mrmbernardi
a5c8365aa4
Feature: Setting to disallow level crossings with competitors ( #10755 )
10 months ago
Loïc Guilloux
8c9ecde964
Change: Remove autosave from settings window ( #11218 )
...
It is broken since 4f4810d
and it's also in game options.
10 months ago
Patric Stout
299570b2c1
Codechange: make TimerGameCalendar Date and Year types strongly typed ( #10761 )
11 months ago
Tyler Trahan
9876c861e4
Remove: Unused ship pathfinder invalidation setting callback
11 months ago
Tyler Trahan
4decd2aa48
Change: Enable "Forbid 90 degree turns" setting by default
11 months ago
Tyler Trahan
f57296a033
Change: Only show platform stopping location in orders when other than default ( #11102 )
11 months ago
Henry Wilson
a9c65a69d0
Feature: Add config option to set default company secondary colour for new games
...
This does duplicate translation strings for the colours
11 months ago
MasonGulu
0be27778af
Add: alternative setting for right-click close window option to exclude pinned windows ( #10204 )
12 months ago
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
...
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
12 months ago
Patric Stout
4f4810dc28
Fix: store autosave settings under the new names
12 months ago
Rubidium
a184e7f793
Fix #11137 : assertion failure due to interpreting string as number
12 months ago
rubidium42
9f6fec01cd
Codechange: rename cargo aging days to periods, as they are not really days ( #11112 )
12 months ago
Richard Wheeler
3b2934c479
Change: Make terraforming point selection sprite visible at >2x zoom out ( #11017 )
1 year ago
Jonathan G Rennison
55c07eed59
Change: Add separate setting for server sent commands per frame limit ( #11023 )
...
Set a higher default value for this setting.
Use the higher of this and existing commands per frame limit
setting for server-originating commands, e.g. GS.
This is to support the GSAsyncMode class.
This also avoids undue throttling when more than one
script is in operation (e.g. AIs).
1 year ago
glx22
b1fb209bed
Add: {COLOUR} control code to allow colour changes at runtime
1 year ago
PeterN
ac1d042550
Remove: obsolete NewGRF text unprinting. ( #10884 )
...
Co-authored-by: Rubidium <rubidium@openttd.org>
1 year ago
Patric Stout
5821194ad1
Add: [Linux] change default scroll mode to non-mouse-lock ( #10920 )
...
Wayland doesn't support mouse warping, X11 only for native
systems (so not for remote desktop, WSLg, etc), and emscripten
neither without complications. All these cannot offer a
mouse-lock.
1 year ago
PeterN
584faaf064
Change: Reorganise industry accept/produce arrays. ( #10853 )
...
Use a array of struct for each cargo instead of an array for each statistic.
This makes iterating for acceptance and production much simpler.
pct_transported is now calculated when needed.
1 year ago
Tyler Trahan
d57046e7ec
Change: Use "Via-Destination-Source" as default station cargodist display ( #10851 )
1 year ago
Patric Stout
7634553d22
Feature: opt-in survey when exiting a game
...
On first start-up, the game will ask if you want to participate
in our automated survey. You have to opt-in, and can easily opt-out
(via the Options) at any time.
When opt-in, whenever you exit a game, a JSON blob will be send
to the survey server hosted by OpenTTD. This JSON blob contains
information that gives a global picture of the game just played:
- What settings were used
- How many humans vs AIs
- How long the game has been played
- Basic information about the OS / CPU
All this information is kept very generic, so there is no
chance we send private information to our survey server.
Nothing in the JSON blob could identify you as a person; it
mostly tells about the game played. At any time you can see
what the JSON blob includes, by pressing the "Preview Survey
Results" button in-game.
1 year ago
PeterN
61516627ad
Add: NewGRF string code "9A 21" to display force from textstack. ( #10782 )
1 year ago
Peter Nelson
e6740046ee
Codechange: Use range-for iteration.
1 year ago
Tyler Trahan
98d809c33b
Codechange: Don't use macros for DAYS_TILL and friends ( #10746 )
1 year ago
Patric Stout
a7d3c79d79
Fix c6c3d0e6: restore string-based settings in network-private settings ( #10765 )
...
