Commit Graph

109 Commits (009e8cf00127c2bfbb009eae04d24e0bf4a4a520)

Author SHA1 Message Date
rubidium ad8d6e8dd2 (svn r18764) -Fix [FS#3422]: split the (un)load ticks counter and signal wait counter; sometimes they might get into eachother's way 15 years ago
yexo 2a6fc142de (svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline 15 years ago
rubidium e62a56e0f4 (svn r18515) -Change: make it visible when you're to pass the next signal on danger and possible to cancel it
-Fix [FS#2891]: when you pass a signal at danger, in a PBS controlled area, don't try to do the 'safe' thing and stop, but continue going; the user wanted the train to pass the signal at danger so (s)he has to suffer the consequences. Ofcourse one can always stop the train manually.
15 years ago
rubidium 25d04c0777 (svn r18506) -Fix [FS#3368]: no error message was created for the first fatal NewGRF error. 15 years ago
rubidium 5d6df7a8fd (svn r18486) -Fix: when switching language and you're getting a different font, recalculate the coordinates/sizes of the viewport signs. Otherwise it gets glitchy or abbreviated (in the smallmap) 15 years ago
rubidium 0fed86a779 (svn r18404) -Codechange: link drive through stops better together
-Feature: make penalty for road stop occupancy user configurable
-Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty
-Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it
-Change: improve the throughput of the drive through road stops by letting them stop closer together
15 years ago
rubidium e4dd60d428 (svn r18388) -Codechange: move entering/leaving of road stops to functions of RoadStop 15 years ago
rubidium 6278f0b8a9 (svn r18385) -Cleanup: remove the now unneeded multistop slot management code 15 years ago
rubidium 4ddbe1793e (svn r18379) -Codechange: move the cache updating function to its own header to reduce the include 'pathfinder' dependencies 15 years ago
rubidium 2f3053508d (svn r18364) -Codechange: move the pathfinders and their related files into a separate directory 15 years ago
rubidium cbb87c41d5 (svn r18362) -Cleanup: remove OPF for RVs and NTP to clean up lots of code and simplify some things for the future 15 years ago
rubidium 7ddb16d90e (svn r18141) -Fix (r18051): one couldn't (easily) continue a game in single player that was 'not enough players'/'waiting on join'-paused 15 years ago
smatz 618f0cdae3 (svn r17879) -Codechange: convert awarded pax subsidies from old savegames using simple heuristic (instead of deleting them) 15 years ago
rubidium c0efafc52d (svn r17817) -Codechange: MakeWater actually made sea tiles, so rename it to MakeSea and unduplicate the code to make sea, rivers and canals. 15 years ago
rubidium 079b7fa034 (svn r17816) -Codechange: move the CargoList invalidation-after-saveload to the function that handles the CargoPackets instead of spreading it around over the saveload files. Also add some code to validate whether the caches are valid; to be removed later when no problems turn up 15 years ago
rubidium 93cc3e6106 (svn r17806) -Codechange: split CargoPacket's 'afterload' to a separate function 15 years ago
rubidium e553983e39 (svn r17800) -Codechange: first steps into making CargoList a template 15 years ago
rubidium 982b8ee5fc (svn r17693) -Cleanup: remove some unneeded includes 15 years ago
rubidium dd01e6196a (svn r17685) -Fix: autounpausing kept trying to unpause a loaded game that was paused due to an error. Just reject such savegames in dedicated servers. 15 years ago
rubidium 2e5596025c (svn r17579) -Fix: remove doxygen docs for removed parameters, or change @param to @tparam if necessary 15 years ago
rubidium 10c3af4642 (svn r17493) -Codechange: store the depot index on the map 15 years ago
rubidium 4fef835e52 (svn r17492) -Codechange: don't store the town index for road depots. 15 years ago
smatz 5d622fd840 (svn r17439) -Fix (r17436): you weren't paid for cargo delivered to houses and headquarters anymore 15 years ago
frosch 64f5f1d02c (svn r17433) -Codechange: Store cumulated inflation in savegame and compute all prices from that instead of storing all prices separately.
Note: Savegame conversion computes the inflation from max loan. Prices from modified savegames will get lost. TTO savegames will also behave slightly different.
