Commit Graph

807 Commits (01c051793c8f0e7945c0c8ff61ca1f67ad7d418c)

Author SHA1 Message Date
Jonathan G Rennison 65d5d13a08 Avoid unnecessary viewport redrawing when (un)reserving signalled bridges 3 years ago
Jonathan G Rennison 9efeb3551a Tunnel/bridge signal simulation spacing is now a company setting 4 years ago
Jonathan G Rennison 7381e00859 DEBUG: Add bridge pillar index to debug landinfo print 4 years ago
Jonathan G Rennison ffe3c769a3 Add road tile cached one way state, one way road section detection 4 years ago
Jonathan G Rennison 946442ab6b GRF: Add extra road/tram type flag: towns cannot modify tiles 4 years ago
Jonathan G Rennison 0fc0baddff Add bridge info to landinfo window debug print 4 years ago
Jonathan G Rennison 14adcbac80 Add NewGRF bridge property to prevent town or AI/GS building bridge type 4 years ago
Jonathan G Rennison 352b361e1b Viewport: Replace viewport mark dirty if zoom level below with flags param
Fix missing flags for tracerestrict and effect vehicles
4 years ago
Jonathan G Rennison a0f78a8071 Fix assertion failure when upgrading dual road/tram bridge
In case where the other road/tram type does not extend across
the bridge, but is present on the upgrade tile.
4 years ago
Jonathan G Rennison 810bfd276e Add several NewGRF variables to vehicle image callback whitelist
Add vehicle flags to control cached image invalidation

Various refactorings
4 years ago
Jonathan G Rennison d5ada6a14b Add setting to control RV re-routing on road layout change
Default to road removal only
This is due to poor performance with many RVs when town growth is
continually adding to the road layout
4 years ago
Jonathan G Rennison 3adeff1883 Merge branch 'master' into jgrpp
# Conflicts:
#	CMakeLists.txt
#	cmake/CompileFlags.cmake
#	src/bridge_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/saveload/town_sl.cpp
#	src/screenshot.cpp
#	src/screenshot.h
#	src/toolbar_gui.cpp
#	src/town.h
#	src/town_cmd.cpp
4 years ago
ilayaraja97 cf8ccf4b08 Fix #8131: small bridges also have pillars drawn 4 years ago
Jonathan G Rennison ea06a0670d Add rail ground type support for rail custom bridge heads
See: #146
4 years ago
Jonathan G Rennison a94a8da990 Suppress warning about using operator ^ on bool 4 years ago
Jonathan G Rennison 7949de2c05 Add a minimum visible height and no ground tile parameter to DrawTileProc.
Filter out tile parts which are entirely outside the drawing area.
4 years ago
Jonathan G Rennison 8956b1ab02 Improve performance of tunnel rendering in viewport map mode 4 years ago
Jonathan G Rennison 99e0229860 Merge branch 'master' into jgrpp 4 years ago
Niels Martin Hansen 45838d0105 Fix #7958: Use NewGRF provided catenary sprites when either front or back is overridden 4 years ago
Niels Martin Hansen 9e4eee1b9e Codechange: Refactor road bridge catenary drawing 4 years ago
Jonathan G Rennison 76f68c48f5 Cache whether vehicle is currently drawn: Vehicle::IsDrawn() 4 years ago
Jonathan G Rennison 7960db35f2 Merge branch 'master' into jgrpp
# Conflicts:
#	config.lib
#	projects/openttd_vs140.vcxproj
#	projects/openttd_vs140.vcxproj.filters
#	projects/openttd_vs141.vcxproj
#	projects/openttd_vs141.vcxproj.filters
#	projects/openttd_vs142.vcxproj
#	projects/openttd_vs142.vcxproj.filters
#	src/aircraft_cmd.cpp
#	src/base_station_base.h
#	src/core/pool_type.hpp
#	src/disaster_vehicle.cpp
#	src/economy.cpp
#	src/engine.cpp
#	src/group.h
#	src/group_cmd.cpp
#	src/group_gui.cpp
#	src/lang/english.txt
#	src/lang/german.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/network/network_command.cpp
#	src/network/network_server.cpp
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/road_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/cargopacket_sl.cpp
#	src/saveload/linkgraph_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/station_sl.cpp
#	src/saveload/town_sl.cpp
#	src/saveload/vehicle_sl.cpp
#	src/screenshot.cpp
#	src/screenshot.h
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/station.cpp
#	src/station_cmd.cpp
#	src/table/settings.ini
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/train.h
#	src/train_cmd.cpp
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehiclelist.cpp
#	src/window_type.h
5 years ago
Charles Pigott ab9042145e Fix #6667: Also recalculate bridge costs for 'spectated' AI companies 5 years ago
Jonathan G Rennison 2b0c1a5930 Separate allow stations under bridges into settings for: rail, road, docks 5 years ago
Jonathan G Rennison acc946f505 Always allow buoys under bridges 5 years ago
Jonathan G Rennison cbdd9f84d8 Merge branch 'master' into jgrpp
# Conflicts:
#	src/console_gui.cpp
#	src/lang/korean.txt
#	src/video/sdl2_v.cpp
#	src/video/sdl2_v.h
#	src/window.cpp
#	src/window_gui.h
5 years ago
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 5 years ago
Jonathan G Rennison edfd378e93 Merge branch 'master' into jgrpp
# Conflicts:
#	source.list
#	src/blitter/32bpp_anim.cpp
#	src/linkgraph/linkgraphjob.cpp
#	src/order_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_type.h
5 years ago
JMcKiern 04f659e768 Fix: Some typos found using codespell 5 years ago
Jonathan G Rennison 8a01fba216 Fix crash in GetTileDesc_TunnelBridge on non-road bridges 5 years ago
Jonathan G Rennison d3e0c3787f Merge branch 'master' into jgrpp-nrt
Merge trunk multiple docks implementation