By accident the SDTC_SSTR got replaced with SDTC_VAR, which breaks
many of the settings in this file.
1 year ago
Patric Stout
c6c3d0e6fa
Fix: no_http_content_downloads and use_relay_service as private settings ( #10762 )
...
Basically, we don't need to know those values when people send in
crash reports.
1 year ago
Patric Stout
36a0818bc5
Remove: buying/selling/owning company shares ( #10709 )
1 year ago
Tyler Trahan
930f0a16d8
Codechange: Define Date/Year/Month/Day within TimerGameCalendar class
1 year ago
Patric Stout
ed83c4b0da
Change: replace per-AI "start_date" with a global "competitors_interval" ( #10653 )
...
The per-AI "start_date" is a lot of custom code, and was rarely
used in the way it was meant.
While at it, also ported this part over to the new timer system.
1 year ago
Tyler Trahan
646a7e625b
Change: Use seconds for Linkgraph update settings ( #10610 )
1 year ago
Tyler Trahan
0de5eb53fa
Codechange: Use constants for service interval max/min/default values ( #10611 )
1 year ago
Tyler Trahan
1691640603
Fix: Specify units for value of share trading age setting ( #10612 )
1 year ago
PeterN
f1144de509
Feature: Separate rail/road and sea/air velocity units, and add knots. ( #10594 )
...
This is achieved by packing vehicle type along with the velocity so that
the string system can decode and pick the appropriate unit.
1 year ago
Michael Lutz
178249e7cc
Codechange: Saveload macros for entries with a custom table name.
1 year ago
Jonathan G Rennison
4c1406a4b5
Add: NewGRF road stops
1 year ago
Rubidium
a409e4b026
Add: documention to large functions that have too little documentation according to CodeQL
1 year ago
glx22
b080f24bd8
Codechange: move windows common to AI and GS out of ai_gui
1 year ago
Rubidium
bf8b32d193
Change: explicitly allow initial loan of 0, however show warning in UI
1 year ago
Rubidium
b7b7c11b90
Change #10077 : make maximum loan a positive multiple of the loan interval
...
And set the minimum maximum loan to the value of loan interval, so there is
always an amount of money to lend. Compared to being allowed to set max loan
to 0 and never be allowed to lend any money.
1 year ago
Michael Lutz
2d73076056
Add: [NewGRF] Second vehicle property for additional callback flags.
1 year ago
PeterN
2355882ec1
Codechange: Remove object `enabled` flag and shuffle members. ( #10358 )
...
`enabled` flag is replaced with IsEnabled() which checks if views is
non-zero.
ObjectSpec is shuffled to reduce its memory footprint.
1 year ago
Tyler Trahan
2206c73156
Feature: Set a custom number of industries in map generation window ( #10340 )
1 year ago
PeterN
1b1aa682a6
Fix: Don't assume engclass 2 should be elrail. ( #10315 )
...
When disabling/enabling elrail, there is an assumption that `engclass` of 2
means the engine will run on elrail. While this holds for default engines,
NewGRFs can do other things.
To resolve this we store the intended railtype so that toggling elrail will
restore to the correct type.
2 years ago
Francis Herne
6caed5f15e
Add: Slope-aware and roadtype-specific one-way sprites. ( #10282 )
2 years ago
Peter Nelson
3485709f53
Add: Additional vehicle flags to control variants.
2 years ago
peter1138
d7f561a400
Change: Add variant property to engines.
2 years ago
PeterN
7b5edba76c
Change: Support flipping shorter engines without NewGRF support. ( #10262 )
...
* Change: Support flipping shorter engines without NewGRF support.
* Cleanup: Remove write-only prop27_set temporary flag.
2 years ago
PeterN
dde15a403c
Fix #10257 : Incorrect wire position on sloped bridge heads. ( #10258 )
2 years ago
stormcone
e29547a3a2
Feature: Show the cargoes the vehicles can carry in the vehicle list window ( #8304 )
2 years ago
Peter Nelson
9666e46739
Feature: Variable GUI scale.
...
GUI scale is now variable from 100% to 500%, and no longer restricted to
powers-of-2.
2 years ago
Peter Nelson
dd90d79e7b
Add: Setting to toggle thin vs chunky (scaled) bevels.
2 years ago