-Change: NewGRF price modifiers now take effect everytime when loading NewGRFs instead of once on gamestart.
15 years ago
smatz 09e1ecc8ac (svn r17316) -Codechange: use Industry::GetByTile() instead of GetIndustryByTile() 15 years ago
yexo 8a2e1011b2 (svn r17298) -Fix [FS#3153]: reloading an AI started a new AI in the first available company slot causing other AIs to be started 15 years ago
rubidium 6aa9ebd85a (svn r17267) -Change [FS#3139]: mention the MD5 checksum of the original NewGRF in the "saveload failed horribly"-error message and make it more clear that the filename is of the current NewGRF 15 years ago
rubidium 99d46e0ad7 (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
yexo e0d2b2ddaa (svn r17215) -Cleanup: remove unused return value 15 years ago
smatz d59b687f65 (svn r17124) -Codechange: store subsidies in a pool (instead of an array) 15 years ago
smatz 0f1a07d185 (svn r17119) -Codechange: replace constants in subsidy.cpp by enum values 15 years ago
smatz 0502a6df42 (svn r17113) -Change [FS#265][FS#2094][FS#2589]: apply the subsidy when subsidy's destination is in station's catchment area and cargo packets originate from subsidy's source
-Change [FS#1134]: subsidies aren't bound to stations after awarding anymore, they still apply to town or industry, no matter what station is used for loading and unloading. Awarded subsidies from older savegames are lost
-Change [NoAI]: due to these changes, AISubsidy::GetSource and AISubsidy::GetDestination now return STATION_INVALID for awarded subsidies
15 years ago
smatz 738d7fde53 (svn r17107) -Codechange: store type of subsidy source and destination in the Subsidy struct instead of determining it every time it's needed 15 years ago
rubidium d61be2637e (svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives 15 years ago
rubidium 1ab2d22318 (svn r16993) -Change: make the rail waypoint builder draggable 15 years ago
rubidium 66bca52949 (svn r16962) -Codechange: more work towards multi tile waypoints 15 years ago
rubidium 58563eafa7 (svn r16947) -Codechange: use TileArea instead of train_tile, trainst_w and trainst_h. 15 years ago
rubidium 196856f54e (svn r16939) -Codechange: s/RailwayStation/RailStation/ to unify the way it's written. 15 years ago
rubidium 00a9b2fd3d (svn r16938) -Codechange: introduce helper function to tell whether a tile is either a rail station or rail waypoint tile 15 years ago
smatz 1fcd3293c4 (svn r16916) -Fix (r16909): station acceptance was reset after game load 15 years ago
rubidium 100cb17fa8 (svn r16909) -Fix [FS#2996]: NewGRF stations would be triggering assertions all over the place when using the more advanced station types.
-Change: make (rail) waypoints sub classes of 'base stations', make buoys waypoints and unify code between them where possible.
15 years ago
rubidium 9eaee690bc (svn r16908) -Codechange: s/DepotWaypointReservation/DepotReservation/ 15 years ago
rubidium 4d3072ec67 (svn r16897) -Codechange: use the 'generic' station spec to station allocation for waypoints too 15 years ago
smatz 3564579dc4 (svn r16877) -Codechange: use Subsidy::IsAwarded() instead of testing subsidy's age 15 years ago
rubidium b4f5a1eebb (svn r16868) -Codechange: unify UpdateAll[Station|Waypoint]VirtCoords 15 years ago
rubidium 0e6b735b45 (svn r16860) -Codechange: introduce a helper to assign a station spec to Waypoints 15 years ago
smatz 0b4b9dd764 (svn r16857) -Fix [FS#3036](r16652): crash when train partially in depot crashed 15 years ago
rubidium 70bf10b34a (svn r16855) -Codechange: remove unused 'conversion' stuff from the waypoint struct and make it more similar to Station. 15 years ago
rubidium 9b879dc988 (svn r16854) -Fix (r2046): savegames from before this version would get the town id as their 'index' (#<num). For stations with custom names that custom name would be dropped and the lowest 6 bits of the StringID would be used for the 'index'. In other words, it resulted in a mess. 15 years ago
rubidium 8f4ad741aa (svn r16851) -Codechange: use StationSpecList in waypoint too 15 years ago