# Conflicts:
#	docs/landscape_grid.html
#	src/order_cmd.cpp
#	src/pathfinder/npf/npf.cpp
#	src/pathfinder/yapf/yapf_ship.cpp
#	src/rail_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/oldloader_sl.cpp
#	src/saveload/station_sl.cpp
#	src/script/api/script_order.cpp
#	src/ship_cmd.cpp
#	src/station.cpp
#	src/station_base.h
#	src/station_cmd.cpp
#	src/tunnelbridge_cmd.cpp
5 years ago
Jonathan G Rennison 7555cf2965 Fix road vehicles being unable to enter bridge at custom bridge head
Type mismatch
5 years ago
Jonathan G Rennison ba8ed880c1 Merge branch 'master' into jgrpp-nrt
Merge NRT feature

# Conflicts:
#	docs/landscape.html
#	docs/landscape_grid.html
#	src/bridge_map.h
#	src/build_vehicle_gui.cpp
#	src/company_base.h
#	src/company_cmd.cpp
#	src/misc_gui.cpp
#	src/newgrf.cpp
#	src/newgrf_engine.cpp
#	src/pathfinder/follow_track.hpp
#	src/pathfinder/npf/npf.cpp
#	src/road_cmd.cpp
#	src/road_func.h
#	src/road_gui.cpp
#	src/road_map.h
#	src/road_type.h
#	src/roadveh_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/company_sl.cpp
#	src/script/api/script_bridge.cpp
#	src/table/newgrf_debug_data.h
#	src/tile_cmd.h
#	src/town_cmd.cpp
#	src/tunnel_map.h
#	src/tunnelbridge_cmd.cpp
5 years ago
peter1138 f538179878 Feature: Multi-tile docks and docking points. 5 years ago
Jonathan G Rennison 829c635add Add road layout change counter, add to road veh path caches
Update layout counter when non-leaf road bits are added or removed
5 years ago
peter1138 c02ef3e456 Feature: Add NotRoadTypes (NRT) 5 years ago
Jonathan G Rennison 674732cd68 Merge: Codechange: Use null pointer literal instead of the NULL macro 5 years ago
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 5 years ago
Jonathan G Rennison ba34ec7ade Merge branch 'master' into jgrpp
Replace build and refit, and group collapse implementations
Fix template creation build and refit

# Conflicts:
#	Makefile.bundle.in
#	config.lib
#	src/animated_tile.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_base.hpp
#	src/blitter/8bpp_base.hpp
#	src/blitter/null.hpp
#	src/build_vehicle_gui.cpp
#	src/command.cpp
#	src/command_func.h
#	src/console_gui.cpp
#	src/core/smallstack_type.hpp
#	src/date.cpp
#	src/debug.cpp
#	src/genworld_gui.cpp
#	src/ground_vehicle.hpp
#	src/group_gui.cpp
#	src/lang/korean.txt
#	src/linkgraph/linkgraph_gui.h
#	src/main_gui.cpp
#	src/misc_gui.cpp
#	src/network/core/game.h
#	src/network/core/packet.cpp
#	src/network/core/udp.cpp
#	src/network/core/udp.h
#	src/network/network_content.cpp
#	src/network/network_type.h
#	src/network/network_udp.cpp
#	src/newgrf_house.h
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/osk_gui.cpp
#	src/pathfinder/opf/opf_ship.cpp
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/saveload/saveload.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/smallmap_gui.h
#	src/station_base.h
#	src/station_cmd.cpp
#	src/table/gameopt_settings.ini
#	src/table/newgrf_debug_data.h
#	src/table/settings.ini
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/vehiclelist.cpp
#	src/viewport.cpp
#	src/widgets/dropdown.cpp
#	src/window_gui.h
5 years ago
Henry Wilson ab711e6942 Codechange: Replaced SmallVector::[Begin|End]() with std alternatives 5 years ago
Henry Wilson a0f36a50e6 Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back() 5 years ago
Jonathan G Rennison e15601e12f Cache whether a train may have a depot or bridge speed restriction 5 years ago
Jonathan G Rennison 0e7519f33e Merge branch 'more_cond_orders-sx' into jgrpp
# Conflicts:
#	config.lib
#	projects/openttd_vs100.vcxproj
#	projects/openttd_vs100.vcxproj.filters
#	projects/openttd_vs80.vcproj
#	projects/openttd_vs90.vcproj
#	src/order_gui.cpp
#	src/order_type.h
#	src/saveload/afterload.cpp
#	src/saveload/extended_ver_sl.cpp
6 years ago
Niels Martin Hansen b8b6954fb5 Fix 6a3d411: Silence truncation warning 6 years ago
Jonathan G Rennison 70020e1a5c Fix incorrect accounting of rail tunnel/bridge infrastructure counts
Regression from dual rail types change
6 years ago
Jonathan G Rennison 65b9a103ad Initial implementation of two rail types per tile 6 years ago
Jonathan G Rennison df0aa2ed4b Add pillar and station height checks to bridge upgrade command 6 years ago
Jonathan G Rennison 8b37e5aac2 Implement custom bridge pillar flag support
Add bridge NewGRF property to set bridge pillars
Add station NewGRF property to disallow bridge pillars

Set values for default bridges and stations
6 years ago
Jonathan G Rennison 6df12e77b6 Refactor/de-duplicate rail station bridge above check methods 6 years ago
Jonathan G Rennison beaddc8a98 Set minimum bridge height clearances for default stations 6 years ago