other languages too
16 years ago
smatz
42747e222c
(svn r15506) -Codechange: rename ScenarioEditorTownGenerationWindow to FoundTownWindow
16 years ago
smatz
0878541cf2
(svn r15505) -Codechange: pass name of new town as parameter to CMD_BUILD_TOWN
16 years ago
rubidium
db0cd46a3f
(svn r15501) -Document: the changes made over the last months
16 years ago
smatz
b9b14bd803
(svn r15500) -Fix (r12648): pre-0.5 OTTD stored new_nonstop and full_load_any in a different way, savegame conversion wasn't working for them
16 years ago
smatz
2f767e77e8
(svn r15499) -Fix (r15340): the default town layout was changed
16 years ago
translators
de07228f68
(svn r15498) -Update: WebTranslator2 update to 2009-02-16 18:45:15
...
catalan - 2 changed by arnaullv (2)
dutch - 3 fixed by Excel20 (3)
english_US - 7 fixed by WhiteRabbit (7)
german - 3 fixed by planetmaker (2), ralph (1)
hungarian - 1 changed by alyr (1)
lithuanian - 1 fixed by Enternald (1)
luxembourgish - 140 fixed by Gubius (140)
norwegian_nynorsk - 9 fixed, 5 changed by Thor (14)
portuguese - 4 fixed by SnowFlake (4)
romanian - 2 fixed, 5 changed by kkmic (7)
slovak - 53 fixed by James (53)
slovenian - 20 fixed by Necrolyte (20)
16 years ago
smatz
e1c43f4fac
(svn r15497) -Fix (r15027): when trains crashed, AIEvent was created only for one train
16 years ago
smatz
f65d70476b
(svn r15496) -Codechange: one division less in the train acceleration code
16 years ago
yexo
1f9ec758aa
(svn r15495) -Revert (r15383,r15422): Loading NewGRFs depends on correct settings, but the economy can only be started after loading NewGRFs. In short: r15383 causes more problems then it's worth.
16 years ago
yexo
a0b57c849e
(svn r15494) -Change [API CHANGE]: Split AIRoad::BuildRoadStation in BuildRoadStation and BuildDriveThroughRoadStation.
16 years ago
yexo
ab288d3bdb
(svn r15493) -Fix (r15486): Forgot to update regression.
16 years ago
yexo
2b221f5afc
(svn r15492) -Change [API CHANGE]: Split AIVehicle::MoveWagon in MoveWagon and MoveWagonChain (frosch).
16 years ago